“ | Now where have I heard that before? Never thought someone who’s supposed to be me would take that shit so seriously. If that’s what the definition of human is, then yeah, I guess I’m not human anymore. Maybe I really am a monster who was born in the abyss. A monster, huh? But— Sure, I might be rejected when I get home. I may not have anywhere to return to now. But even so, I’m going to keep moving forward. You really think this road was such an easy one that I could have traveled this far by deceiving myself? This is how it’s always been. The opponents I’ve faced haven’t been kind enough to wait for me to solve my problems. No matter what doubts or fears I’ve had, my only choice was to turn my resolve into a weapon and push my way forward. | „ |
~ Hajime |
Summary
Hajime Nagumo was your average high school otaku whose cordial relationship with Kaori Shirasaki bought him the ire of most of his classmates. After absentmindedly wishing for his classmates to vanish to another world, he and the rest of his class suddenly found themselves summoned to a parallel world called Tortus by the God of Creation, Eht, to act as "heroes" and turn the tide of humanity's war against the demons. Left with little other choices, Hajime and his classmates comply. To Hajime's chagrin, he was the only one amongst his group to be left with mediocre stats and a sparse skillset due to his "Synergist" class, which once again put him under the thumb of his far more "talented" classmates regardless of his efforts to catch up to them.
But during his first journey through the Orcus Great Labyrinth, the folly of one of his classmates summoned a demon far too powerful for any of the group to defeat. Although he managed to restrain the beast with his Transmutation ability to buy time for everyone to escape, Hajime found himself struck by a fireball launched by one of his classmates as he turned to retreat as the floor collapsed beneath him, plunging him into the Abyss.
Things went from bad to worse as a bear demon residing in the caverns tore off his arm, with Hajime barely managing to escape with his life. He was saved from death by the small channel of Ambrosia he found, but the same substance caused a permanent change in Hajime's mind and body. Reborn with the ability to devour the usually toxic flesh of demons and steal their powers, Hajime seeks to blast his way out of the decrepit dungeon he was left to rot in and find a way to return home.
Powers and Stats
Tier: 10-A, 9-B, possibly 9-A with Transmutation | High 7-A, High 7-A up to 6-C with Schlagen, Pile Bunker, Limit Break and Overload, higher with Schlagen and Pile Bunker strengthened with Limit Break and Overload | High 7-A, 6-C with Limit Break, Overload, Schlagen, Pile Bunker, higher with artifacts strengthened with Limit Break and Overload | Low 6-B, 6-B with CheatMate, Limit Break, Overload and several weapons, High 6-B with Last Seele and weapons like Schlagen, Pile Bunker, Hyperion and others when strengthened with CheatMate, Limit Break and Overload, 6-A with weapons like Schlagen, Pile Bunker, Hyperion and others when strengthened with Last Seele | 5-C, higher with CheatMate, Limit Break, Overload and several weapons, Low 5-B with Last Seele and weapons like Schlagen, Pile Bunker and others when strengthened with CheatMate, Limit Break, Overload and Last Seele
Key: Pre-Evolution | Post-Evolution | Post-Schnee | End of Main Story | After-Stories
Name: Hajime Nagumo, Monster of the Abyss, Demon King, Irregular, God Slayer, Godslayer Demon Lord, Demon God
Origin: Arifureta: From Commonplace to World's Strongest
Gender: Male
Age: 17, 17-23 in the After Stories
Classification: Human, Synergist, Returnee
Powers and Abilities:
- Automatic Translation
- Magic
- Transmutation (Can change ores and minerals into other things[1])
- Accelerated Growth (Those with high mana amount naturally grow faster,[2] the reason of this is because they unconsciously convert the excess mana[3] they weren't using into physical might via Body Strengthening)
- Physical and Magical Attack Reduction (The Defense and Magic Defense stats reduces the damage received from attacks and the effects of magic used against them.[4] At this point however his stats are so low that at practical effects they don't give him any defense)
- Statistics Amplification (Those who use magic can improve their stats, though at this point his ability to strengthen himself is minimal at best)
- Fire Manipulation (Unusable in combat, need a big magic circle and full chant to just make a small fire)
- Aura (Those with mana can emit an aura, though due to his low amount of mana and magic he can't really emit one at practical effects)
- Adaptation (Earthlings unique energy is willpower which has the ability to easily accept other energies,[5] which is the reason of why they become able to use magic power. In Tortus, magic power was also related with human’s physical ability, so naturally the specs of earthling also became superior to Tortus people after receiving magic power)
- Instinctive Reaction (Able to instinctively dodge an attack[6] from the Kickmaster Rabbit which was far faster than Kouki at this point)
- Extrasensory Perception, Enhanced Senses and Non-Physical Interaction (Mana can interact with intangible beings such as the illusions in Melusine's Labyrinth which are unaffected by physical attacks. Mana can also interact with demons who are[7] incorporeals whether when they are in Hell or when they are half materialized as shadows in Earth, can interact with apparitions that are[8] abstract beings[9] and can possibly also interact with divine spirits which are[10]pure elements[11] due to the similarity in properties with the spirit element energy. Similarly, mana users are able to feel said beings and see them. Felt that there was something wrong with[1] Ehit just by taking a glance at the holy painting of him. Can sense the hostility of others[1] without seeing them, to the point of differentiating the degree of hostility and direction of it)
- Body Puppetry (People with strong wills can resist magic which can compel others with just words,[12] and even the noncombatants of the Liberators can also resist)
- Telekinesis (Telekinesis can't directly affect living beings with mana[13])
Same as before plus;
- Superhuman Physical Characteristics
- Greater Statistics Amplification (His ability to strengthen himself is far higher than before and is considerably strong at it, with various specialized abilities to improve his stats)
- Greater Physical and Magical Attack Reduction (After leveling up and evolving his stats he can now reduce the damage received from attacks and the effects of magic used against him[4])
- Greater Aura (With his current amount of mana he can emit an aura so strong that even it has physical force despite the immaterial nature of mana. His mana and strength put him above those of Liberators level who are able to clear the skies and affect the environment with just their vast amount of mana)
- Greater Instinctive Reaction (Instinctively reacted to his enemies' bloodlust,[14] even if it came from beings so far weaker than him, he could kill them in an instant. With his level of skill he can fight purely by instinct[15] without the ability to think)
- Supernatural Willpower (After ten days of suffering from hunger and phantom pain due to his lost arm, Hajime’s will resolved into a hardened point, like the tip of a sword forged from the fires of hell, sharp, strong, and able to cut through anything,[6] and with a soul harder than steel. Endured his pain and hunger to train himself non-stop twenty-four seven, and despite how the pain only grew as time passed his will and skill also grew at extraonidary rate.[6] Resisted the pain from eat monster meat, which mean that he endured the pain from each cell of his body getting destroyed and regenerated at fast speeds in an endless cycle, and gained new skills from such experience along with an increase of his stats. His extreme will to survive and desire to protect Yue let him fight against the hydra despite be greatly injured and without an eye, and even in such state awoke a new skill.[2] His will to survive didn't diminish despite his injuries from Freid's surprise attack and he will keep fighting regardless in order to kill his enemies.[4] Even under the effects of magic that changed his emotions[16] he fought as if nothing had changed)
- Genius Intelligence
- Air Manipulation
- Electricity Manipulation (Can wrap himself[6] in lightning)
- Matter Manipulation (Creation magic allows him to manipulate inorganic matter)
- Heat Manipulation (Has flamethrowers that spread unquenchable 3,000 degree flames[17] everywhere)
- Sound Manipulation (Has sound grenades which utilize ultrasonic waves[2])
- Greater Enhanced Senses and Extrasensory Perception (Can sense living things[18] around him. Can see the flow and strength of mana surrounding a person or object, its color, and the element and core of the spell[19] they were trying to activate. Can see in the dark,[18] can see things kilometers away and can perceive the heat of any creature around him. Was able to feel the danger[18] from the room where Yue was sealed before entering. Inside Miledi Labyrinth, dodged by instinct a physical trap that couldn't be detected[20] with his demon eye or his skills. Can feel gazes and the intentions or emotions[21] behind them. Instinctively felt the danger from the magma serpents below him[4] who couldn't be picked by his sensing skills due to the special properties of the magma. Noticed the change in the human king[17] of the past which was brainwashed by the Apostle and his resemblance with other fanatics despite the fact that the rest of people present, including those who knew him for a long time, were unable to do so. Felt by instinct the danger of the light attacking him[22] which had disintegrating properties. Defended by instinct against the attack of Noint who used a fake clone[15] as bait)
- Platform Creation (Can create footholds[6] in midair)
- Analytical Prediction (His foresight allows him to know his opponents future moves[23])
- Stealth Mastery (Can hide his presence[14] even from the Rabbitmen who are known for their sense presence abilities, his stealth skill was so great that even standing in front of them they were certain that they would lose sight of him)
- Clairvoyance (With his Tracking skill[14] he can find anything he marked with his own mana and even create mental three-dimensional maps with such information. Capable of seeing through his golems[24] which he controls, regardless of the distance)
- Paralysis Inducement (Can paralyze his opponents with electricity)
- Information Analysis (With Ore Appraisal he can get the information of minerals.[6] Can also know the effects, elements and general information[19] of the spells he see)
- Power Nullification (Can pinpoint the exact amount of mana being poured into what kind of spell, and because he can see the spell’s core, it is possible for him to shoot it down and nullify[19] the spell entirely. However, shooting down a spell’s core requires an extreme amount of precision, so it isn’t always practical)
- Energy Manipulation (Can fire pure mana[17] at his opponent)
- Weapon Mastery and Marksmanship (Can ricochet bullets[25] off of various surfaces, thus he can attack from any angle. Able to shot Noint's sword in the exact same spot in the entire fight until they broke while also calculating every element of the fight despite fighting with each other purely with instincts[15] without the ability to think due to move their bodies faster than their thoughts. Can save someone at a distance by shooting three bullets through twenty enemies[26] using the tiny gaps of them without hitting any of it, this without even looking and while fighting a sea of monsters)
- Fear Manipulation (Can cause others to feel fear with his intimidation skill.[21] His bloodlust is strong enough to make a normal person faint[14] from a glance, and can even be physically felt[27] and scare top notch adventurers to the point of making them hold their breath and using their all just to not faint, with after effects like wetting and hurling. His bloodlust can also make someone like Kouki have their vision blurred[28] and make a ghost made out of powerful grudge forgot said grudge and wish to disappear[17])
- Poison Manipulation (Can fire needles which are coated in poison[14])
- Vibration Manipulation (Can convert his mana into pure force[4])
- Sense Manipulation (Can confuse his opponents senses[23])
- Spatial Manipulation (Can bind his targets in space,[15] create barriers,[15] and also send his bullets through space. Additionally, his Pile Bunker is also enhanced with spatial magic[15])
- Portal Creation (Can create portals[29])
- Time Manipulation and Restoration (Restoration magic allows him to interfere with time. Using this ability he can return things back to a prior state[30])
- Retrocognition (Restoration magic let see and reproduce the images of the past)
- Dimensional Storage
- Gravity Manipulation and Vector Manipulation (Gravity magic is able to manipulate vectors[31])
- Soul Manipulation (Spirit magic allows the user to interfere with the soul.[15] He can also communicate with those who are just souls[32])
- Memory Manipulation (Since spirit magic can manipulate the immaterial things of beings, it can also manipulate memories)
- Social Influencing (Spirit magic is capable of increasing the user's "persuasiveness"[33] and thus increasing the ability to affect the masses)
- Telepathy (Can telepathically communicate[25] with others. Soul contact which is simple spirit magic that lets people communicate with other beings regardless of race and language[33])
- Law Manipulation and Conceptual Manipulation (Type 2. Every ancient magic manipulate some fundamental abstract concept,[34] they control the core elements that govern the laws of the world,[32] can influence[23] and alter the fundamental laws of the universe,[35] as they are the underlying principles that gover the very universe[36])
- Regeneration (Mid-Low)
- Acrobatics (Even when he just learned to fight he was able to a mid-air somersault[6] in the middle of a fight and do double jumps. Similarly at such point he was also able to dodge four consecutive attacks, even using his gun as recoil for propel himself and dodge,[18] on top of being able to retain his balance in the back of a rampaging beast, everything while protecting a little girl. After training his skill to a proper level he become far more agile, which is show in his fight against Miledi in which he was able to move from flying platform to flying platform[37] which were freely controlled by Miledi, this while fighting several opponents at the same time, and later in said fight he maneuvered himself with Yue and Shia in his arms while dodging multiple platforms falling on top of him as thickly as raindrops.[37] While in midair he can do actions like do a somersault while reloading his guns upside down[28])
- Martial Arts (Proficient in two-handed gun combat.[38] His arms are able to move independently from each other, with every single move linking perfectly to the next, backed by a level of experience that not amount of martial arts practice could ever reach[28])
- Possibly Longevity or Immortality (Type 1; Due to his body being strengthened in every conceivable way, he probably has a longer lifespan[39] than normal humans. He also isn't sure he even has a lifespan)
- Sleep Manipulation (Has hypodermic needles[40] that each contain different poisoned vials, ranging effects from sleep to paralysis to impotence)
- Explosion Manipulation and Self-Destruction (His Cross Bits are able to self destruct[4] making a great explosion on Hajime's command, other weapons like his golems are also able to self destruct)
- Danmaku
- Weapon Control
- Power Nullification (People with an overwhelming mana pool can forcibly shut down[41] others magic)
- Dream Manipulation and Perception Manipulation (With Spirit Magic it’s possible to[42] enter inside a dream or projecting a dream in reality. Spirit Magic can affect people perception, going as far as even turn a swarm of cockroaches into a beautiful sight with stars and magical girls[43])
- Teleportation (With Chakrams, Gate Key and Gate Hole)
Same as before plus;
- Magic (The higher the Magic Defense stat of someone is, the higher their resistance to magic and the effects of it[44])
- Petrification (Has a resistance to petrification[18])
- Poisons (Has a resistance to poisons[18])
- Paralysis Inducement
- Biological Manipulation (Can eat monster meat with no issues.[6] Monster meat destroys a person from the inside out on a cellular level[6])
- Fear Manipulation (Resisted the Hydra's fear magic[2])
- Air Manipulation, Fire Manipulation, Ice Manipulation, Earth Manipulation, Water Manipulation, Light Manipulation (Has a resistance to all elemental attacks)
- Limited Deconstruction (Diamond Skin can temporarily stop Apostles of God disintegration magic[44])
- Soul Manipulation (Limit Break do damage to the soul, so those that can use Limit Break will get their soul permanently damaged if their soul isn't strong enough[45])
- Madness Manipulation (Resisted his mind being attacked and driven insane by intense pleasure[16])
- Illusion Creation (Passed Haltina's trials which placed him in an illusory world. Passing the trial required recognizing that he was in an illusion and breaking out[46])
- Mind Manipulation and Perception Manipulation (Even a non-combatant like Aiko could resist Noint's dark magic which brainwashes her opponents. Dark magic influences the target's thoughts and perception)
- Limited Power Nullification (Characters at the level of Hajime group have shown the ability to partially resist effects like the one from Reisen labyrinth which disperse magic power,[47] though the efficiency of externally manifested magic is greatly reduced making the cost of low level magic comparable to high grade magic. The effect gets far more powerful[20] down in the depths of the Miledi labyrinth)
- Unconventional Empathic Manipulation (Despite having their emotions for each other reversed, Hajime's party didn't care and still fought like normal[16] because of their strong bonds and firm wills)
- Immersion and Plot Manipulation (Despite being inside a painting that made people forget who their truly are and follow the plot of the story, Hajime's group were not only conscious of who they really were, but they also were capable of freeing themselves at any moment and doing whatever they wanted despite the plot but because the girls wanted to be rescued by Hajime they followed the role of heroine that the plot give to them,[48] though Hajime thought that was annoying and thus destroyed their tales with brutality)
Same as before plus;
- Accelerated Development (During his battle with his copy he was able to perfect his fighting style even more, along with getting faster and stronger.[49] His theoretical maximum is far higher than any human is capable of, and given time, his strength can surpass the power of the gods[33])
- Organic Manipulation (Metamorphosis magic allows the user to manipulate organic substances. Using this ability one can create, control, and bend monsters to their will. It can manipulate organic matter and living beings, with the uses varying from the manipulation of food to manipulating characteristic of living forms to even the domination of living beings and creation of wills.[34] However, due to Hajime's magical ability he can only use it along side with Creation magic)
- Information Manipulation (Type 1 and 2. Can make things evolve by interfering with their information[34] and in general can manipulate the information of anything)
- Existence Erasure and Conceptual Manipulation (Type 1. Concept magic let the user create and manipulate any concept they desire without limit, there were no rules, no restrictions to what could be done with it,[50] it truly was the ultimate type of magic. It doesn’t fall under any category of ancient magic and can't be analyzed, overcome or affected in any way with ancient magic, even after master ancient magic and be able to use the essence of each ancient magic, it was beyond even ancient magic, and thus can only be affected by other concept magic.[13] Due to having Yue taken from him, Hajime created the concept of deny all existences,[51] which overwrite a person's information from existing to doesn't exist, usually however creating concepts requires him to sit down concentrate on raising his wish to the conceptual level; hence it typically is more useful for preparation time than in combat, though if pushed to the limit Hajime is able use it)
- Madness Manipulation (Can drive things insane[51] with his bloodlust)
- Greater Supernatural Willpower (Concept magic takes an unbelievable will to use,[16] resisted Ehito's Divine Edicts with sheer will and got a new ability[51])
- Preparation (In a short amount of time armed all the soldiers of humanity to fight against Ehit army, he also developed new artifacts and countermeasures to fight against Ehit and his allies)
- Information Analysis (Evolution magic is able to analyze all the information of the target,[52] this is due to the ability of evolution magic to interfere with information on an abstract level)
- Greater Enhanced Senses (Those with spirit magic that can see souls can detect lies[53])
- Greater Teleportation (The Crystal Key is an artifact with conceptual magic able to open a door to anywhere the user desire[34])
Same as before plus;
- Heat Manipulation (His Airzone regulates his temperature[26] making him not feel cold)
- Deconstruction (Can resist Ehito's silver light that can break things apart[51])
- Spatial Manipulation (Able to move despite being under Ehit's spatial cross[54])
- Soul Manipulation, Mind Manipulation, Power Nullification, Information Manipulation, Law Manipulation and Conceptual Manipulation (Type 2; Can resist Ehito's Divine Edicts,[51] which is superior to Laus Barn spirit magic that can affect close to 100,000 people. Soul Shell have the effect of grant mental defenses[55])
- Curse Manipulation (Yato no Kami's authority which is a curse that destroys anyone who sees its form[56] along with their family, was resisted by those with soul shell. Soul Shell it's an artifact that specifically protects the soul, which means curses are also treated as attacks on the soul,[56] thus anyone who can resist soul level attack can resist curses)
- Life Manipulation and Death Manipulation (Otherworldlers have fought dark beings without problem, dark beings are steal the life force of living things just by existing.[57] Users of soul shell have also resisted the effects of curses like the one from ghosts, who can steal the vitality of living things just by existing[58] or Yato no Kami, who can kill the living just by existing[56])
Same as before plus;
- Enhanced Senses (Sensed spatial alterations[33] at the top of the Divine Mountain which is more than 8 kilometer away before they manifest. Upgraded his Demon Eye to let him visualize spatial distortions[36])
- Greater Time Manipulation and Power Nullification (Repellite is an alloy made with the azantium the hardest and denser metal in existence, along with mana repelling materials and regenstone which is enhanted with restoration magic[59] to automatically repair itself at high speeds. Hajime's Guardian Talisman is an all-purpose defensive artifact which automatically nullify or at least weaken the effects of all seven ancient magics[36] when used against him, it even prevent the manipulation of time in the area around him.[36] Delay Bullets prevents anything they hit from using time manipulation[36])
- Greater Spatial Manipulation and Soul Manipulation (His armor-piercing bullets are made with ultra-dense and ultra-compressed azantium along with a coating of spatial magic.[59] His Area Burst Bullets create spatial shockwaves,[59] his grenades warp space.[59] Spatial Distortion Bullets possess the effect of destabilize the space around where they exploded,[36] which as result prevent the use of teleportation. Hajime can shot a spirit magic shock wave out of his prosthethic arm to shake the soul of the one he grab, spatial magic to trap the enemy in his grab[36] and unleash a superdense blast of pure mana that interrupt the use of magic)
- Greater Teleportation (Can change places with his Exchange Cases and Exchange Bullets,[36] accomplishing a sudden and random teleportation in middle of combat to disorientate his opponent)
- Greater Homing Attack and Danmaku (His Living Bullets can move millimeters in their trajectory[59] to hit the enemy. Agni Orkan launch thirty missiles, one large missile and three hundred micro-missiles[59] per second and they are enchanced to seek heat, biosignatures and soul signatures to make sure they always hit their target, they are also like Living Bullets but they can maneuver through tight spaces and do great turns)
- Attack Reflection (Orestes can return back[59] the enemies attacks)
- Greater Gravity Manipulation (His Bunker Busters create gravity fields[59] after hit their target, Gravity Cluster is another specialized warhead that create his own gravity field while dispersing a litany of gravity bombs[59])
- Dimensional Travel
- Time Stop and Sealing (Can make artifacts that stop time inside their area of influence,[60] something that Hajime used to seal most of the demon race)
- Illusion Creation (Can create visual illusions that feel like him[36])
- Perception Manipulation (Can interfere with his opponents perception of him)
- Soul Manipulation (Can create souls)
- Information Manipulation, Existence Erasure, and Conceptual Manipulation (Type 1; Has a single bullet which has the concept of denying all existence in it that can overwrite a person's information from exist to doesn't exist, can likewise create other concepts but not useful in combat due to needing time to concentrate on raising his wish to the conceptual level)
- Statistics Reduction (Is able to create artifacts that lower the enemy power[44] by rewriting their information)
- Greater Statistics Amplification (After already use Overload he can further multiply his stats by five with Last Seele,[36] which make even a simple kick from him be as powerful as a pile bunker[36])
- Greater Information Analysis (All the evolution magic put into his Demon Eye let him analyze information at a prodigious rate, and he also enchanted it with foresight,[36] which he can use to even predict Ehit)
- Power Mimicry (Plunder Transmutation let Hajime analyze an attack he was hit by and immediately incorporate that same attack into his own artifacts[36])
- Healing and Restoration (Resurrection Bracer is an bracelet artifact imbued with spirit and restoration magic which heal the user and its equipment to quickly restore the damage caused[36])
Same as before plus;
- Regeneration Negation (The medicine of Hajime counters the healing negation effects[61] of the breath of the dragon of Freid)
- BFR (Resisted Ehit's Heavenstep which can either teleport away[36] or destroy the target without any visible portal or spatial magic tell)
- Absolute Zero (The ice dragon of Ehit, which emit absolute zero temperatures, didn't freeze him[36])
- Heat Manipulation (Could survive inside the fire dragon of Ehit which was able to melt his artifacts[36])
- Barrier Negation (After analyze in middle of combat Ehit's ultimate barrier Hajime instantly created and applied an enchantment to all his bullets that let them pierce his barrier[36])
Same as before plus;
- Enhanced Mind Manipulation and Memory Manipulation (On a city wide scale with Neu○lyzer New. On a planetary level[62] with Neu○lyzer Flash and Super Large Scale Awareness Manipulation Artifact[63])
- Healing and Resurrection (Can resurrect others.[64] Automatically resurrects upon death[65])
- Enhanced Information Manipulation (Can control information on a planetary scale[64])
- Invisibility (Can become invisible[66])
- Plant Manipulation (Lutria's orb allows him to control trees[67])
- Enhanced Extrasensory Perception (His instincts told him that Shea was in danger in another world[68])
- Thread Manipulation (The webs from[69] his spiders have[70] have many properties[71])
- Greater Elemental Manipulation (Has control over the divine spirits, gods that govern the elements[56])
- Hacking (His spiders can hack the futuristic machines[72] of Mother, and after that Netemp hijacked the body of Mother she got all the process power of her body and reached a level beyond anyone else[5])
- Possession (The beings inside his golems are able to[72] possess other things[73])
- Blessed (Hajime has the affection of the wind god Enti, which make those beings strongly connected to the wind feel a high level of positivity toward him[74])
- Greater Energy Manipulation (Can control the energy of a world[75] and has complete control of Earth's energy,[56] is also able to send infinite energy to those he choses)
Same as before plus;
- Absolute Zero (Barahu who is the divine spirit that governs vapor and coldness, couldn't affect Hajime with absolute zero coldness[76])
- Gravity Manipulation (By using limit break he instantly scattered away[77] Lutria's attack which enveloped him in a super gravitational field that was also twisting space)
- Sense Manipulation (Felt the presence of monsters inside the Haltina sea of trees[78] despite the fog effects in the senses)
Attack Potency: Athlete level (Trained his body very hard every day and was noted to be stronger than most of Tortus's humans despite his middling stats), Wall level, possibly Small Building level with Transmutation (Was able to contain the Behemoth which could easily smash through walls and was above humans like Meld Loggins)
Speed: Athletic Human (Trained his body very hard every day), Supersonic with Transmutation (Caught the Behemoth with his transmutation)
Lifting Strength: Athletic Human, Class 100 with Transmute (Can trap the Behemoth with his transmutation)
Striking Strength: Athletic Class
Durability: Athletic Human, Wall level with Transmutation (Can create walls and pitfalls)
Attack Potency: Large Mountain level (Comparable to Apostles of God), Large Mountain level+ up to Island level with Schlagen, Pile Bunker, Limit Break and Overload (Can get 3x stronger with Limit Break as it multiplies his strength, making him three stronger. Can get 5x stronger with Overload. Schlagen is 5-6x stronger than Donner. His Pile Bunker is even stronger than Schlagen), higher with Schlagen and Pile Bunker strengthened with Limit Break and Overload (Limit Break make Schlagen and Pile Bunker 3x stronger, while Overload make them 5x stronger), Can ignore conventional durability with various attacks
Speed: FTL+ (Able to dodge this even while distracted and caught by surprise), Massively FTL with Riftwalk (A dozen times faster than before), higher with Limit Break and Overload (Limit Break makes Hajime 3x faster. Overload makes Hajime 5x faster)
Lifting Strength: Class T (Comparable to Apostles of God), higher with Limit Break and Overload
Striking Strength: Large Mountain level, Large Mountain level+ up to Island level with Schlagen, Pile Bunker, Limit Break and Overload, higher with Schlagen and Pile Bunker strengthened with Limit Break and Overload
Durability: Mountain level, Large Mountain level up to Large Mountain level+ with Limit Break and Overload
Attack Potency: Large Mountain level+ (Superior to before, can fight Apostles of God without even using Limit Break), Island level with Limit Break, Overload, Schlagen, Pile Bunker and artifacts strengthened with Limit Break and Overload (3x stronger with Limit Break. 5x stronger with Overload. Schlagen is 5-6x stronger than Donner and his Pile Bunker is even stronger than Schlagen. Limit Break make Schlagen and Pile Bunker 3x stronger, while Overload make them 5x stronger), Can ignore conventional durability with various attacks
Speed: Massively FTL (3x faster than before), Massively FTL+ with Riftwalk (Can defeat Silver Apostles of God without using Limit Break), higher with Limit Break and Overload (3x faster with Limit Break, 5x faster with Overload)
Lifting Strength: Class T (Stronger than before), Class P with Limit Break and Overload
Striking Strength: Large Mountain level+, Island level with Limit Break, Overload, Schlagen, Pile Bunker and artifacts strengthened with Limit Break and Overload
Durability: Large Mountain level+ (Superior to before, can fight Apostles of God without even using Limit Break), Island level with Limit Break and Overload
Attack Potency: Small Country level (In base he should be as strong as Shea Haulia and Tio Klarus), Country level up to Country level+ with CheatMate, Limit Break, Overload and several weapons (2x stronger with CheatMate. 3x stronger with Limit Break. 5x stronger with Overload. Schlagen is 5-6x stronger than Donner and Schlagen AA is stronger. His Pile Bunker is even stronger than Schlagen and Gatling Pile Bunker is even stronger. Hyperion is stronger than Pile Bunker and Pulse Hyperion is even stronger), Large Country level with Last Seele and weapons like Schlagen, Pile Bunker, Hyperion and others when strengthened with CheatMate, Limit Break, Overload and Last Seele (Last Seele is another 5x amp on top of his Overload. CheatMate makes his weapons 2x stronger, Limit Break on top makes thme 3x stronger, Overload make them 5x stronger), Continent level with weapons like Schlagen, Pile Bunker, Hyperion and others when strengthened with Last Seele (Last Selee further strengthen them 5x), Can ignore conventional durability with various attacks
Speed: Massively FTL (Superior to a Demi Apostleificated Overload Kouki, can easily blitz Limit Break Apostles to the point of being able to kill two hundred of them in sixty seconds), Massively FTL+ Riftwalk (A dozen times faster than before with Riftwalk), higher with CheatMate, Limit Break, Overload and Last Seele (Can get 2x faster with CheatMate. Limit Break further increase his speed 3x, Overload can increase his speed 5x and Last Seele is another 5x amp on top of his Overload)
Lifting Strength: Class E (Comparable to Shea Haulia and Tio Klarus), higher with CheatMate, Limit Break, Overload and Last Seele
Striking Strength: Small Country level, Country level with CheatMate, Limit Break, Overload and several weapons, Large Country level with Last Seele and weapons like Schlagen, Pile Bunker, Hyperion and others when strengthened with CheatMate, Limit Break and Overload, Continent level with weapons like Schlagen, Pile Bunker, Hyperion and others when strengthened with Last Seele
Durability: Small Country level, Country level with CheatMate, Limit Break and Overload, Large Country level with Last Seele
Attack Potency: Moon level (His Meteor Impact is able to shake the entire world, causing the ground to turn inside out, and ejecting sand and earth into the sky. Easily killed Helmut who was able to create[79] a storm that[66] flooded a planet. Frequently trains with Yue and Shea, both of which can harm Lutria. Soare's light of judgement was stated to be on the same level as Hajime's Hyperion,[80] which was later proven when Hajime used his Hyperion to counter it. Soare's light of judgement forced Shea at Level X to avoid it using teleportation[80]), higher with CheatMate, Limit Break, Overload and several weapons (Can get 2x stronger with CheatMate, 3x stronger with Limit Break and 5x stronger with Overload. Weapons like Schlagen are 5-6x stronger than Donner, and several weapons are far stronger than it, like Schlagen AA, Gatling Pile Bunker, Hyperion, etc.), Small Planet level with Last Seele and weapons like Schlagen, Pile Bunker and others when strengthened with CheatMate, Limit Break and Overload and Last Seele (Last Seele is another 5x amp on top of his Overload. CheatMate makes his weapons 2 stronger, Limit Break makes them 3x stronger, Overload makes them 5x stronger and Last Selee further strengthen them 5x), Can ignore conventional durability with various attacks
Speed: Massively FTL (Superior to before), Massively FTL+ Riftwalk (A dozen times faster than before with Riftwalk), higher with CheatMate, Limit Break, Overload and Last Seele (Can get 2x faster with CheatMate. Limit Break futher increase his speed 3x, Overload can increase his speed 5x and Last Seele is another 5x amp on top of his Overload)
Lifting Strength: Class Z (Pulled all the mass[75] contaminated with Helmut energy when he flooded a planet), higher with CheatMate, Limit Break, Overload and Las Seele
Striking Strength: Moon level, higher with CheatMate, Limit Break, Overload and several weapons, Small Planet level with weapons like Schlagen, Pile Bunker and others when strengthened with CheatMate, Limit Break, Overload and Last Seele
Durability: Moon level, higher with CheatMate, Limit Break and Overload, Small Planet level with Last Seele (Last Seele is another 5x amp on top of his Overload)
Stamina: Average | Superhuman (Endured more than ten days from hunger and phantom pain, and after the tenth day he began to train himself non-stop twenty-four seven, and despite how the pain and hunger only grew as time passed his will and skill also grew at extraordinary rate.[6] Resisted the pain from eating monster meat, which meant that he withstood the pain from each cell of his body getting destroyed and regenerating at fast speeds in an endless cycle. His extreme will to survive and desire to protect Yue let him fight against the hydra despite being greatly injured and without an eye, and even in such state awoke a new skill.[2] Can train continuously for over 10 hours[38] against someone like Yue while getting accustomed to his new arm and eye, everything in a training to get used to destroying spell cores in battle which need an immense level of precision, so he was specifically avoiding dodging and instead tried to directly face each spell from Yue. Despite his injuries from[4] Freid's surprise attack kept fighting regardless in order to kill his enemies[4]) | Superhuman (Trained continuously for weeks inside the Hour Crystal with minimal rest making artifacts for all of humanity, his party and himself, along with fight against his companions so they reach the level needed to kill Ehit) | Superhuman (He can go without sleep for a month easy[81]) | Limitless (Has an infinite supply of energy that will never run out)
Range: Extended Melee Range | Tens of Meters, Kilometers with Schlagen and Metzelei, Tens of Kilometers with Gate Key and Gate Hole | Tens of Meters, Kilometers with Schlagen and Metzelei, Tens of Kilometers with Gate Key and Gate Hole | Tens of Meters, Tens of Kilometers with several artifacts, Interdimensional with Crystal Key | Planetary, Interdimensional with Crystal Key and Fairy Key and Fairy Ring (Can travel to different worlds, said worlds have different flows of time)
Standard Equipment: |
---|
|
Intelligence: Extraordinary Genius (Hajime's movements lack the polish of Meld or Shizuku’s, both of who had trained in styles that had been refined for generations, however, they are incredibly effective. Every single one of his moves links perfectly to the next; a level of experience backs them that no amount of martial arts practice could ever reach.[82] Can ricochet bullets off of various surfaces, thus he can attack from any angle.[25] Calculated everything about Noint, from her reaction time, position, to the approximate direction she knocked his chakrams away,[15] and shot Noint's swords in the exact same spot in the entire fight until they broke, this while fighting purely with instincts without the ability to think[15] due to move their bodies faster than their thoughts. Can save someone at the distance by shooting three bullets through twenty enemies using the tiny gaps of them without hitting any of it, this without even looking[26] and while fighting a sea of monsters. He can plan out numerous strategies and exactly how a battle will proceed before fighting with only a little knowledge, adapt to and counter his opponents fighting style and find weaknesses during a fight, and is also an extremely skilled marksman and ingenious. Despite the immense gap in skill between[83] Oscar and him, Hajime stole and improved his techniques, just to have Oscar improve even furthermore the techniques that Hajime stole, and this cycle repeated several times until they repaired the ancient seal from a far advanced and powerful society. Hajime was able to re-purpose his transmute skill to be useful in combat when initially it was only seen as being useful for blacksmithing. Hajime possess the most deadly talent: innovation.[59] Can counter a spell[59] after just seeing it once. Can dodge the random and unpredictable barriage of attacks[36] of Ehit, and after fight him for some time he can become able to predict exactly were he would instantly teleport and dodge his attacks purely on instinct.[36] Through his battle with Ehit his close combat skills reached even greater heights by[36] dissected his fighting style, learn his habits, and he began to corner him while altenating the timings of his attacks, targeting the gaps in his perception and mixing visual illusions with random patterns. Quickly developed a counter to the dangerous ability of Ehit swords[36] that let them pass through anything except the soul of their intended target, as well as counter his ultimate shield which needed a complex combination of all ancient magics,[36] everything in the middle of their battle. For the purpose of get Yue back from Ehit and defeat him Hajime made an really elaborated plan[84] that needed him to go through a fierce battle where he nearly died a dozen times with the objetive of make his enemy lower his guard and give the decisive blow when all the pieces where in place. He has also developed the various artifacts he fights with and further improved them multiple times, even incorporating technology from other worlds to them. Some of the said worlds are more technological advanced than Earth. Some of his artifacts are: railguns and various types of vehicles in the first part of the series, later in the Main Story, he created golems and satellites, and in the After Story, he created a perpetual motion artifact which supplies him with unlimited energy. Analyzed and took control of the entire planet's energy,[56] cutting off Japan from it, while also using it to supply his allies with infinite energy[56])
Weaknesses: Pre-Evolution to use Transmute, he had to kneel to affect anything within a certain distance from where he was activating his ability. Can't negate super- wide range magic. Metzelei can only be used continuously for about 5 minutes, after which it overheats. Hyperion breaks after a single use as it was a prototype weapon, that is no longer the case by the war with Ehito.
Notable Attacks/Techniques:
- Transmute: One of Hajime's original skills, which was a crafting class skill. It was originally only used to processed or changed the forms of minerals, Hajime, however, used it in a way it had never been used before by using it to alter the ground, make pitfalls and walls.
- Ore Appraisal: A skill which allows him to completely analyze a mineral and all of its properties simply by touching it.
- Precision Transmutation: Increases the precision of transmutations.
- Ore Perception: Allows the user to sense and locate any ores, minerals, and materials within a certain range.
- Ore Desynthesis: Allows separation of ores and minerals.
- Ore Synthesis: Allows fusion of ores and minerals into alloys.
- Duplicate Transmutation: Allows the user to create duplicates of an already existing transmuted object or item. It is possible also to replicate an item created by someone else.
- Compression Synthesis: Allows compression of transmuted items.
- Image Composition: A skill that lets him use imaginary magic circles to cast spells.
- Expanded Transmutation: The final derivative skill of Transmute. A skill that let him transmute things without directly touching them.
- Language Comprehension: The ability to understand any language.
- Mana Manipulation: Allows direct manipulation of Mana without the need for a Magic Circle or Incantations.
- Mana Discharge: Allows users to focus and emit Mana from their body.
- Mana Compression: Allows the user to compress and expel Mana.
- Remote Manipulation: Allows the user to control the emitted Mana.
- Iron Stomach: An ability Hajime acquired after drinking Ambrosia and eating a wolf-like monster, it allows him to devour things that are lethally toxic to humans under normal circumstances. Also, if Hajime eats a demon equal to or greater than him in strength, He can take in the opponents inherent magic for himself.
- Air Dance: Increases the base reaction speed of the user, and the ability to move at high speed.
- Aerodynamic: Allows the user to create small barrier-like plates of compressed air under their feet, to use as a foothold to move around in the air.
- Supersonic Step: A skill which allows Hajime to move so fast that he creates afterimages.
- Steel Legs: An ability which makes the user capable of performing powerful kicks.
- Riftwalk: A unique magic which not only gives him the ability to heighten his other movement skills a dozenfold, but it also enhanced his five senses to their limit. It made it seem as if the rest of the world was moving in slow motion, which was what made midair reloading possible.
- Gale Claw: The ability to shoot a blade of air at his opponents.
- Night Vision: Allows better vision in dark or night conditions.
- Far Sight: An ability which allows the user to see things even kilometers away.
- Foresight: Allows users to predict and perceive the movements of the opponent.
- Lightning Field: An ability gained from the Twin-tailed Wolves which allows him to generate electricity.
- Sense Presence: A skill that allows him to be able to sense anything within twenty meters of him. The ability at the very least by After Stories has a range of 80m since Kouki can sense things 80m away, and Hajime is far superior to Kouki.
- Precision Sensing: Allows focused target search and tracking.
- Hide Presence: An ability which hides his presence from prying eyes and other observation and sensory skills.
- Illusion Waltz:: A skill which allows Hajime to be able to leave remnants of his own presence in a particular position for a few seconds.
- Sense Heat: An ability that allows Hajime to perceive the heat of any creature within 10 meters of him.
- Precision Sensing: Allows focused target search and tracking.
- Diamond Skin: An ability which creates a layer of diamond-hard mana to enveloped and protect him.
- Intimidation: A skill that directly applies physical pressure to the enemy.
- Tracking: Allows the user to mark places or beings using their own Mana and track them.
- Telepathy: Allows the user to communicate telepathically with others.
- Detect Magic: A skill which gives Hajime a vague idea of the position and amount of mana being used.
- Precision Sensing: Allows focused target search and tracking.
- Poison Resistance: Increases resistance to poisons.
- Paralysis Resistance: Increases resistance to paralysis.
- Petrification Resistance: Increases resistance to petrification.
- Fear Resistance: Increases resistance to fear magic.
- Elemental Resistance: Increases resistance to elemental attacks.
- Limit Break: A skill that multiples all his stats by three. It usually lasts about 8 minutes.
- Overload: Operating under the same principles and restrictions as Limit Break, it quintuples all of his stats instantly.
- Transcendence: A skill that raises the limit of his talent. It doesn’t increase any of Hajime’s stats, nor does it grant him any special abilities. However, it vastly increased the cap on all of those things by upgrading his latent talent.
- Steel Arms: Allows the user to reinforce their arms and increase the power and strength of their punches, elbows, chops, etc.
- Increased Mana Recovery: Increases the Mana recovery rate of the user.
- Mana Conversion: Allows the user to convert Mana into stat bonus for a certain period, thus allowing them to boost their strength.
- Stamina: Converts Mana into Stamina.
- Healing: Converts Mana to boost natural self-healing rate.
- Creation Magic: Ancient magic which allows him to be able to imbue minerals with magic and other unique properties. The precise definition of creation magic is magic that manipulates inorganic matter. Only skilled users can use creation magic to its full extent however, as it requires extensive training.
- Plunder Transmutation: The culmination of Hajime's magical talent and synergist skill which let him analyze an attack he was hit by and immetialy incorporate that same attack into his own artifacts. Normally something like that would have been impossible, but the Transcendence skill combined with his massively boosted stats allowed Hajime to do the impossible in just seconds.
- Godpiercer Bullets: An enchantment that all of Hajime's bullet possess which imbue them with a complex combination of ancient magic that let them penetrate any barrier, like the ultimate shield of Ehit, and deal heavy damage to even him.
- Magic Negation: With the Evil Eye, Hajime can see the very core of magic, allowing him to be able to erase magic used against him.
- Impact Conversion: A unique magic Hajime obtained, which converts magic into an impact.
- Meteor Impact: An attack which rains down large masses of metal lumps from the sky. Hajime used this attack to destroy God Mountain. By the after stories, he can create a meteor impact that engulfs half the surface of a planet.
- Gun Fu: A martial arts where the user uses firearms to fight.
- Ultra-Fast Quick Draw: A technique in which he fires Donner so fast that each round of six bullets had only one gunshot noise accompanying it.
- Polygon Rebound: A technique in which he correctly calculates all the angles of his shots, so that occasionally his bullets ran into each other and ricocheted off to hit different targets with perfect accuracy.
- Bounce Shot: A Gun art in which he changes the trajectory of his bullets by hitting them with another bullet to gouge his targets.
- Pinpoint Shot: A Gun art in which fires six bullets simultaneously so that they land on the same spot without even a single millimeter of deviation almost at the same time.
- The Demon King is So Red Like This: An ability which creates small metallic fragments which can't be seen by the eye. The pieces enter his target body and penetrate into their blood vessels, shredding the target from the inside. If Hajime wanted, he could also use the crow type artifact Ornis as a relay point to adjust the dust using Convergence Transmutation, making the metal dust inside the body react and give only intense pain without killing the target.
- Space Magic: Ancient Magic that allows the user manipulate space. The precise definition of space magic is magic that manipulates boundaries. Meaning it could be used to create entire dimensions as well as manipulate the boundaries between fantasy and reality. A skilled master could turn reality into illusion and illusions into reality. Only skilled users can use space magic to those heights however, as it requires extensive training to use the ability to its full extent.
- Spatial Barrier: Using Creation Magic, Hajime can build Cross Bits and incorporate the wires. When four points are united, he can form a square barrier, which literally shuts out space itself. Hajime can't attack while enclosed in the barrier as space itself is cut off.
- Void Fissure: A simplified version of Void Fissure which usually forcefully compresses space, causing an extremely powerful impact as the compressed space is released, Hajime, however, uses it to increase the speed and power of his Pile Bunker.
- Welcome to My Battlefield: An ability produced by making several hundred Cross Velts lay out a super wide range space isolation type barrier. This ability causes the space in a radius of three kilometers around Hajime as well as until the height of three kilometers to be completely isolated.
- Ma○y-san’s Phone Call: Hajime uses super small golems while using telepathy to forcefully make the listener have the experience of something gradually approaching, and amplifying their sense of fear using spirit magic.
- Restoration Magic: Ancient magic which literally has affect of restoring thing to their original state. The precise definition of restoration magic is magic that manipulates time. It can be used to heal herself and any abnormalities in her bodies like petrification, and can also cure serious illnesses. It can also be used to look into the past or potential futures based on set decision variables. Shea’s Future Sight was, in fact, just one application of restoration magic. Only skilled users can use restoration magic to those heights however, as it requires extensive training to use the ability to its full extent.
- Spirit Magic: Ancient magic which can directly interfere with the soul. The precise definition of spirit magic is magic that manipulated the incorporeal elements of sentient beings. In more concrete terms, it could be used to manipulate the heat, electricity, and other matterless energy that circulated within a person’s body. That also included things like memories, thoughts, and consciousness. With enough skill, a spirit magic user could take those incorporeal elements, duplicate them, and create a new soul out of them. In other words, create another person. Only skilled users can use spirit magic to those heights however, as it requires extensive training to use the ability to its full extent.
- Soul Link: The ability to converse with people using their souls.
- From Today You Too Are Haulia: Harassment Hajime uses by using an artifact that reproduces a pseudo “Divine Statement” by applying and enchanting spirit magic. which makes its target’s act chuuni for a while.
- Metamorphosis Magic: Ancient magic that lets the user create and transform monsters. It also lets the user bend regular monsters to their will. Also, the user can strengthen their monsters. The more precise definition of metamorphosis magic is magic that lets the user manipulate organic substances. Only skilled users can use metamorphosis magic to its full extent however, as it requires extensive training to use the ability.
- Gravity Magic: Ancient magic that allows the user to manipulate gravity. The precise definition of gravity magic is that manipulates the planet’s energy. In other words, those who knew it could interfere with a planet’s magnetic field or utilize geothermal energy like magma. It could also be used to cause earthquakes or volcanic eruptions as well. Only skilled users can use gravity magic to those heights however, as it requires extensive training to use the ability to its full extent.
- Evolution Magic: Ancient magic which allows the user to enhance all other forms of power, no matter how weak, including other magic such as other ancient magic such as creation magic, gravity magic, spirit magic, metamorphosis magic, spatial magic, and restoration magic. The precise definition of evolution magic is magic that manipulates information. When it was used to strengthen someone’s stats or skills, it effectively overwrote the information of their abilities with something of a higher tier. But evolution magic could also be used to view the information of any person or object, as well as interfere with their total mana capacity. Only skilled users can use evolution magic to those heights however, as it requires extensive training to use the ability to its full extent.
- Information Manipulation: Evolution Magic was initially thought to make things evolve, however after discovering Concept Magic, Hajime realized that its actual function was to "sublimate reality" by interfering with the information that makes up all things. By the after stories, it seems Hajime can use Evolution Magic freely, using it to manipulate the internet on a global scale so that no one would be able to discover his identity after single-handedly wiping out a terrorist organization.
- Core Seal: A spell that become unlocked upon coming to understand the true nature of evolution magic, which was the ability to manipulate the fundamental information coded into things. With it Hajime can reduce the stats of his targets after analyze their information. Due to how infinitely more difficult is reduce the stats of something instead of increase it, against many enemies is needed some time to completely analyze the targets before use the spell, though this only seem to happen when one want to affect against a great number of objetives and even then it only take some minutes. Hajime can use the spell through artifacts that he create.
- Concept Magic: An Age of God Magic that allows one to interfere with the laws of the world and impress concepts upon it. By raising a powerful wish or desire with Spirit Magic and Evolution Magic, it can be raised to a level of a concept before being forcefully materialized with magical power. However, since the user's desire at the time of use is used as the base of the magic, to raise and create the concept, the spell may not remain stable in subsequent uses; thus, a single spell can only be used once under most circumstances. However if the desire is still needed, it can be used more than once, like in the case of Hajime's crystal key which had the concept of "I want to return home" in it, was destroyed by Ehitorujue, he was still able to recreate the crystal key again because his desire of wanting to return home was still there. It should be noted; however, that concept magic requires the user to concentrate on raising their wish to materialize the concept; as such, it wouldn't be useful in a battle where the user is under attack. Also, some concepts aren't possible to materialize by the user on their own; for example, Hajime could only make degraded versions of the crystal key without Yue.
- Deny All Existences: A Concept Magic that Hajime used after Yue was taken over by Eht. In a world where Yue was gone, he wouldn’t recognize the worth of the existence of anything else, thus his strong desire to deny all of the existence resulted in the creation of concept magic which was an ability to erase the existence of what was touched by the chain Hajime imbued it with. With the power of "interference at the target’s information" of Evolution Magic as the base, this ability overwrites the information of the target that indicates that the target "exists" into "does not exist" to erase them completely. He only canceled the ability after realizing that a world without Yue but with the others closest to him does have meaning, allowing him, which caused the chain with the ability imbued with it to crumble. He was able, however, to transmute the remnants of the broken chain and invoked the spell into a bullet which he used against the god Eht. Since concept magic is dependent on the purpose of the time, as he no longer desires to deny the worth of existence, he can't use the magic, but if he ever had that desire again, he would again gain access to the magic.
- Bullet of Blood Pledge (Blood Fea Bullet): A bullet with the concept of "The Knitted Bond Into This Hand (I’m No Good Without You)" in it. Concept Magic made from the souls of Yue and Hajime constantly resonating and seeking each other. It strengthened Yue's soul exponentially while expunging the foreign agent attached to her soul, causing the origin of the foreign substance to experience horrific agony akin to having every single nerve broiled simultaneously.
- The Scattered Pains Right Back Toward You: Concept Magic Hajime created with Yue, that forces the target to suffer every wound and sensation of pain they have ever inflicted on someone else.
Notable Matchups
Victories:
Road Kamelot (D.Gray-Man) Road Kamelot's Profile (End of Main Story Hajime and Third Exorcist Arc Road were used, and speed was equalized)
Losses:
Inconclusive:
References
- ↑ 1.0 1.1 1.2 Arifureta Volume 1 Chapter 1
- ↑ 2.0 2.1 2.2 2.3 2.4 Arifureta Volume 1 Chapter 4
- ↑ Arifureta Volume 12, Chapter 6
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Arifureta Volume 5 Chapter 1
- ↑ 5.0 5.1 Arifureta Chapter 418
- ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 Arifureta Volume 1 Chapter 2
- ↑ Arifureta Chapter 303
- ↑ Arifureta Chapter 385
- ↑ Arifureta Chapter 406
- ↑ Arifureta Chapter 332
- ↑ Arifureta Chapter 333
- ↑ Arifureta Zero, Volume 5, Chapter 3
- ↑ 13.0 13.1 Arifureta Zero Volume 6, Chapter 1
- ↑ 14.0 14.1 14.2 14.3 14.4 Arifureta Volume 2 Chapter 1
- ↑ 15.0 15.1 15.2 15.3 15.4 15.5 15.6 15.7 15.8 Arifureta Volume 6 Chapter 3
- ↑ 16.0 16.1 16.2 16.3 Arifureta Volume 8 Chapter 3
- ↑ 17.0 17.1 17.2 17.3 Arifureta Volume 5 Chapter 2
- ↑ 18.0 18.1 18.2 18.3 18.4 18.5 Arifureta Volume 1 Chapter 3
- ↑ 19.0 19.1 19.2 Arifureta Volume 1 Chapter 5
- ↑ 20.0 20.1 Arifureta Volume 2 Chapter 3
- ↑ 21.0 21.1 Arifureta Volume 3 Chapter 1
- ↑ Arifureta Volume 6 Chapter 2
- ↑ 23.0 23.1 23.2 Arifureta Volume 3 Chapter 3
- ↑ Arifureta Volume 3 Chapter 2
- ↑ 25.0 25.1 25.2 Volume 2, Chapter 2
- ↑ 26.0 26.1 26.2 Arifureta Volume 9 Chapter 1
- ↑ Arifureta Volume 4 Chapter 4
- ↑ 28.0 28.1 28.2 Arifureta Volume 4 Chapter 5
- ↑ Volume 7, Chapter 2
- ↑ Volume 5, Chapter 3
- ↑ Arifureta Blu-ray SS, Chapter 4 – Eternal Artifact
- ↑ 32.0 32.1 Arifureta Volume 6 Chapter 5
- ↑ 33.0 33.1 33.2 33.3 Arifureta Volume 11 Chapter 4
- ↑ 34.0 34.1 34.2 34.3 Arifureta Volume 10, Chapter 4
- ↑ Arifureta Zero, Volume 5, Chapter 4
- ↑ 36.00 36.01 36.02 36.03 36.04 36.05 36.06 36.07 36.08 36.09 36.10 36.11 36.12 36.13 36.14 36.15 36.16 36.17 36.18 36.19 36.20 36.21 36.22 Arifureta Volume 13, Chapter 4
- ↑ 37.0 37.1 Arifureta Volume 2, Chapter 4
- ↑ 38.0 38.1 Volume 1, Extra Chapter
- ↑ Volume 10, Extra Chapter
- ↑ Volume 7, Chapter 4
- ↑ Arifureta Zero Volume 3, Chapter 2
- ↑ Arifureta Chapter 436
- ↑ Arifureta Chapter 439
- ↑ 44.0 44.1 44.2 Arifureta Volume 13, Chapter 2
- ↑ Arifureta Volume 13, Chapter 1
- ↑ Arifureta Volume 8, Chapter 2
- ↑ Arifureta Volume 2 Chapter 1
- ↑ Arifureta Illustration Book SS - 「Spread Out-, Sinful Works of the Gods!」
- ↑ Arifureta Volume 9 Chapter 4
- ↑ Arifureta Zero Volume 6, Chapter 3
- ↑ 51.0 51.1 51.2 51.3 51.4 Volume 11, Chapter 1
- ↑ Arifureta Volume 12, Chapter 3
- ↑ Arifureta Zero Volume 1, Chapter 4
- ↑ Arifureta Volume 11 Chapter 2
- ↑ Arifureta Volume 12, Chapter 2
- ↑ 56.0 56.1 56.2 56.3 56.4 56.5 56.6 Arifureta Chapter 424
- ↑ Arifureta Chapter 264
- ↑ Arifureta Chapter 421
- ↑ 59.00 59.01 59.02 59.03 59.04 59.05 59.06 59.07 59.08 59.09 59.10 Arifureta Volume 12, Chapter 1
- ↑ Arifureta Volume 13, Final Chapter
- ↑ Arifureta Volume 12, Chapter 5
- ↑ Arifureta Chapter 363
- ↑ Arifureta Chapter 196
- ↑ 64.0 64.1 Arifureta Chapter 192
- ↑ Arifureta Chapter 290
- ↑ 66.0 66.1 Arifureta Chapter 230
- ↑ Arifureta Chapter 380
- ↑ Arifureta Chapter 336
- ↑ Arifureta Chapter 365
- ↑ Arifureta Chapter 366
- ↑ Arifureta Chapter 369
- ↑ 72.0 72.1 Arifureta Chapter 375
- ↑ Arifureta Chapter 378
- ↑ Arifureta Chapter 387
- ↑ 75.0 75.1 Arifureta Chapter 248
- ↑ Arifureta Chapter 340
- ↑ Arifureta Chapter 338
- ↑ Arifureta Chapter 426
- ↑ Arifureta Chapter 236
- ↑ 80.0 80.1 Arifureta Chapter 337
- ↑ Arifureta Chapter 330
- ↑ Volume 3, Chapter 5
- ↑ Arifureta Short Stories Chapter 4
- ↑ Arifureta Volume 13, Chapter 5
Discussions
Discussion threads involving Hajime Nagumo |