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My name is Kyle Rayner. When I was a kid, I never could decide what I wanted to be when I grew up. Now I know. I'm Green Lantern. I'm a hero.
~ Kyle Rayner

Summary

Kyle Rayner is a top member of the Green Lantern Corps from Earth. After the rest of the Corps was destroyed, he alone was selected to bear the last power ring and carry on the title. Although he acted alone for many years, when the Corps was reformed, his skill level gave him a position as an Honor Guard, only behind Salakk and the Guardians in the chain of command of the Corps. He has also been a host for the Ion entity and a member of the Justice League.

Powers and Stats

Tier: Varies, Low 5-B to High 4-C, Low 2-C at his peak | Varies, 5-A to 3-C, 2-C at his peak | 2-C | 2-C

Key: Rookie | Post-Circle of Fire | Ion | White Lantern

Name: Kyle Rayner

Origin: DC Comics

Gender: Male

Age: Mid 20s

Classification: Human, Green Lantern Corps member

Powers and Abilities:

Bestowed by the GL Ring - Superhuman Physical Characteristics, flight, Energy Manipulation/Absorption, Supernatural Willpower, Matter Manipulation, Telepathy, Telepathic defenses, Can survive in space, Can cross dimensions and manipulate them to a limited extent, Creation (creation of solid energy constructs), Weapon Creation, Healing (can heal self and others), limited reality warping and Time Manipulation, Forcefield Creation (automatic shields), Power Bestowal (Can grant power to others), can perform very fine manipulations on small - scale structures such as brain surgery or removing nanomachines from an organic being, Intangibility (must be activated), computer hacking and data processing/transmission, Data Manipulation (Can manipulate computer data[1]), Aura (The ring surrounds Kyle with energy that keeps his temperature stable, removes sweat, monitors his status and repels lesser threats[2]), Information Analysis (Can scan objects with his ring[3]), Black Hole Creation (Capable of creating black holes[4]), Information Analysis (Can analyze targets very quickly and accurately and identify most beings, substances, and anomalies), Dimensional Travel (Can open portals to other universes), can translate nearly any language, invisibility/illusion creation, limited Duplication (Can create copies of the ring), Summoning (Can summon other GLs), Teleportation, Telekinesis, Sealing (Can trap beings in the ring, etc.)

Statistics Amplification (Amplify GL abilities), Resurrection, Emotion Manipulation, Reality Warping via source code manipulation and has all the abilities of the other lantern corp power rings.

Attack Potency: Varies (Kyle's powers depend on willpower and concentration[5], and he's still inexperienced and growing quickly at this point[6]), Small Planet level (Should be comparable to the Lanterns who helped push the Earth[7], and was comparable to Kilowog[8] in an all out-fight, so their lower levels should be comparable too[Note 1]) to Large Star level (Contained a Star going Supernova[9]), Universe level+ at his peak (Capable of harming those who can harm him. Contains a world with no end in his battery[10], and fought, though was ultimately overpowered by Grayven[11], a New God who should be comparable to random Gods of New Genesis, who can create Universes[12], later defeating Grayven in a rematch[13].) | Varies, Large Planet level (Can harm foes who can harm him. Contributed to pushing the Moon[14]. Created a planet and fought Traitor, who could destroy them[15]. Blew up a moon[16][Note 2]) to Galaxy level (Should at least be comparable to the likes of Driq, who's restrained and contracted an evil galaxy[17], which would be this powerful, and standard Green Lanterns, each of which could, together contain an explosion which would destroy the galaxy[18][Note 3]), Low Multiverse level at his peak (Stronger than ever[19]. Briefly held off Parallax[20] and fought Massacre and Superman was confident he could win[21], with Massacre being comparable to Death of Superman Doomsday[22]. The Guardians believed Kyle Rayner could kill Alan Scott possessed by the Starheart[23], and fought an Obsidian/Jade merge[24], both the halves of the light and dark of the Starheart[25], while gradually losing power. Considered by Plastic Man to be the only one capable of holding off the White Martians out of him, Flash, and Wonder Woman, with Flash stating Kyle could kill Wonder Woman[26], with Kyle knocking our Wonder Woman while mid-combat with a different character on another occasion[27][Note 4]) | Low Multiverse level (Should be comparable to his fellow Ion host Sodam Yat. Used up his power to recreate the entire Green Lantern Central Power Battery[28], as well as being described as a living Central Power Battery, which has energies that can become as large as and destroy the universe[29][Note 5]) | Low Multiverse level (He is empowered by the Life Entity who's an equal to Nekron[Note 6])

Speed: Massively FTL+ Movement, Reaction and Travel Speed (Capable of casually driving a Construct-Car capable of crossing Light-Years in minutes. Green Lanterns are also capable of crossing the universe in a matter of hours) | Massively FTL+ (At least as fast as before) | Nigh-Omnipresent | Massively FTL+

Lifting Strength: Stellar (Should be comparable to other Lanterns such as John Stewart, who could move around the mass of an entire solar system. His constructs should be capable of briefly containing beings that rival Kryptonians in raw strength) | Stellar (Made a construct that supported Spectre's weight when Superman and Wonder Woman struggled to[30]) | At least Multi-Stellar, possibly higher | Unknown

Striking Strength: Varies, Small Planet level to Large Star level, Universe level+ at his peak | Varies, Large Planet level to Galaxy level, Low Multiverse level at his peak | Low Multiverse level (Comparable to Sodam Yat as Ion) | Low Multiverse level

Durability: Varies, Small Planet level (Survived the destruction of Oa with no injuries) to Large Star level, Universe level+ at his peak (Survived being blasted by the Zero Hour Big Bang, which created space and time[31]) | Varies, Large Planet level (Took a punch from Traitor[32]) to Galaxy level, Low Multiverse level at his peak (Capable of taking attacks from characters comparable to him like John Stewart[33]) | Low Multiverse level (More durable than before and should be comparable to his Attack Potency) | Low Multiverse level

Stamina: Unknown

Range: Interplanetary (At least around 40 AUs) | Interplanetary (At least around 40 AUs) | Unknown

Standard Equipment: Green Lantern Ring, Green Lantern Power Battery (which is used to recharge the ring and is stored in another dimension, however, the Lanterns usually don't carry it around with them) | White Lantern Ring

Intelligence: Talented artist. Experienced fighter.

Weaknesses: Is vulnerable without his ring. Kyle is at least initially dependent on visual feedback to use his power[34]

Notable Attacks/Techniques:

Life Energy Conduit: The white ring draws on and is connected to the powers of life and creation.

  • Emotional Spectrum Dominance: The white light is the first light and in essence, all of the other colors of the emotional spectrum combined. As such, a user of a white ring can generate any color of the emotional spectrum and use the powers of each color. The white ring also allows the user to access the rings of any member of any of the other corps and observe these members.
  • Energy Blasts: They can fire energy blasts.
  • Force Field Generation: The white power ring can create various forcefields of various sizes and shapes to protect the user and others around him/her. These force fields protect him/her from the hazards of the void including filtration of stellar radiation and microscopic particulate matter which would ordinarily be fatal should the space debris strike the ring wielder at high speeds. An atmosphere appropriate to the person's biology is created inside the force-field, body temperature is maintained and waste products are removed. Gravitational stresses which could cause injury are stabilized. Theoretically, a white lantern could use the ring as his/her/its sole source of life support.
  • Energy Constructs: The white ring can form constructs of white energy. The primary function of the Power Ring is to provide a weapon capable of transforming the wearer's thoughts into physical constructs through the wearer's mastery of life and the entire emotional spectrum. A white lantern can create any particular items or construct that they can imagine as long as they have the mastery of emotions necessary to will it into existence. The constructs are made out of white energy, which is a tangible form of pure life, and they exist only as long as a white lantern is fueling it with their mastery of life energy. Items created by the rings are not indestructible and are only as powerful as the force of emotions of the white lantern that created them.
  • Phasing: A white power ring allows the wielder to pass through certain solid objects, such as walls. Which objects that are not penetrable are not known, but it may depend upon the strength of the user and the density of the object's molecular structure.
  • Environmental Playback: Upon their will, the white lantern can recreate a holographic environment based on data in its memory banks.
  • Invisibility & Light Refraction: A white lantern can render him/her/itself invisible by willing themselves to bend light waves around his/her/its form.
  • Energy Absorption: The white ring can absorb and store most other energies including the energy of the other colors in the emotional spectrum.
  • Flight: By the manipulation of anti-gravitons and directed molecular movement, they can fly at incredible speeds. In an atmosphere, a white lantern has been known to fly as fast as Mach 10 in the atmosphere by creating an aerodynamic envelope around his body. Towing others, usually within a bubble, his/her speed is limited to twice the speed of sound or 1440 mph. In space, a white lantern speed can be significantly greater and has been known to approach 80% of lightspeed in normal space. Flight is possible at velocities exceeding light speed. In atmospheres, air friction is not a hindrance, since heat is either absorbed or reflected by the ring's field.
  • Wormholes & Spacial Warps: Their power grants its wearer access to wormholes in space, enabling them to rapidly cut time and distance needed for transport.
  • Healing: The white rings can heal almost any injury, initial complete cellular regeneration, and in some instances resurrect the dead.
  • Connection to Life: The white ring uses the energy of life and so is connected to all life. The ring can allow users to see the footprints of life and see the past and present conditions of all life in a limited area around the user and even the "souls" or essence of those who have recently died.

Notes: Before making any changes to this page, please read and follow the Power-scaling Rules for Marvel and DC Comics.

Notable Matchups

Victories:

Losses:

Inconclusive:

References

  1. Secret Files and Origins: Guide to the DC Universe Vol 1 1
  2. JLA Vol 1 1
  3. JLA Vol 1 2
  4. DC One Million Vol 1 2
  5. Countdown Vol. 1 #33, September 2007
  6. Green Lantern Vol. 3 #61, April 1995
  7. Final Crisis Vol. 1 #7, March 2009
  8. Green Lantern Annual Vol. 3 #7, November 1998
  9. DC One Million Vol. 1 #4, November 1998
  10. Green Lantern Vol. 3 #80, November 1996
  11. Green Lantern Vol. 3 #75, July 1996
  12. Mister Miracle Vol. 3 #1, April 1996
  13. Green Lantern Vol. 3 #97, April 1998
  14. JLA Vol. 1 #58, November 2001
  15. Legends of the DC Universe Vol. 1 #38, March 2001
  16. Ion Vol. 1 #11, April 2007
  17. Green Lantern Corps Vol. 1 #219, December 1987
  18. Green Lantern Vol 4 #25, January 2008
  19. Green Lantern: Circle of Fire Vol. 1 #2, October 2000
  20. Green Lantern Vol. 4 #67, August 2011
  21. Superman Vol. 2 #159, August 2000
  22. Adventures of Superman Vol. 1 #509, February 1994
  23. Justice League of America Vol. 2 #47, September 2010
  24. Justice League of America Vol. 2 #48, October 2010
  25. Justice Society of America Vol. 3 #42, October 2010
  26. JLA Vol. 1 #56, September 2001
  27. JLA/JSA: Virtue and Vice, February 2003
  28. Green Lantern Vol. 3 #150, July 2002
  29. Green Lantern Corps Vol. 1 #224, May 1988
  30. JLA/The Spectre: Soul War Vol. 1 #1, January 2003
  31. Zero Hour: Crisis in Time #0
  32. Legends of the DC Universe Vol. 1 #38, March 2001
  33. Green Lantern Corps Vol. 2 #58, May 2011
  34. JLA Secret Files Vol 1 1

Notes/Explanations

  1. 23 Zettatons
  2. 3.218 Ronnatons
  3. 57.43 ZettaFoe
  4. 52 Universes
  5. 52 Universes
  6. 52 Universes

Discussions

Discussion threads involving Green Lantern (Kyle Rayner) (Post-Crisis)