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Articles about
Hal Jordan
Comics2011 MovieDC Animated MoviesInjustice
Green-Lantern-Hal-Jordan-DC-Comics-Iconic-m.png

In brightest day, in blackest night,
No evil shall escape my sight.
Let those who worship evil's might,
Beware my power, Green Lantern's light!

~ Hal Jordan reciting the Green Lanterns' Oath

Summary

Hal Jordan is a member, and occasionally the leader, of the intergalactic police force called the Green Lantern Corps. He fights evil across the Universe with a ring that grants him a variety of superpowers.

Power and Stats

Tier: 2-C, possibly 2-A | Varies, 5-C to 5-A, up to 4-B | 4-B. 2-C, possibly 2-A with Raw Willpower | 4-B. 2-C, possibly 2-A with Raw Willpower

Name: Hal Jordan aka "The Green Lantern"

Origin: DC Comics

Gender: Male

Age: Likely in his 40s

Classification: Human, Green Lantern Corps Member

Superhuman Physical Characteristics, Energy Projection, Time Travel (Could time travel during Pre-Crisis. Hal and Arisia time traveled after the Crisis, albeit with difficulty), Teleportation (Can teleport himself and other people), Space-Flight, Supernatural Willpower and Empowerment, Energy Manipulation and Absorption (Absorbed electro-magnetic convection currents and absorbed Alan Scott’s mind.][1]Capable of absorbing life force.[2]), Weapon Creation, Matter Manipulation, Telepathy (Can use his Power Ring to probe the minds of others)[3] Can communicate with other Green Lanterns), Dimensional Travel and Limited Manipulation, Healing (Low; Healed a small wound on his leg), Time Slow (Can dilate time to choose a successor in the event of his death), Automatic Forcefields, Intangibility (Flew through a window, a wall, and someone’s hand), Hacking and Data Processing/Transmission, Information Analysis (Made a construct allowing Barry Allen to see on the molecular level, scanned someone’s vitals, scanned an alien plant for toxins, determined a robot’s weakness. Can scan through walls, DNA, and down to the level of neurons), Limited Spatial Manipulation, Portal Creation (Can create portals through space and time.)[4] Created a portal for the antimatter universe), BFR (Can create interdimensional portals), Invisibility (Rendered himself and Black Canary invisible), Illusion Creation (Created a false image of himself. Creates an illusion of a tidal wave. Surrounds an enemy with multiple false images of himself)[5] Creates a ghost image of himself. Can change his appearance, and hundreds of projections of himself), Duplication (Created several hard-fisted images of himself to fight.)[6] Can create copies of the ring), Summoning of other Green Lanterns, Memory Manipulation, Limited Ice Manipulation, Power Bestowal (Can construct temporary Green Lantern Rings to give to others, and did so to give Wally West the powers of a Green Lantern), Heat Manipulation (Creates a miniature sun. Melts incoming bullets. Melts guns)[7] Can replicate the heat of the sun), Fire Manipulation (Can generate searing flames)[8] Created fire to counter Martian Manhunter), Air Manipulation (Can generate tornadoes and gusts of wind.[9] Created a fan), Sound Manipulation (Turned off Arisia’s voice), Astral Projection (Projected himself to Ice and Fire), Body Control (Seals his and Barry Allen’s metabolisms), Non-Physical Interaction and Statistics Amplification via Absorption (Absorbs a Guardian’s astral projection to gain more power, and can absorb his opponent’s energy to recharge his ring), Sealing (Sealed Doctor Light in the Central Power Battery), Creation and Wood Manipulation (Created wooden bugs), Water Manipulation (Generates a tidal wave. Creates a fire hose. Creates a waterspout. Forms a hand of water.)[10] Can project actual water from his ring), Mind Manipulation (Plants suggestions in some warriors’ minds to make them miss. Puts a mental block on people), Technology Manipulation (Projected a message through televisions in Coast City), Biological Manipulation (His Power Ring can evolve opponents backward. Enlarged the Flash’s upper body. Swapped brains with an opponent to steal their body. Cleansed himself of a disease.)[11] Reactivated a part of Hector Hammond’s mind so he could feel pain), Power Mimicry (Copies the same neural wave blast that he was just hit with), Light Manipulation (Fired a burst of light from his ring), Sleep Manipulation (Puts a crowd of people to sleep), Fear Manipulation (Attacks Superman with his fears) Absolute Zero and Ice Manipulation (Emits liquid oxygen. Froze water vapor into ice. Created a bubble of absolute zero temperatures)[12], Transmutation (Cancels out an energy blast by turning it into confetti. Accidentally turns someone into a bird. His Ring automatically turns bullets into dust. Turns the Flash into protons)[13], Mind Manipulation(Forces a villain to tell the truth. Takes control of the world's population. A villain that stole his Power Ring was able to control the populace of Los Angeles)[14], Size Manipulation (Can shrink himself to subatomic size. Shrinks Sinestro. Enlarges himself to be 300 feet tall)[15], Acid Manipulation (Made a chemical lab to create acid.)[16], Magnetism Manipulation (Redirects bullets. Can magnetize others. Creates a magnet.) [17], Light Manipulation(Can emit blinding light. Can alter the color of light)[18], Paralysis Inducement (Shown here) [19], Vibration Manipulation (Causes an earthquake)[20], Weather Manipulation (Can create rain, hail, and thunderstorms.)[21], Transformation (Turned himself into a robot)[22], Memory Manipulation (Can erase memories), Power Nullification (Can nullify and remove the powers of others)[23], Explosion Manipulation (Creates explosions.)[24], Age Manipulation(A villain with a replica of Ring aged a tree to a rotting stump. Rapidly ages himself)[25], Matter Manipulation (Alters Batman's atoms.)[26], Sound Manipulation (Creates giant tuning forks.Replicates Sonar's sonic gun)[27], Vehicular Mastery (Is an aircraft pilot.), Homing Attack (Creates Homing Missiles.)[28], Automatic Translation (His Ring can translate alien languages)[29], Metal Manipulation (Creates steel pellets. Creates and manipulates iron)[30], Attack Reflection (His shields can deflect projectiles.)[31], Underwater Breathing (Type 4)[32], Electricity Manipulation (Fired a lightning bolt)[33], Afterimage Creation (Shown here)[34], Gravity Manipulation (Robbed an opponent of their gravity)[35]

Clairvoyance (Can fan out radar waves to scan the surrounding area and search/scour the space-time matrices.)[36], Cloth Manipulation (Shown here)[37], Darkness Manipulation (Displaced light with darkness.)[38], Limited Resistance to Ice Manipulation (Remained conscious and used his Ring while frozen), Deconstruction (Fired bolts of Anti-Energy)[39], Martial Arts

Attack Potency: Low Multiverse level, possibly Multiverse level+ (Comparable to Pre-Crisis Superman and Ultraman, The Time Trapper sent the energy from an unknown amount of power rings to the time-dimension to destroy all but one possible future [42]) | Varies, Moon level+ to Large Planet level (Holds back to this level as he can only use enough power to defeat his enemies if he wills himself hard enough. Comparable to Kilowog, Kyle Rayner, and John Stewart. Can harm those who can hurt him. Contributed to the 'planet stopping' formation), up to Solar System level (A consistent match for Cyborg Superman and should be comparable to the real Superman) | Solar System level (Comparable to New 52 Superman). Low Multiverse level, possibly Multiverse level+ with Raw Willpower (Hal's use of raw willpower caused an alternate Parallax Hal to retreat and seek more power[43]) | Solar System level (Comparable to his Post-Crisis incarnation). Low Multiverse level, possibly Multiverse level+ with Raw Willpower (Defeated Parallax Sinestro[44])

Speed: Massively FTL+ (Able to fly trillions of miles in a short time[45], Using 4 probes, Hal searches the universe in a heartbeat[46]) | Massively FTL+ (Comparable to the likes of Superman and Jay Garrick[47]. Effortlessly crossed light-years shortly and traversed the entire universe in hours[48]. Power Rings can respond to a command within a nano-second[49]) | Massively FTL+ (Comparable to New 52 Superman) | Massively FTL+ (Comparable to his Post-Crisis incarnation. Can cross the universe in minutes if necessary[50])

Lifting Strength: At least Multi-Stellar, possibly higher (Comparable to Pre-Crisis Superman) | Stellar (Should be comparable to John Stewart, who was capable of moving around the mass of an entire solar system. His constructs have been repeatedly shown to be capable of restraining opponents comparable to Superman in raw strength, albeit only briefly) | Stellar, Unknown with Raw Willpower | Stellar (Comparable to his Post-Crisis incarnation), Unknown with Raw Will Power

Striking Strength: Low Multiversal, possibly Multiversal+ | Varies, Moon Class+ to Large Planet Class, up to Solar System Class | Solar System Class, Unknown with Raw Willpower | Solar System Class (Comparable to his Post-Crisis incarnation), Unknown with Raw Willpower

Durability: Low Multiverse level, possibly Multiverse level+ | Varies, Moon level+ to Large Planet level (Was smashed through a moon, destroying it, without injury and should be comparable to Kyle Rayner), up to Solar System level | Solar System level. Low Multiverse level, possibly Multiverse level+ with Raw Willpower | Solar System level (Comparable to his Post-Crisis incarnation). Low Multiverse level, possibly Multiverse level+ with Raw Willpower

Stamina: Unknown

Range: Universal | At least Interplanetary (around 40 AUs) | At least Interplanetary (around 40 AUs) | At least Interplanetary (around 40 AUs), Unknown with Raw Will Power

Standard Equipment: GL Ring, GL Power Battery (Which is used to recharge the ring and is stored in another reality, however they usually don't carry it around with them) | Krona's Power Gauntlet

Intelligence: Above Average

Weaknesses: Cannot affect anything that's yellow. | Rings hold a limited charge and need to be recharged with a power battery every so often. The ring cannot be used without sufficient willpower. If the user is somehow overcome by fear they will be unable to use the ring and will become vulnerable to the color yellow. If Green Lantern loses focus or concentration (i.e. through illusions) his power will weaken. | Prologue use of Krona's Power Gauntlet causes Hal’s powers to go unstable, becoming thought, expression, a construct, a being of pure unharnessed will, close to disappearing inside the emotional spectrum forever.

Feats:

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  • Hal blocks Ultraman's heat-vision.[51]
  • Withstood the Universe's magnetic force[52]
  • An alien who copied Hal's body, memories, and stole his ring hurts and may kill Superman[53]
  • According to Superman, the power of Hal’s ring defies all quantification[54]
  • Hal designed a prison that was capable of holding Ultra-Man and the Crime Syndicate. Power Girl and Alan Scott prove incapable of shattering the construct. It takes the combined power of Dr. Fate and Starman to do the job. [55]
  • Hal Jordan says that he stopped Superman cold once[56]

  • Time travel is harder since the crisis. Hal and Arisia time-travel[57]
  • Hal Jordan fights Captain Atom[58]
    • Captain Atom didn't learn about his Universal level powers until later on[59]
  • A rookie Hal due to a timewarp was forced to fight himself as Parallax. Young Hal says their wills are even(They are the same person), but Parallax says that he has more power.[60]
  • Inside his battery, Hal fuses will and imagination to create a Microverse, projected from the hologram of his mind.[61]
  • Hal contains a star destroying entropic weapon[62]
  • Hal Jordan and Sinestro cause a collision so powerful it bends local reality[63]
  • Took a punch from Superboy-Prime[64]
  • Hal severely damages AMAZO who all of the League's powers[65]
  • Hal and other Lanterns spike the second Mandrakk, Rox Ogama[66]
  • Hal stops Captain Atom who is holding back[67]
  • Hal fights on par with Lobo[68]
  • Hal catches Parallax Flash who is running in circles[69]
  • Krona who had Ion easily pushed back Hal's willpower, but Hal was able to scratch Krona[70]
  • Hal Jordan one-shots Krona while he is wearing rings from seven different lantern corps. [71]

  • Notable Attacks/Techniques:

    • Auto-Aura: A passive ability that activates several enhancements simply by wearing the ring. Grants some increase in durability, regulates temperature and oxygen, allowing the wielder to survive in space. Allows for flight.
    • Autoshields: A forcefield that activates automatically whenever a GL is in danger, independent of their own will. This shield is not as strong as a purpose - created forcefield, however.
    • Constructs: The primary method of usage. The GL rings can create energy constructs that can easily be larger than planets. These are often used as weapons, restraints, or tools.
    • Scan: GL Rings can analyze a target comprehensively, determining its identity, power source, power level, threat level, weaknesses, capabilities, etc. This takes a bit of time to complete, though.

    Notes:

    • Although Hal Jordan and other Green Lanterns survived the Crisis of Infinite Earths, the writers have consistently portrayed them to be Solar System level since then.
    • When Hal Jordan killed Krona in Green Lantern Vol 4 #67, Krona may have been wearing multiple rings, but the 7 Emotional entities were still possessing the other Guardians. Killing Krona wouldn't scale to the entities.
    • Lantern Corps Feats Timeline Project.
    • Before making any changes to this page, please read and follow the Power-scaling Rules for Marvel and DC Comics.

    Key: Pre-Crisis | Post-Crisis | New 52 | Rebirth

    Others

    Notable Victories:

    Will Vandom (W.I.T.C.H.) Will Vandom's Profile (Speed was equalized, Pre-Crisis Hal and Part 7-9 Will were used)

    Notable Losses:

    Captain Atom (Post-Crisis) (DC Comics) Captain Atom's Profile (Rebirth version of HAL was used. Speed was equalized. They would start at 4-B then go to 2-C and then finally at 2-A. In character)

    Inconclusive Matches:

    References

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    1. Green Lantern Vol 2 #35 March 1965; Green Lantern Vol 2 #40 October 1965
    2. Justice League of America Vol 1 #41 December 1965
    3. Green Lantern Vol 2 #14 July 1962
    4. Green Lantern Vol 2 #30 July 1964
    5. Green Lantern Vol 2 #3 December 1960; Green Lantern Vol 2 #13 June 1962; Green Lantern Vol 2 #60 April 1968
    6. Green Lantern Vol 2 #47 September 1966
    7. Green Lantern Vol 2 #2 October 1960; Green Lantern Vol 2 #10 January 1962; Green Lantern Vol 2 #78 July 1970
    8. Green Lantern Vol 2 #25 December 1963
    9. Green Lantern Vol 2 #24, October 1963; Green Lantern Vol 2 #33 December 1964
    10. Green Lantern Vol 2 #7, August 1961; Green Lantern Vol 2 #11 March 1962; Green Lantern Vol 2 #14 July 1962; Green Lantern Vol 2 #38 July 1965
    11. Green Lantern Vol 2 #13 June 1962; Green Lantern Vol 2 #41 December 1965; Green Lantern Vol 2 #47 September 1966
    12. Green Lantern Vol 2 #1, August 1960; Green Lantern Vol 2 #24, October 1963; Green Lantern Vol 2 #29, June 1964
    13. Green Lantern Vol 2 #1, August 1960; Green Lantern Vol 2 #7, August 1961; Green Lantern Vol 2 #58 January 1968; Justice League of America Vol 1 #22 September 1963
    14. Green Lantern Vol 2 #12 April 1962
    15. Green Lantern Vol 2 #8 October 1961; Green Lantern Vol 2 #10 January 1962; Green Lantern Vol 2 #18 January 1963; Green Lantern Vol 2 #53 June 1967
    16. Green Lantern Vol 2 #8 October 1961
    17. Green Lantern Vol 2 #9 December 1961; Green Lantern Vol 2 #20 April 1963; Green Lantern Vol 2 #33 December 1964
    18. Green Lantern Vol 2 #30 July 1964; Green Lantern Vol 2 #33 December 1964
    19. Green Lantern Vol 2 #18 January 1963
    20. Green Lantern Vol 2 #28 April 1964
    21. Green Lantern Vol 2 #32 October 1964; Green Lantern Vol 2 #136 January 1981; Justice League of America Vol 1 #9 February 1962
    22. Green Lantern Vol 2 #33 December 1964
    23. Green Lantern Vol 2 #47 September 1966; Green Lantern Vol 2 #101 February 1978; Justice League of America Vol 1 #7 November 1961; Justice League of America Vol 1 #39 November 1965
    24. Green Lantern Vol 2 #53 June 1967
    25. Green Lantern Vol 2 #5 April 1961; Justice League of America Vol 1 #33 February 1965
    26. Justice League of America Vol 1 #36 June 1965
    27. Green Lantern Vol 2 #200 May 1986; Unknown
    28. Green Lantern Vol 2 #10 January 1962
    29. Green Lantern Vol 2 #1 August 1960
    30. Green Lantern Vol 2 #2 October 1960; Green Lantern Vol 2 #65 December 1968
    31. Green Lantern Vol 2 #4 February 1961; Green Lantern Vol 2 #53 June 1967
    32. Green Lantern Vol 2 #8 October 1961
    33. Green Lantern Vol 2 #37 June 1965
    34. Green Lantern Vol 2 #39 September 1965
    35. Green Lantern Vol 2 #70 July 1969
    36. Green Lantern Vol 2 #71 September 1969; Justice League of America Vol 1 #83 September 1970
    37. Green Lantern Vol 2 #92 January 1977
    38. Green Lantern Vol 2 #153 June 1982
    39. Justice League of America Vol 1 #17 February 1963
    40. Justice League of America Vol 1 #74 September 1969
    41. Green Lantern Vol 2 #14 July 1962
    42. Superman Vol 1 #295, January 1976
    43. Green Lantern Vol 5 #50 May 2016
    44. Hal Jordan and the Green Lantern Corps Vol 1 #7, December 2016
    45. Green Lantern Vol 2 #1, August 1960
    46. Green Lantern Vol 2 #63, September 1968
    47. Justice League of America Vol 2 #10, August 2007
    48. Green Lantern Vol 4 #11, June 2006
    49. Green Lantern Corps Vol 2 #14, September 2007
    50. Green Lantern Vol 5 #35, December 2014
    51. Justice League of America Vol 1 #30 September 1964
    52. Green Lantern Vol 2 #135, December 1980
    53. DC Comics Presents Vol 1 #26, October 1980
    54. Justice League of America Vol 1 #189, April 1981
    55. Justice League of America Vol 1 #207, October 1982
    56. Justice League of America Vol 1 #224, March 1984
    57. Green Lantern Corps Vol 1 #215, August 1987
    58. Action Comics Vol 1 #630, December 1988
    59. Captain Atom Vol 2 #54, June 1991, #55, #56, and #57
    60. Green Lantern Vol 3 #106, October 1998
    61. Green Lantern: Will world July 2001
    62. Green Lantern Vol 3 #167, September 2003
    63. Green Lantern: Rebirth Vol 1 #5, April 2005
    64. Green Lantern Corps Vol 2 #18, January 2008
    65. Justice League of America Vol 2 #23, September 2008
    66. Final Crisis Vol 1 #7, March 2009
    67. Action Comics Vol 1 #885 March 2010
    68. Green Lantern Vol 4 #55 August 2010
    69. Green Lantern Vol 4 #60 January 2011
    70. Green Lantern Vol 4 #62 March 2011
    71. Green Lantern Vol 4 #67, August 2011

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