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A man shrouded in strange clothing... Or perhaps a woman? Perhaps not even human at all...
~ in-game description

Summary

Gogo is a mimic and one of the protagonists of Final Fantasy VI. They're found in the Zone Eater's stomache, waiting for someone to find him, and ends up running into Terra's group when they were swallowed by the Zone Eater. They joins their group to stop Kefka as well as replicate everything to perfection.

Powers and Stats

Tier: 2-C

Key: World of Balance | World of Ruin | Dissidia

Name: Gogo

Origin: Final Fantasy VI

Gender: Unknown

Age: Unknown

Classification: Mimic

Powers and Abilities:

Superhuman Physical Characteristics, Summoning, Extrasensory Perception (Mages have shown to naturally possess this[1]), Magic, Conceptual Manipulation (Type 2), and Space-Time Manipulation (Magic is shown in the novels to remove concepts and warp space and time itself,[2] like the Devil's road, which the concept of time was lost,[3] and time and space were twisted to the point[4] the past, present and future[5] existed as one[6]), Law Manipulation (Magic is stated to rewrite[7] the natural order of things[2]), Subjective Reality (Magic,[7] in its basest form,[8] is projecting one's inner[9] mind onto reality,[1] and is powered by intelligence and mental strength[7]), Durability Reduction (Magic ignores durability to physical attacks requiring specific resistances to reduce the damage of), Forcefield Negation and Intangibility (Magic negates conventional physical durability, barriers, and armor, requiring specific defense against magic which is powered by the mind and spirit), Power Modification (Including Duplication, Fusionism, Statistics Amplification, Size Manipulation, Homing Attack, Danmaku, Aura, Breath Attack, and Energy Manipulation, Magic users across the games have consistently shown the ability to manipulate the shape and properties of their own magical abilities, with even higher tiers of spells simply being considered stronger versions of the same basic ability), Non-Physical Interaction (Magic as a whole is shown to affect a wide variety of different beings, from intangible/immaterial beings to non corporeal beings, to abstract concepts like Chronodia, who's the flow of time itself ,[10] to Nonexistent beings like Exdeath and Cloud of Darkness), Regeneration Negation (Mid-Godly) and Immortality Negation (Types 1, 2, 3, and 7. Was capable of killing God of Magic Kefka, who took the power of the Warring Triad and became the source of all magic and Espers, including Gilgamesh), Limited Durability Negation, Forcefield Negation, and Intangibility (Magic negates conventional physical durability, barriers, and armor, requiring specific defense against magic which is powered by the Mind and Spirit), Power Mimicry (Is capable of replicating anyone and anything's powers and magic to perfection due to their status as a Mimic), Plant Manipulation (via Forest Nocturne), Sand Manipulation (via Desert Lullaby), Resistance Negation (Can bypass resistance via numerous different spells), Fire Manipulation, Ice Manipulation and Matter Manipulation (Sub-Atomic; Can use different levels of Fire and Ice magic. Both Fire and Ice related abilities are stated to affect the target's electrons,[11] being able to even negate durability in the process[11]), Electricity Manipulation and Pain Manipulation (Is able to utilize different levels of Lightning spells, which is capable of attacking the nerves[12]), Statistics Amplification, Absorption, Power Nullification, Poison Manipulation and Corrosion Inducement (The Poison spell is stated to Corrode the target[11]), Time Manipulation, Purification (Type 3; via Esuna), Transmutation, Holy Manipulation, Petrification, Disease Manipulation (via Bio), Earth Manipulation, Explosion Manipulation (via Flare), Air Manipulation, Flight, Death Manipulation, Resurrection, Soul Manipulation (via Death and Raise, the Death spell reaps the targets soul; killing them,[13] and the Raise spell can bring back a spirit to a deceased body[11]) Gravity Manipulation (via Gravity magic, the Haste and Slow spells are stated to control gravity[11]), Energy Manipulation, Healing, Regeneration (Mid-Low), Sleep Manipulation and Biological Manipulation (via Sleep, which can affect the target's cerebral cortex[11]) Information Analysis and Clairvoyance (Libra is stated to have insight[11]), Madness Manipulation (Type 2) and Morality Manipulation (Can inflict targets with the Confuse status ailment, driving the target insane and attack anyone, even their allies), Teleportation and Spatial Manipulation (via Teleport, which is stated to warp space[11]), BFR (The teleport/Warp spells are capable of banishing targets to the Void, which inflicts the following abilities on the victim: Existence Erasure/Void Manipulation, Mind Manipulation (which includes Madness Manipulation (Type 3), and Perception Manipulation), Space-Time Manipulation, Time Stop, and Corruption (Type 2)), Berserk Mode, Size Manipulation, Attack Reflection Negation (Several spells pierce through reflect such as Tornado, Flood, Drain, Ultima and Gravity spells), Biological Manipulation (The Sleep Spell[11] and the Hold Spell[11] are capable of affecting the brain's fundamental functions), Blood Manipulation (The Death spell is stated to solidify the target's blood to kill them[11])

Resistance to Absorption (Can harm Kefka with magic after he absorbs the goddess statue which is stated and shown to absorb magic[13]), Subjective Reality, Magic, Conceptual Manipulation (Type 2), and Space-Time Manipulation (Characters are capable of surviving and resisting magical abilities, Which is[7] shown to[8] project one's inner[9] mind onto reality,[1] and as shown with the creation of the Devil's road,[2] remove entire concepts[3] and warp space and time[4] to where the past, present, and future[5] exists as one[6]), Law Manipulation (Resists magic, which can rewrite[7] the natural order of things[2]), Dream Manipulation and Soul Manipulation (Is unfazed by the dream stooges ability to go into dreams and take their souls[13]), Hellfire Manipulation (Via Ifrit), and Absolute Zero (Via Shiva. Her ice and aura are stated to reach absolute zero including Diamond Dust), Power Mimicry (His Desperation Attacks cannot be copied by Mimics)

Weapon Mastery (Via the Merit Award which allows the user access and skilled use to almost any form weapon), Acrobatics (via the Dragoon Boots), Immortality (Type 7, the lich ring turns the wearer into an undead having healing spells harm them but harmful spells such as death heal them), Damage Boost (The Gigas Glove and Earring boost the physical and magical damage of the user's attacks), Body Puppetry (Via Control. Allows Relm to outright control her targets), Statistics Amplification (Several relics enable constant Protect, Shell, and Haste), Regeneration (Mid-Low) (via Miracle Shoes and Angel Ring, which grant a constant Regen status), Attack Reflection (Reflect Ring generates a constant Reflect status), Homing Attack (Via Sniper's Eye, allows attacks to always hit their target) and Accelerated Development (The Growth Egg doubles the rate of growth)

Resistant to the Following: Status Effect Inducement (can resist a wide variety of status ailments in the game), Darkness Manipulation and Perception Manipulation (Can resist the darkness status ailment via various equipment, which would render the target blind[14]), Poison Manipulation, Disease Manipulation and Corrosion Inducement (Can resist the Poison and bio spell, which is stated to corrode the target,[11] and inflict the target with a disease respectively), Berserk Mode (Can resist the Berserk status effect), Death Manipulation and Blood Manipulation (Can resist the Death spell, which is even stated to solidify the victim's blood,[11]), Necromancy (Can resist the Zombification status effect), Transmutation (Can resist the Imp status effect), Power Nullification (Can resist the Silence status effect, which render one's abilities null), Madness Manipulation (Type 2) and Morality Manipulation (Can resist the Confuse status ailment, which drives the target insane and attack anyone, even their allies), Sleep Manipulation and Biological Manipulation (Can resist the Sleep spell, which can affect the target's cerebral cortex[11]), Life Manipulation (Can resist the Sap status effect)

Summoning (Can summon Meteors via the Stardust Rod), Healing (via the Healing Rod),

Air Manipulation (via the Air Knife, Kazekiri, and Sakura), Death Manipulation (Via the Assassin's Dagger, Wing Edge, Viper Darts, Death Tarrot, Ichigeki, Zantetsuken, and Soul Sabre), Damage Boost (Man-Eater boosts damage against humans while Valiant Knife boosts damage the weaker the user becomes), Durability Negation, Instinctive Reaction (Swordbreaker, Mutsunokami, and Murasame parries attacks automatically), Holy Manipulation (Via Gladius, Lightbringer, Holy Lance, Dragon Claw, Godhand, Kaiser Knuckle, Holy Rod, and Excalibur), Sleep Manipulation (via Zwill Crossblades), Fire Manipulation (via Flametounge, Burning Fist, and Flame Rod), Ice Manipulation (Via Icebrand and Ice Rod), Electricity Manipulation (Via Thunder Blade and Thunder Rod), Petrification (via Stoneblade), Absorption (via the Blood Sword and Soul Sabre, and various armors and shields such as the Paladin's Shield and Gaia Gear), Matter Manipulation (via Ragnarok), Water Manipulation (Via Trident), Time Manipulation (via Kagenui), Poison Manipulation (via Poison Rod, Scorpion Tail, and Venom Claw), Gravity Manipulation (via Gravity Rod), and Mind Manipulation (Via Angel Brush), Power Nullification (Several shields and armors nullify various elements such as the Paladin's Shield)

Resistant to the Following: Fire Manipulation, Ice Manipulation, and Matter Manipulation (Sub-Atomic; Is capable of resisting the Fire and Ice spell, which is capable of affecting the[11] target's electrons[11]), Electricity Manipulation and Pain Manipulation (Is able to resist the Lightning spells, which is capable of attacking the nerves[12]), Earth Manipulation, Air Manipulation, Water Manipulation, Holy Manipulation (via Several armors and shields)

Summoning (Can summon Espers to aid her), Electricity Manipulation, Fire Manipulation, Ice Manipulation, (Several Espers teach magic of the Fire, Ice, and Thunder variety), Water Manipulation, Transmutation (Ragnarok turns enemies into items and imp spell turns enemies into imps), Resurrection (Via Phoenix), Hellfire Manipulation (Via Ifrit) Holy Manipulation (Via Alexander), Air Manipulation, Earth Manipulation, Absorption, Invisibility, Afterimage Creation (Via Fenrir's Howling Moon), Healing, Durability Negation (Odin/Raiden's Zantetsuken instantly kills the enemy and opens a rift in Space-Time to take their remains), Attack Reflection (via Carbuncle), Radiation Manipulation (via Megaflare, which is stated[15] numerous times to be a nuclear power[16]), Information Analysis, Power Nullification, Regeneration, Time Manipulation, Teleportation, BFR, Death Manipulation, Statistics Amplification, Flight, Gravity Manipulation, Darkness Manipulation (Via Diabolos' Dark Messenger), Absolute Zero, (Via Shiva, her aura and ice are stated to reach absolute zero), Status Effect Inducement in the form of Sleep Manipulation, Poison Manipulation, Mind Manipulation, Morality Manipulation, Petrification,and Berserk Mode

Attack Potency: Low Multiverse level (Is able to take on Gilgamesh and win)

Speed: Massively FTL+ (Can keep up with Gilgamesh)

Lifting Strength: At least Class P, likely higher (superior to Master Duncan, who during the Apocalypse was swallowed by a pair of fissures that opened in the ground and proceeded to pry them both back open upon closing[13])

Striking Strength: Low Multiversal

Durability: Low Multiverse level

Stamina: Very high. Can fight numerous foes for an extended period of time without resting

Range: Extended Melee Range with weapons, Multiversal+ with magic (Magic as a whole is shown to affect omnipresent beings such as Exdeath when he's become one with the Void itself, which spans across the entire Final Fantasy Multiverse, can even banish foes into the Void with the Teleport ability)

Standard Equipment: A wide Variety of Magicites, Relics, Equipment that have a varying arsenal of abilities and resistances to use.

Intelligence: Gifted. Gogo is a talented Mimic who can copy every single ability and movement to perfection as though they're a reflection of the target.

Weaknesses: None notable

Notable Attacks/Techniques:

  • Mysidian Rabbit: Gogo restores a minimal amount of health to all allies and cures, sleeps, darkness and poison.
  • Prismatic Flash: Gogo uses several cards made of light to assault their target with prism like energy.
  • Chocobo Stampede: Gogo summons a stampede of chocobo to attack their target
  • Dive Bomb: Gogo has their airship dive bomb their targets
  • Mega Flare: Gogo summons Bahamut to use Megaflare, obliterating their target via fusion reaction.
  • Summon: Gogo summons any random esper besides Odin or Raiden
  • Joker’s Death: Gogo instantly kills all enemies and ignores resistances to death.
  • Critical: Strikes the foe with a powerful sword attack.
  • Water Scroll: Unleashes a powerful AoE water ninjutsu.
  • Lullaby: Casts a spell that puts the foe to sleep.
  • Shock: Releases an burst of non-elemental magic that damages the foe and nullifies invisibility.
  • Stone: Releases a non-elemental magic attack that can confuse opponents.
  • Tsunami:' Uses water magic to summon a large tsunami to crash down on the opponent.
  • Will-o'-the-Wisp: Burns the foe with fire elemental magic.
  • Snare: Drops the opponent into a pitfall and instantly kills them.
  • Poison: Inflicts poison on the opponent.
  • Net: Immobolizes the enemy with a net.
  • Megavolt: Unleashes wide area lightning magic.
  • Snowstorm: Uses ice magic to create a snowstorm to damage opponents within a wide area.
  • Cat Scratch: Slashes the opponent with sharp claws.
  • Pounce: Lunges at the opponent to deal damage to them.
  • Cyclonic: Summons a large cyclone that greatly reduces the health of those hit making them easier to defeat.
  • Aqua Breath: Casts wide area water magic.
  • Traveler: Deals damage to the opponent equal to how many steps Gau has taken.
  • Sandstorm: Uses earth and wind magic and summons a sandstorm to deal damage.
  • Northern Cross: Instantly freezes all opponents within range.
  • Disaster: Casts a spell that inflicts Blind, Imp, Doom, Silence, Confuse and Float to one or more targets.
  • Shamshir: Cuts the opponent's health down by half.
  • Metal Cutter: Deals non elemental magic damage to one opponent.
  • Entice: Uses magic to either confuse or charm opponents.
  • Lifeshaver: Deals earth magic damage and restores health to Gau equal to the amount of damage dealt.
  • Ink: Releases ink to blind the opponent.
  • Sticky Goo: Releases a goo that sticks to the opponent and slows them down.
  • Venomist: Releases wide range poison magic that inflicts poison to all targets.
  • Tornado: Evokes scouring winds that reduce all enemies and allies to critical health levels.
  • Magitek Laser: Releases a beam of lightning magic.
  • Sonic Boom: Releases a sonic boom that does a certain amount of damage to the opponent and inflicts them with the Sap status.
  • 1000 Needles: Launches 1000 sharp needles at the opponent.
  • Self-Destruct: Blows himself up to take the opponent out with him.
  • Dischord: Halves the opponents power.
  • Bad Breath: Releases a foul and poisonous mist that inflicts Blind, Poison, Sap, Imp, Silence, and Confuse.
  • Digestive Fluid: Releases a fluid that inflicts sap on the opponent.
  • Wind Slash: Cuts the opponent apart with blades of wind magic.
  • White Wind: Heals himself or allies while removing any negative statuses.
  • Cave In: Earth magic that reduces enemy health by 3/4 and inflicts sap.
  • Blaster: Inflicts instant death on all targets.
  • Revenge Blast: Unleashes a burst of non-elemental magic that deals damage equal to the difference between Gau's maximum health and his current health.
  • Aero: Unleashes wind elemental magic.
  • Rock Slide: Deals non-elemental damage on an opponent that cannot be blocked and ignores defenses.
  • Flash Rain: Deals dual water and ice magic damage to all opponents in the area.
  • Dread Gaze: Releases a power from his eyes that petrifies those he looks at.
  • Mighty Guard: Casts both protect and shell at the same time.
  • Overture: Makes the opponent take an attack in place of himself.
  • Acid Rain: Rains down acid from the sky to deal damage and poison opponents.
  • Leech: Drains the opponent's blood and inflicts the sap status.
  • Flare Star: Unleashes and ungraded version of Flare.
  • Doom: Gogo curses the target to die in 20 seconds.
  • Aero: Gogo manifests a crushing gravitational vortex around their target
  • Tsunami: Gogo creates a powerful deluge that attacks all enemies
  • Aqua Breath: Gogo launches a slew of bubbles from their mouth, dealing water and wind damage
  • Roulette: Gogo starts a roulette that instantly kills whoever it lands on, regardless of affiliations.
  • 1000 Needles: Gogo launches a volley of needles at their target that ignore defense
  • Mighty Guard: Gogo simultaneously casts Protect and Shell on the party
  • Revenge Blast: Gogo deals damage proportionate to the amount of damage he and allies take.
  • Lvl 5 Death: Gogo casts death on anyone who’s level is a multiple of 5.
  • Lvl 4 Flare:Gogo casts flare on anyone who’s level is a multiple of 4
  • Lvl 3 Confuse: Gogo casts confuse on anyone with a multiple of 3
  • Reflect???: Gogo casts various status ailments on enemies who have reflect including Blind, Slow, and Silence.
  • Lvl? Holy: Gogo casts Holy on all enemies by the multiple of their Gil
  • Traveler: Gogo damages enemies by 1/32 of the total steps they've taken in their life
  • Force Field: Gogo casts a forcefield that negates a random element
  • Dischord: Gogo generates a sound wave that halves their targets abilities.
  • Bad Breath: Gogo unleashes foul smelling breath with releases several status ailments including Blind, Poison, Imp, Confuse, and Silence on the target.
  • Transfusion: Gogo gives their life to fully restore an allies HP and MP
  • Rippler: Gogo exchanges any status effects he has with their target
  • Stone: Gogo launches a stone at their target, causing confusion
  • Quasar: Gogo summons space debris to launch at the target
  • Grand Delta: Gogo creates a triangular energy field to damage enemies
  • Self-Destruct: Gogo self-destructs to take their enemy with him
  • Wind Rhapsody: Gogo calls upon the power of the wind to attack their foes and heal themselves.
  • Forest Nocturne: Gogo calls upon the power of the Forest to attack their foes and cure any status ailments.
  • Desert Lullaby: Gogo calls upon the power of the Desert to attack their foes and cast Hastega on themselves.
  • Love Serenade: Gogo calls upon the power of love to attack their foes and cure any status ailments.
  • Earth Blues: Gogo calls upon the power of the Earth to attack their foes and heal themselves.
  • Water Harmoney: Gogo calls upon the power of the Sea to attack their foes and cure any status ailments.
  • Twilight Requiem: Gogo calls upon the power of the Darkness to attack their foes.
  • Snowman Rondo: Gogo calls upon the power of the Winter to attack their foes and heal themselves.

  • Firaga: Gogo ignites their target in a fiery explosion.
  • Blizzaga: Gogo fires a giant shard of Ice that can split into smaller shards to home in on their target. Alternatively, she can use multiple shards to revolve around themselves.
  • Thundaga: Gogo calls down contracting Lightning Bolts around their foe.
  • Holy: Gogo fires orbs of holy magic at their foe that home in on their location.
  • Flare: Gogo induces nuclear fusion in their target's location, causing a concentrated thimmal explosion.
  • Meltdown: Gogo releases ultra-hot flame that envelops everything. Alternatively, she can fire off an orb of superheated magic.
  • Poison: Gogo poisons their target
  • Bio: Gogo fires a cloud of noxious gas to poison their target with a disease.
  • Quake: Gogo opens up a rift in the earth to swallow up their foes.
  • Tornado: Gogo summons multiple tornadoes to assault their foe.
  • Flood: Gogo summons a stream of water at their target's location.
  • Drain: Gogo absorbs their target's life energy to heal themselves.
  • Break: Gogo petrifies their target, allowing their to break and shatter them at their leisure.
  • Death: Gogo reaps the target's soul and solidifies their blood, killing them instantly.
  • Graviga: Gogo conjures a dome of gravity over their foe, crushing them under the gravity and reducing 3/4s of their HP.
  • Banish: Gogo banishes their target to the void.
  • Meteor: Gogo hails down meteors that ignore defense.
  • Ultima: Gogo conjures the ultimate black magic, causing an expanding explosion that ignores defense.
  • Libra: Gogo scans their target to check their hp, mp and current weaknesses.
  • Curaga: Gogo heals themselves and allies a large amount of HP
  • Rasp: Gogo damages the target mp, draining it.
  • Silence: Gogo silences the target preventing them from using abilities.
  • Protect: Gogo raises a magical shield around their target that doubles physical defense.
  • Shell: Gogo raises a magical shield around their target that doubles magical defense.
  • Reflect: Gogo places a barrier around their target that reflects magic back at the caster.
  • Hastega: Gogo manipulates time to speed up themselves and allies.
  • Slowga: Gogo manipulates time to slow down their targets
  • Imp: Gogo transforms their target into an imp.
  • Float: Gogo casts a spell that allows their to levitate in mid-air.
  • Vanish: Gogo casts a spell that allows their to become invisible.
  • Teleport: Gogo casts a spell that enables their to teleport.
  • Quick: Gogo stops time for everyone in their range.
  • Sleep: Gogo casts a spell to make their target fall asleep.
  • Confuse: Gogo casts a spell on their target that causes them to become unable to differentiate friend from foe and attack allies.
  • Berserk: Gogo casts a spell that can drive their target berserk.
  • Dispel: Gogo cancels out the effects of abilities.
  • Valor: Gogo doubles the damage of the next attack of the target.

  • Silver Spectacles: Silver Rimmed glasses that protect against blind
  • Star Pendant: Star Shaped pendant with a jewel in the center that protects against poison.
  • Jeweled Ring: A ring with a large gem that protects against petrify.
  • Fairy Ring: Ring imbued with a fairy's magic that prevents poison and blind.
  • Peace Ring: Ring that soothes the user's mind, protecting them from Berserk and Confuse
  • Amulet: Protective Charm that prevents Zombification, Poison, and Blind
  • White Cape: Flowing white cape that protects against Silence and Impification
  • Safety Bit: A small sphime that spins around the user's hand, that protects against petrification, zombification, and death.
  • Memento Ring: A ring blessed by the love of a passed mottheir that protects against petrification, zombification, and instant death.
  • Ribbon: A silk ribbon that protects against all status ailments, including Sleep and Sap.
  • Protect Ring: A ring that automatically enchants protect on the user.
  • Reflect Ring: A silver ring that automatically enchants Reflect on the user.
  • Angel Wings: Rumored Angel Wings that automatically enchants float on the user.
  • Angel Ring: Ring encrusted with Angel Wings that automatically enchants Regen on the user.
  • himmes Sandals: Winged Sandals that automatically enchant Haste on the user.
  • Guard Bracelet: Bracelet that automatically enchants the user with Protect and Shell.
  • Miracle Shoes: Marvelous Shoes that enchant a bevy of enhancements on the user such as Haste, Protect, Shell and Regen.
  • Fake Mustache: A fake mustache that enables Gogo to use Control.
  • Soul of Thamasa: A gembox that enables dualcast, allowing the user to cast 2 separate spells at once.
  • Dragoon Boots: Steel boots made for Dragoons enabling the user to use High Jump.
  • Dragon Horn: Horn with the Spirit of the Dragon that enhances the user's jump ability.
  • Mythril Glove: A glove made of mythril that casts protect automatically when the user's life is in danger.
  • Barrier Ring: A ring enchanted with a version of Shell that automatically casts when the user's life is in danger.
  • Princess Ring: A royal ring designed to cast Protect and Shell on the user when their life is in danger.
  • Knight Code: A book with details on knighthood, allowing the user to cover allies in danger.
  • Black Belt: A cloth belt that allows the wearer to automatically counter attacks.
  • Gold Hairpin: A gold hairpin filled with magic, it halves the costs of all spells.
  • Celestriad: A star shaped necklace that reduces all spell costs to 1.
  • Lich Ring: Turns the user into an undead, allowing spells such as death to heal them but leaves them vulnerable to curative items and spells, and also reverses the effects of absorption abilities.
  • Alarm Earring: Earrings that alert the wearer to ambushes and sneak attacks.
  • Gigas Glove: Increases physical damage by 25%
  • Earring: Increases magic damage by 25%
  • himo's Ring: Increases all damage by 25%
  • Sniper Eye: Scope that allows the user to avoid missing attacks.
  • Growth Egg: An egg that increases the rate of development of the user.

  • Air Knife: Knife imbued with the power of wind.
  • Assassin's Dagger: Dagger that can kill an enemy in one hit.
  • Valiant Knife: Knife that increases in strength as the user weakens.
  • Man-Eater: Knife that deals more damage against humans.
  • Swordbreaker: Allows the user to automatically deflect attacks.
  • Gladius: Knife imbued with Holy magic.
  • Rune Blade: Sword that uses the user's MP to increase critical damage.
  • Flametounge: Sword imbued with flames that can cast Fire Magic.
  • Icebrand: Sword imbued with ice that can cast Blizzard Magic.
  • Thunder Blade: Sword imbued with lightning that can cast Thunder Magic.
  • Stoneblade: Sword imbued with break that can cast Break Magic.
  • Blood Sword: Sword that absorbs life from it's target.
  • Soul Sabre: Sword imbued with death and can cast death magic and allows the user to absorb the targets MP.
  • Zantetsuken: Sword allowing the user to dispose of the target in one hit and rend dimensions in a single Slash.
  • Ragnarok: Sword imbued with Flare that can cast Flare Magic.
  • Apocalypse: Sword that consumes MP to allow the user to deal critical damage.
  • Lightbringer: Sword imbued with Holy Magic that allows the user to cast Holy.
  • Ultima Weapon: A legendary sword that ignores defense and increases in response to how healthy the user is.
  • Trident: A three pronged spear imbued with water.
  • Holy Lance: A lance imbued with Holy that can cast Holy Magic.
  • Sakura: A ninja blade imbued with the power of wind.
  • Ichigeki: A ninja blade imbued with death that can kill an enemy in one hit.
  • Kagenui: Ninja blade capable of casting stop on an enemy.
  • Kazekiri: A katana that is imbued with wind, enabling them to use the wind slash.
  • Murasame: A katana that allows the user to automatically reflect attacks.
  • Mutsunokami: A katana that allows the user to automatically reflect attacks.
  • Flame Rod: A rod imbued with flames allowing the user to cast Fire Magic.
  • Ice Rod: A rod imbued with ice allowing the user to cast Ice Magic.
  • Thunder Rod: A rod imbued with thunder allowing the user to cast Thunder Magic.
  • Poison Rod: A rod imbued with poison allowing the user to cast Poison Magic.
  • Gravity Rod: A rod imbued with gravity allowing the user to cast Gravity Magic.
  • Holy Rod: A rod imbued with holy allowing the user to cast Holy Magic.
  • Healing Rod: A rod imbued with cure allowing the user to cast Cure Magic.
  • Kaiser Knuckle: Spiked Knuckles imbued with Holy energy.
  • Venom Claws: Claws imbued with poison allowing the user to cast Poison Magic.
  • Burning Fist: Fists imbued with flames, allowing the user to cast Fire Magic.
  • Dragon Claws: Claws infused with Holy power.
  • Godhand: Legendary Gauntlets imbued with Holy Might.
  • Scorpion Tail: Flail shaped like a Scorpion Tail and imbued with Bio Magic.
  • Wing Edge: Boomerang imbued with death.
  • Viper Darts:Darts imbued with death magic.
  • Death Tarot: Deck of Cards capable of casting death magic.
  • Angel Brush: Brush made from an angel's quill capable of inflicting confuse.
  • Force Shield: Shield that only defends against magic, grants resistance to fire, ice, lightning, wind, earth and water magic, also teaches Shell to the user and passively grants it.
  • Flame Shield: A shield containing fire magic that nullifies Ice and absorbs fire magic, alongside teaching the user fira and granting them access to Firaga.
  • Ice Shield: Shield containing Ice Magic, that absorbs Ice and nullifies fire while allowing the user to learn Blizzara and cast Blizzaga.
  • Thunder Shield: Shield containing thunder magic allowing the user to absorb thunder while nullifying wind. It is also resistance to both ice and fire, and teaches Thundara while also casting Thundaga.
  • Aegis Shield: Allows the user to repel magic attacks.
  • Paladin's Shield: A paladins shield that allows the user to absorb fire, ice, lightning and holy while nullifying wind, water, poison and earth. Also teaches Ultima to the user.
  • Tortoise Shield: A turtle shield that absorbs water and teaches imp.
  • Mirage Vest: Vest that creates illusionary images of the wearer.
  • Gaia Gear: Armor that enables the user to absorb earth magic.
  • Red Jacket: Armor that nullifies fire damage.
  • Tabby Suit: Cat suit that negates poison damage.
  • Chocobo Suit: A chocobo suit that allows the user to negate poison.
  • Moogle Suit: Negates poison and lets the user look like a moogle.
  • Force Armor: Armor that resists fire, ice, lightning, wind, and earth.

Notable Matchups

Victories:

Losses:

Inconclusive:

References

  1. 1.0 1.1 1.2 Final Fantasy IV: The After Years
  2. 2.0 2.1 2.2 2.3 Final Fantasy IV Novel 1, chapter 5, page 198
  3. 3.0 3.1 Final Fantasy IV Novel 1, chapter 5, page 199
  4. 4.0 4.1 Final Fantasy IV: The After Years Novel, chapter 1, page 67
  5. 5.0 5.1 Final Fantasy IV: The After Years Novel, chapter 1, page 73
  6. 6.0 6.1 Final Fantasy IV: The After Years Novel, chapter 3, page 147
  7. 7.0 7.1 7.2 7.3 7.4 Final Fantasy IV Novel 1, chapter 1, page 29
  8. 8.0 8.1 Final Fantasy IV Novel 1, chapter 3, page 107
  9. 9.0 9.1 Final Fantasy IV: The After Years Novel, chapter 2, page 109
  10. Final Fantasy I
  11. 11.00 11.01 11.02 11.03 11.04 11.05 11.06 11.07 11.08 11.09 11.10 11.11 11.12 11.13 11.14 11.15 Final Fantasy IV Series Guidebook
  12. 12.0 12.1 Final Fantasy IV Volume 2 Novel, chapter 7, page 54
  13. 13.0 13.1 13.2 13.3 Final Fantasy 6
  14. Final Fantasy V GBA Manual
  15. Final Fantasy IV: The After Years Novel, chapter 5, page 270
  16. Final Fantasy IV: The After Years Novel, chapter 5, page 271