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You impertinent fools, I, Garland, shall knock you all down!
~ Garland to the party

Summary

Garland is the primary antagonist of Final Fantasy, originally a rogue knight from World A who abducted Princess Sarah before he was defeated by the Warrior of Light. But by fate, Garland was spirited away into World B where he ended up becoming the most faithful servant of Chaos in their battle against Cosmos and her warriors. But during the final cycle, as his fellow warriors have forsaken Chaos to act on their own whims, Garland reveals he and Chaos are bond by fate before serving as the god's last line of defense against the Warriors of Cosmos. Upon his defeat, Garland would end up in World A's distant past where he forged a pact with the Four Fiends and became the very creature whose memory inspired the creation of Chaos himself.

Powers and Stats

Tier: At least High 8-C, likely 6-C | 2-A | 2-A

Key: Garland | Chaos | Dissidia

Name: Garland | Chaos

Origin: Final Fantasy

Gender: Male

Age: At least 4,000 years old, assuming he only went through two time loops

Classification: Rogue Knight of Cornelia | Demon

Powers and Abilities:

Superhuman Physical Characteristics, Shapeshifting (As a demon, he can shapeshift into other beings[1]), Abstract Existence (Type 1; Absorbed the Essence of the Crystals to his being, being one with the Crystal's literal essence), Extrasensory Perception (Demons can sense others[2]), Acausality (Type 2 and 4; scales from the Demons; who can walk down the devil's path naturally, where the concept of time doesn't exist,[3] and the past, present and future are merged as one in this realm[4]), Possession (as a Demon, he can possess others), Conceptual Manipulation (Type 2), and Space-Time Manipulation (Magic is shown in the novels to remove concepts and warp space and time itself,[5] like the Devil's road, which the concept of time was lost,[3] and time and space were twisted to the point[6] the past, present and future[4] existed as one[7]), possibly Blessed (Due to gaining the Fiend's powers, he likely gained the powers of The Crystal, which grants him the abilities of the Crystal), Regeneration Negation (Mid-Godly) and Immortality Negation (Type 3, 4, 7, and 9; Is stated to have killed the Warriors of Light in previous timeloops despite their blessings from the Crystal), Magic, Subjective Reality (Magic,[8] in its basest form,[9] is projecting one's inner[10] mind onto reality[11], and is powered by intelligence and mental strength[8]), Non-Physical Interaction (Magic as a whole is shown to affect a wide variety of different beings, from intangible/immaterial beings to non corporeal beings, to abstract concepts like Chronodia, who's the flow of time itself[12], to Nonexistent beings like Exdeath and Cloud of Darkness), Law Manipulation (Magic is stated to rewrite[8] the natural order of things[5]), Limited Durability Negation, Forcefield Negation, and Intangibility (Magic negates conventional physical durability, barriers, and armor, requiring specific defense against magic which is powered by the Mind and Spirit), Power Modification (Including Duplication, Fusionism, Statistics Amplification, Size Manipulation, Homing Attack, Danmaku, Aura, Breath Attack, and Energy Manipulation; Magic users across the games have consistently shown the ability to manipulate the shape and properties of their own magical abilities, with even higher tiers of spells simply being considered stronger versions of the same basic ability[13]), Master Swordsman, Immortality (Type 4; Is stated that he constantly revives over and over with the timeloop he has created.), Elemental Manipulation (Of the Fire, Ice, Lightning, Wind, Water and Earth variety), Matter Manipulation (Macro-Quantum; Can use different levels of Fire and Ice magic. Both Fire and Ice related abilities are stated to affect the target's electrons[14], being able to even negate durability in the process[14]), Pain Manipulation (Lightning spells are capable of attacking the nerves[15]), Curse Manipulation and Transmutation (Was capable of inflicting curses on a bunch of soldiers, which turned them into bats), Regeneration (Mid-Low), Energy Blasts (In the form of Flare), Time Manipulation (In the variety of speeding himself up, slowing targets and sending others backwards and forwards in time), Reality Warping (The final battle takes place in a pocket universe Chaos created), Status Effect Inducement

Resistance to Subjective Reality, Magic, Conceptual Manipulation (Type 2), and Space-Time Manipulation (Characters are capable of surviving and resisting magical abilities, Which is[8] shown to[9] project one's inner[10] mind onto reality[11], and as shown with the creation of the Devil's road[5], remove entire concepts[3] and warp space and time[6] to where the past, present, and future[4] exists as one[7]), Law Manipulation (Resists magic, which can rewrite[8] the natural order of things[5]), Earth Manipulation (Unaffected by the Quake spell), Electricity Manipulation and Pain Manipulation (Is able to resist the Lightning spells, which are capable of attacking the nerves[16]), Fire Manipulation, Ice Manipulation, and Matter Manipulation (Macro-Quantum; Is capable of resisting these elements, the Fire and Ice spell in particular being capable of affecting the[14] target's electrons[14]), Poison Manipulation and Corrosion Inducement (Can resist the Poison status effect, which is also stated to corrode the target[14]), Darkness Manipulation and Perception Manipulation (Can resist the darkness status ailment via various equipment, which would render the target blind[17]), Power Nullification (Can resist the Silence status, which would render the target's ability to use magic null), Petrification (Can resist the petrification status effect), Death Manipulation and Blood Manipulation (Can resist the Death spell, which is even stated to solidify the victim's blood,[14]), Paralysis Inducement (Can resist the Paralysis status effect), Time Manipulation (Unaffected by spells such as slow and stop), Holy Manipulation (Can resist the Holy spells), Paralysis Inducement (Unaffected by the Hold spell), Power Nullification (Cannot be silenced), Sleep Manipulation (Unaffected by Sleep), Madness Manipulation, Morality Manipulation (Unaffected by Confuse, which turns one over to the enemy's team), Death Manipulation, Soul Manipulation, and BFR (Unaffected by Instant Death spells, including Kill, which steals one's soul, and Warp, which banishes a foe to the void)

Hellfire Manipulation (Via Ifrit, Phoenix, Rubicante, and Marilith), Intangibility (Ifrit can become smoke or flame[22]), Ice Manipulation and Absolute Zero and Duplication (Via Shiva who's Ice and aura are stated to reach Absolute Zero including her Diamond Dust, Shiva can duplicate herself[20]), Water Manipulation (via Kraken, Cagnazzo, and Leviathan), Necromancy (Via Lich), Spatial Manipulation, Deconstruction, and BFR (via Atomos, who manipulates space[11], crush enemies down to a molecular level[19], and can warp them into another dimension[19]), Death Manipulation and Space-Time Manipulation (Via Odin, who's Zantetsuken instantly kills an enemy and opens a rift in space time to take their remains[22]), Matter Manipulation and Radiation Manipulation (via Megaflare, which is stated[23] numerous times to be a nuclear power[24]), Attack Reflection (via Carbuncle), Poison Manipulation and Corrosion Inducement (The Poison status effect, which is also stated to corrode the target[14]), Darkness Manipulation and Perception Manipulation (The darkness status ailment via various equipment, which would render the target blind[17]), Power Nullification (The Silence status, which would render the target's ability to use magic null), and Petrification (Via Malboro's Bad Breath), Resurrection (Phoenix can revive fallen party members), Light Manipulation and Holy Manipulation (Via Alexander), Explosion Manipulation and Self-Destruction (Via Bomb), Healing (Via Sylph and Asura), Earth Manipulation (Via Titan), BFR (via Typhon), Soul Manipulation (Via Zalera, the Death Seraph, who was going to abosrb all souls on the planet[25]), Memory Manipulation & Dream Manipulation (Diabolos can enter dreams and alter memory[21])

Attack Potency: At least Large Building level (Able to fend off the entire royal military on his own, far stronger than an Earth Vampire: common enemies who can destroy entire large chapels on their own), likely Island level+ (The King of Cornelia likely employed Nitro Powder in his efforts to rescue Princess Sarah) | Multiverse level+ (Fought and killed the Warriors of Light in many time loops) | Multiverse level+ (Is comparable to the other Warriors of Spiritus and draws power from the gods of the cycle. Stalemated the Warrior of Light on various occasions)

Speed: Unknown | Massively FTL+ (Able to keep up with the Warriors of Light at the end of the story.) | Massively FTL+ (Noted to be superior to when he and the Warrior of Light fought during his time as Chaos)

Lifting Strength: Superhuman | Unknown | Immeasurable (Superior to Neo Exdeath and Enuo)

Striking Strength: At least Large Building level, likely Island level+ | Multiverse level+ | Multiverse level+

Durability: At least Large Building level, likely Island level+ (Completely unphased by anything the King of Cornelia could throw at him, including the incredibly potent explosive known as Nitro Powder) | Multiverse level+ (Tanked blows from the Warriors of Light) | Multiverse level+

Stamina: Extremely high

Range: Extended Melee Range with his longsword | Extended Melee Range. Multiversal+ with magic (Magic as a whole is shown to affect omnipresent beings such as Exdeath when he's become one with the Void itself, which spans across the entire Final Fantasy Multiverse)

Standard Equipment: Armor, Longsword | None

Intelligence: Garland was the greatest knight in Cornelia's history prior to his defection, easily outmatching the entirety of Cornelia's standing army with his incredible swordsmanship, which was supplemented by its ability to change forms to suit the situation. His pact with the Four Fiends allowed him to become Chaos, accumulating thousands of years of combat experience from defeating numerous incarnations of the Warriors of Light in different time loops and mastering a wide variety of magic, including the Four Fiends' signature attacks.

Weaknesses: Both Garland and Chaos are rather overconfident

Notable Attacks/Techniques:

Garland:

  • Blaze: Garland splits his sword in two, swinging the two blades to release a flurry of fire projectiles that home in on foes.
  • Cyclone: Garland swings his sword to create two enormous tornadoes that follow foes and reflect incoming attacks and projectiles.
  • Earthquake: Garland configures his sword into his axe form and slams it into the ground, causing a localized earthquake which shifts and fragments the surrounding area into jagged spikes that can impale enemies.
  • Flare: Garland charges his blade with ultimate Black Mage spell before rushing at his opponent with a powerful swing that he quickly follows up with another attack to send his foe flying.
  • Tsunami: Garland throws his sword at the floor in its whip form, allowing it to snake towards the opponent and release explosive plumes of water in its wake.
  • Soul of Chaos: His EX Burst in Dissidia, in which he repeatedly attacks his foe with every one of his sword's special forms in rapid succession, slashing his opponent with twin swords, flogging them several times with the chain whip, stabbing them several times with the spear, and smashing them with the axe before spinning to finish the target with two powerful sword blows.

Chaos:

  • Blizzara: Chaos starts a blizzard in an attempt to damage and freeze them with biting winds and jagged hail.
  • Curaja: Chaos closes his wounds with healing light and restores his stamina.
  • Firaga: Chaos conjures an enormous fireball that converts itself into a rain of flaming projectiles to scorch his foes.
  • Flare: Chaos causes a spontaneous fusion reaction to obliterate foes with the light and heat released by it, dealing non-elemental damage.
  • Haste: Chaos speeds up time around himself, increasing his effective movement and combat speed.
  • Slowra: Chaos slows down time around one target, reducing their effective movement and combat speed.
  • Thundaga: Chaos causes a series of powerful lightning bolts to rain from the sky and electrocute his foes.

Note:Not to be confused with the similarly named character from Final Fantasy IX.

Other

Notable Victories:

Notable Losses:

Inconclusive Matches:

References

  1. Final Fantasy IV: The After Years Novel, chapter 3, page 169
  2. Final Fantasy IV: The After Years Novel, chapter 2, page 119
  3. 3.0 3.1 3.2 Final Fantasy IV Novel 1, chapter 5, page 199
  4. 4.0 4.1 4.2 Final Fantasy IV: The After Years Novel, chapter 1, page 73
  5. 5.0 5.1 5.2 5.3 Final Fantasy IV Novel 1, chapter 5, page 198
  6. 6.0 6.1 Final Fantasy IV: The After Years Novel, chapter 1, page 67
  7. 7.0 7.1 Final Fantasy IV: The After Years Novel, chapter 3, page 147
  8. 8.0 8.1 8.2 8.3 8.4 Final Fantasy IV Novel 1, chapter 1, page 29
  9. 9.0 9.1 Final Fantasy IV Novel 1, chapter 3, page 107
  10. 10.0 10.1 Final Fantasy IV: The After Years Novel, chapter 2, page 109
  11. 11.0 11.1 11.2 11.3 11.4 11.5 Final Fantasy IV: The After Years
  12. Final Fantasy I
  13. Final Fantasy IV: The After Years Novel, chapter 2 page 114
  14. 14.0 14.1 14.2 14.3 14.4 14.5 14.6 Final Fantasy IV Settings Guidebook
  15. Final Fantasy IV Volume 2 Novel, chapter 7, page 54
  16. Final Fantasy IV Volume 2 Novel, chapter 7, page 54
  17. 17.0 17.1 Final Fantasy V GBA Manual
  18. 18.0 18.1 18.2 18.3 18.4 18.5 18.6 Dissidia Final Fantasy Opera Omnia
  19. 19.0 19.1 19.2 19.3 Dissidia Final Fantasy
  20. 20.0 20.1 Dissidia Final Fantasy NT
  21. 21.0 21.1 World Of Final Fantasy
  22. 22.0 22.1 War of the Visions: Final Fantasy Brave Exvius
  23. Final Fantasy IV: The After Years Novel, chapter 5, page 270
  24. Final Fantasy IV: The After Years Novel, chapter 5, page 271
  25. Final Fantasy XII
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