Funky Kong is a member of the Kong Family and a recurring character in the Donkey Kong series. His first appearance was in the first Donkey Kong Country game and appeared since then as a mechanic that built a lot of important objects in order to help the Kongs in their adventure. In Tropical Freeze, he appears as the owner of the item shop and a playable character.
Powers and Stats
Tier: Likely 6-B
Name: Funky Kong
Classification: Ape-like species named Kong
Powers and Abilities: Superhuman Physical Characteristics, Underwater Breathing (Type 2), Expert Mechanic, Weapon Mastery, Vehicular Mastery, Regeneration (Mid, survived being crushed flat), Bomb Planting, Can hover via his surfboard, Skilled at surfing
Attack Potency: Likely Country level (Is the one that delivered the final blow to King K. Rool in Donkey Kong 64, knocking him through the ceiling of his arena and onto K. Lumsy's Prison, able to likely defeat Lord Fredrik)
Lifting Strength: Class 25
Striking Strength: Likely Country Class
Durability: Likely Country level (Can likely take attacks from Lord Fredrik)
Stamina: Very high
Range: Standard melee range, higher with Ground Pound.
Standard Equipment: His surfboard and a yellow pair of goggles with a snorkel.
Intelligence: Gifted (Is more intelligent than the other Kongs due to him being able to idealize and create useful inventions for travel such as the Funky Barrel, Biplane Barrel and the Gyrocopter or for other means like weapons/accessories)
Weaknesses: None notable
- Barrel Roll: Funky Kong will roll his entire body toward his opponents.
- Ground Pound: Like Donkey Kong, he can create an earthquake by slapping the ground.