“ | The guts of this trial are the smoke of Mount Fuji. The eternal volcanic ash, reaching to the moon. An ever-resurrecting immortal bird, born from unextinguishable flames. A legendary phoenix, growing in strength with each rebirth. The bullets of this evening will be the young lady's eternal trauma. | „ |
~ Mokou, right before she fights Sakuya and Remilia in Imperishable Night |
Summary
Fujiwara no Mokou (藤原 妹紅) was formerly an ordinary human, but she became an immortal being after drinking the Hourai Elixir about 1300 years ago. Now she is never able to die, though she still feels the pain of injuries as normal. She's considered to be very powerful, given her long life, the power she earned through her life, and her immortal status since she can keep fighting until she can no longer stand the pain.
Powers and Stats
Tier: 2-C
Name: Fujiwara no Mokou
Origin: Touhou Project
Gender: Female
Age: At least 1,300 years
Classification: Human (Immortal)
Powers and Abilities:
Superhuman Physical Characteristics, Immortality (Types 1, 3, and 5; Hourai immortals no longer possess a concept of life and death), Regeneration (Mid-Godly, possibly High-Godly; The core of a Hourai immortal's existence is their soul, and can regenerate from their soul indefinitely[1]. However, Mokou may regenerate even if her Spirit has been completely absorbed or destroyed. When Kaguya drank the Hourai elixir, she was able to regenerate from repeated execution from the Lunar Capital[2]. This would likely include the abilities of Sagume Kishin, who can manipulate truth[3][4][5], a kind of information that controls reality[6], and in doing so can control the existence and non-existence of things[7]), Power Bestowal (Eating the liver of a Hourai immortal makes the consumer immortal as well[8]), Flight, Danmaku, Spirit Manipulation, Limited Creation & Conceptual Manipulation (Type 1; The process of creating a spell card requires giving it a 'name' to define its form and power, not unlike how the gods gave 'names' to everything at the beginning of reality to give them form from nothingness, albeit on a much smaller scale[9][10][11]), Power Modification (Spell card users are capable of changing the traits of any attack or ability by naming it, being able to turn ordinarily lethal attacks into nonlethal ones, or severely restricting the potency of an ability by 'gameifying' it[12][13]), Aura, Space-Time Manipulation (All spell card users are shown to possess magic circles, which have the properties of slowing anything within their radius down to a near stop. Via the ability to name their spell cards, spell card users are able to distinguish things within space and time[14]), Acausality (Type 4; Exists within the Hakurei Barrier[15], which created a world with a different flow of time[16] and different physical laws[17]. Can act normally within Eientei, which exists outside of time and causality[18][19]), Acrobatics, Magic, Extrasensory Perception (Magic users are sensitive to changes in temperament[20]), Forcefield Creation (Can create a forcefield to block incoming attacks. Passively creates a barrier around her when she is stunned), Fire Manipulation, Self-Destruction, Possession, Magma Manipulation (Can generate volcanic eruptions just by kicking the ground), Teleportation (When she regenerates, she does not have to do so in the same place that she died), Explosion Manipulation (Can make her danmaku explode, as well as throw out a ring of exploding ofuda), Heat Manipulation (Via spell cards like Flame Sign 'Phoenix's Super-High-Temperature Feathers" and Undying "Fire Bird -Feng Wing Ascension-"), Stealth Mastery (Snuck into Eientei undetected while it was heavily guarded[21][22][23]), Non-Physical Interaction (Can harm Phantoms and Evil Spirits with her regular attacks), Probability Manipulation and Fate Manipulation (Unconsciously controls the memory layer of the world, which affects probability and fate), Statistics Amplification (Can use Spell Power to increase the power of her spell cards)
Extreme Pain Tolerance (Has adapted to living her life in constant pain[24]), Resistance to Soul Manipulation (The Hourai Elixir seemingly makes the soul invincible), Disease Manipulation (Two sips of the Hourai Elixir can make one forget all disease and illness[25]), Probability Manipulation (The Lunar Capital, despite having access to the ability to cause any theoretically possible event to occur, is still incapable of killing Hourai immortals[26][27]), Time Stop (Can move inside Eientei unrestricted despite it having a frozen flow of time), Space-Time Manipulation (Unaffected by the magic circles used by other spell card users, which cause things near them to passively slow down to a near stop), Mind Manipulation, Empathic Manipulation (Unaffected by being near phantoms, which can passively change the emotions or slowly destroy the minds of anybody they come near[28]), Sleep Manipulation, BFR (Can withstand getting hit by dream souls in Doremy's Antinomy of Common Flowers route, which can instantly put a person to sleep and send their soul to the Dream World[29])
Attack Potency: Low Multiverse level (Has fought Kaguya to the death every day for hundreds of years. During Antinomy of Common Flowers, her training with perfect possession made her "many times stronger"[30], allowing her to evenly match Byakuren Hijiri[31] without holding back[32]. Superior to her durability, as she regularly deals recoil damage to herself with basic attacks and can easily destroy her own body with her fire)
Speed: Infinite (On par with high tiers such as Reimu)
Lifting Strength: Unknown
Striking Strength: Low Multiverse level (Her physical attacks are strong enough to deal significant recoil damage to herself)
Durability: Low Multiverse level (Should be capable of taking hits from Kaguya in their fights to the death. Survived repeated attacks likely meant to be lethal from characters like Youmu Konpaku and Sakuya Izayoi)
Stamina: Superhuman. Capable of fighting for hours against Kaguya with very high willpower (She and Kaguya murdered each other on a nearly daily basis, with neither of them giving up)
Range: At least Tens of Meters with Danmaku (Her firing range should be comparable to Sakuya's, who can throw knives at least 36 meters)
Standard Equipment: None notable
Intelligence: Average
Weaknesses: None notable
Notable Attacks/Techniques:
- Manipulation of fire: Mokou's main combat ability seems to be the power to create and manipulate flames, typically doing so with phoenix-like imagery, presumably to reflect her immortal nature.
- Sorcery: According to Perfect Memento in Strict Sense, Mokou, over the course of her long life, has mastered all sorts of magic.
Spell Cards
- Let This Whole World Burn Away to Nothing!: Mokou uses the power of the Occult Balls to create a sphere of energy powerful enough to vaporizes her surrounding, including herself.
- Undying "South Wind, Clear Sky Soaring Kick": Mokou kicks the opponent twice, kicking them down into the earth so hard, it makes a tiny volcano eruption.
- Immortal "Fire Bird Flying Phoenix": Mokou creates a danmaku pattern in the shape of a phoenix which move forward, as well as a circle of bullets and smaller phoenix shapes which home in on the player.
- Forgiveness "Honest Man's Death": Mokou creates wave-like blue danmaku and sends out a barrage of red bullets shaped like a cone. She also uses a laser beam directly in front of her.
Gallery
Touhou 8 - Imperishable Night Extra Boss - Fujiwara no Mokou's Theme
Reach for the Moon, Immortal Smoke, Mokou's boss theme
Notable Matchups
Victories:
Losses:
Inconclusive:
References
- ↑ Imperishable Night, Magic Team's Extra Scenario
- ↑ Imperishable Night, Kaguya Houraisan's Profile
- ↑ Alternative Facts in Eastern Utopia, Article and Interview, Clownpiece and Hecatia Lapislazuli
- ↑ Legacy of Lunatic Kingdom, Sagume Kishin's Profile
- ↑ Alternative Facts in Eastern Utopia, Report of Release Cancel
- ↑ Curiosities of Lotus Asia, Chapter 17
- ↑ Alternative Facts in Eastern Utopia, Report of Release Cancel
- ↑ Imperishable Night, Netherworld Team's Extra Scenario
- ↑ Perfect Memento in Strict Sense, Draft of Spell Card Rules
- ↑ Imperishable Night, Afterword
- ↑ Curiosities of Lotus Asia, Chapter 15
- ↑ Alternative Facts in Eastern Utopia, Essay: Marisa Kirisame
- ↑ The Grimoire of Marisa, Reimu Hakurei's spell cards
- ↑ Shoot the Bullet, Afterword
- ↑ Wild and Horned Hermit, Chapter 25
- ↑ Wild and Horned Hermit, Chapter 19
- ↑ Dr. Latency's Freak Report
- ↑ Cage in Lunatic Runagate, Chapter 2
- ↑ Bohemian Archive in Japanese Red, Eientei
- ↑ Scarlet Weather Rhapsody, Patchouli's Scenario
- ↑ Cheating Detective Satori Chapter 13
- ↑ Cheating Detective Satori, Chapter 14
- ↑ Cheating Detective Satori Chapter 15
- ↑ Urban Legend in Limbo, Mokou's Scenario
- ↑ Imperishable Night, Magic Team's Extra Scenario
- ↑ Cage in Lunatic Runagate, Chapter 3
- ↑ Imperishable Night, Kaguya Houraisan's Profile
- ↑ Perfect Memento in Strict Sense, Phantom
- ↑ Wild and Horned Hermit, Chapter 29
- ↑ Antinomy of Common Flowers, Reisen's Scenario
- ↑ Antinomy of Common Flowers, Mamizou's Scenario
- ↑ Urban Legend in Limbo, Mokou's Scenario
Discussions
Discussion threads involving Fujiwara no Mokou |