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Uh... Interestingly enough, Freddy himself doesn't come off stage very often. I heard he becomes a lot more active in the dark though, so, hey, I guess that's one more reason not to run out of power, right?
~ Phone Guy talking about Freddy


Freddy Fazbear is an animatronic and one of the many antagonists in the franchise, as well as being the featured animatronic in both the first and second games.

Freddy is a brown animatronic bear with a lighter shade of brown on both his stomach and puffy muzzle. He stalks the player in the first game during Night 3 and on by moving while the player is not watching the monitor of the cameras.

Powers and Stats

Tier: 9-B | 9-B | 9-B

Name: Freddy Fazbear

Origin: Five Nights At Freddy's

Gender: None, referred to as male

Age: At least 20 (Likely built in the early eighties)

Classification: Possessed animatronic

Powers and Abilities:

Superhuman Physical Characteristics, Self-Sustenance (Types 1, 2 and 3), Immortality (Type 2), Inorganic Physiology (Type 1), Stealth Mastery, Berserk Mode (Goes into an aggressive state around adults, even to the point of overcoming their innate passivity during the day), possibly Information Analysis (As the original animatronics were retrofitted with some of the technology of the "Toy" animatronics, they could potentially have the facial recognition software connected to a criminal database)

Non-Corporeal (Is a spirit), Self-Sustenance (Types 1, 2, and 3), Immortality (Type 7 and 8; Is a ghost, and will only rest if the "Happiest Day" is achieved), limited Possession (Of inanimate objects; Comparable to the crying child in Golden Freddy and the Puppet), possibly Illusion Creation (Similar to the other crying children who seemed to be responsible for the changing walls and strange messages in FNaF 1)

Superhuman Physical Characteristics, Immortality (Types 2, and 7), Self-Sustenance (Types 1, 2 and 3), Inorganic Physiology (Type 1), Stealth Mastery, Statistics Amplification (Heat causes him to move faster), possibly Enhanced Senses (Likely comparable to the other animatronics)

Superhuman Physical Characteristics, Inorganic Physiology (Type 2), Stealth Mastery, Invisibility (via Cloaking), Illusion Creation or Teleportation via Fake-outs (If the animatronics do not decloak during charges, only their eyes appear and they vanish after reaching the player), Technology Manipulation (The player's phone produces static when hovering over the animatronic's location, Can cause the phone to glitch out temporarily (Interference), Haywires), Can be upgraded by feeding them Remnant, possibly Resistance to Electricity Manipulation (Via returning despite being shocked)

All Special Delivery abilities, Explosion Manipulation via Firework

Attack Potency: Wall level (Capable of shoving a full-grown man into an animatronic suit with such force that it crushes his skull to the point that only his eyes and teeth survive. Can bite hard enough to crush a human skull) | Wall level (Can easily kill the protagonist, comparable to other UCN animatronics, who can damage skulls and rip humans apart) | Wall level (Was built to be as similar to the original as possible, Compares to Springtrap), Unknown via Firework

Speed: Superhuman (Can move between camera locations within Freddy Fazbear's Pizza within a few seconds) | Superhuman (Can move between camera locations within a few seconds) | Superhuman (Can race around the player in an instant while keeping a distance), Higher with Servo Boosters MOD

Lifting Strength: Peak Human (Can crush a grown man with sheer force. Should be comparable to Fredbear, who was able to crush a child's skull/upper torso with little effort) | Class 1 to Class 5 (Comparable to other animatronics who can tear the Player apart. This would include ripping the limbs, and likely the head, off the body) | Class 5 (Compares to Mangle and Springtrap who can tear The Player apart)

Striking Strength: Wall Class | Wall Class | Wall Class

Durability: Wall level (Should be able to scale to Springtrap, who was able to survive the burning of Fazbear's Fright) | Wall level | Wall level (Was built to be as similar to the original as possible, Compares to Springtrap), Higher with Hydropneumatic Suspension MOD

Stamina: Extremely high, due to being a robot | Unknown, likely high via being a robot | Extremely high, due to being a robot

Range: Standard melee range | Standard melee range | Standard melee range, Several meters via Interference

Standard Equipment: None Notable | None Notable | MODs, Large Firework (As Firework Freddy)

Intelligence: At least average, due to being possessed by the ghost of a child, Tends to hide in the darker corners of cameras, were only the pin-pricked irises of his eyes are visible | Unknown, likely Average (Should compare to the other animatronics) | Unknown, likely Average

Weaknesses: Freddy can be tampered with and possibly reprogrammed, can only operate from midnight to 6 AM, and can be fooled by someone wearing a spare Freddy Fazbear head. He will normally refuse to harm children. Pulling on his bowtie will open his chest, leaving his wires and endoskeleton exposed and vulnerable. He is also vulnerable to heat-based attacks. | None notable | Produces more static, making it easier to track his location

Keys: Canon | Ultimate Custom Night | Special Delivery & Skins



Notable Victories:

Funtime Freddy (Five Nights At Freddy's) Funtime Freddy’s Profile (Canon Freddy was used)

Moa (The Real World) Moa’s Profile (UCN Freddy was used, Speed was equalized)

Notable Losses:

Assefa Berber (Death and Destiny) Assefa Berber's Profile (Canon Freddy was used. Speed was equalized)

Robert E. O. Speedwagon (JoJo's Bizarre Adventure) Speedwagon's Profile (Speed was equalized)

Thanos Simonattoi (The Real World) Thanos’s Profile (Speed was equalized)

The Hulk (The Incredible Hulk) The Hulk's Profile (Speed was equalized)

Batman (Batman (1966)) Batman's Profile (Speed was equalized)

Max (Camp Camp) (Camp Camp) Max's Profile (Both were 9-B and Speed is Equal)

Glass Joe (Punch-Out!!) Glass Joe’s Profile (Speed was equal, Canon Freddy was used, Both were bloodlusted, Took place only a boxing ring)

Grinch (Dr. Seuss) Grinch's Profile (UCN Freddy was used)

Inconclusive Matches:

Bonnie (Five Nights At Freddy's) Bonnie's Profile

Ella (Total Drama) Ella's Profile (This is Ella's Total Drama self vs Canon Freddy; battle takes place at Freddy Fazbear's Pizza at 12 AM; Starting Distance is 20 meters)

Grizzly Bear (The Real World) Grizzly Bear's Profile (Battle takes place at a parking lot)

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