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Articles about
Gilgamesh
Final FantasyFinal Fantasy XV

Summary

Gilgamesh is a recurring character throughout the entirety of the Final Fantasy series. First appearing as a vassal to the evil warlock, Exdeath, Gilgamesh is comically inept at his duties despite his skill as a warrior, being obsessed with obtaining the legendary Excalibur to add to his collection of weapons. Unbeknownst to him, many of these weapons are forgeries, and he's almost always seen with Excalipoor, a pale imitation of Excalibur that can only inflict shallow wounds, mistaking the false sword for the blade he seeks. After his second defeat at the hands of the Warrior of Light, Gilgamesh was sent tumbling through the Interdimensional Void, reappearing at many points throughout the franchise's history as an ally to be summoned or an optional foe to test the party's might for great rewards.

Powers and Stats

Tier: 2-C, Higher with more arms | 2-A | 2-C | 2-A

Key: Final Fantasy V Through XII | Dissidia Final Fantasy and Final Fantasy XIII | Final Fantasy XIV (Pre-Stormblood) | Final Fantasy XIV (Stormblood)

Name: Gilgamesh

Origin: Final Fantasy

Gender: Male

Age: Unknown (Is called an "Ancient Man of Mystery" by the time he travels through Ivalice and is described as having "Immeasurable" age in Grymoire)

Classification: Gilgamesh, Swordsman, Interdimensional Traveler

Powers and Abilities:

Superhuman Physical Characteristics, Immortality (Type 2, 3, and 7; Gilgamesh is confirmed to be an Esper[1], and Espers who can live despite being drained of their life energy[1], can regenerate their body from their Magicites, and can live on despite being dead as a Magicite[1]), Possession (as a Demon, he can possess others), Blessed (Has a Crystal with him, granting him the powers of the crystals as a result), Regeneration (Mid-Godly; he is an Esper[1] and has reformed his body after all of magic was erased from existence upon Kefka's death[1]), Shapeshifting (Espers are stated to take many shapes[1]), Acausality (Type 2 and 4; scales from the Demons; who can walk down the devil's path naturally, where the concept of time doesn't exist,[2] and the past, present and future are merged as one in this realm[3]) Breaking the Fourth Wall (Is clearly aware of his nature as a video game character and complains about being stuck in digital limbo when the player has not bought his DLC), Master Swordsman, Skilled Hand-to-Hand Combatant, Magic, Subjective Reality (Magic,[4] in its basest form,[5] is projecting one's inner[6] mind onto reality[7], and is powered by intelligence and mental strength[4]), Non-Physical Interaction (Magic as a whole is shown to affect a wide variety of different beings, from intangible/immaterial beings to non corporeal beings, to abstract concepts like Chronodia, who's the flow of time itself[8], to Nonexistent beings like Exdeath and Cloud of Darkness), Law Manipulation (Magic is stated to rewrite[4] the natural order of things[9]), Limited Durability Negation, Forcefield Negation, and Intangibility (Magic negates conventional physical durability, barriers, and armor, requiring specific defense against magic which is powered by the Mind and Spirit), Power Modification (Including Duplication, Fusionism, Statistics Amplification, Size Manipulation, Homing Attack, Danmaku, Aura, Breath Attack, and Energy Manipulation; Magic users across the games have consistently shown the ability to manipulate the shape and properties of their own magical abilities, with even higher tiers of spells simply being considered stronger versions of the same basic ability[10]), Conceptual Manipulation (Type 2), and Space-Time Manipulation (Magic is shown in the novels to remove concepts and warp space and time itself,[9] like the Devil's road, which the concept of time was lost,[2] and time and space were twisted to the point[11] the past, present and future[3] existed as one[12]), Elemental Manipulation (Of the Earth, Water, and Wind variety), Energy Projection, Statistics Reduction, Forcefield Creation, Petrification, Health Absorption, Healing, Durability Negation, Resistance Negation, Poison Manipulation, Sound Manipulation, Sleep Manipulation, Time Manipulation (In the variety of speeding himself up, slowing/stopping targets and temporarily aging targets), Status Effect Inducement, Shapeshifting (Most noticeable in IX and XI), Darkness Manipulation and Perception Manipulation (Can resist the darkness status ailment via various equipment, which would render the target blind[13]), Power Nullification (Can nullify any and all buffs from his target with Dispel), Instinctive Reaction (Can instinctively retaliate against any attacks), BFR (The teleport/Warp spells are capable of banishing targets to the Void, which inflicts the following abilities on the victim: Existence Erasure/Void Manipulation, Mind Manipulation (which includes Madness Manipulation (Type 3), and Perception Manipulation), Space-Time Manipulation, Time Stop, and Corruption (Type 2), Portal Creation (Can open portals to the Void to travel between various locales), Empathic ManipulationTransmutation (Can turn others into a toad), Madness Manipulation (Type 2) and Morality Manipulation (Can inflict the Confuse status effect, driving the targets insane and attack anyone, even their allies), CreationDeconstructionMind ManipulationParalysis Inducement, Death ManipulationRegeneration NegationBody Control (Can sprout extra arms), Summoning (Can summon any weapon from his collection into his hands at will along with the heads of dragons), Can bind opponents with chains, Ice ManipulationElectricity ManipulationSelf-Destruction

Resistance to Subjective Reality, Magic, Conceptual Manipulation (Type 2), and Space-Time Manipulation (Characters are capable of surviving and resisting magical abilities, Which is[4] shown to[5] project one's inner[6] mind onto reality[7], and as shown with the creation of the Devil's road[9], remove entire concepts[2] and warp space and time[11] to where the past, present, and future[3] exists as one.[12]), Time Stop (Unaffected by the Rift's effects of freezing time), Law Manipulation (Resists magic, which can rewrite[4] the natural order of things[9]), Soul Manipulation (Is an Amalgamation of countless demonic souls sealed within a tree. Is also capable of living without his soul,and be unfazed when his soul dies. Can withstand Ifrit's Hellfire, which is stated to burn the soul away[14]), Absolute Zero (Survived attacks from Shiva, including Diamond Dust), Mind Manipulation (which includes Madness Manipulation (Type 3), and Perception Manipulation), Space-Time Manipulation, Time Stop, and Corruption (Type 2; is unfazed by the effects of the Void), Body Puppetry (Is unable to be controlled by the party's Control ability), Sealing (Is unable to be sealed within a gourd), Madness Manipulation (Type 2) and Morality Manipulation (Can resist the Confusion status effect, which drives the target insane and attack anyone in the viscinity, even their allies), Power Nullification (Can resist the Silence status effect), Transmutation (can resist the Toad and Pig spell), Size Manipulation (Is able to resist the Mini spell), Status Effect Inducement (Is able to resist a wide variety of status ailments), Age Manipulation (Can resist the Old status ailment), Death Manipulation and Blood Manipulation (Can resist the Death spell, which is even stated to solidify the victim's blood[15]), Electricity Manipulation and Pain Manipulation (Is able to resist the Lightning spells, which is capable of attacking the nerves[16]), Petrification (Can resist the Petrification status effect), Poison Manipulation and Corrosion Inducement (Can resist the Poison status effect, which is also stated to corrode the target[15]), Fire Manipulation, Ice Manipulation, and Matter Manipulation (Sub-Atomic; Is capable of the Fire and Ice spell in particular being capable of affecting the[15] target's electrons[15]), Darkness Manipulation and Perception Manipulation (Can resist the darkness status ailment via various equipment, which would render the target blind[13]), and Berserk Mode (Can resist the Berserk status effect)

Resistance to Mind Manipulation, Soul Manipulation (Via Zalera, the Death Serpah, who was going to absorb the souls of every living being on the planet), Empathic Manipulation, and Madness Manipulation (Type 3; Resistant to the effects of the True Moon, which is capable of affecting the hearts and minds of all living beings on the planet[7]), Gravity Manipulation (Unaffected by the gravitational pull of the True Moon, which even the Lunar Whale couldn't escape from[7]), Spatial Manipulation, Deconstruction, and BFR (Can withstand the attacks of Atomos, who manipulates space[7], crush enemies down to a molecular level[18], and can warp them into another dimension[18]), Extreme Cold and Cosmic Radiations (Can fight and survive on the moon), Absolute Zero (Can survive Shiva's ice attacks[19], including Diamond Dust),

Hellfire Manipulation (Via Ifrit, Phoenix, Rubicante, and Marilith), Ice Manipulation and Absolute Zero and Duplication (Via Shiva who's Ice and aura are stated to reach Absolute Zero including her Diamond Dust, Shiva can duplicate herself[19]), Water Manipulation (via Kraken, Cagnazzo, and Leviathan), Necromancy (Via Lich), Spatial Manipulation, Deconstruction, and BFR (via Atomos, who manipulates space[7], crush enemies down to a molecular level[18], and can warp them into another dimension[18]), Death Manipulation and Space-Time Manipulation (Via Odin, who's Zantetsuken instantly kills an enemy and opens a rift in space time to take their remains[20]), Matter Manipulation and Radiation Manipulation (via Megaflare, which is stated[21] numerous times to be a nuclear power[22]), Attack Reflection (via Carbuncle), Poison Manipulation and Corrosion Inducement (The Poison status effect, which is also stated to corrode the target[15]), Darkness Manipulation and Perception Manipulation (The darkness status ailment via various equipment, which would render the target blind[13]), Power Nullification (The Silence status, which would render the target's ability to use magic null), and Petrification (Via Malboro's Bad Breath), Resurrection (Phoenix can revive fallen party members), Light Manipulation and Holy Manipulation (Via Alexander), Explosion Manipulation and Self-Destruction (Via Bomb), Healing (Via Sylph and Asura), Earth Manipulation (Via Titan), BFR (via Typhon), Soul Manipulation (Via Zalera, the Death Seraph, who was going to abosrb all souls on the planet[23])

Attack Potency: Low Multiverse level (Proved a match for Bartz and the party on more than one occasion, including Galuf), Higher with more arms (Matched the Endgame party in his eight-armed form, and dealt severe damage to Necrophobe, though he ultimately had to self-destruct in order to kill him) | Multiverse level+ (Participated in the Dissidia Conflicts. Wields a weapon created from Chaos' nail) | Low Multiverse level (Fought on par with the Warrior of Light) | Multiverse level+ (Matched the Warrior of Light in their rematch, after the former had grown far stronger)

Speed: Massively FTL+ (Capable of keeping pace with numerous beings who's shown speed feats on these levels) | Massively FTL+ (Comparable to the Warrior of Light and other members of Dissidia) | Massively FTL+ (Should be as fast as before) | Massively FTL+ (Kept pace with the Warrior of Light)

Lifting Strength: Superhuman | Immeasurable (Superior to Neo Exdeath and Enuo)


Striking Strength: Low Multiverse level, Higher with more arms | Multiverse level+ | Low Multiverse level | Multiverse level+

Durability: Low Multiverse level, Higher with more arms (Withstood a sustained barrage from Necrophobe while speaking to the party and not even fighting back. Should be comparable to Squall in this respect) | Multiverse level+ (Participated in the Dissidia Conflicts and survived hits from a Cosmos-empowered Bartz) | Low Multiverse level (Fought on par with the Warrior of Light) | Multiverse level+ (Survived a continuous barrage of attacks from the Warrior of Light during their rematch in Stormblood)

Stamina: Very high

Range: Extended Melee Range with weapons. Multiverse level+ with magic (Magic as a whole is shown to affect omnipresent beings such as Exdeath when he's become one with the Void itself, which spans across the entire Final Fantasy Multiverse, can even banish foes into the Void with the Warp ability)

Standard Equipment: Varies, generally possesses counterfeits of legendary weapons, A crystal, Excalipoor, Zantetsuken and the Genji Armor

Intelligence: Although he is stubborn, fool-hardy, and headstrong to a fault, Gilgamesh is a doubtlessly skilled warrior, having appeared as a fearsome opponent in many games throughout the series and wielding multiple weapons at once with great proficiency. He has survived countless battles and honed his skills with the many melee weapons he's acquired over an immeasurable amount of time. Although he is sometimes easily fooled (as shown by the many forgeries he wields over the course of his adventures, including the infamously weak Excalipoor), he remains a capable combatant who can threaten even the mightiest warriors with these poorly made imitations, further serving as a testament to his skill in battle.

Weaknesses: None notable

Notable Attacks/Techniques:

  • Bad Breath: Gilgamesh exhales, assaulting his foes with his pungent breath and inflicting any random assortment of status ailments, including confusion and loss of proper motor skills, transmutation into a toad or pig, being shrunk to a virtually powerless size, blinding, and being rendered unable to speak or use magic.
  • Bashosen: An Eastern War Fan created in Cocoon, it removes the boosts and enchantments on the target while slowing down time around them, lowering their effective speed in the process.
  • Black Tortoise Armor: Gilgamesh's armor is enchanted to be exceptionally durable, completely nullifying all attacks below a certain threshold unless he is struck immediately before or after he attacks.
  • Blade Dance: Gilgamesh strikes with a rapid series of four slashes that exceed his normal blows in power.
  • Blitz: Gilgamesh rushes forth and sweeps the area with his blades to strike all foes around him.
  • Break: Gilgamesh instantly petrifies his foe.
  • Chicken Knife: A special knife that deals damage proportionate to the amount of damage he's taken and the amount time he's spent running away from his foe's attacks.
  • Cross Slash: Gilgamesh charges up energy before unleashing a series of shockwaves in an x-shape that cleave through anything caught in range.
  • Death Claw: Gilgamesh attacks his foe with multiple swords at once like a giant claw, dealing damage that cannot be healed and lowering the target's resistance to elemental attacks and status effects.
  • Dischord: Gilgamesh unleashes a series of soundwaves that lower the target's "level" and subsequently their statistics.
  • Divider: Gilgamesh poses before unleashing a series of three blinding slashes that deal heavy damage and paralyze his foes.
  • Earthquake: Gilgamesh triggers a massive earthquake to deal heavy earth-elemental damage.
  • Eerie Soundwave: Gilgamesh fires off strange bursts of sound that can potentially rob his foes of their ability to use physical or magical attacks in addition to decreasing their resistance to other status effects as well as their resistance to sustaining grievous wounds that are difficult to heal.
  • Excalibur: The most famous of all of his swords, which he retrieved from a hidden room in Alexandria. It inflicts heavy physical damage with each swing.
  • Excalipoor: A forgery of the famed Excalibur, it does minuscule damage even with a clean hit.
  • Goblin Punch: A punch that erupts into a series of blows and deals massive damage if Gilgamesh and his foe are roughly equal in power.
  • Haste: Gilgamesh speeds up time around himself to increase his effective speed.
  • Hurricane: Gilgamesh creates a magical hurricane that deals massive damage and ignores conventional durability to leave his foe on the verge of defeat with a single attack.
  • Jump: Gilgamesh leaps out of sight to dodge attacks before coming down with a resounding strike from above to deal heavy physical damage.
  • Launch: Gilgamesh performs a sweeping upward slash to knock foes into the air and leave them vulnerable to further attacks while interrupting any actions performed in the meantime.
  • Masamune: A legendary blade from the the kingdom of Doma, it is able to inflict heavy non-elemental damage while ignoring conventional defenses.
  • Mini: Gilgamesh shrinks his foe to a minuscule size, reducing the target's power and durability to a fraction of their original value.
  • Missile: Gilgamesh fires off a magical missile that deals massive damage and rapidly ages the target, leaving them feeble and helpless.
  • Muramasa: A bloodthirsty blade recovered from the ruins of Zanarkland, it drains the life out of those it cuts, healing Gilgamesh for an amount proportionate to the damage it deals.
  • Null All: Gilgamesh erects a barrier that halves the effectiveness of elemental spells while increasing his resistance to instant death, opposing time manipulation, and poison.
  • Protect: Gilgamesh erects a barrier that lowers the amount of damage he takes from physical attacks.
  • Quasar: Gilgamesh causes debris from outer space to rain from the sky and crush his foe. Enhanced by his own magic, this debris ignores resistances to magic and is completely unblockable.
  • Quick: Gilgamesh temporarily stops time, allowing him to get multiple attacks off before his foe is able to react.
  • Revenge Blast: Gilgamesh fires off a wave of energy that increases in power as he continues to sustain wounds.
  • Rocket Punch: Gilgamesh fires off a boxing glove fist like a rocket to deal heavy damage and leave them confused and dazed.
  • Shell: Gilgamesh erects a barrier that lowers the amount of damage he takes from magical attacks.
  • Sleep: Gilgamesh puts his foe to sleep, leaving them helpless.
  • Slow: Gilgamesh slows down time around his foes to decrease their effective speed.
  • Strongest Sword: Gilgamesh's EX Burst in Dissidia in which he snatches either Excalibur or Excalipoor from his collection of swords at random, dealing five slashes that deal massive or pitiful damage depending on which sword he grabs. Should he grab Excalibur, he will perform Ultimate Illusion, calling down a rain of magical energy bolts to smite his foe. Should he grab Excalipoor, he will instead complain that it is far from the strongest of swords and throw it into the air onto his foes' head, which can still deal fatal damage under the right circumstances.
  • Valor: Gilgamesh doubles the power of his next physical attack.
  • Vendetta: Gilgamesh retaliates against aggression with a powerful physical strike that deals damage proportionate to what he received in a prior exchange with his target.
  • Venomous Gas: Gilgamesh releases a poisonous gas that deals damage and poisons the victim.
  • Weapon Regen: Gilgamesh is able to instantly restore his weapons should they somehow be shattered or damaged.
  • Wind Slash: Gilgamesh rends the air to fire compressed blades of wind to slash his targets from a distance.
  • Wyrmhero Blade: Gilgamesh also possesses an "ordinary sword of legend" that was once owned by a legendary hero from another world. It boosts Gilgamesh's strength and magical prowess while in hand.
  • Zantetsuken: Gilgamesh wields a sword forged from a nail of Chaos, granting it the ability to inflict wounds that cannot be healed by any means. In addition, if Gilgamesh decides to use its full power, it is able to instantly kill any foe with a single slash.

Gallery

Notable Matchups

Notable Victories:

Notable Losses:

Inconclusive Matches:

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Final Fantasy VI
  2. 2.0 2.1 2.2 Final Fantasy IV Novel 1, chapter 5, page 199
  3. 3.0 3.1 3.2 Final Fantasy IV: The After Years Novel, chapter 1, page 73
  4. 4.0 4.1 4.2 4.3 4.4 Final Fantasy IV Novel 1, chapter 1, page 29
  5. 5.0 5.1 Final Fantasy IV Novel 1, chapter 3, page 107
  6. 6.0 6.1 Final Fantasy IV: The After Years Novel, chapter 2, page 109
  7. 7.0 7.1 7.2 7.3 7.4 7.5 Final Fantasy IV: The After Years
  8. Final Fantasy I
  9. 9.0 9.1 9.2 9.3 Final Fantasy IV Novel 1, chapter 5, page 198
  10. Final Fantasy IV: The After Years Novel, chapter 2 page 114
  11. 11.0 11.1 Final Fantasy IV: The After Years Novel, chapter 1, page 67
  12. 12.0 12.1 Final Fantasy IV: The After Years Novel, chapter 3, page 147
  13. 13.0 13.1 13.2 Final Fantasy V GBA Manual
  14. Final Fantasy IV: The After Years Novel, chapter 3, page 160
  15. 15.0 15.1 15.2 15.3 15.4 Final Fantasy IV Settings Guidebook
  16. Final Fantasy IV Volume 2 Novel, chapter 7, page 54
  17. 17.0 17.1 17.2 17.3 17.4 17.5 Dissidia Final Fantasy Opera Omnia
  18. 18.0 18.1 18.2 18.3 Dissidia Final Fantasy
  19. 19.0 19.1 Dissidia Final Fantasy NT
  20. War of the Visions: Final Fantasy Brave Exvius
  21. Final Fantasy IV: The After Years Novel, chapter 5, page 270
  22. Final Fantasy IV: The After Years Novel, chapter 5, page 271
  23. Final Fantasy XII

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