Games | Main Canon |
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Comics | Archie |
Other | Black Knight |
“ | I am the guardian of the Sol Emeralds... It is a fate that forces me to live with my curse, my flames... Because of my powers, I have always been alone... It's also why I must do this alone! It is my responsibility! | „ |
~ Blaze to Sonic |
“ | Cream: Thank you for saving me! |
„ |
~ Blaze opening up to Cream |
“ | So long as you're willing to listen, I will always be willing to help. | „ |
~ Blaze to Silver |
“ | I understand now... My inherent power over fire... As princess, it is my duty to protect the Sol Emeralds... But because of my duty, I shut people out, and kept to myself... By trying to make it solely my responsibility, I almost put my world in danger. But then... Sonic the Hedgehog... I'll see you again. | „ |
~ Burning Blaze reflecting on herself |
Summary
Blaze the Cat (ブレイズ・ザ・キャット, Bureizu za Kyatto) is a fictional character from the Sonic the Hedgehog series. She is an anthropomorphic cat and a princess hailing from an alternate dimension, where she is both the regent of her world and the appointed guardian of the Sol Emeralds, a role similar to that of Sonic and Knuckles combined. She is gifted with the power of pyrokinesis, which lets her create and manipulate fire in any way she pleases.
Blaze is normally calm and elegant, but tends to conceal her true feelings. Devoted to her position, she sometimes gets herself bogged down by her own strict discipline, which made her anti-social, shy, and unfamiliar to the concept of having friends. After spending time with Sonic and Cream, however, Blaze has discovered the true meaning of friendship, allowing her to accomplish tasks for the good of her people and the innocent which she could never do alone. Despite the initial boundaries separating them, Blaze now travels freely between her dimension and Sonic's to visit her friends.
Powers and Stats
Tier: Low 2-C, higher with Fire Boost | At least Low 2-C, up to Low 1-C
Key: Blaze | Burning Blaze
Name: Blaze the Cat, Princess Blaze
Origin: Sonic the Hedgehog (Sonic Rush)
Gender: Female
Age: 14
Classification: Anthropomorphic Cat, Guardian of the Sol Emeralds, Princess of the Sol Dimension
Powers and Abilities:
- Superhuman Physical Characteristics (Blaze has similar acrobatic agility to Sonic, being able to perform many similar actions and tricks)
- Acrobatics (Hypermobility, All-Terrain Mobility, Self-Momentum, Surface Running; Blaze can travel through corkscrews and loops at high speeds through various terrain, being capable of controlling her trajectory mid-air through self-propelled dashes,[1] can perform mid-air tricks, and often showcases[2] and performing acrobatic acts[3])
- Free Movement (Water Walking; Blaze is capable of running across the surface of water[4])
- Acrobatics (Hypermobility, All-Terrain Mobility, Self-Momentum, Surface Running; Blaze can travel through corkscrews and loops at high speeds through various terrain, being capable of controlling her trajectory mid-air through self-propelled dashes,[1] can perform mid-air tricks, and often showcases[2] and performing acrobatic acts[3])
- Vehicular Mastery (Can race on Extreme Gear)
- Non-Standard Breathing (Type 1; Can survive in space)
- Small Size (Type 0; Blaze stands at 95cm)
- Toon Force
- Elasticity (Can survive and recover from being flattened[5])
- Hammerspace (Similar to Sonic and others, Blaze can store items and Sol Emeralds within such a space)
- Breaking the Fourth Wall (In the Rush games, Blaze will jump out and get scared if you touch her on your screen)
- Fire Manipulation & Heat Generation (Blaze has pyrokinetic abilities strong enough to stay alight while underwater,[4] which she can harness in a variety of ways; from lacing her attacks with them, erupting pillars of flames or thaw beings who were frozen solid[6]])
- Spin Dash (Standard; Both her Fire Claw and Burst Dash are her own versions of the Homing Attack and the Spin Dash imbued with her fire powers, thus she should be able to use the aplications of the Spin Dash with them)
- Boost (Fire Boost)
- Expert Hand-to-Hand Combatant (Stalemated Sonic in combat and managed to incapacitate Knuckles[1])
- Flight (Capable of flight)
- Non-Physical Interaction
- Sealing, BFR, Time Stop/Time Manipulation, & Teleportation (Successfully sealed Iblis within herself where Silver could not, also sealing herself in another dimension after using Chaos Control.[2] Upon Barry's suggestion to use Chaos Control for a bomb they believed would detonate, Rouge states it would be possible if they had a Chaos Emerald.[7] Has deep knowledge on how the emeralds work, seen as how she was the one to explain to Silver their functions[2])
- Extrasensory Perception (Can sense the Sol Emeralds and dimensional disturbances)
- Dimensional Travel (Can travel freely in both Sonic's world and her own)
- Absorption (Of Rings)
- Instinctive Action (Fought in perfect coordination with Silver without thinking[8])
Resistance to
- Cosmic Radiations (Able to withstand the vacuum of space)
- Fire Manipulation & Heat Manipulation (Was unaffected by the fire traps in Sky Babylon, and could walk across the magma of Lava Reef Zone without issue.[9] Remains undeterred when covering herself in her own scorching flames)
- Sound Manipulation, Electricity Manipulation, & Transmutation/Deconstruction (Can withstand the effects of the Magenta, Ivory and Blue Wisps)
- Damage Transferal (Up to Low 1-C (6-D) AP with Rings. Rings completely shield the user from harm so long as they have at least 1 in their possession. Upon taking an instance of damage, a varying amount will scatter from the one who collected them with higher durability causing less to drop. Rings have repeatedly shown the capacity to protect Base characters from villains far stronger than them, ranging from the likes of Void to amped Titans such as Supreme[10])
- Healing & Stamina Recovery (Ring energy revitalizes the wielder and restores energy, as noted with Silver wanting to use some to replenish his energy. Rings are referred to by The End as being vitality)
- Statistics Amplification (Ring energy in the Sonic Riders series can amplify the user’s speed by nearly 2x and increases their boost duration by nearly 2 seconds when going from level 1 to 3. A similar event occurs in Sonic Riders: Zero Gravity, where collecting enough rings allows for a Gear Change, which enhances the Extreme Gear by allowing more rings to be collected, or a higher speed cap, or other boosts)
Transformation, Fire Manipulation, and Explosion Manipulation (With Red Burst and Black Bomb), Vibration Manipulation (With Blue Cube and Gray Quake), Energy Projection (With Cyan Laser and Crimson Eagle), Electricity Manipulation (With Ivory Lightning), Invisibility (With Jade Ghost), Transmutation, Pseudo-Black Hole Creation, Gravity Manipulation, Size Manipulation, and Absorption (With Indigo Asteroid, Violet Void, and Purple Frenzy), Intangibility (With Violet Void), Flight and Levitation (With Crimson Eagle, Green Hover, Indigo Asteroid, Magenta Rhythm, Orange Rocket, and Violet Void), Void Manipulation (With Violet Void)
Paralysis Inducement (Via Stun), Forcefield Creation (The Flame Shield protects the user with a forcefield composed of fire while the Thunder Shield protects the user with a forcefield composed of electricity), Transmutation (Via Ring Time), Statistics Amplification (Can enhance her movement speed with Speed Shoes), Invulnerability (With the Invulnerability Monitor)
All previous abilities on a massively enhanced scale. Possibly all of the innate abilities of Super Sonic has (Since the Sol Emeralds are very similar to the Chaos Emeralds in every way, Blaze should have her own version of her Chaos abilities). In addition, she has;
- True Flight (In addition to her fire-based flight, Burning Blaze gains the ability to fly freely)
- Self-Sustenance (Type 3)
- Acausality (Type 4; Sage, an advanced AI who can run calculations by the millions, referred to Sonic's actions as trying to defy causality by refusing to submit to his accelerating cyber corruption.[11] Super Sonic, with assistance from Sage within Supreme, ultimately defeated The End. The End referred to its impending defeat at their hands as something that transcends law and time despite it's attunement being the ruling of fate on everything in the universe, with Super Sonic referring to it as breaking the chains of fate.[12])
- Invulnerability (Super forms are stated by multiple different sources to be invulnerable and are merely unaffected by conventional attacks from a variety of bosses. Stated that the enemy can't harm her[13])
- Invulnerability Negation (Super form users can harm other super form users with this trait)
- Regeneration Negation (Up to Low-Godly; The full power of the Chaos Emeralds allowed Sonic and Shadow to bypass Solaris' regeneration entirely, shattering it's light shells and decapitating it. Even when Solaris revitalized and reformed itself with wings, the damage to it remained[14])
- Dream Manipulation & Conceptual Manipulation (Conceptual Destruction; Type 1, Independent Universal Concept. Blaze's Sol Emeralds should be comparable to the Chaos Emeralds, which allowed Mephiles and Iblis to fuse back into Solaris, who immediately became a threat that would swallow all timelines and destroy the very meaning of time[14] that additionally encompasses Maginaryworld and all the dreams contained within Fourth Dimensional Space [a space which in itself is Illumina's dream[15])
- Law Manipulation, Causality Manipulation, & Information Manipulation (Type 2, Fundamental. Powered by the Sol Emeralds, which should be comparable to the Chaos Emeralds, which were the very basis of what the Ancients built their technology around, in which the gems power all their systems including Cyber Space,[16] a realm stated by The End to be a separate reality[17] and also referred to by Dr. Eggman as a digital dimension.[18] Tails pieced together that Cyber Space was used to store information down to the very essences of who the Ancients were,[16] an idea supported by how the Elder described it as being able to upload their hopes, dreams, and memories.[19] When a being enters Cyber Space, their memories physically alter and change the realm depending upon their memories. The forcefield surrounding the Starfall Islands that sucked Sonic, Tails, and Amy into Cyber Space was stated by Tails to defy the laws of the real world, manifesting logical disparities to the bottom of causality.[20] Additionally, Solaris after it had used the Chaos Emeralds to merge back into being, became a threat that would destroy all of reality by destroying time.[14] This would include periods when Cyber Space was active, be it in the far past with the Ancients to the current day with Sonic and Sage[21])
- Positive Emotions Empowerment
- Memory Manipulation (Restored Sonic's memory[22])
- Resistance to Disease Manipulation, Biological Manipulation, and Transmutation (Upon transforming into Super Sonic, Sonic was cured of the Metal Virus. The Metal Virus transforms organic tissue into a metallic substance[23] through physical contact to create a mindless Zombot[24])
- Dream Manipulation, & Conceptual Manipulation (Conceptual Destruction; Type 1, Independent Universal Concept. Super Forms can withstand attacks from the likes of Solaris, which have said effects)
- Cyber Corruption (Type 1 - Physical Corruption), Law Manipulation, Causality Manipulation, & Information Manipulation (Type 2, Fundamental. 6-D - 2 Layers, When Sonic transformed into his Super State, his Cyber Corruption, which was able to affect him despite resisting similar abilities previously, was halted, though it did not cure him outright)
Attack Potency: Universe level+ (Fought on equal footing with Modern Sonic,[25] who grew in strength after his fight with Ultimate Emerl.[26] Easily took down Knuckles.[1] Repeatedly fought Iblis alongside Silver within the future.[27] Can destroy Badniks and Super Badniks alike,[28] the former of which can provide trouble for the likes of both Sonic and Amy in groups.[29] Aided Sonic in the fight against the Badnik train[7]), higher with Fire Boost (Her Boost technique directly matched Sonic's) | At least Universe level+ (Fought and took down the Egg Salamander alongside Sonic. In conjunction with the Chaos Emeralds, the Sol Emeralds were going to merge and destroy her and Sonic's universes) up to Low Complex Multiverse level at her peak (6-D. As she can harness the full power of the Sol Emeralds, Blaze should be fully capable of harnessing the same level of power used by Classic Super Sonic to defeat the Time Eater.[30] The Sol Emeralds are the otherworldly counterpart to the Chaos Emeralds, allowing her to fight and defeat the Egg Wizard with the Jeweled Scepter alongside Super Sonic.[31] As the Sol Emeralds are counterparts to the Chaos Emeralds, Blaze can likely harness the level of strength used by Super Sonic and Super Shadow to shatter Solaris' armor with similar power to Super Silver [who used the deity's own attacks against it][32])
Speed: Massively FTL+ to Infinite (Kept up with Silver and is comparable in speed to Sonic), higher with her Burst Dash and Fire Boost (Blaze can utilize the Burst Dash, her own variation of the Spin Dash a technique that allowed Sonic, Tails, and Knuckles to blitz a group of Eggforcers that were initially blitzing them[33]. With her Fire Boost, she can contend with Sonic's own Boost and can potentially beat his out) | Varies (Powered by the Sol Emeralds, the Sol Dimension parallel to the Chaos Emeralds, which possess immense chaotic energies with fluctuating power levels,[34] with Blaze able to harness varying levels of positive energy); Infinite (Faster than Darkspine Sonic, as she is empowered by the Sol Emeralds, which are superior to the World Rings), up to Immeasurable at her peak (Should potentially be able to access the full power of the Sol Emeralds. Being the Sol Dimension equivalent of the Chaos Emeralds, this should enable Blaze to reach the level of speed that enabled Super Sonic to hit Solaris before the latter could react and dodge its attacks that appear and strike throughout all of time simultaneously[32]), higher with her Burst Dash and Fire Boost
Lifting Strength: Multi-Stellar (Matched Sonic in a deadlocked Boost for an extended period[25]) | Immeasurable (Comparable to Super Sonic, who can push back Solaris, and should be superior to Darkspine Sonic)
Striking Strength: Universe level+ (Could trade blows with Sonic and helped Silver fight off Iblis. Comparable- if not superior- to the likes of Tangle, who can damage Egg Pawns with her strikes[28]) | At least Universe level+ (Her strikes harmed the Egg Salamander) up to Low Complex Multiverse level at her peak (6D. Should be capable of harnessing enough energy to harm the Time Eater, as she can access the full power of the Sol Emeralds)
Durability: Universe level+ (Fought on par with Sonic, being able to trade blows with him, and is comparable to the likes of Sonic after his imprisonment aboard the Death Egg[35]) higher with Fire Boost (Met Sonic's Boost technique head-on with her own). Up to Low Complex Multiverse level (6-D) Damage Transferal with Rings (Having enough Rings shields damage from those as strong as Void and Tethered Supreme[10]) | At least Universe level+ (The only attack which was shown to be able to damage her was the Egg Salamander's spatial void attack, which seemed to have properties similar to a black hole) up to Low Complex Multiverse level at her peak (6D. Comparable to Super Sonic, who withstood hits from Solaris. Tanked attacks from the Egg Wizard)
Stamina: Superhuman | Infinite (Is powered by the Sol Emeralds, which are comparable to Chaos Emeralds)
Range: Standard Melee Range; Hundreds of Meters with attacks and abilities | Standard Melee Range; Varies up to Low Complex Multiverse level, Possibly Complex Multiversal with abilities (6-D, possibly 7-D. Able to affect Solaris, who Dr. Eggman twice states is an extra-dimensional lifeform that would make it superior to the likes of Illumina and Void)
Standard Equipment: The Sol Emeralds
- Optional Equipment: Rings (maximum of 999), Wisps, Item Boxes, Power-Ups, the purple Chaos Emerald (Blaze was one of Sonic's friends who had a Chaos Emerald on-hand during the Otherworld Comedy[36])
Gifted (She has extensive knowledge on the various aspects of her world like the Vikings, Pirates, the Jewel Scepter, etc. Despite her age, she is the princess of the Sol Dimension and her duties is almost of that as a queen due to her mature behavior and how to keep things in check without falling apart)
Genius (Blaze was one of the few characters who could fight Sonic to a standstill and match his speed,[25] the latter of which having grown more skilled and experienced in comparison to his younger self who could compete against Ultimate Emerl and Gemerl.[37][38] Casually dispatched of Knuckles in melee combat,[1] who is regarded as a master martial[39] artist[40])
Weaknesses: Blaze is acrophobic, becoming nervous and jittery when in high places. During Sonic Rush, she was stubborn and introverted, but overcame this by the end of the game. Hotheaded and susceptible to taunts. | None notable
Notable Attacks/Techniques:
- Pyrokinesis: With her pyrokinesis, Blaze can conjure up flames at any place on or all over her body for various offensive effects, such as turning herself into a burning projectile, forming a cloak of flames or increase the damage of her blows. She can even ignite and raise large columns of fire from the ground from afar. Offense aside, she can also use her pyrokinesis defensively by conjuring up fields of fire around her as protection. She can also use her flames to propel herself forward, increasing her speed and/or granting her limited flight. Blaze's pyrokinesis also gives her limited heat resistance, making her invulnerable to certain types of flames, such as those in the environment.
- Axel Jump: Blaze jumps into the air before spinning into her opponent while wreathed in flames.
- Axel Tornado: When performing the Axel Tornado, Blaze sends herself into the air in a manner similar to an axel jump. Once in midair, Blaze unleashes a burst of fire under her feet with her pyrokinetic abilities while twirling around horizontally, allowing her to launch herself higher into the air and reach higher altitudes at different speeds. Blaze uses her pyrokinesis to emit fire during her ascent, enabling her to deal damage to enemies and break obstacles.
- Burst Dash: Blaze crouches on the floor, using her pyrokinesis to build up speed and momentum before rushing forth as a fiery tornado.
- Burst Hover: Blaze uses her flames to hover a short
- Fire Boost: Blaze runs while generating a cone of flames around her to ward off projectiles and smash through enemies.
- Spinning Claw: While on the ground Blaze pirouettes around while releasing flames around her to damage enemies.
- Fire Claw: Much like the Homing Attack, when performing the Fire Claw, Blaze launches herself forward with a small burst of flames and homes in on a nearby enemy to attack. However, instead of going into a mid-air Spin Attack like the Homing Attack, Blaze horizontally spins her body, sticking her right arm out in front of her to strike the foe.
Color Powers:
- Cyan Laser: Using the power of a Cyan Wisp, Blaze transforms into a cyan laser beam. As the Cyan Laser, Blaze gains the same properties as that of a real laser, allowing her to move as a living beam of light. When hitting any surfaces as the Cyan Laser, Blaze can also bounce off them as if they were reflective surface.
- Indigo Asteroid: Using the power of an Indigo Wisp, Blaze turns into an orb-shaped body with striped indigo skin and a matching planetary ring encircling her middle. As the Indigo Asteroid, Blaze essentially becomes a miniature planet with a strong gravitational field. Blaze is as such capable of creating a powerful gravitational pull around herself, strong enough to tear all kinds of objects to pieces and pull them into the Asteroid Ring. Additionally, the gathered matter can be used to empower the gravitational pull. The Indigo Asteroid also grants Blaze the ability to levitate through midair.
- Yellow Drill: Using the power of a Yellow Wisp, Blaze turns into a yellow spiral drill. As the Yellow Drill, Blaze can burrow and tunnel underground at remarkable high speeds and can be applied underwater, allowing Blaze to move through water like a living torpedo.
Burning Blaze:
- Burning Fire Boost: A vastly more powerful version that she can only use as Burning Blaze, she emits flames from her waist down to propel her at speeds sufficient to easily smash through an oncoming meteor.
List of all the item boxes in the Sonic Series
Note: Whether or not this is true, it's likely possible Blaze can utilize all of the wisps due to her being in Team Sonic Racing where all the wisps (Including a wisp name Jade Ghost) are present and can be used as items to help one's team get ahead in the race.
Note 2: The topic of Invulnerability for Super Forms was discussed and agreed upon within a recent CRT (September of 2021). Look to the notes on the verse page for further info.
Gallery
Notable Matchups
Notable Victories:
Notable Losses:
Silver the Hedgehog (Game Sonic Continuity) Silver's Profile (Both start off in Base then go into their Super States. Victory via KO)
Inconclusive Matches:
Super Knuckles (Game Sonic Continuity) Knuckles' profile (Super Knuckles and Burning Blaze were used. Speed was equalized, battle took place on Angel Island and both were 50 meters away from each other)
Lagss (Dragon Ball (Games)) Lagss' profile (Burning Blaze was used, Both were 2-A, Speed equalized, Standard SBA otherwise)
References
- ↑ 1.0 1.1 1.2 1.3 Sonic Rush (Blaze's Story)
- ↑ 2.0 2.1 2.2 Sonic the Hedgehog (2006): Silver's Story
- ↑ Sonic Generations: Crisis City Restored
- ↑ 4.0 4.1 Sonic Rush: Water Palace
- ↑ Team Sonic Racing
- ↑ Sonic Rush Adventure
- ↑ 7.0 7.1 The Murder of Sonic The Hedgehog
- ↑ Sonic Channel Calendar “Otherworld Comedy” Story Act 8: Reunion With the Magical Princess (August 2023)
- ↑ Sonic the Hedgehog Issue #Annual 2022
- ↑ 10.0 10.1 Sonic Frontiers: Another Story (vs The End)
- ↑ Sonic Frontiers (JP): Rhea Island
- ↑ Sonic Frontiers (JP): Vs The End
- ↑ Sonic the Hedgehog #10
- ↑ 14.0 14.1 14.2 Sonic the Hedgehog (2006): Last Story (Vs Solaris)
- ↑ Sonic Shuffle
- ↑ 16.0 16.1 Sonic Frontiers: Chaos Island
- ↑ Sonic Frontiers: Vs The End
- ↑ Sonic Frontiers: Kronos Island
- ↑ Sonic Frontiers: Rhea Island
- ↑ Sonic Frontiers (JP): Introduction Cutscene
- ↑ Sonic Frontiers
- ↑ Sonic the Hedgehog issue #32
- ↑ Sonic the Hedgehog issue #13
- ↑ Sonic the Hedgehog#29
- ↑ 25.0 25.1 25.2 Sonic Rush: Dead Line (Vs Sonic)
- ↑ Sonic Battle
- ↑ Sonic the Hedgehog (2006): Silver's Story
- ↑ 28.0 28.1 Sonic the Hedgehog #4
- ↑ Sonic the Hedgehog #2
- ↑ Sonic Generations: Time Eater Boss Battle
- ↑ Sonic Rush Adventure: Deep Core (Egg Wizard Boss)
- ↑ 32.0 32.1 Sonic the Hedgehog (2006): Solaris Boss (Final Story)
- ↑ Sonic Prime; Episode 3, "Escape from New Yoke"
- ↑ Sonic the Hedgehog #12
- ↑ Sonic Forces
- ↑ Sonic Channel Calendar “Otherworld Comedy” Story Act 2: The Melancholy of a Magical Princess (February 2023)
- ↑ Sonic Battle Emerl's story Final Boss
- ↑ Sonic Advance 3
- ↑ Sonic Adventure 2 Manual
- ↑ Sonic Runners
Discussions
Discussion threads involving Blaze the Cat |