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The loneliest people are the kindest. The saddest people smile the brightest. The most damaged people are the wisest. All because they don't wish to see anyone else suffer the way they did.
~ Jellal Fernandes

Summary

Jellal Fernandes is a childhood friend of Erza Scarlet. Before he lost his own memory, he was a Dark Mage who desperately sought to revive Zeref via the R-System due to Ultear's tampering. His given name at birth was Siegrain, but after witnessing his mother killed by child snatchers and imprisoned by them, he referred to him as Jellal; due to his life as Siegrain not going according to his original plan. Jellal currently serves as a member and co-founder of Crime Sorcière.

Powers and Stats

Tier: 6-C | High 6-C | High 6-A | 5-B, higher with Orion

Key: In X784 | In X791 | In X792 | In X793

Name: Jellal Fernandes, Siegrain, Mystogan

Origin: Fairy Tail

Gender: Male

Age: 19 (In X784) | 26 (In X791) | 27 (In X792) | 28 (In X793)

Classification: Human, Mage, Crime Sorcière Guild Member, Master of Crime Sorcière

Powers and Abilities: Superhuman Physical Characteristics, Extrasensory Perception, Magic, Empowerment (His emotions directly translate into magic power and his strength grows more powerful as said emotions get stronger), Limited Absorption (All Mages passively absorb Ethernano from the atmosphere to regenerate their Magic Power), Light Manipulation, Darkness Manipulation, Flight (Via Meteor), Elemental Manipulation, Fire Manipulation, Water Manipulation, Air Manipulation, Earth Manipulation, Forcefield Creation, Telekinesis, Telepathy, Master Swordsman, Danmaku, Self-Destruction, Attack Reflection (Via Magic Staves and Thought Projection Magic. He can redirect magic attacks and abilities done to him onto his Thought Projection), Duplication, Fusionism (Can combine Fire, Water, Wind, and Earth Magic to use Abyss Break)

Attack Potency: Island level (Far stronger than his seriously weakened self, which is at least 2x stronger than Base Natsu, as his weakened magic power was able to make Natsu 3x stronger than his Base Form[1]. Comparable to Clear Heart Clothing Erza) | Large Island level (Fought and matched Jura. Overpowered and injured the Oración Seis) | Multi-Continent level (Easily one-shot Base Neinhart. Somewhat fought and knocked away Pre-SBT Human Form Acnologia, which should make him stronger than God Serena) | Planet level+ (Fought and traded blows with Pre-Elentear Clear Heart Clothing Erza. Should be comparable to Pre-Kirin Fight Base Laxus), higher with Orion (Far stronger than his Base Form. Destroyed part of God Serena's body)

Speed: Sub-Relativistic (Far faster than both Base Natsu and Erza), higher with Meteor (Far faster than his regular Speed) | Relativistic (Kept up with Jura), higher with Meteor (Far faster than his regular Speed) | Relativistic (Faster than both Erza and Dragon Force Wendy), FTL+ with Meteor (Far faster than his regular Speed. Kept up with Pre-SBT Dragon Form Acnologia) | Speed of Light (Kept up with Post-Elentear Erza), FTL+ with Meteor (Far faster than his regular Speed. Faster than his previous Meteor speed)

Lifting Strength: Class M (Stronger than Base Natsu) | Class G (Comparable to Jura) | At least Class T (Stronger than Base Natsu) | At least Class T (Stronger than before)

Striking Strength: Island level (Comparable to both his Attack Power and Durability) | Large Island level (Comparable to his Attack Power) | Multi-Continent level (Comparable to his Attack Power) | Planet level+ (Fought and traded blows with Pre-Elentear Clear Heart Clothing Erza. Should be comparable to Base Laxus)

Durability: Island level (Comparable to his Attack Power. Took many attacks from Dragon Force Natsu, but is far weaker overall) | Large Island level (Comparable to his Attack Power) | Multi-Continent level (Comparable to his Attack Power. Took no damage from Neinhart's Energy Pulse) | Planet level+ (Comparable to his Attack Power)

Stamina: Superhuman (Can fight for long periods of time despite sustaining severe injuries. Was able to help Natsu Dragneel enter Dragon Force despite recently casting a Self-Destruction Spell on himself, something which significantly weakened him)

Range: Kilometers

Standard Equipment:

  • Magic Staves

Intelligence: Genius (Jellal is a smart, cunning, and resourceful individual who displayed particular skill in deception, having been capable of fooling both Erza Scarlet and the entirety of the Magic Council, even managing to become a member himself. He has shown himself capable of creating clever schemes and planning ahead, being the schemer of the plan to revive Zeref, whom he believed dead, and tricking the Council into unintentionally working for him. Jellal's natural cleverness comes with a vast knowledge and deep understanding of the Magic world, with him being aware of powerful spells such as Unison Raid, and, thanks to his time in the Council, possessing thorough information about the ancient Magic Nirvana, even knowing where it was hidden and how to unseal it. When Jellal was younger, Brain was impressed by how he can learn and master the Square of Self-Destruction magic just after telling him how to do it once)

Weaknesses: None notable

Notable Attacks/Techniques:

Heavenly Body Magic: It is a powerful Magic based around astronomical objects, such as meteors, stars, and black holes. Jellal generates and manipulates the energy of stars from his body and uses it against his enemy. Jellal has shown tremendous mastery over this particular form of Magic.

  • Meteor: Jellal's body is surrounded by a cloak of Heavenly Body Magic, allowing him to move through the air at incredible speeds. Even if someone could detect his trajectory, it is nearly impossible to catch him. With his speed, Jellal assaults his opponents with quick, but powerful, melee attacks. Jellal wears a special suit under his robes to better utilize this particular spell. During Jellal's battle with Jura Neekis, the speed granted to him by Meteor amazed even Jet, a Mage specializing in speed-enhancing Magic.
  • Grand Chariot: While in the air, Jellal places both arms on top of each other, with the top hand having only the index and middle fingers spread out. Seven Magic Seals are then summoned in front of him and connect, creating a constellation of sorts. Each Magic Seal then releases a powerful light blast down on the opponent, forming the same pattern on the ground before exploding. According to Jellal, this spell's destruction capability rivals that of an actual meteor.
  • Altairis: Jellal crosses his arms above his head to begin casting the spell. As he prepares to fire the magic, all nearby shadows are drawn towards him, forming a small black orb which rapidly grows in size (inside are little white lights, giving it an appearance similar to that of the night sky), before unleashing it towards the target. The orb appears to be incredibly dense and may hold a tremendous amount of gravity capable of crushing everything in Jellal's path. This spell was used when Simon saved Erza.
  • Hexagon Barrier: Jellal can conjure very powerful magical barriers with Heavenly Body Magic. He used a large variation with hexagonal designs to completely shield both Erza and himself from Acnologia's attack, which suffered no damage in the aftermath.
  • Pleiades: Performing his Magic's signature stance, Jellal calls forth six rays of light that fall from the sky, attacking his target in a serialized fashion.
  • Jiu Leixing: Jellal transfigures nine lightning-made swords and directs them to strike his target of choice simultaneously
  • Sema: A spell described as True Heavenly Body Magic in which Jellal bows down and points his hands downwards, with all the fingers closed except the index and middle fingers. He then begins to slowly move his right hand until it points upwards, causing the clouds above Jellal to begin circling, creating what appears to be a cyclone. From the center of the swirling formation, a glowing orb begins to form, growing in size until a humongous meteor emerges, falling quickly to earth towards the intended target. When the meteor hits, the force is strong enough to create a large explosion, which engulfs a wide area and releases a strong hurricane of air, also leaving a large crater in its wake. This spell was used to defeat four members of Oracion Seis simultaneously.
  • Orion: Jellal places his palms' heels atop each other, the fingers stretched forward save for the upper thumb. This gesture prompts an asterismal Magic array of nine points to appear in the air above a target, which shoot down nine concentrated beams of energy to trigger a violent explosion. The spell proved potent enough to heavily damage the former Wizard Saint and Shield of Spriggan, God Serena.

Darkness Magic: Jellal, due to his "possession" at the hands of "Zeref," is an expert in the usage of Darkness Magic. He was shown using almost exclusively this form of Magic for all of his fights with Erza, in which he proved himself capable of creating the ghostly entities characteristic of this form of Magic, using them to both hit and immobilize her with great skill. Also, as a child, he could employ Darkness Magic in other, more unusual ways.

  • Dark Grab: Jellal moves his hands towards the opponent, far away from him. This will prompt a pair of strong, dark-colored arms to appear from a nearby surface and grab the opponent, immobilizing or choking them according to the movements performed by Jellal himself, who, after grabbing the target, is capable of controlling the spell with a single hand. In the anime, the spell instead takes the form of a large number of red glyphs, which surround the opponent, swirling around them and then grabbing them. Such glyphs can also be used to lift the target in the air and bring them to Jellal.
  • Darkness Cage: Jellal creates a sphere of Darkness Magic in his hand, before firing it at his target, releasing several ghosts that wrap around them, restraining their movement. In the anime, Jellal instead crushes a different-looking sphere in his hand, summoning several small masses of Darkness Magic which then grow and come together to create a sphere around the target, restraining their movement and dealing pain.
  • Dark Vanish: A spell in which the target seemingly implodes from the inside, or is, in any case, forced to vanish through unknown means, leaving only the clothes behind.
  • Paradise of Sins: Jellal creates a dark sphere that expands until it transitions into multiple tentacle-like entities that rush towards the target, and upon contact, spontaneously erupt. Within, the dark sphere appears to feature the face of Ksitigarbha.
  • Dark Rondo: Jellal extends his arm and releases a flurry of ghosts towards his opponents. They seem to be alive as when Erza Scarlet cut them, they shed blood.

Thought Projection Magic: Jellal is capable of creating a Thought Projection of himself, and is very skilled at doing so, having been able to fool the Magic Council into believing that his projection was actually a separate being from him, and managing to grant it membership to both the Magic Council and the Ten Wizard Saints. His projection is also able to don an attire different from Jellal's own.

Bind Snake: This spell appears in the form of a snake tattoo. The snake winds its way around the target's body, tightening and restricting movement. Jellal used this on Erza to immobilize her for the sacrifice ceremony to revive Zeref.

Abyss Break: An exceptionally potent spell which employs four different types of elemental Magic (Fire Magic, Earth Magic, Water Magic, and Wind Magic) to attack the opponent.

Square of Self-Destruction: An extremely complex Magic which Jellal used in an attempt to destroy Nirvana and commit suicide. Without knowledge of its cancellation code, it cannot be dispelled. However, the spell's creator and the one who taught it to Jellal, Brain, was able to dispel this Magic without any need for the code.

Flame of Rebuke: This spell, when released, creates golden flames in Jellal's palm, which he gave to Natsu to consume to defeat Zero. By eating them, Natsu entered Dragon Force, describing the feeling of consuming the flames as being similar to "eating Etherion," implying the spell to be incredibly powerful. According to Jellal, creating these flames uses up virtually all of his Magic.

Magic Staves: While disguised as Mystogan, Jellal is shown to be able to use the same Magic as his Edolas counterpart.

  • Five Layered Magic Circle: Sacred Song: Jellal creates several Magic circles covered in runes above his opponent, which release a concentrated beam of Magic Power that damages the enemy.
  • Three Layered Magic Circle: Mirror Water: Jellal uses several Magic staves to cast a Magic circle that can reflect spells at their caster.

Gallery

Notable Matchups

Notable Victories:

Notable Losses:

Inconclusive Matches:

References

  1. Fairy Tail Vol 19 Chapter 160

Discussions

Discussion threads involving Jellal Fernandes
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