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FakePeppinobigg
Spr bossfight fakepephp 0 Nothing compares!
~ Fake Peppino's promotion

FakePeppinoMonsterForm
PEPPINO, COME OVER HERE NOW!
~ Fake Peppino

WOWOWOWOWOWOEY!
~ Fake Peppino upon seeing Peppino

Summary

Not much is known about Fake Peppino outside the surface level fact that he's a heavily flawed clone of Peppino made from an odd, non-pizza substance. His attacks and techniques are brutish copies of what the chef he's based on is capable of. Despite the flaws in his design, a good amount of it is actually to his advantage. His physiology allows him to change his form at will, cover a lot of area with attacks, and sustain a great deal of nearly all kinds of trauma. He may not use the attack and defense advantages he has at his disposal as well as Peppino, but that doesn't stop him from trying to come close to the real deal.

Powers and Stats

Tier: At least 9-A, up to 8-C with Size Manipulation

Name: Fake Peppino, Bruno (Theorized)

Origin: Pizza Tower

Gender: Male

Classification: Clone of Peppino

Powers and Abilities: Superhuman Physical Characteristics, Regeneration (Low-High. Consistently melts into the ground after taking damage, and can reform in a matter of moments[1]), Body Control & Elasticity (Repeatedly deforms and melts into the ground to reform elsewhere during his fight. Capable of taking his head off, throwing it for an attack, and running around headless. His clones can attack without their heads as well[1]), Acrobatics (Can leap several meters in battle and run on walls and ceilings[1]), Afterimage Creation (Can match Peppino in movement and speed, generating multi-colored afterimages[1]), Surface Scaling (Can climb on a wall[2]), Duplication (Fake Peppino constantly creates clones of himself for various attacks. They're very frail and only last a short while before crumbling apart, some even lose their heads just from running around[1]), Bodily Weaponry (Stabs Peppino with his tongue once he grabs him[1]), Weapon Creation (Can create eight spiky bouncing cheeseballs with his Super Taunts[1]), Size Manipulation & Large Size (Up to Type 1. Can enlarge parts of his body and take on an enormous, monstrous form[1]), Minor Reality Warping (Morphs the mascots' face into a grotesque grin and the text on the wall into a jumble of letters upon entering his second phase[1]), Immunity to Bone Manipulation (Lacks a skeletal system and should be similar to Peppino Clones, who melt upon death[3]), as well as seemingly all of Base Peppino's powers

Attack Potency: At least Small Building level+ (Capable of harming Peppino[1]), up to Building level with Size Manipulation (Deals twice the previous amount of damage and Peppino's only option against him is to flee[1])

Speed: Massively Hypersonic (Able to keep up with Peppino, who can move at speeds comparable, yet slower than natural lightning from simply walking[4]), Massively Hypersonic+ with Mach Run (The Mach Run is considerably faster than the rest of his moveset[1])

Lifting Strength: Class 5 (Overpowers Peppino if both of their Grab Dashes collide[1])

Striking Strength: At least Small Building level+, up to Building level with Size Manipulation

Durability: At least Small Building level+, up to Building level with Size Manipulation

Stamina: Superhuman (Never shows signs of tiring in his fight against Peppino, and was capable of chasing him down in the Dark Tunnel Chase[1])

Range: Extended Melee Range (Stands at 2.32 meters tall), Tens of Meters with projectiles

Standard Equipment: Head (For throwing purposes)

Intelligence: Unknown (Not much is seen, though as a very imperfect clone, he is undoubtedly not coming close to Peppino in intelligence. It is dubious if he's even below average given most appearances point to him simply mimicking the behavior of others, notably Peppino for obvious reasons. The floor to his possible intelligence has to be animalistic, as when he detaches and throws his head, it reveals that he does at least have a developed brain[1])

Standard Tactics: Fake Peppino selects attacks and moves randomly like The Noise does, though this doesn't seem to be out of a similar chaotic intent. Still, this unpredictable behavior could pose challenging to account for given his larger move pool, and the fact that the moves in which he is not vulnerable last much longer on average than The Noise, especially as he starts stringing attacks together as shown in his second phase.[1]

Weaknesses: Fake Peppino moves clumsily and constantly leaves himself open to attacks

Notable Attacks/Techniques:

  • Grab Dash: Fake Peppino lunges forward and attempts to grab his opponent with one arm. If the opponent is grabbed, they will be stabbed and flung away by his tongue. Clones that perform this move disappear right afterwards.
  • High Jump and Face Slam: Fake Peppino performs a powerful frog-like leap into the air before descending slowly towards his opponent, slamming headfirst into the ground. Clones that perform this move will vanish after slamming into the floor.
  • Mach Run: Fake Peppino's full-speed run that allows him to run on the walls and ceiling, around and around the arena. Clones that perform this move will fall down off of the ceiling the moment they are above their opponent before slamming headfirst into the ground.
  • Super Jump: Fake Peppino crouches down before flying straight upwards to the ceiling followed by a super jump back to the ground. Clones that perform this move will form a line of ten, leaving a little area for their opponent to stand safely before they leap to the ceiling and vanish. They will then repeat their formation and attack numerous times, with the opening's location changing each time.
  • Head Throw and Headless Run: Fake Peppino tears off his own head, exposing his brain and eyes, and hurls it in the direction of his opponent before rushing to retrieve his detached head, potentially causing harm to their opponent upon collision.
  • Super Taunt: Fake Peppino leaps into the air and performs one of three super taunts, sending out 8 spiky bouncing projectiles in cardinal and diagonal directions. Once he finishes doing so, Fake Peppino descends and swiftly dashes to the opposite side of the room to repeat the action. Clones that perform the Super Taunt will only launch a single projectile.

Gallery

Notable Matchups

Victories:

Losses:

Inconclusive:

References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Pizza Tower - Slums, Boss Arena
  2. Pizza Tower - Ending
  3. Pizza Tower - Staff Only, WAR
  4. Pizza Tower - Western District, Oregano Desert

Discussions

Discussion threads involving Fake Peppino
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