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Escherion
I underestimated you, hero. You didn't look that powerful to me... but you have shown me that it is really what's on the inside that counts... So I will turn you INSIDE OUT to avoid making that mistake again!

Summary

Chaos Lord Escherion was previously a Battlemage known as a "mystical warrior of Order and Light" but was Chaorrupted to become the first Lord of Chaos serving under Drakath and the main antagonist of the Chiral Valley story-line of the 13 Lords of Chaos Saga. His main objective was to summon the Lake Hydra to fulfill his duty of raising the first Chaos Beast but was unable to locate the Runix Cube to complete the ritual.

Powers and Stats

Tier: At least 9-A, Unknown with the Staff of Inversion

Name: Chaos Lord Escherion

Origin: AEverse (AdventureQuest Worlds)

Gender: Presumably Male

Age: Unknown

Classification: Battlemage, 1st Lord of Chaos

Powers and Abilities: Superhuman Physical Characteristics, Magic, Fire Manipulation, Ice Manipulation, Transmutation, Energy Manipulation, Earth Manipulation, Glyph Creation, Non-Physical Interaction. Mind Manipulation, Attack Reflection, Damage Transferal, Telekinesis, Matter Manipulation, Gravity Manipulation (Inversion may cause numerous objects to defy gravity), and can gain Invulnerability (While the Staff of Inversion is active, Escherion is unable to struck by any physical attack or magic) with the Staff of Inversion. Resistance to some degree of Power Nullification (Chaos powers are unable to be removed or cancelled except by the Tears of the Mother)

Attack Potency: At least Small Building level (Comparable to Hydras such as the Lake Hydra. Supposedly lifted and flipped an entire stone tower upside down), Unknown with the Staff of Inversion (Inverted the entire town of Mobius, twisting the buildings' appearances without causing any major destruction).

Speed: Unknown

Lifting Strength: Possibly Class K (Flipped an entire stone tower upside down and can balance it on its top)

Striking Strength: At least Small Building Class, Unknown with the Staff of Inversion

Durability: At least Small Building level

Stamina: Above Average

Range: Extended melee range normally, Tens of meters with the Staff of Inversion

Standard Equipment: Staff of Inversion

Intelligence: Above Average (Was previously a respected battlemage and likely possesses an astute knowledge of mystic arts)

Weaknesses: The Tears of the Mother are able to remove one's Chaos powers.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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