“ | The armies of the Grand Sultan are bolstered by legions of devils. His palace warded by the spells of a thousand Archmagi. His treasures guarded by red dragons and fire elementals. No one has plundered the Efreeti's fabled vaults and lived to tell the tale. By the grace of a thousand winds, you could be the first. | „ |
~ Djinni enticing adventurers to free her from the City of Brass |
Summary
Efreeti are immensely powerful fire-elemental genies. Often such genies take to the mortal planes to seek rulership over the desert peoples. Known for their haughtiness and cruelty, though often disguise this as their attempts at order, only admitting to an enlightened sense of self interest. Most of their followers are slaves they captured themselves, be it from the Elemental Plane of Fire or from the Prime. The Efreeti rule the famed City of Brass, a massive citadel for their kind and their nigh-infinite legions.
Powers and Stats
Tier: At least High 8-C, likely 8-B, possibly 8-A
Name: Efreet
Origin: Dungeons and Dragons
Gender: Varies
Age: Varies
Classification: Fire Genie
Powers and Abilities: Superhuman Physical Characteristics, Abstract Existence (Type 1, Outsiders are abstract representation of concepts; in this case, the concept of Fire), Flight, Fire Manipulation, Shapeshifting, Size Manipulation, Magic, Self-Sustenance (Types 2 and 3), Enhanced Senses, Self-Destruction, Magic Detection, Intangibility, Dimensional Travel, Illusion Creation, Summoning, Large Size (Type 0), Invisibility, Social Influencing, Immortality (Type 1 and 9; As an elemental an it can be hit only by +2 magical weapons and above[1] which means it exists on at least three planes[2]), Heat Manipulation, Causality Manipulation (Can grant wishes, which warps past, present, and future to create the desired effect), Telepathy Extreme Resistance to Fire Manipulation
Attack Potency: At least Large Building level (Comparable to casters capable of using Freezing Sphere), likely City Block level (Some comparable casters have managed such levels of power via the Control Water spell), possibly Multi-City Block level (Comparable to casters of Disintegrate, which can destroy a large temple)
Speed: At least Hypersonic+ with High Hypersonic+ reactions (Superior to beings capable of dodging short range lightning)
Lifting Strength: Class 10 (Can push over 5 metric tons)
Striking Strength: At least Large Building level, likely City Block level, possibly Multi-City Block level
Durability: At least Large Building level, likely City Block level, possibly Multi-City Block level
Stamina: Infinite, cannot tire and requires no fuel to continue acting indefinitely
Range: Tens of Meters
Standard Equipment: Generally their choice of weapon, such as an enormous scimitar
Intelligence: Gifted (Extremely talented in out-maneuvering others both in speech and combat, considered far and beyond the normal for mortals)
Weaknesses: None notable
Other
Notable Victories:
Notable Losses:
Inconclusive Matches:
References
Discussions
Discussion threads involving Efreeti (Dungeons and Dragons) |