Games | Main Canon |
---|---|
Comics | Promo Comic • Archie Pre-Genesis • Sonic the Comic |
Shows | AoSTH • Boom |
Movies | OVA • Paramount |

“ | How I hate that hedgehog! I've lived to see one dream come true-- the destruction of Knothole Village and everyone within it. All that matters now is the pleasure of eliminating YOU once and for all! | „ |
~ Dr. Robotnik facing off against Sonic |

“ | I am Warlord-Doctor Julian Ivo-Eggman Robo-Kintobor Mach Two! My rule is law, and the law is my will! And I HATE that hedgehog! | „ |
~ Dr. Eggman in the Egg Tortoise |
“ | I can't recall everything of the old world, but one thing I know for certain... You always ruined things at the eleventh hour! So I reshaped the whole world-- Reality in its entirety-- To change you! But here you are-- Again. Trying to foil my plans-- Again. Getting in the way at the last possible instant-- Again! This time I WIN! | „ |
~ Dr. Eggman to Sonic |
Summary
Dr. Ivo Robotnik, formerly known as Julian Kintobor, is the big bad of the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics.
He is a brilliant yet power-hungry mad scientist within the Overlander community until his twisted experiments landed him in prison. He managed to escape, forced to flee for his life and seek sanctuary among his people's sworn enemies: the Mobians. In exchange for his safety, Dr. Robotnik offered his services to Mobian King Maximillian Acorn, providing tactical information and decisive military leadership. With Dr. Robotnik being appointed the Royal Army's Warlord upon gaining the King's confidence, he brought an end to the Great War and drove the Overlanders off Mobius altogether, while also secretly planing his rise to power. Shortly afterward, Robotnik made his move and constructed mass robotic armies to lead a successful coup against the Kingdom, overthrowing the monarchy and becoming the tyrannical and despotic dictator of Mobius for the next ten years during a conflict known as the First Robotnik War.
Eventually Robotnik's efforts to pacify the Freedom Fighter resistant groups on Mobius led him to become obsessed with defeating the greatest of their members: Sonic the Hedgehog. This obsession led to the creation of his ultimate weapon, the Ultimate Annihilator. He enacted his greatest and most terrible plan, Operation: EndGame, to kill Princess Sally, frame the vile hedgehog for her death, and erase Knothole from existence. What he did not plan was being killed in combat with Sonic when his nephew and lackey Snively re-programmed his Ultimate weapon to erase him from existence instead. To his despair, the heroes achieved ultimate victory against him.
Meanwhile, Robo-Robotnik v2.0 regained his strength in his satellites and began exploring the multiverse. While he took the life of his version of Sonic, he still remembered his defeat at Sonic Prime's hands piloting the Giant Borg during Night of 1000 Sonics that casted him to oblivion in the first place. Hearing there was a vacant seat from Dr. Robotnik Prime's ultimate annihilation, the mad doctor entertained the idea of finishing the "game" properly, instead of carpet bombing Sonic like he did before. He started the 2nd Robotnik War, attaining a new body thanks to the Freedom Fighters blowing up him up. Dr. Eggman was ready to hatch more schemes to win his rivalry once and for all.
Except... It never came. Unfortunate for the Doctor, Sonic trounced him time and time again. His 2nd War began in great confidence he could win against Sonic Prime, riding off the thrill of conquering over his own. But not once he could beat Sonic Prime. No matter what he used from his Warlord training, his overall genius, his experience during his lifetime and the achievements he made in the Great War and in technology, he can not beat Sonic.
Dr. Eggman is tired to live in such a reality but he is determine to fix that through the power of his intelligence and might.
Powers and Stats
Tier: 2-C, possibly higher, higher as Robo-Robotnik V2.0, Varies from 2-C, possibly higher, to 1-C with machinery
Name: Doctor Ivo "Eggman" Robotnik, Robo-Robotnik, Julian Kintobor (formerly)
Origin: Sonic the Hedgehog (Pre-Genesis Wave)
Gender: Male
Age: 45 as Robotnik Prime | 48 as Eggman
Classification: Overlander, Scientist, Warlord, Despot, The Greatest Evil this world has ever seen
Powers and Abilities:
- Superhuman Physical Characteristics
- Genius Intelligence (Is the creator of all his Tech. Planned the downfall of his species, the Overlander, to ruin and conquer the Kingdom of Acorn, placing himself in power over Mobius)
- Acausality (Type 3; Sonic Prime must have a Robotnik to fight[1] for the stability of his Zone. Combat inapplicable due to long waits between comebacks)
- Preparation
- 4th Wall Awareness (Frequently does so and once was shown to be able to read the script of the story he is in)
- Combat Skills
- Advanced Piloting Skills
- Hacking
- Cyborgization (Partial; Possesses robotic arm, ears and eyes)
- Energy Projection (With his wrist blaster)
- Forcefield Creation (Shown here)
- Electricity Manipulation (With neural disruption field)
- Gravity Negation (With his gauntlet he can negate the forces of gravity on himself)
- Electromagnetism Manipulation (his Cape)
- Minor Breath Attack (Shown here)
- Flight (With Rocket Boots)
- Inorganic Physiology (Type 1) & Cyborgization (Full)
- Self-Sustenance (All Types)
- Immortality (Type 6 in robotic bodies; After "death", he can quickly instill his disembodied consciousness in another body via his assortment of robotic duplicates)
- Telepathy (Secretly tapped into Robotnik Prime's memory to learn of the Giant-Borg's fate)
- Body Control (Can sprout mechanical tentacles)
- Roboticization (Can transmute living beings into robot slaves subjected to his will with Roboticizers. Possesses Portable Roboticizers. In his robot bodies, he is capable of roboticizing others with a touch after preparation)
- Explosion Manipulation (An attempt to roboticize something already mechanical will result in an explosion of that object)
- Flight (Can fly with use of thrusters)
- Bodily Weaponry & Additional Limbs (Artificial; Possesses numerous weapons. Can be equipped with a wrecking ball)
- Energy Projection (Shown here)
- Fire Manipulation (Is able to spew flames with Egg Scorcher, also shown here)
- Explosion Manipulation (Has an installed Rocket Launcher)
- Statistics Reduction (Can encase enemies in Mega Muck to restrict their movement capabilities)
- Duplication (Can spawn perfect duplicates of himself)
- Summoning (Can be used to deploy a selected mech, like Egg Beater from a battleship above. Can be used to summon Ice-bots)
- Can be attached to other machines, like Egg Phoenix to pilot them.
- Energy Manipulation (Can release an energy tendril to grasp objects)
Resistance to:
- Extreme Cold & Cosmic Radiation
- Toxins & Chemical Products (Is able to drink oil with no ill Effects. Casually exists in irradiated and poisonous ruins of Robotropolis. Created Chemical Plant, which other Mobians can easily traverse)
- Madness Manipulation
- Mind Manipulation
- Possibly Paralysis Inducement (Is possibly comparable to his own army, which have built in resistance to his Paralyzing Grids)
- Corrosion Inducement (Roboticized only; His robot body was unaffected by that)
- Energy Projection (Many of his machines shoot lasers)
- Matter Manipulation (Molecular; Can destroy things down to their atomic structure. Expected his gauntlet's "Particle-beam" to vaporize Sonic, implying that was its functionality. Built a machine capable of dissembling the molecules of Sonic and friends)
- Flight & Spaceflight (With the Eggs-o-skeleton, Death Egg, Egg Phoenix, and several other machines)
- Large Size (Types 0 to 3 for his machines)
- Size Manipulation & Statistics Reduction (With Shrink Ray. Spontaneously enlarged Crabmeat with his gauntlet)
- Mind Control (With the Psionic Emitter, Neuron Bomb, Control Collars and Mind Scanning Monitors)
- Magnetism Manipulation (With the Magnabot)
- Poison Manipulation (Can release poisonous purple gasses with the Toxomisters)
- Freezing (With his Freeze-Blaster, the Glaciator and Ice-bots)
- Fire Manipulation (With the Egg Phoenix and Assaulting Batter Blimp)
- Weather Manipulation (With the Weather Annihilator)
- Time Stop (With the Time-Immobilizing Ray, which can time freeze anyone in the beam's way)
- Teleportation (Has a teleporter he can use to teleport himself and others through physical contact)
- BFR via Portal Creation & Teleportation (Banished King Acorn to the Zone of Silence via the Transdimensional Transporter. Can banish foes to the Egg Grape Chamber with a blast from his gauntlet and do the same with blasts from the Egg Beater and the Egg Fleet, which can bypass force-fields produced by Enerjak. Can banish enemies to separate dimensions via Chaos Emeralds)
- BFR via Time Travel (Via Time Teleporter, which sent Sonic back to prehistoric Mobian age, with him only coming back when Freedom Fighters raided Robotnik's base)
- Life Force Absorption, Mind Erasure, Soul Erasure, Madness Manipulation, Memory Erasure, Biological Manipulation, Power Nullification & Poison Manipulation (The Egg Grapes erases the victim's mind, infuses them with toxins, erases the soul, deletes the "Biofield" and saps them of their energy, with even the briefest exposure to them causing severe dips in mental capability and driving Naugus to insanity, in addition to that, a bunch of Egg Grapes combined together are potent enough to drain Enerjak's Avatar)
- Invisibility, Intangibility & Sound Removal (His failed Antimatter machine upon exploding made Sonic invisible, intangible and silent to everything, with effects going off one by one)
- Electricity Generation & Paralysis Inducement (Through electricity from force-fields. His Paralyzing Defensive Grid can paralyze foes flat, leaving his own army untouched)
- Data Manipulation (With Egg Nautilus, which can upload computer virus said to be able to erase Nicole. The Phase Inverter can be used to bring hacked/taken over AI's back under his control)
- Information Analysis (With Multi-Option Analyzer)
- Body Puppetry (Can control bodies of others by installing a device in their ear)
- Sleep Inducement (Has access to sleeping gas and sleeping drugs)
- Forcefield Creation & Sealing (Via Energy Domes and force-fields made of electricity)
- Hologram Creation (Can project holograms of himself which can be outfitted with 3D Holographic Solidifier, allowing them to trade blows with Sonic)
- Sealing & Power Nullification (Via his Hall of Mirrors, which sealed freedom fighters in mirrors and transformed Knuckles' body, nullifying his natural abilities. Invented energy-draining sneakers, sapping Sonic off his super speed)
- Dimensional Travel & Time Travel (Traveled to Anti-Zone, Robo-Robotnik was able to travel through time and space to Prime Zone)
- Nanotechnology & Duplication (Has access to nanites, machines capable of duplication. Tails Doll can manipulate Nanites in variety of ways, be it disrupting, melting or manipulate them to grow stronger itself)
- Technology Manipulation (Nanites can infect and control technology)
- Construction (Nanites can be used to construct anything, from Mechs, to Robots to entire Cities)
- Pain Manipulation & Disease Manipulation (Activated Nanites caused intense pain in Geoffrey's Secret Service members and put them in a state in which they had to be put into cryo-genic tubes and can only be cured by other nanites)
- Absorption (Nanites can absorb other machinery)
- Energy Projection, Space-Time Manipulation, Portal Creation, Dimensional Travel & Durability Negation (With Particle Beam, which can casually tear through space, opening rips leading to other universes, from Moebius to Prime Zone's emerald chamber)
- Explosion Manipulation & Radiation Manipulation (Possesses nuclear warheads capable of exterminating life on a city-wide or even planetary scale. Casually created a robotic bird that by dinking can make other robots spontaneously explode. Many of his inventions can use explosives, like Rockets)
- Speed Reduction (His robots can be outfitted with unknown energy that under certain conditions can strip others of their speed)
- Disease Manipulation (With French Frirus)
- Can sabotage machinery with Omni-Tool
- Can scramble worldwide signals using his tech
- Can make energy taken by his machines reversed with FX Flip Device, making so that a Shrink Ray enlarges Universalamander instead
- Reality Warping
Resistance to:
- Nuclear Radiation (Via Energy Dome)
Nanites have Resistance to:
- Energy Projection
- Existence Erasure
- Sub-Atomization
- Space-Time & Reality Alteration
- Reality Creation
- Willpower Restoration (The consequential effects from U.A.'s malfunction[2] restored the will of the Robians underneath Robotnik’s control)[3]
- Higher-Dimensional Manipulation (Erased Verti-Cal's and Horizont-Al's bodies)
Passive
- Superhuman Physical Characteristics
- Large Size (Varies between Type 2 & 3. Type 1 for Titan Metal Sonic)
- Inorganic Physiology (Type 2)
- Limited BFR (Dr. Eggman uses his Nose Deposit to personally throw his helpless enemies out of his battle station)
- Regeneration (Low; The Egg Mites handles the repairs to the ship over time. Dr. Eggman relied on them with repairing massive sections in the battle-station while he focused on upgrades of Mecha Sally)
- Absorption & Invulnerability (Sonic and Knuckles wore 50 Power Rings on their arms to withstand and absorb the energy of a Super Form, Master Mogul, to match Mogul's power. Dr. Robotnik surrounded the Death Egg's hull with 52 Power Rings to become invulnerable against outside attacks)
Activated
- Extrasensory Perception (Via on board sensors and robots can track the location of Chaos Energy)
- Flight & Spaceflight (Robostorm, the Death Egg and the Egg Jet, are all able to fly high above the ground and reach the outer atmosphere, flying passed Mobius' moons. The Eggs-O-Skeleton armor, powered by the Death Egg, gives Dr. Robotnik rocket propulsion from his feet and Egg 'Stache Flyer acts as another flight vehicle)
- Energy Projection (Via various lasers)
- Poison Manipulation (Contains traps with potent poisons on board)
- Stealth Mastery (Despite its large size, it continuously evaded its pursuers even with a tracker attached to it, to the point Amy questions how the Death Egg keeps pulling it off)
- Summoning (Dr. Eggman can summon his Robotic forces onto the battlefield from the Death Egg in Drop-pods)
- Mass Roboticization (Houses a Roboticizer of planetary potency)
Robot Army
- Vast armament (Houses a robotic force of Eggman's various Badnik infantry onboard alongside Dark Egg Legion cyborgs)
- Underground Mobility (With giant Burrowbots)
- Resurrection & Immortality (Type 8; For Robot Masters, only in the Skull Egg Zone)
Resistances
Base
- Extreme Cold & Cosmic Radiation
- Toxins & Chemical Products
- Hacking (Nicole had troubles with breaking into Death Egg's systems, despite easily hacking Eggman's tech previously)
Power Ring Matrix
- Magic (Power Rings grant protection from magic)
- Corruption (Type 2; The Iron Queen could only corrupt Monkey Khan after the Power Ring was taken off)
- Conditional Soul Manipulation (The energy of Power Rings combined with his sheer mental will prevented Mogul's disembodied spirit from "dissipating into the immaterial")
- Mind Manipulation (A Power Ring can restore[4] or block out manipulation to the mind)
- Speed Reduction (The energy of three Power Rings restored Sonic's lost speed)
- Biological Manipulation, Matter Manipulation (Atomic) & Transmutation (The Death Egg Mark 2's Power Ring matrix rendered it immune to the Crystalline Magic of Ixis Naugus, which works on Atomic level. The energy of a single Chaos Emerald later reverted Bunnie's Roboticized limbs back to normal, and reverted mutations)
- Extrasensory Perception (Sonic, Knuckles, and Tails were able to evade the scope of Master Mogul's power to visualize reality with his sixth sense, using an abundance of Power Rings, allowing them to catch him off guard)
Chaos Emerald
- Life Force Absorption, Mind Erasure, Soul Erasure, Madness Manipulation, Memory Erasure, Power Nullification & Poison Manipulation (Mammoth Mogul with one Chaos Emerald was able to protect himself and a group of others from effects of the Egg Grapes, which erase the victim's mind, infuses them with toxins, erase the soul and saps them of their energy, with even the briefest exposure to them causing severe dips in mental capability and driving Naugus to insanity)
- Madness Manipulation (The power of a Chaos Emerald restored Naugus' broken mind)
- Power Nullification (Due to being all-powerful within the Special Zone, the godlike Feist was able to disable Shadow's affinity for Chaos Energy, nullifying his ability to harness Chaos Energy despite there being an abundance to tap into. Upon obtaining a Chaos Emerald, Shadow is able to overcome Feist's nullification entirely and escape the Special Zone via Chaos Control)
- Conceptual Manipulation (Type 1; All Chaos Energy, be it basic blasts or advanced techniques, can affect, manipulate, and destroy the concepts that shape reality)
- Reality Warping & Law Manipulation (Genesis Waves can be used to bend, "cheat", and outright rewrite the "rules of reality", altering how reality functions on a fundamental level)
- Space-Time Manipulation (Rearranged the space-time continuum and rewrote the past, present, and future to create a new timeline)
- Causality Manipulation (Enabled Dr. Eggman to rewrite history with the Cosmic Reset Button)
- Acausality Negation (Genesis Waves with one Chaos Emerald are able to affect a decoupled from time Silver)
- Memory Manipulation (Eggman stated that the denizens of Sonic and Mega Man's universes will only remember what he and Dr. Wily wanted them to remember after the Genesis Wave took effect)
- Resistance Negation (Bem deroboticized all the Mobians and granted them an immunity to further Roboticization, but Doctor Eggman’s first Genesis Wave ultimately undid this by rewriting the rules of the universe)
- Pocket Reality Manipulation (The Genesis Wave can be used to split a planet into separate pocket dimensions)
All previous abilities on an unfathomably higher scale, as the Super Genesis Wave was done with all seven Chaos Emeralds plus:
- Greater Reality Warping, Unrestricted Law Manipulation & Existence Erasure (Capable of rewriting and bending all of reality with "no limits". Unlike the Genesis Wave, Eggman and Wily were capable of and planning on erasing Sonic and Mega Man from existence)
- Enhanced Conceptual Manipulation (Type 1; The Super Genesis Wave and Super Sonic's distorted Chaos Control destroyed the totality of existence, including Maginaryworld and Illumina, the embodiment of dreams, and the transcendental Chaos Force, the embodiment of Chaos Energy)
- Matter Manipulation (Molecular & Quantum; Altered the molecular make-up of everyone in the new reality. Dr. Eggman assumed Sonic's inability to lose was a result of a hiccup on a quantum level, the quantum variant which disrupts even the soundest of plans, which led him to rewrite reality in an attempt to get rid of it. Although he failed to do so with both Genesis Waves, with combination of Super Genesis Wave and Sonic's Chaos Control, Sonic's fate aura disappeared in Post-SGW reality)
- Dream Manipulation & Empathic Manipulation (The Super Genesis Wave and Super Sonic's distorted Chaos Control affected and erased Maginaryworld from existence, a Zone which is made up entirely of the dreams of those from other dimensions, with some dreams existing as negative emotions and ideas, such as lust, monopolization, and domination)
- Soul Manipulation (6-D. Erased the Next Evolution, an entire spiritual higher plane of existence. Prior to obtaining all Chaos Emeralds, Eggman noted that Genesis Wave cannot erase spirits, which changed as Genesis Wave went Super)
- Data Manipulation (Erased Digital Realms, which are physical and beings from them can affect those in the real world)
- Superhuman Physical Characteristics
- Genius Intelligence (Piloted by both Eggman and Wily)
- Inorganic Physiology (Type 2)
- Self-Sustenance (All Types)
- True Flight & Spaceflight
- Explosion Manipulation & Danmaku (Shoots out Green Egg and Eggman-like bombs over the entire area that made Super Sonic ask for assistance after getting powered by Chaos Energy)
- Electricity Manipulation (It's able to cover itself in protective electricity with 50 thousand voltage)
- Forcefield Creation (It has a spherical forcefield that protects itself. With the Chaos Emeralds, it can block Super Sonic attacks)
All of the abilities from Power Rings, as they're the by-products of the Chaos Emeralds. Eggman obtains a greater link to the Chaos Force due to this machine being powered by the Chaos Emeralds, which allows him to freely use nearly all Low, Mid, and High-Level Applications of Chaos Energy and grants the following:
- Reality Warping & Subjective Reality (Wielders of large amounts of Chaos Energy can reshape reality in accordance to their desires and their thoughts)
- Conceptual Manipulation (Type 1; All Chaos Energy, be it basic blasts or advanced techniques, can affect, manipulate, and destroy the concepts that shape reality)
- Energy Manipulation & Projection (Through Harnessing Chaos Energy. The EWMX fires a projection of Chaos Energy that made Super Armor Megaman worried for Super Sonic's safety)
- Regeneration (Low-Godly; With enough Chaos Energy, beings can regenerate by using their life essence. The Egg-Wily Machine X's self repair runs at 251% and Super Sonic oddly states he can't crack its armor after being shown he broke through the mech)
- Regeneration Negation (Up to Low-Godly; The full power of the Chaos Emeralds allowed Sonic to bypass Solaris' regeneration, decapitating it. Even when Solaris revitalized and reformed itself with wings, the damage to it remained)
- Empowerment (Chaos Energy is strengthened by the emotions and wills of its users)
- Higher-Dimensional Manipulation (Those who wield Chaos Energy can affect and destroy higher-dimensional beings and spaces, such as Master Mogul dealing a mortal blow to the Ancient Walkers)
- Energy Projection (Users can cast Chaos Energy from their bodies in several different manners, including energy spheres, energy waves, concentrated laser beams, widespread barrages of attacks, or huge, destructive energy explosions. Depending on the intentions and power of the user, Chaos Energy discharges can cause cataclysmic damage, capable of having enough area of effect to cross vast distances and obliterate celestial bodies, or even destroy the space-time of whole dimensions)
- Electricity Manipulation: (With Thunder Arrow technique, which can disable machinery like Prelates)
- Telekinesis (Skilled Chaos Force users have repeatedly shown to be able to levitate objects through midair with their minds. By applying this onto opponents, users can freeze them in place)
- Weapon Creation (Skilled Chaos Force users can fashion melee weapons of energy, such as spears or hammers)
- Paralysis Inducement (Shadow with Chaos Control demobilized the army of Metal Sonic Troopers by raising his hand)
- Air Manipulation (Knuckles, using Chaos Energy produced a huge whirlwind)
- Radiation Manipulation (Knuckles generated a lot of radiation, leaving a room uninhabitable, even for Mobians)
- Space-Time Manipulation (With 1 Chaos Emerald, users are capable of manipulating or warping the fabric of space and time through Chaos Control. The extent of Chaos Control is dependent on how much Chaos Energy is added to its usage)
- Dimensional Travel (With at least one Chaos Emerald (or an equivalent source of Chaos Energy), users are capable of teleporting between the infinite universes that comprise the multiverse alongside Mega Man's own separate multiverse)
- Portal Creation (Can be used to Create Portals)
- Teleportation (Chaos Control is foremost associated with the ability to instantaneously warp across space, allowing users to teleport from one place to another. With enough energy, users can teleport objects as large as the Space Colony ARK. The technique is shown to cause a side effect that disrupts space-time, slightly reverting the causality-bending effects of the Genesis Wave and restoring memories)
- Time Stop (1 Layer; Users of Chaos Control can freeze opponents in time for decades)
- Time Reversal (Chaos Control can be used to rewind time. After Super Sonic reverted the effects of the first Genesis Wave to restore the universe to its proper state, he rewound time by ten seconds, allowing him to avert Sally's apparent death)
- Time Travel (By using two Chaos Emeralds, Sonic, Silver and Shadow can travel in time, due to having two Sol Emeralds)
- Gravity Manipulation (Chaos Energy can be used to negate the force of gravity on an object)
- Sealing & Possibly BFR (Adept Chaos Force users have shown to be able to seal their enemies in either bubbles of energy or Chaos Emeralds themselves. Mammoth Mogul trapped Turbo Tails in a bubble of Chaos Energy for months. The Guardians Locke and Sabre used their command of the Chaos Force to invert the power flow of the Chaos Emeralds as Mogul was absorbing them, resulting in the soul of Master Mogul being sealed within the newly formed Master Emerald. Duke of Soleanna using the Chaos Emerald sealed Iblis inside Elise, this also potencially leads to possibility of replicating the game feat of sealing one in another dimension)
- Pocket Reality Manipulation (With 1 Chaos Emerald, users can create, reshape and manipulate pocket realities. Dr. Eggman and Dr. Wily created the Skull Egg Zone, a pocket dimension. Through the power of the Chaos Emeralds, Feist reshaped the Zone of Silence to create the Special Zone and possesses complete dominion over the realm)
- Creation (Can be used to wish for items like Amy's Piko Piko Hammer)
- Age Manipulation (Amy Rose physically aged herself by several years with the Ring of Acorns)
- BFR (Power Rings have the capability of sending the desired target to any place that the wielder chooses, be it different universes or Mega Man's own, separate multiverse)
- Healing & Resurrection (Under a time of great distress, Sonic managed to revive his father through the use of a Power Ring)
- Purification (Types 2 & 3; Power Rings have been shown to be capable of removing the negative energies of corruptive mind control, as well as aid Sonic in restoring his speed when it was impaired)
- Clairvoyance (Power Rings are capable of bestowing knowledge. A.D.A.M by connecting with 7 Chaos Emeralds was able to know exact locations of each Chaos Emerald in the universe)
- Power Nullification (A single ring was used to inhibit Dulcy's ability to breathe fire)
- Duplication (Chaos Energy can be used to duplicate oneself or others, as displayed when Sonic unintentionally created a separate version of Super Sonic from the red Chaos Emeralds on Thoraxia and Mammoth Mogul created a doppelgänger of Tails. In both cases, the duplicates could only exist for a limited time)
- Heat Generation (Chaos Energy can be used to heat objects up)
- Technology Manipulation (Chaos Energy can be used to disable or manipulate technology)
- Pain Manipulation (Chaos Energy can be used to cause agonizing pain)
- Absorption (With the energy of an abundance of Power Rings, enough to cover each arm, users can absorb energy from the opponent to transform and become relatively similar in power.)
A Super Form naturally grants the following abilities:
- Aura (Those with Chaos Energy can enclose themselves in auras of the mystical force that allow them to barge into or through enemies and attacks without being physically affected)
- Higher Degree of Acausality (Type 4; Super Sonic and Super Mega Man were unaffected by the effects of Super Genesis Wave, with a much weaker one with one Emerald being able to affect a decoupled from time Silver)
- Intangibility (Super Forms can render themselves intangible)
- Invulnerability
- Non-Physical Interaction & Causality Manipulation (Super Sonic, Super Shadow, and Super Silver's attacks struck and damaged Solaris throughout all points in time)
Powered by the seven Chaos Emeralds and thus makes it akin to a Super State, which receive up to High-Tier Resistances offered by Chaos Energy and grants the following
Resistance to:
- Extreme Cold & Cosmic Radiation
- Toxins & Chemical Products
- Corruption (Type 2; The Iron Queen could only corrupt Monkey Khan after the Power Ring was taken off)
- Mind Manipulation (A Power Ring can restore or block out manipulation to the mind)
- Conditional Soul Manipulation (The energy of Power Rings combined with his sheer mental will prevented Mogul's disembodied spirit from "dissipating into the immaterial")
- Speed Reduction (The energy of three Power Rings restored Sonic's lost speed)
- Extrasensory Perception (Sonic, Knuckles, and Tails were able to evade the scope of Master Mogul's power to visualize reality with his sixth sense, using an abundance of Power Rings, allowing them to catch him off guard)
- Biological Manipulation, Matter Manipulation (Atomic) & Transmutation (The Death Egg Mark 2's Power Ring matrix rendered it immune to the Crystalline Magic of Ixis Naugus, which works on Atomic level. The energy of a single Chaos Emerald later reverted Bunnie's Roboticized limbs back to normal, and reverted mutations)
- Life Force Absorption, Mind Erasure, Soul Erasure, Madness Manipulation, Memory Manipulation, Biological Manipulation, Power Nullification & Poison Manipulation (Both Mammoth Mogul and Enerjak were subjected to Egg Grape chambers and resisted their effects without lasting repercussions, the latter due to the power of a Chaos Emerald. The Egg Grape chambers erases the victim's mind and soul, deletes the "Biofield", infuses them with toxins and saps them of their energy, with even the briefest exposure to them causing severe dips in mental capability and driving Naugus to insanity)
- Magic (Enerjak's magic merely annoyed Super Sonic)
- Electricity Manipulation (The Thunder Arrow technique done by Enerjak was shrugged off by Super Sonic)
- Death Manipulation (Super Forms can withstand the Eyes of Solaris, which instantly kill whoever touches them)
- Power Nullification (Due to being all-powerful within the Special Zone, the godlike Feist was able to disable Shadow's affinity for Chaos Energy, nullifying his ability to harness Chaos Energy despite there being an abundance to tap into. Upon obtaining a Chaos Emerald, Shadow is able to overcome Feist's nullification entirely and escape the Special Zone via Chaos Control)
- Information Analysis (Nicole the Holo-Lynx (Archie Pre-Genesis Wave) gravely underestimated the threat Enerjak posed despite being able to analyze cross-dimensional magic from another multiverse and the destruction of the infinite multiverse)
- Conceptual Manipulation (Type 1), Law Manipulation, Matter Manipulation (Molecular & Quantum), Dream Manipulation, Empathic Manipulation, Data Manipulation, Soul Manipulation (6-D), Memory Manipulation, Existence Erasure, Space-Time Manipulation, Causality Manipulation, Resistance Negation & Reality Warping (Super Sonic and Super Armor Mega Man, were unaffected by these things when the Super Genesis Wave activated during their battle)
Attack Potency: Low Multiverse level, possibly higher (Is an organic being from the Planet Mobius. Dr. Eggman Robotnik's ancestors, including the echidnas, evolved their physical strength to fight Mammoth Mogul's almost limitless power gifted by the Chaos Emerald's infinite energy,[5][note 1] with Chaos Emeralds being superior to the ore that powered Ultimate Annihilator. Can easily one shot SWATbots. Took hits from roboticized Dr. Eggman Mach 2, that knocked out Robo-Snively with one punch. Fought rage-powered Sonic on equal footing on 3 separate occasions), lower when organic (Even after becoming weaker after losing his robotic body, Dr. Eggman was still capable of at least somewhat hurting Sonic) His machines varies in Low Multiverse level, possibly higher (The Eggs-O-Skeleton matched Silver Sonic v1.0, who could squash Sonic with a stomp, with both of them being directly powered by Death Egg Mark 1. Overwhelmed and beaten up Sonic the Hedgehog with the Egg Beater, which was stated to be the most powerful Mech Eggman built to date. Forced Sonic to go Super with the Egg Destroyer Battlesuit) to Complex Multiverse level (Can rewrite all of reality with the Super Genesis Wave. Fought with Super Sonic and Super Armor Mega Man with the Egg-Wily Machine X[Statistics Values 1]), can bypass conventional durability in plenty of ways
Speed: Unknown travel speed, Infinite reactions and combat speed (Robotnik Prime fought Sonic the Hedgehog [Prime] to the death faster than the explosion of the Ultimate Annihilator,[6] which blast reached beyond the infinite universe to reach all other Zones, infinite universes, in the infinite multiverse,[7][8] with Dr. Eggman later on consistently being able to keep up with both of them. Dodged attacks from Metal Sonic Troopers) Immeasurable with the Egg-Wily Machine X
Lifting Strength: At least Class G (Stronger than SWATbots and is capable of compressing them into cubes with his bare hands. Prime Robotnik and Robo-Robotnik V2.0 (Dr. Eggman Mach 2) are comparable with each other) lower when Organic. His machines varies from at least Class G to Immeasurable with Egg-Wily Machine X
Striking Strength: Low Multiverse level, possibly higher, lower when Organic (Punched Sonic in the face, knocking him to the ground and causing him to take a moment to recover). His machines varies higher in Low Multiverse level, possibly higher to Complex Multiverse level with Egg-Wily Machine X[Statistics Values 1]
Durability: Varies between Low Multiverse level, possibly higher (Fought hand-to-hand with rage-powered Sonic to the death. His species, the Overlanders, fought the Mobians in the Great War on equal footing. Casually tanked a roar that collapsed a universe),[9][note 2] higher as roboticized (His robot body's durability is able stone wall Sonic, his body effectively roboticize with a touch and his immortality make him difficult to harm or kill), lower when Organic. Complex Multiverse level with his Energy Dome[Statistics Values 1]. His machines varies higher in Low Multiverse level, possibly higher (Sonic's base AP could not damage the Egg Beater's shield and his Rage Power only caused a dent. The EDB's presence made Sonic use Super rather than fighting it in Base. Bunnie and Mighty tried and failed to break out from the Egg Grapes) to Complex Multiverse level with the Egg-Wily Machine X (Its forcefield withstood Super Sonic's strikes[Statistics Values 1])
Stamina: Superhuman, Infinite with machines and in robot bodies
Range: Standard Melee Range. Varies ranging from Hundreds of Meters to Complex Multiversal with machines[Statistics Values 1]
Standard Equipment: Egg Mobile, Roboticizers, Energy Dome, Ultimate Annihilator, Death Egg, Chaos Emeralds, Power Gem, Power Rings, Nuclear Weapons, Metal Sonic v3.0, Egg Fleet, Egg Beater, Krudzu Hybrid Hydra, Egg Grapes, various other gadgets, machines, robots and cyborgs.
- Optional Equipment: E-123 Omega, Mecha Sally, E.V.E., A.D.A.M., Mecha Sonic
Supergenius (Robotnik is an ingenious and cunning individual. Calculating and deceptive, Robotnik was able to successfully win the Great War, overthrow the Kingdom of Acorn, and rule for over a decade. During his reign, Robotnik masterminded numerous schemes to undermine the Freedom Fighters. A scientific genius of remarkable skill, he has created and managed a global empire. This includes mechs and battalions of robots equipped with instruments far surpassing modern weaponry, machines capable of defying the laws of physics, travelling through and stopping time, splitting matter, controlling minds, sealing and nullifying powers and even artificial intelligence, one of which he created by accident. In an extremely short amount of time created a robotic bird that can spontaneously explode other robots. Just after going off his insanity and with no resources managed to figure out the reason why he can't defeat Sonic, the exact same conclusion a fellow genius Mammoth Mogul came to. Amongst his greatest feats are creating the Ultimate Annihilator which could erase his entire universe and create other universes, and working with Dr. Wily to create the Egg-Wily Machine X and Super Genesis Wave, which could harness enough power to completely rewrite all of reality. Stated to possess an unmatched intellect and be able to build, operate or invision "just about anything".
Genius (Having squared off against Sonic, Freedom Fighters and variety of other enemies for years of his reign, Eggman gained a high amount of combat experience, being able to fight on par with Sonic outside and inside of his Mechs, on occasions completely dominating the blue blur, most notably with his Egg Beater battlesuit)
Weaknesses: Is insane. Often allows his hatred for Sonic the Hedgehog and the Freedom Fighters cloud his better judgement. Many of his machines require preparation time
Notable Attacks/Techniques: | |
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Gallery
Notable Matchups
Victories:
- Frieza (Dragon Ball) Frieza's Profile (Post-Tournament of Power Frieza was used, Robotnik had all of his machines up to Low 2-C; Battle took place in Green Hill Zone; Speed was equalized)
Losses:
Inconclusive:
References
- ↑ Sonic the Hedgehog issue #197
- ↑ Sonic Super Special issue #2; "Brave New World"
- ↑ Sonic the Hedgehog issue #75; "I Am The Eggman"
- ↑ Sonic the Hedgehog issue #79; "Tales of the Great War: The Conclusion - "Life Under-Ground"
- ↑ Sonic & Knuckles: Mecha Madness
- ↑ Sonic Super Special issue #6; "For Whom the Bell Tolls"
- ↑ Sonic Super Special issue #10; "Zone Wars: A Tale of Two Hedgehogs"
- ↑ The Complete Sonic Comic Encyclopedia; pg 134
- ↑ Sonic Blast
Notes/Explanations
- ↑ Mogul refers to a single Pre-Harmony Chaos Emerald empowering him as ‘near-limitless’. His strength greatly increased from his bonding with one, which individually contain infinite energy. By comparison- as described by echidna scientists prior to the Great Harmony- 11 Chaos Emeralds together were considered to achieve truly "limitless" power.
- ↑ Sonic felt the roar and states it had the same sensation as the destruction of a Zone's reality, Space & Time, exploding. He wasn't even sure the Flickies survived till they bit Robotnik Prime's hand.
Discussions
Discussion threads involving Dr. Ivo Robotnik (Archie Pre-Genesis Wave) |