Summary
Djimmi the Great is one of the bosses of Cuphead: Don't Deal With The Devil.
In update 1.2, an alternative route was added to the fight where, if the player remained shrunken into simply their mini-plane form while Djimmi was scanning for Phase 4, instead of pulling up the regular Phase 4 Puphead, Djimmi would produce a miniature dinosaur, a miniature Dr. Kahl's Robot, and a miniature stone statue. Another tug of the marionette would pull up a mini Puphead. The fight then skips to Phase 5, where mini Puphead joins the regular fight in the middle of the pyramids.
Powers and Stats
Tier: 9-A
Name: Djimmi the Great
Origin: Cuphead (Verse)
Gender: Male
Age: Unknown
Classification: Geinie
Powers and Abilities: Superhuman Physical Characteristics, Large Size (Type 0), Immortality (Type 3), Body Control and Regeneration (Can shoot out his own skull or eyes and immediately regenerate them), Flight (Can fly both on a flying carpet and through his own powers), Smoke Manipulation (Can shape smoke clouds into images), Magic, Dimensional Storage and Summoning (With a magical chest that spits out flying cat jars, which in turn release several cat beetles. Can also turn into a sarcophagus that contains a space-like dimension within it and releases mummy ghosts to attack), Telekinesis (Summoned a labyrinth around Cuphead), Teleportation (Shown here), Transformation (Can transform into things such as a dungeon's pillars, a gold sarcophagus and the slug-like being inside that sarcophagus or a giant hand), Elasticity (Can extend his eyes like a snail's), Power Mimicry and Weapon Control (Can create a puppet based off someone he scans and control them to fight), Light Manipulation (Can transform his head into a lightbulb), Size Manipulation (Can grow to even greater sizes), Energy Projection (Can shoot out energy rings from the gemstone in his turban), Reality Warping (Can grant wishes)
Attack Potency: Small Building level+ (Comparable to Cuphead)
Speed: Transonic (Could keep up with Cuphead while the latter was in his plane), at least Supersonic flight speed (Can fly at least this fast)
Lifting Strength: Superhuman when transformed.
Striking Strength: Small Building level+
Durability: Small Building level+
Stamina: Peak Human (Can have a long battle with Cuphead and Mugman)
Range: Extended Melee Range; Hundreds of Meters with magic (Created a large maze).
Standard Equipment: None Notable
Intelligence: Average
Weaknesses: None notable
Notable Attacks/Techniques: Djimmi's attacks are separated into five phases, with different attacks for each one, as well as new minions.
- Chest: Djimmi creates a magic chest under his carpet that summons one of three attacks.
- Swords: Djimmi summons four to seven swords to attack his enemies.
- Gems, goblets and jewelry: Djimmi causes gems, goblets, and jewelry to fly out of his chest.
- Cat sarcophagi: Djimmi causes cat sarcophagi to fly out of his chest, which releases four homing cat scarabs. This ability might be a reference to ancient Egyptian superstition about cats and their worship of them.
- Blue swords: If anyone tries to hide behind Djimmi, he will summon blue swords to force them out.
- Skull blast: Djimmi shoots out his skull at his enemies.
- Pillars: Many pillars with Djimmi's face on them raise out of the ground to make a sort of maze.
- Saw blades: Behind the first pillar saw blades bounce around.
- Bullets: Puphead will shoot two lines of almost vertical bullets.
- Dark beams: The pyramids will occasionally shoot beams of darkness out of their eyes in four directions.
- Energy Bullets: Mini Puphead points its straw in 8 different directions, firing off small energy spheres in a circle one at a time
Note: Djimmi The Great is the same person as Game Djimmi, given that he claims to be the one to grant wishes to Cuphead or Mugman if they lose to him after calling Game Djimmi to boost their health.
Notable Matchups
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions
Discussion threads involving Djimmi the Great |