Crash Bandicoot N. Sane Trilogy Dingodile


Dingodile is a recurring antagonist in the Crash Bandicoot series who debuted in Crash 3: Warped. He's a genetically modified hybrid of a crocodile and a dingo with an Australian accent who often works with Dr. Neo Cortex in attempting to eliminate the bandicoots. He's a dangerous mutant with a high affinity for fire and takes great pleasure in burning anything or anyone with his signature flamethrower, no matter how weak the victim is. Despite his devious methods, it's revealed that he actually enjoys cooking and reading.

Powers and Stats

Tier: At least 7-B

Name: Dingodile

Origin: Crash Bandicoot

Gender: Male

Age: Unknown

Classification: Crocodile and dingo hybrid

Powers and Abilities: Superhuman Physical Characteristics, Vehicular Mastery, Weapon Mastery, Fire Manipulation, Water Manipulation, and can fire torpedoes with his unique flamethrower, Forcefield Creation, has a prehensile tail used for attacking and boosting

Attack Potency: At least City level (Capable of harming Crash)

Speed: Supersonic+ (Capable of keeping up and predicting Crash's movements)

Lifting Strength: Peak Human (Able to lift and throw concrete crates)

Striking Strength: At least City Class

Durability: At least City level (Taken several hits from Crash)

Stamina: High (Capable of fighting even after taking several hits from Crash and explosions from his backpack)

Range: Standard melee range, higher with his flamethrower

Standard Equipment: A flamethrower that also occasionally shoots water and torpedoes.

Intelligence: He's a skilled marksmen with his flamethrower, often utilizing it in various ways and great precision.

Weaknesses: Attacking him with a solid blow could potentially cause his backpack to react and explode.


Notable Victories:

Notable Losses:

Inconclusive Matches:

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