From the hate scorched sky with righteous anger in our hearts we draw forth the sword that smites evil! Thou art the innocent blade... Demonbane!

Powers and Stats

Tier: 8-A7-B with Lemuria Impact, 6-C with Cthugha | 7-B, possibly 6-C  | 3-A, 2-A with Shining Trapezohedron | 2-A

Name: Demonbane

Origin: Demonbane

Gender: N/A

Age: Unknown

Classification: Deus Machina

Powers and Abilities: Superhuman Physical CharacteristicsMagicBarrier Creation (Can defend against physical, mentalspiritual and conceptual attacks), Teleportation via the Imaginary Catapult (Can teleport by manipulating quantum probability), able to warp space-time and gravity for additional speed and mobility via Timaeus and Critias (Performing physically impossible maneuvers like jumping without a solid surface beneath its legs), can trap multiple targets in a highly reinforced net via Atlach-Nacha, Large Size (Type 1), Illusion Creation via Mirror of Nitocris, Space-Time Manipulation (Can shatter space-time via Atlantis Strike), Energy BlastsFire and Ice Manipulation via Cthugha and Ithaqua, Heat Manipulation via Lemuria Impact (Can trap a target in a field and bombard them with the heat of the Big Bang), Can attack on a Mental, Spiritual and Conceptual level with Magick (Is powered by Magick, which can affect one on a spiritualmental and conceptual level) | All prior abilities plus Regeneration (At least Low-Mid, can regenerate a missing arm), Levitation and Flight, Statistics Amplification (Can boost its speed via Shantak), Time Travel via Timaeus and Critias (Capable of brief time trave to attack the target in the near-future), Attack Reflection via Mirror of Nitocris (able to deflect energy blasts and lasers), Black Hole Creation with Lemuria Impact | Same as before in addition to AbsorptionSealing and Barrier Generation with the Shining Trapezohedron (The mere act of summoning this weapon distorts time and space. It also protects its user from harm by generating a barrier around them that disintegrates whatever that may potentially harm its wielder. Anything struck it is also sealed inside it)

Attack Potency: Multi-City Block level (Kicked Doctor West's Super West Destroyer Robot No. 28 Special through countless buildings), City level with Lemuria Impact (If Lemuria Impact were to go out of control, it would have destroyed all of Arkham City), Island level with Cthugha (Kurou believes Cthugha is powerful enough to turn Arkham City to ash) | City level (Demonbane's punches are now more powerful than a nuclear bomb), possibly Island level (Could fight on equal terms with Dagon who's mere roars are capable of shaking an entire island alongside being heavy enough that its own mass can easily make the island tremble. When using Cthugha powers, he managed to bring ruin to the entire island) | Universe level (Destroyed an entire universe in its clash with Liber LegisTherion described his and Liber Legis' battle with Kurou and Demonbane as one that would destroy every world they reached across space and time), Multiverse level+ with Shining Trapezohedron (Can turn infinite parallel universes into a barrier to seal the opponent , and can also be used to create and destroy new ones) | Multiverse level+ (Absorbed the energy of two Shining Trapezohedrons and broke free of Nyarlathotep's Klein Bottle)

Speed: Massively Hypersonic (At least Mach 750+, capable of deflecting volleys of shots from 100 Vulcan Guns at once) | Relativistic+ (Able to dodge lasers fired from Legacy of Gold) | FTL ( Surpassed the speed of light in its battle with Liber Legis and exchanged billions of blows with it during the fight. Should be superior to Black Lodge Sorcerers) | At least FTL, possibly higher

Lifting Strength: Class M by virtue of sheer size | Class M | At least Class G (Capable of wielding swords several times larger than itself)

Striking Strength: Multi-City Block Class | City ClassUniversal | Multiversal+

Durability: Multi-City Block levelCity level with barriers (Survived the force of a Lemuria Impact that went somewhat out of control) | City level, likely higher with barriers | Universe level (Could withstand attacks from Liber Legis) | Universe level, possibly Multiverse level+ (While it absorbed the Shining Trapezohedrons, it left him in a near-death state after one attack)

Stamina: Limitless (Due to being a robot and drawing infinite energy from Cor Leonis)

Range: Extended melee range (Due to being a mecha), dozens of kilometers with ranged attacks | Mecha melee range, at least dozens of kilometers with ranged attacks | Universal, Multiversal+ with Shining Trapezohedron | Multiversal+

Standard Equipment: Vulcan Gun x2, Timaeus and Critias (Also the mediums for Atlantis Strike), Lemuria Impact, Atlach-Nacha, The Scimiar of Barzai, Mirror of Nitocris, Elder Sign, Cthugha, Ithaqua, Lauger and Czar, Shantakk (Complete form onwards), Cor Leonis, Spell Helix (EoS form only), The Shining Trapezohedron

Intelligence: N/A (Lacks a sentient mind due to being a robot, though its pilots, Kurou Daijuuji and Al Azif possess very extensive magic skills)

Weaknesses: Demonbane is unable to teleport without the Imaginary Expansion Catapult | It can only contain the combined energies of the Shining Trapezohedrons for a few minutes, and unleashing theirenergies will drain Demonbane of its power almost immediately, rendering it an inoperable husk for an extended period of time.

Notable Attacks/Techniques:

  • Imaginary Expansion Catapult: A huge techno-magical device that allows Demonbane to teleport or be summoned to the battlefield. In dire situations, the device can also be used to recall Demonbane back to the hangar. The mechanics of the Imaginary Expansion Catapult are very complex, described in multiple steps. First, Demonbane dematerializes, turning into pure energy. Second, this energy spreads into every point in the universe. Third, through the manipulation of quantum probability, the Imaginary Expansion Catapult turns the infinitely small chance of matter existing to 100% at a certain location (While taking care to affix the correct time axis). Fourth, Demonbane rematerializes at the desired point in space.
  • Atlach-Nacha: A web of energy threads surge out from Demonbane's head to bind and restrain. Mid-game onwards, Atlach-Nacha is strong enough to easily grab over 50 of the mass-produced Destroyer Robots at once.
  • Atlantis Strike: A kick that utlizes Timaeus and Critias to release tremendous space-time ripping energy at close-range. The kick has enough power to crush dimensions and ignores regular durability. Alternatively, Atlantis Strike can be used as an improvised defense, warping space and thus redirecting the incoming attack to somewhere else.
    • "Shockwave": Demonbane uses Atlantis Strike on the ground, releasing a huge destructive wave of energy in a straight line.
    • Atlantis Tornado Strike: Used in conjunction with the flight abilities of Shantak, Demonbane spins like a drill, pulverizing everything in its path with its space-time ripping power.
  • Scimitar of Barzai: A curved sword that focuses on extreme cutting power. Comparable to Liber Legis' Cross of Sin in power. This scimitar can be thrown like a boomerang to hit the enemy from long-range.
    • Boomerang: Demonbane throws the scimitar which transforms into a spinning blade of death, slicing through everything in its path until it returns to the machine's hands. At full power, this technique was powerful enough to destroy dozens of minor sea gods, each being comparable to Dagon, with a single throw.
    • Shield: The scimitar's folded blades spread out like a fan, creating an improvised shield.
    • Shockwave: Demonbane swings the Scimitar of Barzai and unleashes a shockwave powerful enough to destroy dozens of Destroyer Robots at once.
    • Beam Blade: The scimitar changes shape and emits an extending beam blade.
  • Mirror of Nitocris: A mirror that makes a bridge between the world of reality and fiction. It allows Demonbane to cast illusions on the enemy to deceive them. Kurou's favorite trick is to create many illusory duplicates of Demonbane while the real machine remains invisible, thus allowing for a sneak attack in an unexpected direction.
    • Flash: The Mirror of Nitocris surrounds the enemy like a weak barrier. Once hit the Mirror of Nitocris splits into countless shards that reflect and amplify the light thus temporarily blinding the enemy with an intense flash.
    • Mirror Coating: The Mirror of Nitocris covers Demonbane, reflecting lasers and energy beams back on the attackers. Alternatively, this coating could be applied to other objects like the Scimitar of Barzai. The coating has shown to be potent enough to reflect countless Destroyer Robot beams at once, but proved to be weaker than the lasers shot by the Legacy of Gold.
    • Mirror Shield: The Mirror of Nitocris detaches from Demonbane, circling around the machine like countless little shields that reflect lasers and energy attacks. The shields can be arranged into multiple layers, and were powerful enough to temporarily withstand shots from the Legacy of Gold.
  • Lauger and Czar: Twin stilettos which essentially function as close-combat versions of Cthugha and Ithaqua.
  • Lemuria Impact: Short-range sublimination spell and Demonbane's most powerful technique. The machine generates a green ball of energy that transfers into Demonbane's fist. Following that, Demonbane thrusts its plam forward, touching the target, stopping its movements and surrounding it with a barrier. The next instant, the target is being bombarded with infinite heat until it's reduced to nothingness. The technique has tremendous power, said to be capable of destroying all of Arkham City if it ever went fully out of control. Lemuria Impact initially required the input of the Naachal Code before activation, though near the finale Ruri gave Kurou and Al Azif the ignition keys, allowing them to use Lemuria Impact repeatedly.
    • Lemuria Delay Impact: A technique used against large groups. Demonbane rushes forwards while its arm glows with green energy. The machine rips through the targets, touching multiple opponents in rapid succession, thus immobilizing them with the field. Following that, Demonbane activates Lemuria Impact, annihilating every single enemy at once with infinite heat.
  • Shantak Wing: A wing that allows Demonbane to fly and increase its speed rapidly.
  • Shining Trapezohedron: As the manifestation of the good of humanity, Kurou was given the other half of Shining Trapezohedron, with Demonbane being its wielder . It has been revealed that this sword has been used to seal the Court of Chaos alongside their king Azathoth. Converting an infinite amount of universes into a barrier that is used as a seal to hold down the evil gods. Those that wield this double-edged sword are passively protected from harm by a barrier that desintegrates anything that comes in contact with them. Additionally, anything struck with this sword is sealed with no hope of escaping ever again. This artefact is so powerful, that not even Nyarlathotep can touch it.
    • Combined Shining Trapezohedron: In the bout between Demonbane and Liber Legis, Kurou managed to combine the power of both Shining Trapezohedrons, potentially restoring the weapon to its original height of power. Its combined force was powerful enough to overpower Nyarlathotep and resore the multiverse back to normal.

Key: Incomplete Demonbane (Early and Mid-Game) | Complete Demonbane (End-Game)EoS Demonbane | After combining the two Shining Trapezohedrons



Notable Victories:

Notable Losses:

Inconclusive Matches:

Start a Discussion Discussions about Demonbane (Zanma Taisei)

Community content is available under CC-BY-SA unless otherwise noted.