Summary
Deep Sea King was a Demon-level threat who ruled over the Seafolk as their king and claimed the sea as his own. His first appearance came across Stinger, A-Class rank 10 Hero, and easily defeated the tired hero.
Powers and Stats
Tier: At least 7-C | At least 7-C
Key: Dry | Hydrated
Name: Deep Sea King
Origin: One-Punch Man
Gender: Male
Age: Unknown
Classification: Mysterious Being, Demon-level Threat
Powers and Abilities: Superhuman Physical Characteristics, Skilled Hand-to-Hand Combatant, Bodily Weaponry (Claws and fangs), Acid Spit, Underwater Breathing (Type 2), Transformation, Regeneration (High-Low; Quickly regenerated a hole in his face), Enhanced Senses, Extrasensory Perception (Can feel a the presences of the people in a shelter), Body Control (Can unleash an eel-like creature from his mouth), Large Size (Type 1. 20 meters tall while hydrated), Absorption of Water (Hydrating the Deep Sea King allows him to transform into his hydrated state)
Attack Potency: At least Town level (Superior to Pri-Pri-Prisoner and Lightning Max after ripping him apart) | At least Town level (As strong as the Sky King, who was capable of causing explosions powerful enough to shake the Hero Association Headquarters)
Speed: At least Hypersonic (Blitzed Pri-Pri-Prisoner. Could move so fast raindrops seemed frozen in place.) | At least Hypersonic (Much faster than before)
Lifting Strength: At least Class M (Easily overpowered Pri-Pri-Prisoner) | At least Class M (Stronger than before)
Striking Strength: At least Town level | At least Town level (Defeated Snek with a single hit. Stronger than before)
Durability: At least Town level (Able to withstand an Angel Rush from Pri-Pri-Prisoner and attacks from Genos. Was largely undamaged by attacks from Lightning Max) | At least Town level (More durable than before. Can withstand a blast from Genos)
Stamina: Superhuman (B-Class, A-Class, and S-Class heroes were attacking him all day, and he wasn't tired at all when Saitama came. Endured having a hole punctured in his face by Genos.)
Range: Extended Melee Range by sheer size, Tens of Meters with Acid Spit
Standard Equipment: None notable
Intelligence: Above Average (He has outstanding knowledge in hand-to-hand combat, which allowed him to outclass Pri-Pri-Prisoner and even Genos)
Weaknesses: The Deep Sea King will be weakened without adequate hydration
Notable Attacks/Techniques:
Skilled Hand-to-Hand Combatant: The Deep Sea King was an expert combatant capable of defeating two S-Class Heroes and seemed to have lots of fighting experience, as seen when he lectured Pri-Pri-Prisoner on how to fight properly, by putting much more effort into attacking an opponent with killing intent. He also seemed to prefer combo attacks, attacking his opponents mostly with a barrage of punches.
- True Form: He returns to his original form once his body has been sufficiently hydrated. In this form, he is significantly larger and more monstrous. He also has increased strength and speed in this state, allowing him to crash through buildings and keep up with Sonic. However, sufficiently powerful strikes or extended periods without water will force him to exit this form.
- Moray: He can release a long eel-like creature from his mouth that he can use to bite and tear into opponents.
- Acid Spit: Sea King has the ability to spit extremely acidic spit from his mouth.
- Chain Punch: Sea King launches a relentless flurry of punches at his opponent, all delivered with the intent to kill.
Gallery
Notable Matchups
Victories:
Speed-o'-Sound Sonic (One-Punch Man) Sonic's Profile (Hydrated Sea King and Pre-Training Sonic were used. Sonic had access to his standard equipment)
Losses:
Inconclusive:
Discussions
Discussion threads involving Deep Sea King |