Summary
The Deathworm is a large creature first introduced in the Scorched Earth DLC for the game Ark: Survival Evolved. The Deathworm is an extremely territorial creature, hunting down anything that gets in its vicinity. When moving, the Deathworm burrows beneath the ground, only to ambush the creatures that get in its territory, bursting out of the ground and lunging at opponents, when out of the ground, the Deathworm is immobile.
Powers and Stats
Tier: At least 8-C | At least 8-C, likely higher
Key: Deathworm | Alpha Deathworm
Name: Deathworm, Khorkoi Arrakis
Origin: Ark: Survival Evolved
Gender: Varies
Age: Varies
Classification: Apex Predator, Khorkoi arrakis, Invertebrate
Powers and Abilities: Superhuman Physical Characteristics, Natural Weaponry, Enhanced Senses, Large Size (Type 1 [Full body is over 50 metres long]), Dimensional Storage (Can carry objects in its inventory), Accelerated Development (Creatures on the Arks grow at incredibly heightened speeds, and can level up their statistics with enough experience), limited Regeneration (Mid, can slowly regenerate from injuries on this level), Underground Mobility, Resistance to Sleep Manipulation, High Temperatures
Attack Potency: At least Building level (Is an apex predator of Scorched Earth, stronger than creatures such as the Rock Elemental) | At least Building level (Far stronger than its normal counterparts, capable of contending with extremely powerful creatures)
Speed: Immobile travel speed when unburrowed, Superhuman travel speed underground, Subsonic+ attack speed (Can consistently harm The Survivor with their attacks) | Immobile travel speed when unburrowed, Superhuman travel speed underground, Subsonic+ attack speed (Faster than before)
Lifting Strength: At least Class 100, possibly Class M (Stated as the apex predators of Scorched Earth, should therefor at least be comparable to the Wyverns and Rock Elementals) | At least Class 100 likely Class M (Larger and stronger than before)
Striking Strength: At least Building level | At least Building level, likely higher
Durability: At least Building level | At least Building level, likely higher (Far stronger than before, capable of taking hits from its normal counterparts and creatures on their level with little effort)
Stamina: High (Will pursue opponents in its territory for hundreds of meters without tiring)
Range: Tens of metres
Standard Equipment: None notable
Intelligence: Animalistic (Very territorial, relies mainly on instinct)
Weaknesses: Immobile when unburrowed
Notable Matchups
Notable Victories:
Notable Losses:
Inconclusive Matches: