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MArr
"This is Darth Marr, of the Dark Council."
~ Darth Marr

Summary

Darth Marr was a Human Male Dark Lord of the Sith, and a member of the Dark Council. He assumed the seat of the Dark Council when he was only in his twenties, and held that seat until he was killed by the former Sith Emperor, Valkorian. Unbeknownst to Valkorian, Marr's spirit lived on as a Force Ghost, where he joined Satele Shan in the assistance of the Outlander.

Powers and Stats

Tier: Likely 5-B

Name: Darth Marr

Origin: Star Wars

Gender: Male

Age: 62 at the time of his death

Classification: Human/Sith Lord

Powers and Abilities: Superhuman Physical Characteristics, Precognition, Skilled Lightsaber Wielder, Telepathy, Clairvoyance, Psychometry, Telekinesis, Telekinetic Blasts and Shields, Aura Sensing, Mind and Memory Manipulation, Skilled Unarmed Combatant, Force Lightning, Force Barrier

Attack Potency: Likely Planet Level (Should be comparable to or stronger than Darth Malgus & Satele Shan, as a long standing Dark Council member and the defacto leader of both it and the Empire, He should be on the same level as Jedi High Council Members)

Speed: Relativistic. FTL Combat Speed and Reactions (Comparable to Darth Malgus and Satele Shan. Briefly exchanged blows with Revan)

Lifting Strength: Peak Human. Superhuman with Force Amplication

Striking Strength: Likely Planet Class with Force Amplication

Durability: Street Level Naturally. Likely Planet Level with Force Amplication

Stamina: Very High

Range: Extended Melee Range with Lightsaber. At least several dozens of meters with Force Powers, likely Galactic with Telepathy and Force Senses.

Standard Equipment: His Lightsaber

Intelligence: Gifted (Ascended to the Dark Council in his early twenties. He led the defense of the empire within the council, until he became the sole commander of the Imperial Military. Generally a competent leader who is not bound by bigotry, similar to Darth Jadus.)

Notable Attacks/Techniques:

  • Force Barrier: Both an offensive and defensive Force power that creates a barrier or wall of Force energy around the intended target, be it self, friend or foe. Depending on the strength of the individual, the barrier could only withstand a few attacks before collapsing.
  • Force Lightning: A trademark sith ability, with it Marr is able to conjure lightning from his hand to attack his enemy with. Its speed can usually catch an opponent off guard even when prepared.
  • Telekinises: With this ability, Marr is capable of blasting opponents, shielding himself or disarming people, its limits are only those of the creativity that Force User has.
  • Telepathy:Can easily manipulate others mentally with the Force to trick, deceive, maim or even kill outright. Can also use this power externally or internally when it comes to illusion creation, manipulation, and manifestation.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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