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VS Battles Wiki
VS Battles Wiki
That thing doesn't even look like me! The hair color is all wrong! (Among other things...)
~ Anna’s reaction to Dark Anna

Summary

Dark Anna is an optional boss in Epic Battle Fantasy 4, encountered on Battle Mountain. As her name implies, she is the dark counterpart of Anna and one of the four dark players the party needs to defeat in order to get to the summit of Battle Mountain.

Powers and Stats

Tier: At least 4-A

Name: Dark Anna

Origin: Epic Battle Fantasy

Gender: Female

Age: Unknown, possibly at most 17 years old (Matt refers to Dark Anna as a child upon defeating her)

Classification: Dark Player, Ranger, Shadow Huntress

Powers and Abilities:

Resistance to

  • Magic (Can take several magic attacks in which it requires magic defense to survive)
  • Antimatter Manipulation (Can survive antimatter-based attacks from Lance)
  • Darkness Manipulation (Immune to dark elemental attacks)
  • Paralysis Inducement and Time Manipulation (Immune to the stun status, which includes resisting Slow Down, which can slow and even stop the personal time of its targets)
  • Ice Manipulation and Absolute Zero (Immune to the freeze status, which includes the Absolute Zero limit break)
  • Power Nullification (Immune to the Syphon status which can prevent a target from using certain moves for a certain amount of turns. Has a 70% resistance to the Dispel status which can dispel any buffs applied to a target upon them being hit)
  • Curse Manipulation (Has a 50% resistance to the curse status)
  • Death Manipulation (Immune to the Instant Death status)
  • Statistics Reduction (Has a 50% resistance to all stat reductions. Has a 50% resistance to the Tired status which reduces a target’s accuracy and evade by 10% each turn. Has a 50% resistance to the Weaken status which reduces a target’s attack and magic by 10% each turn)
  • Status Effect Inducement (Upon being granted the Bless Status, she is immune to being inflicted with any bad status effects)

Undead Bear:

Resistance to

Evil Worm:

Resistance to

Evil Tail:

Resistance to

Attack Potency: At least Multi-Solar System level (Can keep up with a late-game EBF4 party that is strong enough to contend with Godcat’s Avatars)

Speed: Massively FTL+ (Can keep up with the EBF4 party)

Lifting Strength: Class P (Should be comparable to the likes of Matt and Lance)

Striking Strength: At least Multi-Solar System level

Durability: At least Multi-Solar System level (Took hits from the EBF4 party)

Stamina: Superhuman

Range: Hundreds of Meters with her attacks

Standard Equipment: Black Widow, Pirate Hat, Pirate Dress, several bats

Intelligence: Unknown (Does not demonstrate many intelligence feats. Despite this, she is able to put up a challenging fight for the EBF4 party)

Standard Tactics: Dark Anna will start the battle accompanied by an Evil Worm and an Evil Tail. The moves Dark Anna does in battle are random, though she cannot use Power Blast or Mother Earth if her limit break bar isn’t filled up. Once it fully builds up through taking enough damage, she will immediately use either Power Blast or Mother Earth which will use up her entire limit break bar where she will need to fully fill it in order to do those moves again. If one or both of her allies die, she will summon either an Undead Bear or another Evil Worm upon using a limit break.

Weaknesses: Dark Anna and Undead Bear are weak to Fire and Holy elemental attacks. Evil Worm and Evil Tail are weak to Fire, Earth, Water, and Holy elemental attacks.

Notable Attacks/Techniques:

  • Normal Attack: Dark Anna fires an arrow at a single target with poison elemental physical damage which inflicts the Doom status on them, killing them in 3 turns if they don’t get rid of it in time.
  • Piercing Attack: Dark Anna fires an arrow at a single target with poison elemental physical damage which inflicts the Poison status on them, poisoning them for 5 turns.
  • Combo Attack: Dark Anna fires 3 arrows at a single target with poison elemental physical damage which inflicts the Poison status on them, poisoning them for 5 turns.
  • Arrow Rain: Dark Anna fires multiple arrows into the air which rain down to hit all targets with poison elemental physical damage, with a 50% chance of poisoning them for 3 turns.
  • Spark Arrow: Dark Anna fires an arrow that bursts into thunderbolts at a single target with thunder elemental physical damage, stunning them for 3 turns.
  • Frost Arrow: Dark Anna fires an arrow that splits into multiple ice arrows to deal ice elemental physical damage, freezing them for 6 turns.
  • Hurricane: Dark Anna hits all targets with wind elemental magic damage.
  • Gaia Blossom: Dark Anna hits all targets with earth elemental magic damage.
  • Eat Bat: Dark Anna eats a bat which heals 10% of her HP and amplifies her defense and magic defense by 50% while giving her the defend status for 1 turn and the bless status for 5 turns.
  • Power Blast: One of Dark Anna’s two limit breaks. Dark Anna charges her attack before releasing it to deal bio elemental physical damage to all targets, casting Dispel to remove their buffs.
  • Mother Earth: One of Dark Anna’s two limit breaks. Dark Anna summons a large green crest which pulses and deals bio elemental magic damage to all targets, inflicting the poison status on them for 9 turns while also granting Dark Anna and her allies the regen status for 2 turns.

  • Maul: Undead Bear swings its claws towards a single target to deal non-elemental physical damage.
  • Bite: Undead Bear bites a single target to deal non-elemental physical damage.
  • Frenzied Barrage: Undead Bear switches between swinging its claws and biting a single target 6 times to deal non-elemental physical damage.
  • Dark Spikes: Undead Bear summons several black spikes beneath a single target to hit them 3 times with dark elemental physical damage.
  • Bones: Undead Bear summons several bones beneath a single target with dark elemental physical damage which has an 80% chance to inflict the Doom status on them, killing them in 5 turns if they don’t get rid of it in time.
  • Enrage: If the Undead Bear takes damage that is more than 30% of its health, it will be inflicted with the Berserk status which increases the damage of its attacks, and it will also buff its own defense by 25%

  • Headbutt: Evil Worm headbutts a single target within its mouth to deal non-elemental physical damage.
  • Swallow: Evil Worm swallows a single target within its mouth to deal non-elemental physical damage.
  • Sword Strike: A large sword emerges from the Evil Worm’s mouth as it swings it down towards a single target with bomb elemental physical damage.
  • Double Cannon: A cannon emerges from the Evil Worm’s mouth to shoot a single target twice with bomb elemental physical damage.
  • Poison Burp: Evil Worm burps a toxic substance on all targets with bio elemental magic damage which has a 66% chance to inflict the poison status on them for 3 turns.
  • Blood Burp: Evil Worm burps blood on all targets with bio elemental damage which has a 30% chance to reduce their maximum HP by 20% and a 50% chance to inflict the Doom status on them, killing them in 3 turns if they don’t get rid of it in time.
  • Oil Burp: Evil Worm burps oil on all targets with dark elemental damage which reduces their evade by 20%.

  • Emerge: Evil Tail digs underground to attack a single target from beneath with earth elemental physical damage, staggering them.
  • Prick: Evil Tail moves over to stab a single target with its spine dealing with bio elemental damage, stunning them for 1 turn.
  • Flip: Evil Tail digs underground to emerge in front of a single target to attack them with 2 midair flips with bio elemental damage, poisoning them for 2 turns.

  • Notable Matchups

    Victories:

    Losses:


    Inconclusive:

    Discussions

    Discussion threads involving Dark Anna