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Daidoji DC Render

Summary

Daidōji is a character from the Senran Kagura videogame series. She makes her debut in Senran Kagura: Portrait of Girls. As a 3rd-year Hanzo student, she is one of the strongest students that Hanzo Academy has to offer.

Sometimes, she even serves as a trainer to her undergraduate peers when things get rough or she wants to push them to their limits. She shares a rivalry with the former Hanzo student and current renegade Rin.

Powers and Stats

Tier: At least Low 7-C, higher with Frantic Mode

Name: Daidōji

Origin: Senran Kagura

Gender: Female

Age: 26

Classification: Shinobi

Powers and Abilities: Superhuman Physical Characteristics, Ninjutsu Expert, Aura (Can surround herself in a golden aura), Non-Physical Interaction (Capable of interacting with Ryōki and other ghost, Shinobi like Yagyū affirms that she has fought ghosts before. Shinobi can interact with Yōma, which are considered to be spirits), Pocket Reality Manipulation (Can create Shinobi Barriers, pocket realms to fight in that hide shinobi from regular civilians and minimizes collateral damage), Extrasensory Perception (Shinobi can detect the presences of others, knowing their location, numbers, and even tell if they're evil or not. Was able to tell how powerful Homura's Engetsuka is), Stealth Mastery (All shinobi are trained in the art of stealth. Was able to watch the end events of Burst without being detected by anyone), Supernatural Willpower (Elite shinobi have enough willpower to resist the passive effects of the Super Secret Ninja Scroll. Shinobi can still fight even when they're on fire), Energy Manipulation (Can shoot out energy blast), Fire Manipulation (Can create and shoot fire balls), Explosion Manipulation (Generate explosions with her attacks), limited Vibration Manipulation (Can attack using the shockwave from her punch), Pseudo-Flight (All shinobi can push off the air by jumping, and can even dash in mid air), Transformation; limited Water Manipulation, Weapon Control, and Damage Boost (Shinobi can infuse water guns with their spirit transforming them into powerful weapons); Statistics Amplification (Frantic Mode boosts attack speed and power but reduces defense), Rage Power (Grows stronger with her rage, at one point becoming so enraged that she could move while time was stopped and punch through space-time to reach another dimension), Spatial Manipulation (Shinobi can create a Shinobi Barrier, when they fight, a dimension separated from reality that's surrounded by, impenetrable forcefields. Even lesser Shinobi can warp space around them. She herself was able to punch through space), Dimensional Travel (Travel to another dimension by punching through space), Resistance to Madness Manipulation (Elite shinobi can resist the passive effects of the Super Secret Ninja Scroll, which turned multiple teams of lesser shinobi completely insane), Soul Manipulation (Should be capable of withstanding the Super Secret Ninja Scroll, which kills the user by breaking their body and soul), and Time Stop (Was able to break free of the time freeze that affects the real world while the Kagura Millennium Festival was taking place)

Attack Potency: At least Small Town level (Kiriya stated she was stronger than the 5 Hanzo girls put together. In the manga, she stated that in order to entertain her Asuka and Homura would need power that rivals the Super Secret Ninja Scroll or Engetsuka), higher with Frantic Mode

Speed: At least Subsonic travel speed (Far faster than other shinobi, such as Hibari), At least Hypersonic reactions and combat speed (Easily fought all 5 Hanzo girls while holding back)

Lifting Strength: Class M (Should be comparable or stronger than Naraku)

Striking Strength: At least Small Town level, higher with Frantic Mode

Durability: At least Small Town level (Can withstand the recoil of her own attacks), lower with Frantic Mode

Stamina: Superhuman (Her stamina is far superior to the shinobi students, and was capable of fighting an entire army of Yoma single-handedly)

Range: Standard Melee Range, Several Meters with shockwaves, up to Tens of Meters with her Ninja Arts

Standard Equipment: None

Intelligence: Above Average. (While Daidōji lacks book smarts, she more than makes up for it by being a excellent martial artist. Highly skilled in hand to hand combat, she is far superior to other shinobi students such as Katsuragi and Yozakura. Capable of dealing with all 5 Hanzo students while holding back, and fought off an entire army of Yoma by herself. While she has yet to beat her, she is still comparable to her rival Rin)

Weaknesses: Hotblooded, focuses more on strength than stealth or interrogation in missions. Highly vulnerable when her clothes are completely ripped in battle.

Notable Attacks/Techniques:

Shinobi Transformation: A physical technique that uses the Attribute of Yang, in where the fundamental essence of the shinobi is used as a battle tool by releasing the body's internal spiritual energy in all six chakras simultaneously.

Frantic Mode: A technique that uses the Attribute of Yin, performed by stripping off one's clothing, resulting in a considerable enhancement in speed and attack power by absorbing blood spilled within the shinobi barrier. However, it is a double-edged sword, as it also incurs a significant penalty to defense.

Heaven and Earth Rumbling Spiral Leg (天地鳴動螺旋脚 - Tenchi Meidō Rasen Kyaku): Daidōji takes a stance before she leaps into the air and begins to spin around while kicking wildly. Her kicks give off energy that take the shape of the claws of a tiger, pummeling any and everything in her path. She then finishes the move off with a straight upward kick.

Heaven and Earth Flash War Wild Tiger Fist (天地閃乱猛虎拳 - Tenchi Senran Mokō Ken): Daidōji begins to focus energy into her hands, causing them to be immersed in a golden aura. She then takes a step forward and thrusts a single palm forward, releasing a gigantic wave of energy in the shape of an open mouthed tiger. It projectiles forward at an alarming speed and pushes any and all enemies that are in its path. This move, although stationary, moves in a linear fashion. However, its trajectory can be manipulated and directed upon firing, given the chance that enemies might have slipped behind you.

Heaven and Earth Falling Hundred Million Violent Echo Fist (天地響落億烈拳 - Tenchi Hibiki Ochiru Oku Hageshī Ken): While in the air, Daidōji performs a series of hand signs before leaning forward and unleashing a barrage of explosive punches. She then brings her hands back and charges for one last attack; a comprised ball of energy that she soon fires down on top her enemies as it explodes at will.

Heaven and Earth Thunder God Dragon Ball Fist (天地雷神龍玉拳 - Tenchi Raijin Ryū Gyoku Ken): The execution of this move changes greatly from its previous games. Daidōji takes a stance before she lunges forward at her foes and beats them into a corner with a barrage of punches and kicks. Once cornered, she knocks them into the air and begins to viciously punch them; increasing in speed and power as the attack progresses. Finishing the move off with a powerful punch to the ground, causing stalagmite shaped rocks to erupt from underneath.

Dimension Transcendence: A technique Daidōji used to break through space-time and arrive at the dimension where the Kagura Millennium Festival was taking place. She also used this technique to travel to the same dimension that the Yōma Shin resides in, however she was instantly flicked out of the dimension by its pinky finger.

Note: Even though Daidōji stated that Asuka and Homura would need a power equal to that of the Super Secret Ninja Scroll to entertain her a little, it's unclear whether she meant their combined power equaling the Super Secret Ninja Scroll or if they each had the power of the Super Secret Ninja Scroll as both interpretations are valid.

Other

Notable Victories:

Grimm Wyvern (RWBY) Grimm Wyvern profile (Speed was equalized)

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Daidōji
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