Games | Main Canon |
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Comics | X |

From Sonic Dream Team.
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“ | Blaze and I agree! Blaze is my friend, and Amy's my friend. A friend of a friend is always a friend! So, Sonic and Amy are also Blaze's friends! | „ |
~ Cream to Blaze |

“ | I'm gonna put on the biggest smile I can and share it with everyone! And I can do that because of you. You're a hero, and an adventurer, and you never give up! You and Mr. Sonic will find a way to save us. So why be sad when I know things will be okay in the end? | „ |
~ Cream to Amy |
“ | I hate fighting! I hate seeing my friends hurt and scared! And I hate how mean you are! | „ |
~ Cream to Zeena |
Summary
Cream the Rabbit (クリーム・ザ・ラビット Kurīmu za Rabitto) is a young hero and supporting character within the Sonic the Hedgehog series and the best friend of Amy Rose, who comprise the Team Jubilee duo[1] with a bond as strong as the one between Sonic and Tails.
She is the daughter of Vanilla and a friend of the Chao race, best reflected in Cheese, until her mother was kidnapped by the evil Dr. Eggman. She would meet "Mister Sonic" in her quest to pursue her mother, and eventually joined his group of friends. The young rabbit has often joined them in adventures that have the world at stake, aiding them in saving it time and again. She is often with her mother and Gemerl, her guardian, growing into a hero with Sonic's confidence and her friends behind her.
Powers and Stats
Tier: High 4-C to 3-C, higher with Power Cores | High 3-A to 2-C
Key: Adventure Era | Modern Era
Name: Cream the Rabbit
Origin: Sonic the Hedgehog (Sonic Advance 2)
Gender: Female
Age: 6
Classification: Anthropomorphic Rabbit
Powers and Abilities:
- Superhuman Physical Characteristics
- Small Size (Type 0; 70cm tall[2])
- Space Survival (Capable of surviving in the vacuum of space)
- Acrobatics (Hypermobility, All-Terrain Mobility, Self-Momentum, & Surface Running; Cream is capable of various acrobatics complimented by her ability to defensively curl herself into a ball and can run through various environments at high speeds without losing footing.)
- Free Movement (Water Walking; Through sheer speed)
- Enhanced Senses (As a rabbit, should have hearing comparable, if not superior to Amy. Can detect the camouflaged rails in Green Cave)
- Flight (Similar to Tails, Cream can use her ears to take off from the ground and fly)
- Adept Extreme Gear Rider (Cream is a prestigious Extreme Gear rider despite her youth, being able to compete alongside the likes of Team Rose against Team Sonic and Team Dark. Is also able to pilot aircrafts and vehicles)
- Absorption (Of Rings)
- Toon Force
- Social Influencing (Cream's crying is so potent, enemies are damaged by it)
- Dimensional Storage (Can hold countless Rings, Pets, Trails and vehicles in her hammerspaces)
- Elasticity (Can reform after getting cartoonishly deformed and cartoonishly grow her head to distract other competitors)
- Fourth Wall Awareness (Waves her hands and smiles at the player while Rail Grinding. Turns around to look at the player after collecting a Chaos Emerald)
- Possible Paralysis Inducement and Status Effect Inducement (Via Cheese, who can blind and paralyze opponents)
- Spin Dash (Standard. Is able to use the Spin Dash, Drop Dash, and Homing Attack[3])
- Boost (Standard. Modern Era only)
- Healing, Forcefield Creation & Limited Energy Restoration (Through the pureness of her heart, Cream can heal damage with the Cream Heal[4]. With her Guard Skill, Chao Knight, Cream can use Cheese to defend herself by creating a pulsing purple barrier. Receiving damage, blocking attacks with her Guard Skill, and using Heal Skill will generate energy for the Ichikoro Gauge.[4])
- Statistics Amplification (The Ichikoro Gauge allows Cream to knock out comparable opponents in one hit once enough energy is transferred to it[4])
- Non-Physical Interaction (Can harm Ghost & Spirits; Can harm the Boos, Boom Boos and Pumpkin Ghosts in Pumpkin Hill[5][3])
- Accelerated Development (Leveling, Other; Physical Stats and Abilities. Characters are capable of gaining experience per step taken,[3] with each level up increasing speed, jump height, and experience gained to a maximum of Level 134; through Rebirths, they can increase their base stats[Note 1])
- Inventory Duplication (Capable of earning multiple Rings per Ring through Rebirths)
- Magnetism Manipulation (Via Infinite Magnet)
Resistance to
- Extreme Temperatures and Cosmic Radiations (All characters are unfazed by being near lava in Hill Top Zone. All characters can break out of being frozen solid by Eggman's Emerald Hill Mech and are capable of surviving outside the Space Colony ARK)
- Radiation Manipulation (Likely. Should be able to enter and remain close to the center of a power plant's fuel for an extended duration like the rest of the playable cast, all of whom can even withstand falling in it[6][7][8])
- Acid Manipulation (Can withstand the acid of poison frogs with no negative side effects[9])
- Transmutation (Due to resisting being converted into a ring by Chaotix Recital[10])
- Space-Time Manipulation (Can withstand attacks from multiple chaos powers that attack opponents with distorted space-time[4])
- Mind Erasure (Kept her consciousness even after being erased by the Time Eater)
- Poison & Chemical Products (Capable of traveling through the Chemical Plant without repercussions,[11] which is filled with deadly toxins and the purple pollution water[12][13][14][15][16])
- Damage Transferal (Up to 1-C (6-D) AP with Rings. Rings completely shield the user from harm so long as they have at least 1 in their possession. Upon taking an instance of damage, a varying amount will scatter from the one who collected them with higher durability causing less to drop. Rings have repeatedly shown the capacity to protect Base characters from villains far stronger than them, ranging from the likes of Void to amped Titans such as Supreme[17])
- Healing & Stamina Recovery (Ring energy revitalizes the wielder and restores energy, as noted with Silver wanting to use some to replenish his energy. Rings are referred to by The End as being vitality)
- Statistics Amplification (Ring energy in the Sonic Riders series can amplify the user’s speed by nearly 2x and increases their boost duration by nearly 2 seconds when going from level 1 to 3).
Standard
- Forcefield Creation (Via Shields) & Damage Reduction (Shields & Invincibility. All Shields are omni-directional, defensive tools meant to negate an instance of damage against its wielder. Invincibility is stated multiple times in the franchise to be a power that grants the user to receive no damage for a limited time)
- Statistics Amplification (Temporary; High-Speed Shoes greatly increase the user's speed. Invincibility greatly enhances the user's durability)
- Statistics Amplification (Passive via Power Cores. Noted by Dr. Starline, Power Cores are concentrated energy that amplify the user's abilities when harnessed.[18] Cream can carry up to 3)
Wisp Capsules
- Gravity Manipulation, Deconstruction, Transmutation, and Size Manipulation (With the Indigo Asteroid Wisp, which breaks down enemies and objects in its orbit and grows the more it consumes[19][20])
- Statistics Reduction (Usage of the Violet Void near opponents will slow them down[21])
- Free Movement & Underground Mobility (With the Yellow Drill Wisp, which allows users of their energy to burrow underground and between gaps without issue as well as move through water at high speeds akin to a torpedo[19][22])
- Energy Projection (With the Cyan Laser Wisp, which lets the user hurtle forward as a destructive beam of energy[19])
Innate:
- Small Size (Type 0; For the capsules themselves, which are shorter than Classic Sonic)
- Power Bestowal (When hit, they grant the user with a self-contained power ups)
- Weapon Creation (Can create a regular basketball, bowling ball, and Tee Shot, enabling the user to use a golf club to shoot out golf balls, to damage other racers)
- Homing Attack (Via Target Torpedo) & Explosion Manipulation (Users can summon a bomb to explode other Riders on the race track or a torpedo tor track them down)
- Weapon Creation (Can create a regular basketball, bowling ball, and Tee Shot, enabling the user to use a golf club to shoot out golf balls, to damage other racers)
Defensive
- Technology Manipulation & Power Nullification (Self-Afflicted; When breaking open a Parts Lock Item Box, the playable character's tech is temporarily shut down except for the tech's mobility)
Power Bestowal
- Statistics Amplification (Temporary via Attack & High Speed. With Attack, user gain further strength to plow through obstacles and they can run on foot to match the speed of Extreme Gear. High Speed grants increase acceleration of Extreme Gears to high speed)
- Status Effect Inducement (Via Colorball. Users can obscure other's visions)
- Statistics Amplification (Of Damage, Speed, Jump Height, Energy, Oxygen, Luck, and Event)
- Greater Magnetism Manipulation (Certain Pets and Trails can increase the reach at which one attracts Rings and Chaos Orbs to them)
- Probability Manipulation (Non-Combat Applicable; via the Luck Stat)
- Power Bestowal
- Greater Accelerated Development (Pets and Trails increase the Experience gained from Chaos Orbs and steps made)
- Greater Inventory Duplication (Pets can enable characters to collect hundreds of thousands of Rings with every Ring collected)
- Fusionism (Fast Friends can take up to 150% of all of your Pets best Power, Experience gain, and Ring counts)
- Aura (Several Trails emit an aura around the character)
- Possibly Power Bestowal, Statistics Amplification, and Shapeshifting (With the Wisp Pets, which can potentially bestow their abilities upon their wielder[Note 2])
- Aura (Explosive), Fire Generation, & Self-Destruction/Explosion Inducement (With Red Burst, which surrounds the user with an aura of fire. Users are able to cause a detonations of fiery energy that harm nearby opponents while leaving them and the Wisp unscathed[23])
- Flight (With Crimson Eagle, which grants the user flight for a limited time[24])
- Pseudo-Black Hole Creation, Gravity Manipulation, Absorption, Levitation & Transmutation (With Indigo Asteroid, which will break down matter and convert it into more substance for the Asteroid Ring that expands from and surrounds the user)
- Bodily Weaponry (Conventional) & Surface Scaling (With Pink Spikes, transforming the user into a ball covered in spikes that enable clinging to surfaces[25])
A full list of all Pets in Speed Simulator can be found here and a full list of all Trails in Speed Simulator can be found here.
Cream starts with a Board-type Extreme Gear (Smile). For a more in-depth look at the mechanics behind Extreme Gear, as well as each specific board and the nature of the subclasses and powers provided, consult this page.
- Technological Flight
- Enhanced Acrobatics
- Air Manipulation (By performing tricks in mid-air, Cream is able to generate Air for her Extreme Gear to use for several purposes)
- Statistics Amplification (By using Air to perform air boosts for quick bursts in speed)
- Transformation (With Gear Change, Cream can alter her Extreme Gear to different Gear types and to use different gear parts, in order to unlock new movement abilities)
- And several more as listed in the Extreme Gear page's universal abilities.
- Gravity Manipulation & Psuedo-Black Hole Creation (With the Gravity Band)
Attack Potency: Large Star level (Fought members of Adventure Team Sonic and Adventure Team Chaotix[10] Defeated Chaos Gamma with Adventure Cheese at her disposal) to Galaxy level by Sonic Advance 3 (Can harm Adventure Gemerl and various machines comprised of both him and Eggtech[1]) higher with Power Cores | High Universe level (Capable of harming other racers with her Extreme Gear, such as those who participated in the Babylon Guardian's defeat) to Low Multiverse level (Remains comparable to other Extreme Gear racers through Sonic Free Riders.[Statistics Values 1] Struck and harmed Zeena with a Spin Attack[26])
Speed: Massively FTL+ (Kept up with Adventure Amy throughout their adventure to find Adventure Sonic and Chocola. Can keep up with Sonic and is stated to be nearly as fast as him. Can keep with the likes of Adventure Gemerl and the Adventure Eggmobile even when mixed together, the later which performed this feat[1]), higher with the Spin Dash (Can utilize the Spin Dash,[27] a technique that allowed Sonic, Tails Nine, and Renegade Knucks to blitz a group of Eggforcers that were initially blitzing them[28]) and with Power Cores | Massively FTL+ (Comparable to other Extreme Gear riders, as well as Cheese) to Infinite (Kept up with Modern Sonic[29]), higher with the Spin Dash
Lifting Strength: Class M (Should be comparable to Adventure Tails) | At least Class M (Stronger than before)
Striking Strength: Large Star level (Can harm members of Adventure Team Sonic and Adventure Team Chaotix with the rest of Adventure Team Rose[10]) to Galaxy level (Can destroy machines comprised of Eggtech and Adventure Gemerl[1]), higher with Power Cores | High Universe level (Using her Extreme Gear, Cream is capable of harming the likes of Knuckles and Storm) to Low Multiverse level (Harmed Zeena with a Spin Attack[26])
Durability: Large Star level (Can take attacks from members of Adventure Team Sonic and Adventure Team Chaotix)[10] to Galaxy level (Can take hits from Adventure Gemerl and variations of him combined with Eggtech[1]), higher with Cream Guard (Cream's Guard Skill allows her to tank attacks that would normally be able to strike her down in one hit[4]). Up to Complex Multiverse level Damage Transferal with Rings (Having enough Rings shields damage from those as strong as Void and Tethered Supreme[17]) | High Universe level (Can withstand attacks from other racers using their Extreme Gears as weapons) to Low Multiverse level Up to Complex Multiverse Level Damage Transferal with Rings
Stamina: Superhuman (Journeyed for 3 days with minimal rest in her quest to get back Chocola, fighting Eggman's Badnik forces and traversing hazardous areas all the while[10]) | Superhuman (Aided her friends throughout much of the Metal Virus plague, ultimately assisting in taking Zeena's Chaos Emerald from her and returning it to Modern Sonic alongside Modern Gemerl[26])
Range: Standard Melee Range. Tens of Meters with tornadoes and Cheese.
Standard Equipment: Cheese (Her pet Chao), Wisps, Omochao Bombs, Balloons
- Optional Equipment: Rings, Red Star Rings, Item Boxes, Power Cores (up to 3), her own Piko Piko Hammer, Vehicles (The Tornado, Dark Rider, etc.), Infinite Magnet, Friends/Fast Friends (Chao, Animals, Koco, Wisps, Black Doom's Eye, etc.), Trails, Chaos Emerald
Intelligence: Above Average (Despite her youth, Cream has showcased a competency with her skills that have aided her friends against the forces of Doctor Eggman repeatedly)
Weaknesses: Lacking in battle experience and usually relies on help.
Feats: Respect thread Notable Attacks/Techniques:
- Spin Attack: Cream curls into a ball while rolling along the ground.
- Spin Jump: A variant of Spin Attack used to attack enemies mid-jump.
- Spin Dash: Cream rolls in place to charge up, then dashes forward at high speed in ball form.
- Homing Attack: While in the air, Cream performs a high-speed Spin Dash towards the nearest enemy.
- Boost: In an instant, Cream reaches her top speed and becomes surrounded by an energy forcefield allowing her to barrel through enemies without fear of reprisal.
- Air Boost: An airborne variation of the Boost, used to increase the Cream's speed in midair and soar through the sky.
- Cyan Laser: Using the power of a Cyan Wisp, Cream transforms into a cyan laser beam. As the Cyan Laser, Cream gains the same properties as that of a real laser, allowing her to move as a living beam of light. When hitting any surfaces as the Cyan Laser, Cream can also bounce off them as if they were reflective surface.
- Indigo Asteroid: Using the power of an Indigo Wisp, Cream turns into an orb-shaped body with striped, indigo skin and a matching planetary ring encircling her middle. As the Indigo Asteroid, Cream essentially becomes a miniature planet with a strong gravitational field. Cream is as such capable of creating a powerful gravitational pull around herself, strong enough to tear all kinds of objects to pieces and pull them into the Asteroid Ring. Additionally, the gathered matter can be used to empower the gravitational pull. The Indigo Asteroid also grants Cream the ability to levitate through midair.
- Yellow Drill: Using the power of a Yellow Wisp, Cream turns into a yellow spiral drill. As the Yellow Drill, Cream can burrow and tunnel underground at remarkable high speeds and can be applied underwater, allowing Cream to move through water like a living torpedo.
Pets: Also referred to as Friends, these creatures will hover closely behind their wielder that typically focus on granting benefits on several stats;
- Experience (The amount of experience gained when defeating an opponent)
- Rings (the amount of Rings gained per a single Ring)
- Damage (the amount of damage dealt to bosses and powerful enemies).
- Stamina (The amount of energy consumed when Boosting)
- Air (The amount of time possible to spend underwater without air)
- Luck (Non-Combat Applicable).
Up to 3-5 Pets can be equipped at a single time, stacking the benefits from each.
For a full reference of different Pets and their impact, see here.
Trails: Trails are equippable items that range from Level 1 to Level 25 at maximum. They typically focus on increasing three statistics, but different Trails offer benefits that include other statistics. Like Pets, these include altering;
- Experience
- Rings
- Damage
- Stamina
- Air
Unlike Pets, only one trail can be equipped at any given time.
For a full reference of Trails and their impact, see here.
Credit and thanks to the Sonic Speed Simulator wiki.
Gallery
Notable Matchups
Victories:
Losses:
Inconclusive:
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Sonic Advance 3
- ↑ Sonic Channel JP
- ↑ 3.0 3.1 3.2 Sonic Speed Simulator
- ↑ 4.0 4.1 4.2 4.3 4.4 Sonic Battle
- ↑ Sonic Heroes: Hang Castle (Team Rose)
- ↑ Sonic Heroes: Stage 04 - Power Plant (Team Sonic)
- ↑ Sonic Heroes: Stage 04 - Power Plant (Team Dark)
- ↑ Sonic Heroes: Stage 04 - Power Plant (Team Chaotix)
- ↑ Sonic Heroes: Stage 10 - Lost Jungle (Team Rose)
- ↑ 10.0 10.1 10.2 10.3 10.4 Sonic Heroes: Team Rose
- ↑ Sonic Speed Simulator: Chemical Plant
- ↑ Sonic Generations Strategy Guide pg. 46
- ↑ Sonic the Hedgehog Encyclo-speed-ia pg. 253
- ↑ Sonic the Hedgehog 1 & 2: Sega's Official Players Guide pg. 83
- ↑ Sonic the Hedgehog 2 Mega Drive Koushiki Guide Book pg. 14
- ↑ Sonic the Hedgehog 2 Mega Drive Koushiki Guide Book pg. 50
- ↑ 17.0 17.1 Sonic Frontiers: Another Story (vs The End)
- ↑ Sonic the Hedgehog: Bad Guys #2
- ↑ 19.0 19.1 19.2 Sonic Runners
- ↑ Sonic Lost World
- ↑ Team Sonic Racing
- ↑ Sonic Colors: Wii
- ↑ Sonic Colors (DS): Sweet Mountain - Area 2, Mission 1
- ↑ Sonic Lost World: Desert Ruins Zone 1
- ↑ Sonic Colors: Planet Wisp Act 1
- ↑ 26.0 26.1 26.2 Sonic the Hedgehog #27
- ↑ Sonic Advance 2
- ↑ Sonic Prime; Episode 3, "Escape from New Yoke"
- ↑ Sonic Generations
Notes/Explanations
Notes/Statistics Values | |
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Discussions
Discussion threads involving Cream the Rabbit |