“ | "I'm just a gamer. Like you. But with a perhaps different philosophy. I don't play the game to save the species, but to annihilate it. I play the game of genocide. This galaxy has even more potential games within it than the galaxy I left behind. I will cleanse this galaxy of all life, too. Then, when no sentient thing is left alive, I will kill you, Ellimist. That's my game. Shall we play?" | „ |
~ Crayak's challenge to the Ellimist, The Ellimist Chronicles |
Summary
Crayak is dark and malevolent presence in the galaxy whose ultimate dream is to pit civilizations against each other in a game of xenocide until there is only one single sentient species left to be dominated by him, which is part of his larger goal in gaining mastery of the weaving fabric of space and time, to obtain absolute mastery over the "software" which runs the universe, and a hundred million years ago he first encountered the Ellimist and engaged him in an intergalactic conflict of life and death, forcing the Ellimist to choose which species would live and die, escalating until the battle wiped out dozens of space-faring races, and many more who would reach that level, until at the end of their war he had reached the same non-corporeal higher plane that the Ellimist occupied, where the two agreed to resolve their contest with a cosmic chess game which has been going on over countless eons.
Powers and Stats
Tier: High 6-A to 4-B | At least Low 2-C, possibly far higher
Keys: Sentient Planetoid | Cosmic Entity
Name: Crayak
Origin: Animorphs
Gender: Unknown
Age: At least a hundred million years old
Classification: Self-styled "gamer," sentient planetoid, big red eye, godlike being
Powers and Abilities:
- Spaceflight
- Dimensional Travel (Is capable of flying through Zero-space, the "non-dimension" opposite normal space where faster-than-light travel is possible)
- Body Control (In control of his own planetoid surface to the same degree the Ellimist has over his body/ship)
- Self-Sustenance (Type 3)
- Energy Projection (Could return fire and match the Ellimist blow-for-blow)
- Weather Manipulation (He could provide a sustaining atmosphere and suitable conditions for the lifeforms on his planetoid surface)
- Large Size (At least Type 4, possibly Type 5)
- Gravity Manipulation (Tried to destroy the Ellimist using "gravity distorters")
- Energy Absorption and Plasma Manipulation (Similar to the Ellimist, he can draw energy from stars and harness it against his opponent during the waning stages of their eons-long war)
- Forcefield Creation
- Matter Manipulation (He seeded his planetoid body with various forms of life, including "sycophants and toadies")
- Likely Animal Manipulation (There are at least over the 20,000 living beings living across his planetoid's surface)
- Regeneration (High-Mid)
Attack Potency: Multi-Continent level (Described as being the size of a small moon, far superior to The Ellimist before their war to the point where he could have him with one attack. Siphoned the energy of a star to fight a significantly upgraded Ellimist) to Solar System level (During the later portion of their war, Crayak and the Ellimist employed weaponry capable of destroying solar systems and continued to grow stronger) | At least Universe level+, possibly far higher (Should be comparable to The Ellimist)
Speed: Massively FTL+ | Infinite (Like the Ellimist, he would also be able to stop time over a space-time continuum and not only continue moving within it, but could also bring other beings into this zero-temporal dimension)
Lifting Strength: Class P | At least Universe level, possibly higher
Striking Strength: Moon level | At least Universe level+, possibly far higher
Durability: Moon level | At least Universe level+ (Is bound to the fabric of space-time, so destroying it is necessary to kill him for good), possibly far higher
Stamina: Virtually Inexhaustible | Infinite
Range: Galactic | Universal
Standard Equipment: None Notable
Intelligence: Unknown
Weaknesses: Crayak is extremely arrogant and sadistic. Example: Given the choice between wiping away the Howlers' memories or just killing them outright to preserve the collective memories of the species, he instead opted to murder all seven. He must always have a "game" to play and he would prefer to choose his own destruction than sitting around and passively observing events unfold without interference.
Notable Matchups
Victories:
Losses:
Inconclusive: