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The word "chupacabra" strikes fear in the hearts of superstitious people living in Latin America and the Caribbean. That is the name of a terrifying beast that is said to attack animals-and sometimes people-and drink the blood from their bodies, like a vampire. Sharp fangs, huge wings and a spikey back create a frightening image of this modern monster.
~ Chupacabra's Description

Summary

The Chupacabra is a horrific flying beast from the "Monsters of the Mind" set for the Weird n' Wild Creatures card game. First being sighted in 1995, this monster has terrorized Latin America and the Caribbean, killing people and livestock.

Powers and Stats

Tier: Unknown, likely Low 2-C physically, higher with Power-Ups, far higher with Disasters

Name: Chupacabra

Origin: Weird n' Wild Creatures

Gender: Unknown, possibly varies (Dependent on individual if it is a species)

Age: Unknown, possibly varies (Dependent on individual if it is a species)

Classification: Monster, possibly alien or government experiment

Powers and Abilities: Superhuman Physical Characteristics, Non-Physical Interaction (Can harm ghosts, intangible entities, and elemental beings), Natural Weaponry (Mouth full of fangs, protective spines, and talons), Fear Manipulation and Paralysis Inducement (Its red glowing eyes freeze a target with fear, to the point that even when it begins to feast on them they don't scream), Flight (With wings), Small Size (Type 0), Enhanced Senses (Possesses compound eyes), Stealth Mastery (Ambushes targets by flying completely silently. Also via Ambush and Sneak Attack), Statistics Amplification (via Against All Odds, Attack Bonus, Battle Meditation, Defense Bonus, Dodge, Extra Strength, Heavy Armor, and Unreal), Statistics Reduction (via Ambush, Down To Size, Dried Up, Faulty Armor, Precision Strike, Trap, and Virus), Resurrection and Immortality (Type 4 via Back to Life, Second Chance, and Reborn, though with Reborn it is resurrected as a ghost/spirit granting Type 7), Death Manipulation (via Assassin and Rest in Peace), BFR (via Banished, Reality Check, and Hurricane), Mind Manipulation (via Brainwashing and Mind Control), Ice Manipulation (via Deep Freeze), Supernatural Luck (via Lady Luck), Power Nullification (via Neutralizer), Poison Manipulation and Status Effect Inducement (via Poison), Clairvoyance (via Reveal and Spy Game), Self-Destruction (via Self-Destruct), Power Absorption (via Spy Game), Explosion Manipulation (via Time Bomb), Disease Manipulation (via Virus), Summoning (via Alien Invasion and Meteor Strike), Fire Manipulation (via Blaze), Earth Manipulation and Vibration Manipulation (via Earthquake), Magma Manipulation (via Eruption), Water Manipulation (via Flood and Tidal Wave), Air Manipulation and Weather Manipulation (via Hurricane and Tornado), Elemental Manipulation (Various Power-Ups and Disasters)

Attack Potency: Unknown, likely Universe level+ physically (Shouldn't be much weaker than Shiva, who holds the universe together as well as being able to destroy it. Shiva also is able to crush everything in creation under his feet. Said universe had multiple different realms), higher with Power-Ups (Various Power-Ups increase the Chupacabra's Attack level), far higher with Disasters (Abilities can one-shot any character from the verse)

Speed: At least Subsonic (Can keep up with Peregrine Falcons, Mothman, and Vampires), likely higher physically (Should be comparable to Shiva, who can move outside of all creation in an unknown but short amount of time as well as after all creation is destroyed), even higher with Power-Ups

Lifting Strength: Unknown, possibly Class G to Class T (Could scale to Typhon, who could casually throw mountains)

Striking Strength: Unknown, likely Universe level+ physically, higher with Power-Ups

Durability: At least Universe level+ physically (Can take hits from Shiva, and scales above him in durability), higher with Power-Ups (Various Power-Ups increase the Chupacabra's Defense level)

Stamina: Unknown

Range: Standard Melee Range physically, much higher possibly Stellar with Power-Ups and Disasters (Power-Ups and Disasters can effect the entire "battlefield", which can easily fit monsters like Fenrir who is large enough to swallow the sun, as well as Azhi Dahaka who is large enough to do the same)

Standard Equipment: Time bomb

Intelligence: Animalistic

Weaknesses: While very powerful, Disasters are able to one-shot, harm, or just cause a disadvantage for the user if they aren't carefully used.

Notable Attacks/Techniques:

  • Power-Up Abilities
    • Against All Odds: Increases attack and defense against "Premium" opponents.
    • Ambush: Catch the opponent off guard and reduces their Defensive stat.
    • Assassin: Can instantly kill any opponent through unknown means. (Shown to be similar to Grim Reaper's special ability)
    • Attack Bonus: Increases users attack level.
    • Back to Life: After being killed, it can come back from death to fight again.
    • Banished: Removes a targeted opponent from the battlefield.
    • Battle Meditation: Increases users attack level.
    • Brainwashing: Causes a targeted opponent to fall under its mental control.
    • Deep Freeze: Freezes an opponent, keeping them from attacking or defending.
    • Defense Bonus: Increases users defense level.
    • Dodge: Grants increased reflexes and agility.
    • Down To Size: Decreases the attack of opponents with an attack level of 10 or higher.
    • Dried Up: Decreases an aquatic opponents attack and defense.
    • Extra Strength: Increases users attack level.
    • Faulty Armor: Decreases the defense of opponents with an defense level of 10 or higher.
    • Heavy Armor: Increases users defense level.
    • Lady Luck: Grants increased luck of landing attacks and avoiding damage.
    • Mind Control: Causes a targeted opponent to fall under its mental control.
    • Neutralizer: Negates an opponent's ability to use Power-Up abilities.
    • Poison: Used to damage all front line opponents over time.
    • Precision Strike: Empowers the user with assassin-like aim, which reduces an opponents defense value.
    • Reality Check: Can send up to two "Monsters of the Mind" from the battlefield.
    • Reborn: When killed, it can come back as a ghost/spirit.
    • Rest in Peace: Used to "kill" both an ally and an opponent's monster.
    • Reveal: Allows it to see/know its opponent's abilities.
    • Second Chance: After being killed, it can come back from death to fight again.
    • Self Destruct: When it is defeated it will explode to kill its opponent as well.
    • Sneak Attack: Used to catch an opponent off guard.
    • Spy Game: Can see an opponents abilities and can take one of them.
    • Time Bomb: An explosive that can be used to kill multiple opponents, but can harm itself and allies.
    • Trap: Uses a trap to decrease an opponents defense and attack.
    • Unreal: Increases users attack level.
    • Virus: Uses a virus to temporarily decrease an opponent's defense.
  • Disaster Abilities
    • Alien Invasion: Can summon an alien force to wipeout opponents.
    • Blaze: Creates a massive fire to engulf opponents.
    • Earthquake: Uses the power of an earthquake to shake the ground, throwing an opponent off balance.
    • Eruption: Calls upon magma from the earth to erupt and send rivers of lava towards and opponent.
    • Flood: Controls water to flood the battlefield.
    • Hurricane: Creates one of natures most powerful storms. This is used to remove an opponent from the battlefield.
    • Meteor Strike: Summons a meteor from the sky to harm the opponents.
    • Tidal Wave: Causes a massive tidal wave to smash into an opponent.
    • Tornado: Manipulates the winds into creating a powerful wall of tornadoes.

Gallery

Notable Matchups

Victories:

Losses:

Inconclusive:

Discussions

Discussion threads involving Chupacabra (Weird n' Wild Creatures)
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