
“ | The Prince of Demons, unimpressed with the creatures that surrounded it, transformed them into horrific, multi-headed monstrosities. This act gave rise to the first chimeras. | „ |
~ Monster Manual 5e |
Summary
Chimeras are creations of the Demon Lord Demogorgon, and famous creatures of legend- the result of fusing a goat, a lion, and a dragon together. Each head maintains a different personality trait latent to that creature- lions to hunt and protect their lands, dragons to seek treasure and slay, and the goat head to simply fight to the absolute death. A chimera is a relatively simple creature and can be lured into service of more powerful creatures easily.
Powers and Stats
Tier: 9-A
Name: Chimera
Origin: Dungeons and Dragons
Gender: Varies
Age: Varies
Classification: Fused Beast, Large Monstrosity/Magical Beast
Powers and Abilities:
Superhuman Physical Characteristics, Large Size (Type 0; Are 10 feet[1] long), Flight (Shown here[2]), Bodily Weaponry (Use their teeth, claws and horns[2] in combat), Enhanced Senses (Have night vision[2]. Have +9[1] to Listen checks which means they can easily hear people whispering[3]), Multiple Selves (Type 3; Are the fusion of a lion, goat and dragon[2]), Supernatural Willpower (Via Iron Will[1]), Regeneration (Mid; Can regrow a lost head[4]. None combat applicable), Body Control (Can cut blood flow to a damaged head[4] and their dragon head can rotate itself at 360 degrees[5]), Breath Attack (Via the dragon head), Non-Physical Interaction (Can affect abstract, intangible, incorporeal, conceptual, and nonexistent creatures), Resistance to Petrification (Shown[4] here[5])
Depending on the color of their head they gain[1]: Acid Manipulation (Black head or Green Head), Electricity Manipulation (Blue head), Fire Manipulation (Red head), Cold Manipulation (White head), they also gain a Resistance to whatever the breath weapon is[6]
Attack Potency: Small Building level+ (As a CR 6[2] monster in 5e they're superior to casters capable of casting conjure barrage)
Speed: Hypersonic+ with High Hypersonic+ reactions (Capable of dodging short range lightning)
Lifting Strength: Class 25 (Due to having a heavy load of 1,050 pounds[1] and is a large quadruped creature it can at max push 14.28816 ton)
Striking Strength: Small Building level+
Durability: Small Building level+
Stamina: Superhuman (Should be comparable to adventurers who can keep fighting after losing their limbs)
Range: Standard Melee Range, Varies from Several Meters to Tens of Meters depending on the dragon head with its Breath Attack
Standard Equipment: None notable
Intelligence: Below Average (Are considered a stupid beast[7] but are still capable of speaking with other creatures[1])
Weaknesses: The dragon head takes far longer to fully heal[4]
Notable Attacks/Techniques:
- Claws, horns and bite: Simple melee attacks that the Chimera can do.
- Breath Attack: A cone shaped attack which can have different elemental attributes depending on the color of the dragon head.
Note: A match should specify what the color of the dragon head is
References
Notable Matchups
Victories:
Losses:
Inconclusive:
Discussions
Discussion threads involving Chimera (Dungeons and Dragons) |