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Articles about Chaos Emeralds
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Fleetway Chaos Emeralds

Summary

The Chaos Emeralds are seven gemstones that appear in the Sonic the Comic series published by Fleetway Editions. In this series, the history and characteristics of the gems deviate wildly from  that of other depictions. The Chaos Emeralds originate from Mobius' distant past, during the war between the Echidna and Drakon Empires. Seeking proper vessels for their unstable chaos energy, the Drakons raided the Echidnas' Sacred Emerald Mine, and infused seven Emeralds with chaos energy. Events which followed remain unelaborated on, with the Echidna Empire mysteriously vanishing from the face of Mobius and the Chaos Emeralds being divided into twelve under unspecified circumstances.

The Master Emerald, rather than being a gem separate from the Chaos Emeralds, is simply the green emerald, which is larger and more powerful than the others. The role of the controller emerald is given to the Grey Emerald, the seventh and final Chaos Emerald.

Powers and Stats

Tier: At least Low 5-B | 2-C

Key: Incomplete | Complete

Name: Chaos Emeralds

Origin: Sonic the Hedgehog (STC Continuity)

Age: Over 8,000 years

Classification: Mystical gemstones

Wielders: Sonic the Hedgehog, Dr. Robotnik, Chaos, Drakon Empire, Echidna Empire

Powers and Abilities: Power Bestowal (Granted Super Sonic, Chaos, and God Robotnik their powers), Passive Empathic Manipulation and Absorption (The Chaos Emeralds absorb evil, enabling them to pacify the malevolent Sky Pirates[1]), Radiation Manipulation (The Chaos Emeralds can emit radiation[2]), Corruption (The release of their evil energies transformed Doctor Ovi Kintobor into Doctor Ivo Robotnik[3], as well as turning Sonic into Super Sonic[2]), Dimensional Travel (Will warp to the Special Zone unless kept under stabilizing conditions[2]), Forcefield Creation (Created a forcefield around the Floating Island[4]), Time Travel (Pochacamac used the Chaos Emeralds to send Sonic through time[5]), Power Absorption and BFR (Knuckles used the Grey Emerald to drain Robotnik’s Chaos Energy and warp him from the Floating Island[6]), The Master Emerald possesses unlimited energy[7]

Attack Potency: At least Small Planet level+ (Created Super Sonic[2], the villainous transformation of Sonic the Hedgehog with strength far surpassing his base form. Should be comparable to the Master Emerald as Sonic using it to transform into Super Sonic didn't make him any stronger than before) | Low Multiverse level (More powerful than their incomplete states, to the point the Master Emerald alone is equal to the incomplete emeralds. The Master Emerald had power stated to be Infinite by Grimer and was later blown away by it, should be superior to the power of the Miracle Planet and the Brotherhood of Metallix, the Master Emerald was stated to be the only thing to be able to power the Death Egg. The Complete Emeralds together[7]. Granted God Robotnik his power[8]. When Sonic tranformed into Super Sonic using them it ended up making him far more powerful than before)

Speed: Immobile | Immobile

Durability: Unknown | Unknown

Stamina: Unknown

Range: Interdimensional (Are able to warp between dimensions to the Special Zone) | Low Multiversal

Weaknesses: The Chaos Emeralds must be kept in certain stabilizing conditions (such as extreme cold or in the temple on the Floating Island) or they will uncontrollably generate a chain reaction of chaos energy and warp to the Special Zone, an alternate universe.

Gallery

References

  1. Sonic the Comic #25
  2. 2.0 2.1 2.2 2.3 Sonic the Comic #27
  3. Sonic the Comic #8
  4. Sonic the Comic #53
  5. Sonic the Comic #182
  6. Sonic the Comic #36
  7. 7.0 7.1 Sonic the Comic #49
  8. Sonic the Comic #128

Discussions

Discussion threads involving Chaos Emeralds (Sonic the Comic)
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