“ | Please... This logic is both basic and primitive. One must be in the control tower, where precise decisions lead to victories. | „ |
~ Chaos |
Summary
Chaos is a playable character in Under Night In-Birth Exe:Late. Formerly a delinquent known as Bloody Chaos, he's switched from using brute force to intelligent, tactical combat. Upon being recruited by Gordeau, Chaos becomes the operations officer for Amnesia. While mainly helping Hilda become a re-birth, Chaos temporarily diverts his attention to help Gordeau track down the Crimson Knight. He's also Seth's employer, giving him the Eliminators in exchange for his cooperation.
Chaos has a cool, calm and calculating attitude. While he's close to his friends, he's not above taking potshots at other In-Births or insulting Hilda's intelligence. He tends to over-analyze situations and can be rather paranoid around certain people, but he can be quite fearless when his back's to the wall.
Powers and Stats
Tier: 7-B, higher with summon
Name: Chaos (Real Name: Kei Asuma), Bloody Chaos, Azhi Dahaka (His summon)
Origin: Under Night In-Birth
Gender: Male
Age: 17
Classification: In-Birth, Void (Azhi Dahaka)
Powers and Abilities:
In-Birth Physiology, Skilled Hand-to-Hand Combatant, Light Manipulation (His physical attacks create trails of light), Creation, Unconventional Power Nullification, Stealth Mastery, Summoning (Can summon the void beast Azhi Dahaka), Teleportation, Enhanced Senses.
Void Physiology, Enhanced Senses, Shadow Manipulation (Can appear from and disappear from a shadow)
Attack Potency: City level (Comparable to nerfed Gordeau), higher with summon (Should be equal to if not stronger than his master)
Speed: Supersonic+ (Comparable to Hyde)
Lifting Strength: Peak Human (Can grab Waldstein with ease)
Striking Strength: City level, higher with summon.
Durability: City level (Comparable to nerfed Gordeau), higher with summon
Stamina: Superhuman (Shows no sign of tiring in combat)
Range: Standard Melee Range normally up to Interdimensional (The power of EXS can affect from Hollow Night to real world), further range with Code: Reflect and Azhi Dahaka
Standard Equipment: The Codex of Disorder: Chaos Code and Azhi Dahaka
Intelligence: Genius (As the brains behind Amnesia's activities and its de-facto second in command as its operations officer, he's the one who sets up the plans, go over logistics, thinks about their group's image and reputation, and scouts around to find new recruits)
Weaknesses: His fighting style relies on coordinating his attacks with Azhi Dahaka. The latter can be taken down (at least temporarily) with one solid hit, leaving Chaos alone for a few seconds. While he isn't exactly defenseless by himself, he also doesn't have many threatening or long-range attacks
Notable Attacks/Techniques:
- EXS of Illusion: Umbral: This ability allows Chaos to project, manifest and control an illusory creature. The creature's form is based on a particular catalyst, which in this case are books (due to Chaos' affinity for them). Using this power in conjunction with Codex of Disorder: Chaos Code allows Chaos to summon Azhi Dahaka.
- Ophidian: Chaos performs a side-roll through his opponents to reposition himself and either get out of harm's way or sandwich his opponents between himself and Ahzi.
- Code Reflect: Chaos throws the Chaos Code forward at his opponent and shields himself with it as it returns to him quickly.
- Prey in Sight: Chaos calls Azhi, who will either do a claw swipe or a jumping claw swipe. When the latter goes all-out, Azhi can follow up his claw swipe with a claw slam.
- Touch of Death: Chaos calls Azhi, who will hop up and breathe out up to three fireballs.
- Repel: Chaos calls Azhi, who will tail whip the opponent. Going all-out adds an extra tail whip.
- Concealment: Azhi hides in a shadow for a brief moment before reappearing and chomping the opponent, then flinging them upwards.
- Slither: Azhi moves forward toward the opponent. Chaos can make Azhi pace back and forth between himself and the opponent to discourage them from reckless approaches.
- Barrage: Chaos searches for the opponent's position and bends down to make a magic circle appear below them. When the circle connects, the foe is launched up and shredded apart by Azhi from various angles of attack while in midair, ending with a downward swipe.
- Profound Reverence: Chaos gestures, causing red lines of runes to emanate and circle around him. While doing so as his book shifts pages rapidly, the runes then appear on the opponent. Azhi then appears in front of the foe as a shadowy beast and tackles them, turning serpentine in the process. Finally, Azhi Dahaka bites his target unleashing a red rippling blast as Chaos shouts out the attack's name.
Notable Matchups
Victories:
Losses:
Inconclusive:
Discussions
Discussion threads involving Chaos (Under Night) |