“ | At the end of the dream... even chaos... tears itself apart! | „ |
~ Chaos |
Summary
Chaos (カオス, Kaosu) is the primary antagonist and the final boss of Dissidia Final Fantasy and Dissidia 012 Final Fantasy. He is the god of discord that opposes Cosmos, the goddess of harmony, both being equal in power. During Dissidia Final Fantasy, Chaos and his forces tip the balance of power in their favor, setting the stage for their victory. Dissidia 012 Final Fantasy explores this shift in power in-depth, and the actions taken by hero and villain alike that set the stage for the thirteenth cycle. Chaos is voiced by Norio Wakamoto in the Japanese release, and Keith David in the English release.
Powers and Stats
Tier: At least 2-A
Name: Chaos
Origin: Final Fantasy (Dissidia and Dissidia 012)
Gender: Male
Age: Unknown
Classification: God of Discord
Powers and Abilities:
Superhuman Physical Characteristics, Magic, Telekinesis, Fire Manipulation (Can throw fireballs of various size and fiery projectiles, generate waves of fire, erect walls and pillars of flames on the ground and in the air, etc), Earth Manipulation, Energy Manipulation and Projection, Explosion Manipulation (Can cause large explosions), Air Manipulation (Via Darkflame Talon and Darkflame Fang), Magma Manipulation (Can summon projectiles and waves of magma), Portal Creation (Can open a portal on the ground to attack via Onslaught), Memory Manipulation (Should possess the ability as his reincarnation, Spiritus does and is capable of taking the memories of his warriors), Reality Warping (Received the power to destroy all of existence from Shinryu), Sealing (Sealed away the summons of World A and a model of Omega in World B), Weapon Creation (Can create three swords via Brink of Delusion), Summoning (Can call upon the power of Shinryu. Can forcibly summon Warriors from various worlds and bring them in World B to command them), Shapeshifting & Size Manipulation, Creation (Like his reincarnation Spiritus, he should be capable of recreating World B), Large Size (Type 0 normally, up to Type 2), Flight, Teleportation, Weapon Mastery, Subjective Reality (Magic,[1] in its basest form,[2] is projecting one's inner[3] mind onto reality[4], and is powered by intelligence and mental strength[1]), Non-Physical Interaction (Magic as a whole is shown to affect a wide variety of different beings, from intangible/immaterial beings to non corporeal beings, to abstract concepts like Chronodia, who's the flow of time itself[5], to Nonexistent beings like Exdeath and Cloud of Darkness), Law Manipulation (Magic is stated to rewrite[1], the natural order of things[6], The gods were stated to create the laws of the Land of Respite[7]), Limited Durability Negation, Forcefield Negation, and Intangibility (Magic negates conventional physical durability, barriers, and armor, requiring specific defense against magic which is powered by the Mind and Spirit), Power Modification (Including Duplication, Fusionism, Statistics Amplification, Size Manipulation, Homing Attack, Danmaku, Aura, Breath Attack, and Energy Manipulation; Magic users across the games have consistently shown the ability to manipulate the shape and properties of their own magical abilities, with even higher tiers of spells simply being considered stronger versions of the same basic ability[8]), Conceptual Manipulation (Type 2), and Space-Time Manipulation (Magic is shown in the novels to remove concepts and warp space and time itself,[6] like the Devil's road, which the concept of time was lost,[9] and time and space were twisted to the point[10] the past, present and future[11] existed as one[12]), Power Bestowal (Chaos can imbue warriors with his energy to make them his Warriors[13]), and Paralysis Inducement (Was able to paralyze Tidus, Cecil, Squall and Cloud with just a glare)
Resistant to the Following: Subjective Reality, Magic, Conceptual Manipulation (Type 2), and Space-Time Manipulation (Characters are capable of surviving and resisting magical abilities, Which is[1] shown to[2] project one's inner[3] mind onto reality[4], and as shown with the creation of the Devil's road[6], remove entire concepts[9] and warp space and time[10] to where the past, present, and future[11] exists as one[12]), Law Manipulation (Resists magic, which can rewrite[1] the natural order of things[6]), Electricity Manipulation and Pain Manipulation (Is able to resist the Lightning spells, which are capable of attacking the nerves[14]), Fire Manipulation, Ice Manipulation, and Matter Manipulation (Sub-Atomic; Is capable of resisting these elements, the Fire and Ice spell in particular being capable of affecting the[15] target's electrons[15]), Poison Manipulation and Corrosion Inducement (Can resist the Poison status effect, which is also stated to corrode the target[15]), Explosion Manipulation (Can withstand Bombs attacks), Soul Manipulation (Can resist Zalera, the Death Seraph, who was going to absorb the souls of every living being on the planet[16]), Death Manipulation (From Odin's Zantetsuken), Absolute Zero (Can withstand Shiva's attacks, including Diamond Dust), Water Manipulation (Via Leviahtan), Empathic Manipulation, and Madness Manipulation (Type 3; Resistant to the effects of the True Moon, which is capable of affecting the hearts and minds of all living beings on the planet[4]), Gravity Manipulation (Unaffected by the gravitational pull of the True Moon, which even the Lunar Whale couldn't escape from[4]), Spatial Manipulation, Deconstruction, and BFR (Can withstand the attacks of Atomos, who manipulates space[4], crush enemies down to a molecular level[17], and can warp them into another dimension[17]), Extreme Cold and Cosmic Radiations (Can fight and survive on the moon)
All previous abilities greatly enhanced, the abilities of the crystals (The Crystal Core contains the powers of Neo Neo Exdeath and God of Magic Kefka[7]), Reality Warping (The crystal can rewrite the world[7]) Corruption and Body Puppetry (Ardyn was able to corrupt Caius Ballad and Ultimecia and control their bodies Seymour implies that the wielder of the Crystal could directly control the warriors of spiritus and drive them to rampage.[7]), Law Manipulation (The Crystal Core maintains the laws of the Land of Respite[7]), Sealing and Power Absorption (The Crystal Core was capable of sealing the transformations of the Warriors of Spiritus inside itself, which includes Hell Emperor, Neo Exdeath, God of Magic Kefka, Safer Sephiroth, Griever Ultimecia, Sin, Seymour Omnis, The Undying, and Incognitus[7]), Clairvoyance (Ardyn was capable of using the crystal core to see what's happening in the other worlds.[7]), Immortality (Types 2 and 8, Ardyn was able to prevent all warriors deaths no matter how injured they were via the crystal[7])
Attack Potency: At least Multiverse level+ (Superior to all of the Warriors of Cosmos, who needed the Crystals in order to defeat him. Among them, the Warrior of Light in particular had showcased the ability to temporarily fend off Feral Chaos, he should be equal to his reincarnation, Spiritus who could recreate World B and created the Land of Respite alongside Materia)
Speed: Massively FTL+ (Fought all of the Warriors of Cosmos at once)
Lifting Strength: Immeasurable (Is superior to Neo Exdeath and Enuo, can easily overpower the likes of Bartz Klauser)
Striking Strength: At least Multiverse level+
Durability: At least Multiverse level+ (Tanked numerous strikes from the Warriors of Cosmos, all of whom would have been unable to defeat him without the Crystals)
Stamina: Extremely High (Capable of fighting a long battle against the Warriors of Cosmos without tiring)
Range: Extended Melee Range with claws; Tens of Meters with magic attacks; Hundreds of Meters when grown to maximum size.
Standard Equipment: None notable
Optional Equipment: The Crystal Core of Darkness
Intelligence: Chaos is an extremely skilled physical combatant and magic user, being able to fend off all of the Warriors of Cosmos at once (all of whom are skilled fighters in their own right) and would have done so with ease had it not been for their Crystals (evident in the twelfth cycle by his casual defeat of Cloud). In addition, he is a capable strategist, having won several cycles against Cosmos despite the fact that his warriors had been plotting against him all the while. While Cosmos never confronted the enemy personally with the exception of the twelfth cycle, Chaos was more than willing to confront Cosmos personally and kill her to preemptively end the conflict, an act that none of the Warriors of Cosmos anticipated.
Weaknesses: Has a tendency to hold back unless he's taking significant damage, after regaining his memories of who Cosmos truly was, his sanity suffered for it
Notable Attacks/Techniques:
- Condemn: Chaos draws his opponent close and unleashes a pillar of flames.
- Scarlet Rain: Chaos summons a wave of magma, then flings several small fireballs at his opponent before pausing and throwing a larger fireball.
- Divine Punishment: Chaos summons multiple pillars of fire that drag his opponent into the air. Chaos proceeds to teleport above them and fires a blast of flame downwards that drives them towards the ground. This attack can only be dodged very precisely, and failing to do so will result in being caught in the attack with no escape.
- Soul of Oblivion: Chaos charges a massive fireball, and fires a stream of flame at the enemy.
- Demonsdance: Chaos teleports around erratically, slashing rapidly when he appears then teleporting again.
- Utter Chaos: Chaos dives into the magma surrounding his throne and grows to massive size and summons a magma-like sword. He proceeds to attack the enemy by swinging the sword, leaving several explosions in their wake.
- Brink of Delusion: After completing all three attacks of Utter Chaos, Chaos summons three more swords and stabs them into the ground, causing a massive explosion in an attempt to finish his opponents.
Notable Matchups
Victories:
Losses:
Inconclusive:
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Final Fantasy IV Novel 1, chapter 1, page 29
- ↑ 2.0 2.1 Final Fantasy IV Novel 1, chapter 3, page 107
- ↑ 3.0 3.1 Final Fantasy IV: The After Years Novel, chapter 2, page 109
- ↑ 4.0 4.1 4.2 4.3 4.4 Final Fantasy IV: The After Years
- ↑ Final Fantasy I
- ↑ 6.0 6.1 6.2 6.3 Final Fantasy IV Novel 1, chapter 5, page 198
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 7.6 7.7 Dissidia Final Fantasy Opera Omnia
- ↑ Final Fantasy IV: The After Years Novel, chapter 2 page 114
- ↑ 9.0 9.1 Final Fantasy IV Novel 1, chapter 5, page 199
- ↑ 10.0 10.1 Final Fantasy IV: The After Years Novel, chapter 1, page 67
- ↑ 11.0 11.1 Final Fantasy IV: The After Years Novel, chapter 1, page 73
- ↑ 12.0 12.1 Final Fantasy IV: The After Years Novel, chapter 3, page 147
- ↑ Dissidia Final Fantasy 012
- ↑ Final Fantasy IV Volume 2 Novel, chapter 7, page 54
- ↑ 15.0 15.1 15.2 Final Fantasy IV Settings Guide Book
- ↑ Final Fantasy 12
- ↑ 17.0 17.1 Dissidia Final Fantasy
Discussions
Discussion threads involving Chaos Dissidia (Final Fantasy) |