
“ | ''Yllithian had to repress a snort of derision at the thought. Out of all the fearless warriors present in that great chamber no one was about to risk making the first move. As ever, the archons watched one another and looked only for an opportunity to strike down their rivals instead of the insidious puppet master that controlled all their destinies.
It was enough to make one weep, or to laugh hysterically – another urge that Yllithian was forced to quell. Something told him that if he began laughing he wouldn’t be able to stop. Laughter without end until even the madness of the Laughing God seemed logical and sane.'' |
„ |
~ The Path of Incubus |
Summary
Cegorach - the Great Harlequin, the Great Fool, the First Fool, the Laughing God - is one of the gods of Eldar mythology, and the central figure of Harlequin belief. He is a trickster god known to be mocking, sinister, vindictive, and enigmatic. His pranks and jokes punish gods and mortals alike for the sin of pride. In Eldar legend, he is said to have stolen Khaine's blade and overseen a terrifying event known as the Wedding of Screams.
While most of the gods were destroyed during the Fall of the Eldar, according to legend, this deity survived because his mocking nature distanced him from the corruption and decadence that became Slaanesh. The legend goes that as Slaanesh battled Khaine, the Laughing God escaped into the Webway.
Cegorach is the only authority the Harlequins recognize and there are those who claim that the Laughing God walks amongst his children from time to time, wearing the disguise of a Harlequin player.
Powers and Stats
Tier: 5-B | 1-A
Key: In the Materium/Webway | In the Warp
Name: Cegorach, The Laughing God, The Great Harlequin, The Great Fool, The First Fool
Origin: Warhammer 40,000
Gender: Male
Age: Unknown, beyond the concept of time
Classification: Eldar God of Harlequins, Laughter, Trickery and Arts, Warp-Entity formed from the collective minds of the Eldar Species, Guardian of the Black Library
Powers and Abilities:
Superhuman Physical Characteristics, Psychic Powers (Given his status as a God, he should possess all of the abilities granted through the Common Powers, Minor Powers, Biomancy, Divination, Pyromancy, Telekinesis, Telepathy, and Phantasmancy Discipline), Soul Manipulation (Cegorach can save the souls of fallen Harlequins[1] before they're consumed by Slaanesh), Power Nullification (Capable of cancelling out the psychic powers of others[2]), likely Time Manipulation (Believed by some to hold weapons capable of distorting time[2]), Shapeshifting (Twisted his features to scare away malign warp entities[3])
Resistance to Psychic Powers (Due to being an immensely powerful psychic entity, he should be resistant to the majority of psychic powers as psykers can resist the abilities of other psykers[4])
All previous abilities to a far higher degree, Dimensional Manipulation (Within the Warp, entities can manipulate and impose dimensionality upon it when they wish[5]), Acausality (Type 4, possibly 5; Within the Warp, cause need not follow effect[6]. The Warp is entirely unbound from the laws of space and time[7]. It's completely unrestricted by typical causality[7] and the very concept of time is meaningless to the denizens of the Warp[8]. For one to effect the Warp, it must be dealt with in terms of absolute actions[9]), Beyond-Dimensional Existence (Type 2; The Warp has no true Geography and is fundamentally structureless[7]), Nonexistent Physiology (Type 2 Nature, All Aspects; Warp Entities are 'Aethyric entities', the Aethyr at its core[10]. has no definite existing physical reality of its own[10]. Aethyr is the substance of the Void which transcends existence 'The Is' and non existence 'The Un')
All previous resistances, plus Physics Manipulation (The Warp is unbound from the limits of physics[7]), Chaos Manipulation, Void Manipulation, Empathic Manipulation, Corruption, Transmutation, Madness Manipulation, Possession, Soul Manipulation, and Mind Manipulation (Thanks to the fact that he can exist within The Warp, he should resist all of its effects)
Attack Potency: Planet level (Likely comparable to the Complete form of Mephet'ran the Deceiver, as the Aeldari Pantheon were created to battle the Star Gods, and the two are the opposing trickster deities of their respective pantheons) | Outerverse level (Shouldn't be that much weaker than the other Aeldari Gods and should be superior to Daemons. Daemons within the Warp can manipulate it and its dimensionality[11], with the Warp holding 3 layers[12], with each layer transcending the infinity of the previous[13])
Speed: Likely at least Hypersonic, possibly far higher (Likely fought against the C'tan during the War in Heaven) | Immeasurable
Lifting Strength: Unknown | Immeasurable
Striking Strength: Planet level | Outerverse level
Durability: Planet level | Outerverse level (Comparable to the other members of the Aeldari Pantheon)
Stamina: Infinite
Range: Unknown | Outerversal (Capable of retrieving Harlequin souls from the Warp[1] before Slaanesh can consume them)
Standard Equipment: None notable
Intelligence: At least Extraordinary Genius (Should be more intelligent than Aeldari such as Eldrad Ulthran and Asdrubael Vect, both of whom possess tens of thousands of years worth of knowledge. On top of that, Cegorach is said to know every single passageway within the Eldar Webway[14], the totality of the Webway being unknown to even the Eldar and Imperium[15])
Weaknesses: None Notable
Notable Matchups
Victories:
Losses:
Inconclusive:
References
- ↑ 1.0 1.1 Codex: Harlequins (8th Edition); pg 9
- ↑ 2.0 2.1 Codex: Harlequins (8th Edition); pg 76
- ↑ Codex: Harlequins (8th Edition); pg 77
- ↑ Dark Heresy 2nd Edition Core Rulebook; pg 195
- ↑ A Thousand Sons; Chapter Ten; pg 85
- ↑ Demons of Chaos Armybook: 8th Edition
- ↑ 7.0 7.1 7.2 7.3 Codex: Chaos Daemons (8th Edition); pg 6
- ↑ Codex: Chaos Daemons (8th Edition); pg 7
- ↑ Path of the Renegade; Chapter Ten
- ↑ 10.0 10.1 Realm of Sorcery, Warhammer Fantasy Roleplay 2nd Edition
- ↑ A Thousand Sons; Chapter Ten; pg 85
- ↑ The Path of Heaven; Chapter Twelve
- ↑ Dark Imperium; Chapter Three
- ↑ Codex: Harlequins (8th Edition); pg 13
- ↑ Codex: Eldar (6th Edition); pg 12
Discussions
Discussion threads involving Cegorach |