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Articles about
Carmilla (Castlevania)
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But isn't this world hellish already? People are intrigued by darkness, and covet chaos and power. They are dirty self-centered mongrels. I simply wish the world to properly reflect this image.
~ Carmilla

Summary

Carmilla is a recurring character from Konami's Castlevania franchise, being an enemy in many of the games, and the primary antagonist of Castlevania: Circle of the Moon. She is a Vampire Lady and a devoted worshiper of Chaos and follower of the Dark Lord Dracula, and desires to transform the world into a state of constant bloodshed and devastation, which she believes is humanity's true nature.

She is incredibly beautiful and alluring, though said beauty hides her perverse and sadistic persona. Being both lascivious and psychotic, Carmilla views humans as cattle for her pleasure, and enjoys making them suffer. Notably, it was she who began the Witch Hunts across Europe, seemingly on a whim, by corrupting the hearts and minds of mankind. Carmilla is often seen alongside her mindless servant, the once-human Laura, who she seduced and transformed into a feline demoness.

Powers and Stats

Tier: 2-C

Name: Carmilla (カーミラ Kāmira), Camilla

Origin: Castlevania

Gender: Female

Age: Hundreds of Years Old

Classification: Vampire Lady, Demon, Creature of Chaos

Powers and Abilities:

Vampire abilities (4-D - Baseline), Martial Arts, Extrasensory Perception (Can sense magic[1]), Creation (Created[2] Golem[3]), Transformation (Can turn into a giant monster[4]), Flight (Can fly[5]), Acausality (Types 1; Is unfazed by the Paradoxical events of Judgement), Possession (Can possess others[6]), Statistics Reduction (The Curse and Poison effects[7] can make the target far weaker than normal[8]), Deconstruction (via Dagger[9]), Gravity Manipulation (via Gravity Circle[10]), Animal Manipulation and Life Manipulation (via Bat Swarm[10]), Time Stop (via Stopwatch), Poison Manipulation, Corrosion Inducement and Acid Manipulation (Is capable of using Poison,[10] which can rot flesh on contact[11] and is Acidic[12]), Danmaku (Can rain numerous attacks to overwhelm her opponents[4]), Energy Manipulation (Can use energy attacks[4]), Curse Manipulation, Energy Absorption and Power Nullification (can inflict Curse on contact,[4] which can drain one's Magic and nullify their ability to attack[7]), Fire Manipulation (Can use Fire attacks[5]), Electricity Manipulation (Can shoot lightning[4]), Absorption (Can absorb energy from others[5]), Enhanced Regeneration Negation (High-Godly - Conceptual and Narrative), Resurrection and Immortality Negation (Types 2, 3, 4, 5, 6, 7, 8, 9; Can permanently kill the Time Reaper, who has Death's Regeneration level, which can bring itself back after being erased from existence while being the abstract concept of Death.[11] And scales off from other Creatures of Chaos which can survive lethal blows easily,[9] Can revive endlessly,[13] are beyond life and death,[14] can possess other objects to exist,[15] most of them are undead, some of them are souls and evil spirits,[11] are abstract embodiments,[11] and they all[16] are reliant on[17] the Chaos Entity,[13] and bounded by it,[16] always returning after being killed,[11] with Chaos existing in an alternate dimension beyond the normal world[15])

Attack Potency: Low Multiverse level (Is far superior than the Time Reaper, who threatened[18] to erase[19] all the[20] Castlevania timelines[2])

Speed: Infinite (Should be comparable to Death, who's able to kill distance itself to attack his enemies instantly[16])

Lifting Strength: Immeasurable (Should be comparable to Dracula's weakened state, who is able to lift the entirety of Castlevania at his weakest state,[21] which is an[15] entire world[15] with[22] a parallel dimension[23] and another dimension below it[16])

Striking Strength: Low Multiverse level (Can harm the Time Reaper)

Durability: Low Multiverse level (Can withstand blows from beings like the Time Reaper) Invulnerability and her connection to Chaos makes her hard to kill.

Stamina: Infinite (Vampires never tire[24])

Range: Standard Melee Range; Extended Melee Range with Chained Blade; Low Multiversal with magic (Can travel across numerous dimensions such as the Abyss)

Standard Equipment: Her Chained Blade weapon, Her Giant Flying Skull, Laura

Intelligence: Genius (Is an expert on magic, which requires one to understand Quantum Physics to utilize it to its fullest.[25] Has caused the persecution of witches everywhere with with no mistakes)

Weaknesses: Specific holy weapons can bypass her invulnerability.

Notable Attacks/Techniques:

  • Bat Swarm: Carmilla unleashes a swarm of bats that drains the life from its victims.
  • Gravity Circle: Carmilla creates a gravity field around the target to pin them to the ground.
  • Poisonous Blow: Carmilla creates a poisonous cloud that inflicts poison on the target.
  • Sweet Torture: Carmilla dashes towards her opponent, and with one movement but pushes them onto the floor and performs a backwards somersault. Then, she lands on her opponent, piercing her bladed heels into their flesh with full force.
  • Wicked Game: Carmilla leaps onto the air and swirls her chained blade around her in a circular motion, slicing all around her.
  • Bloody Heel: Carmilla leaps onto the air and performs a spinning dive kick, slicing her opponent with her heel at full force.
  • Merciless Dance: Carmilla stabs the floor with her blade and uses it as support to perform a rapid, whirlwind-like spinning kick, slicing her opponent apart with the blade of her heel.
  • Sacrifice: Carmilla fires the blade of her weapon as a harpoon, piercing her opponent from a distance. Subsequently, the chain retracts pulling the opponent towards her, which she takes advantage of to perform a spinning kick attack.
  • Maiden Pull: Carmilla dashes towards her foe, performing a swirling combo that culminates with her piercing her opponent with her weapon and throwing him away.
  • Maiden's Feast: Carmilla's finishing move. She detaches her weapon from her arm, which quickly grows and alters its shape. She dashes towards her opponent at incredible speed, hitting them with a vicious array of punches and kicks. As her opponent lays beaten they are quickly trapped by an Iron Maiden torture device, which is in fact Carmilla's own weapon. Carmilla finishes her opponent with a taunt and humiliating slap as the Iron Maiden's doors close, crushing them inside.

Gallery

Notable Matchups

Victories:

Losses:

Inconclusive:

References

  1. 1.0 1.1 Castlevania Judgement Carmilla's True Story Mode
  2. 2.0 2.1 Castlevania Judgement Golem's True Story Mode
  3. Castlevania: Order of Ecclesia Brady Games strategy guide page 143
  4. 4.0 4.1 4.2 4.3 4.4 4.5 Castlevania: Circle of the Moon
  5. 5.0 5.1 5.2 Castlevania: Dracula X Chronicles
  6. Castlevania: Dracula X
  7. 7.0 7.1 Castlevania: Portrait of Ruins BradyGames strategy guide page 17
  8. Castlevania: Order of Ecclesia Brady Games strategy guide page 96
  9. 9.0 9.1 Castlevania: The Belmont Legacy Issue 3
  10. 10.0 10.1 10.2 Castlevania Judgement
  11. 11.0 11.1 11.2 11.3 11.4 Castlevania: Lament of Innocence
  12. Castlevania: Portrait of Ruins BradyGames strategy guide page 111
  13. 13.0 13.1 Castlevania: Symphony of the Night
  14. Demon Castle Dracula: Demon's Blood, Bloody Nightmare page 44, 126, 202
  15. 15.0 15.1 15.2 15.3 Castlevania: Aria of Sorrow
  16. 16.0 16.1 16.2 16.3 Demon Castle Dracula: Reminiscence of the Divine Abyss
  17. Castlevania: Portrait of Ruins BradyGames strategy guide page 2
  18. Castlevania Judgement Aeon's True Story Mode
  19. Castlevania Judgement Sypha's True Story Mode
  20. Castlevania Judgement Alucard's True Story Mode
  21. Castlevania: Curse of Darkness
  22. Castlevania: Lords of Shadow 2
  23. Castlevania: Dawn of Sorrow Double Jump Official Strategy Guide page 194
  24. Castlevania Lords of Shadow 2 - Soldier's Diaries: Dream of Marcus "The Loyal"
  25. Castlevania: Portrait of Ruin

Discussions

Discussion threads involving Carmilla (Castlevania)
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