Captain Underpants is the titular character of the series of the same name. Originally, he was known by Benjamin Krupp, a horrifically mean and borderline sadistic principal who gave disproportionately cruel punishments for minor acts at Jerome Horwitz Elementary School. After being hypnotized by George and Harold's 3-D Hypno-Ring, he became Captain Underpants!

Powers and Stats

Tier: Likely 5-B | 5-A

Name: Benjamin Krupp

Origin: Captain Underpants

Gender: Male

Age: 40s

Classification: Principal, Superhero

Powers and Abilities: Superhuman Physical Characteristics, True Flight, Can Transform into Captain Underpants, Enhanced Senses(Can see people from miles away with his 100% cotton powered vision)

Attack Potency: Likely Planet level (On par with Captain Blunderpants, who was stated to be able to destroy Earth) | Large Planet level (His powers are exactly equal to Super Diaper Baby and Super Diaper Dog individually, both of which pushed earth a considerable distance)

Speed: FTL+ (Would have flown to Uranus and back in 15 minutes or less to grab a kickball) | Unknown

Lifting Strength: At least Class 5, likely far higher(Extremely casually shoves the Turbo Toilet 2000 into the airwho weighs nearly a ton. Easily catches and reverses the arms that the Harold 2000 shot at him(both the Robo-George and Harold 2000 were specifically designed to defeat Captain Underpants) and then he uses the arms to demolish both robots; lifts one robot and smashes another hard enough to knock distant buildings into the airrips Tippy Tinkletrousers's new mech in half, which was also made to fight Captain Underpants. | Class Z+ (Equal to Super Diaper Baby and Super Diaper Dog)

Striking Strength: Likely Planet Class | Large Planet Class

Durability: Likely Planet level | Large Planet level

Stamina: Superhuman

Range: Standard Melee Range

Standard Equipment: Nothing particularly notable.

Intelligence: Relatively High. He was a semi-successful principal at Jerome Horwitz Elementary School, has vast knowledge in fighting due to facing a large variety of foes, however he sometimes lacks common sense in important situations.

Weaknesses: If he gets poured with water, he'll turn back into Mr. Krupp, who is only a standard human with no abilities or enhanced statistics. | None notable

Notable Attacks/Techniques: 

The Underpants Dance: A dance guaranteed to annoy anyone in view.

Key: Mr. Krupp Captain Underpants | George and Harold Comics Captain Underpants


Notable Victories:

Notable Losses:

Yamcha (Dragon Ball) Yamcha's Profile (Both were 5-B, and speed was equalized)

Inconclusive Matches:

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