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VS Battles Wiki
m (Protected "Bunny (Bunny must Die)" (‎[edit=autoconfirmed] (indefinite) ‎[move=autoconfirmed] (indefinite)))
mNo edit summary
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Otherwise, she may never be rid of this awful cat curse of hers.
 
Otherwise, she may never be rid of this awful cat curse of hers.
 
==Powers and Stats==
 
==Powers and Stats==
'''[[Tiering System|Tier]]:''' '''9-A''', '''High 8-C''' at the end of the story
+
'''[[Tiering System|Tier]]:''' '''9-A''' | '''High 8-C'''
 
 
 
'''Name:''' Bunny
 
'''Name:''' Bunny
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'''Powers and Abilities:''' [[Superhuman Physical Characteristics]], [[Time Manipulation]], [[Regeneration]] (at least low)
 
'''Powers and Abilities:''' [[Superhuman Physical Characteristics]], [[Time Manipulation]], [[Regeneration]] (at least low)
   
'''[[Attack Potency]]:''' '''Room level''' at the beginning ([http://vsbattles.wikia.com/wiki/User_blog:DontTalk/Bunny_must_Die:_Chelsea_and_the_7_devils_calcs calc]), '''Large Building level''' at the end of the story (Superior to Chelsea)
+
'''[[Attack Potency]]:''' '''Room level''' ([http://vsbattles.wikia.com/wiki/User_blog:DontTalk/Bunny_must_Die:_Chelsea_and_the_7_devils_calcs calc]) | '''Large Building level''' (Superior to Chelsea)
   
 
'''[[Speed]]:''' '''Peak Human'''
 
'''[[Speed]]:''' '''Peak Human'''
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'''[[Striking Strength]]:''' '''Class MJ'''
 
'''[[Striking Strength]]:''' '''Class MJ'''
   
'''[[Durability]]:''' '''Room level''' (Can take blows from Chelsea), '''Large Building level''' at the end of the story (casually takes attacks from the Endboss Dechronos, without taking damage)
+
'''[[Durability]]:''' '''Room level''' (Can take blows from Chelsea) | '''Large Building level''' (casually takes attacks from the Endboss Dechronos, without taking damage)
   
 
'''[[Stamina]]:''' High (fought herself during a labyrinth)
 
'''[[Stamina]]:''' High (fought herself during a labyrinth)
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*'''Roppongi Missile:''' A weak magical guided weapon that chooses its own targets
 
*'''Roppongi Missile:''' A weak magical guided weapon that chooses its own targets
 
*'''Spike Hammer:''' Murderous iron ball with sort range but high penetration
 
*'''Spike Hammer:''' Murderous iron ball with sort range but high penetration
  +
*'''Gigantic Swords''' At the end of the story she throws giant swords instead of her knifes
 
*Up to 23 Bunny Dolls
 
*Up to 23 Bunny Dolls
   
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*'''Alternative:''' Time runs backwards while accelerating. Returns time back to the beginning of the story.
 
*'''Alternative:''' Time runs backwards while accelerating. Returns time back to the beginning of the story.
   
  +
'''Key:''' '''Base | End of Story'''
 
==Others==
 
==Others==
 
'''Notable Victories:'''
 
'''Notable Victories:'''

Revision as of 19:47, 29 September 2016

000Bunny

Summary

1999X: Bunny was just an ordinary rabbit girl. That is, until the day the Mighty Thermomewclear Power Plant went critical. After the explosion, Bunny was left cursed with cat ears, in addition to the rabbit ears she already has! Seeking a cure for her curse, she was led to a large cavern known as the Devils’ Labyrinth. Now, she must brave the depths of this dungeon, overcome the powerful 7 Devils, and meet with the Fairy Princess, Chelsea. Otherwise, she may never be rid of this awful cat curse of hers.

Powers and Stats

Tier: 9-A | High 8-C

Name: Bunny

Origin: Bunny must Die: Chelsea and the 7 devils

Gender: Female

Age: Unknown

Classification: Rabbit

Powers and Abilities: Superhuman Physical Characteristics, Time Manipulation, Regeneration (at least low)

Attack Potency: Room level (calc) | Large Building level (Superior to Chelsea)

Speed: Peak Human

Lifting Strength: At least Regular Human

Striking Strength: Class MJ

Durability: Room level (Can take blows from Chelsea) | Large Building level (casually takes attacks from the Endboss Dechronos, without taking damage)

Stamina: High (fought herself during a labyrinth)

Range: Dozen of meters

Standard Equipment: One of the following:

  • Sylph Shooter: Thrown knifes with effective rapid fire
  • Faust Samurai: An optical Japanese Katana possessed by a demon
  • Black Wing Boomerang: A weapon that returns when thrown
  • Roppongi Missile: A weak magical guided weapon that chooses its own targets
  • Spike Hammer: Murderous iron ball with sort range but high penetration
  • Gigantic Swords At the end of the story she throws giant swords instead of her knifes
  • Up to 23 Bunny Dolls

Intelligence: Average

Weaknesses: Is short-tempered

Notable Attacks/Techniques:

Upgrades:

  1. Gear to a past: Grants the ability to walk to the rear
  2. Idaten’s sandals: Grants the ability to dash
  3. Hyper Heels: Trample damage triples
  4. Dr. N’s bizarre shoes: Makes it possible for Bunny to perform walljumps
  5. Dynamite Body: Can enter dynamite mode, which makes her heavier and raises her durability, fires every weapon twice (in two directions at once, except knifes), except Faust Samurai that just gets more powerful

Abilities:

  • Eternal: The ability to stop time. Initially stopping time for longer periods of time consumed energy, but later on she learns to stop time without such a timelimit.
  • Reverse: Can reverse the time of the world around her, while she herself is going forward in time like normal.
  • Raging Bird Kick: A flying kick, during which her leg catches fire
  • Recall: Use consumes one bunny doll. Redo the past, by respawning in the same room, with the health you had when entering. Activated after death.
  • Booster: The ability to stretch aka slow down time.
  • Recovery: Uses timepower for regeneration.
  • Alternative: Time runs backwards while accelerating. Returns time back to the beginning of the story.

Key: Base | End of Story

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: