Games | Main Canon |
---|---|
Comics | Archie |
Other | Black Knight |
“ | I am the guardian of the Sol Emeralds... It is a fate that forces me to live with my curse, my flames... Because of my powers, I have always been alone... It's also why I must do this alone! It is my responsibility! | „ |
~ Blaze to Sonic |
“ | Cream: Thank you for saving me! |
„ |
~ Blaze opening up to Cream |
“ | I understand now... My inherent power over fire... As princess, it is my duty to protect the Sol Emeralds... But because of my duty, I shut people out, and kept to myself... By trying to make it solely my responsibility, I almost put my world in danger. But then... Sonic the Hedgehog... I'll see you again. | „ |
~ Burning Blaze reflecting on herself |
Summary
Blaze the Cat (ブレイズ・ザ・キャット, Bureizu za Kyatto) is a fictional character from the Sonic the Hedgehog series. She is an anthropomorphic cat and a princess hailing from an alternate dimension, where she is both the regent of her world and the appointed guardian of the Sol Emeralds, a role similar to that of Sonic and Knuckles combined. She is gifted with the power of pyrokinesis, which lets her create and manipulate fire in any way she pleases.
Blaze is normally calm and elegant, but tends to conceal her true feelings. Devoted to her position, she sometimes gets herself bogged down by her own strict discipline, which made her anti-social, shy, and unfamiliar to the concept of having friends. After spending time with Sonic and Cream, however, Blaze has discovered the true meaning of friendship, allowing her to accomplish tasks for the good of her people and the innocent which she could never do alone. Despite the initial boundaries separating them, Blaze now travels freely between her dimension and Sonic's to visit her friends.
Powers and Stats
Tier: High 3-A to 2-C, higher with Fire Boost | At least 2-C, up to 1-C
Key: Blaze | Burning Blaze
Name: Blaze the Cat, Princess Blaze
Origin: Sonic the Hedgehog (Sonic Rush)
Gender: Female
Age: 14
Classification: Anthropomorphic Cat, Guardian of the Sol Emeralds, Princess of the Sol Dimension
Powers and Abilities:
- Superhuman Physical Characteristics (Blaze has similar acrobatic agility to Sonic, being able to perform many similar actions and tricks)
- Space Survival (Capable of surviving in the vacuum of space[1])
- Acrobatics (Hypermobility, All-Terrain Mobility, Self-Momentum, Surface Running; Blaze can travel through corkscrews and loops at high speeds through various terrain, being capable of controlling her trajectory mid-air through self-propelled dashes,[2] can perform mid-air tricks, and often showcases[3] and performing acrobatic acts[4])
- Free Movement (Water Walking; Blaze is capable of running across the surface of water[5])
- Small Size (Type 0; Blaze stands at 95cm)
- Absorption (Of Rings)
- Flight (Capable of flight)
- Expert Hand-to-Hand Combatant (Stalemated Sonic in combat and managed to incapacitate Knuckles[2])
- Vehicular Mastery (Can race on Extreme Gear. Able to pilot aircrafts, vehicles and Extreme Gears with immediate expertise][1])
- Extrasensory Perception (Can sense the Sol Emeralds and dimensional disturbances)
- Non-Physical Interaction (Ghost & Spirits. Can harm Pumpkin Ghosts, and should be capable of interacting with the Boos and Boom Boos[1])
- Toon Force
- Elasticity (Can survive and recover from being flattened[7])
- Hammerspace (Similar to Sonic and others, Blaze can store items and Sol Emeralds within such a space)
- Breaking the Fourth Wall (In the Rush games, Blaze will jump out and get scared if you touch her on your screen)
- Fire Manipulation & Heat Generation (Blaze has pyrokinetic abilities strong enough to stay alight while underwater,[5] which she can harness in a variety of ways; from erupting pillars of flames to thaw beings who were frozen solid[8]])
- Limited Power Nullification (Can easily dispel columns of fire and erase beings of fire)
- Fiery Aura (Explosive)
- Spin Dash (Unique; Both her Fire Claw and Burst Dash are her own versions of the Homing Attack and the Spin Dash imbued with her fire powers, thus she should be able to use the applications of the Spin Dash with them)
- Boost (Fire Boost)
- Accelerated Development (Leveling, Other; Physical Stats and Abilities. Characters are capable of gaining experience per step taken,[1] with each level up increasing speed, jump height, and experience gained to a maximum of Level 134; through Rebirths, they can increase their base stats[Note 1])
- Sealing, BFR, Time Stop/Time Manipulation, & Teleportation (Successfully sealed Iblis within herself where Silver could not, also sealing herself in another dimension after using Chaos Control.[3] Upon Barry's suggestion to use Chaos Control for a bomb they believed would detonate, Rouge states it would be possible if they had a Chaos Emerald.[9] Has deep knowledge on how the emeralds work, seen as how she was the one to explain to Silver their functions[3])
- Dimensional Travel (Can travel freely in both Sonic's world and her own with the Sol Emeralds)
- Inventory Duplication (Capable of earning multiple Rings per Ring through Rebirths)
- Magnetism Manipulation (Via Infinite Magnet)
Resistance to
- Poison & Chemical Products (Capable of traveling through the Chemical Plant without repercussions,[10] which is filled with deadly toxins and the purple pollution water[11][12][13][14][15])
- Extreme Heat (Was unaffected by the fire traps in Sky Babylon, which can hurt Sonic and could walk across the magma of Lava Reef Zone without issue.[16] Remains undeterred when covering herself in her own scorching flames. Unfazed by being near lava in Hill Top Zone. Capable of breaking out of being frozen solid by Dr. Eggman's Emerald Hill Mech[Note 2])
- Sound Manipulation, Electricity Manipulation & Transmutation/Deconstruction (Can withstand the effects of the Magenta, Ivory and Blue Wisps)
- Damage Transferal (Up to 1-C (6-D) AP with Rings. Rings completely shield the user from harm so long as they have at least 1 in their possession. Upon taking an instance of damage, a varying amount will scatter from the one who collected them with higher durability causing less to drop. Rings have repeatedly shown the capacity to protect Base characters from villains far stronger than them, ranging from the likes of Void to amped Titans such as Supreme[17])
- Healing & Stamina Recovery (Ring energy revitalizes the wielder and restores energy, as noted with Silver wanting to use some to replenish his energy. Rings are referred to by The End as being vitality)
- Statistics Amplification (Ring energy in the Sonic Riders series can amplify the user’s speed by nearly 2x and increases their boost duration by nearly 2 seconds when going from level 1 to 3. A similar event occurs in Sonic Riders: Zero Gravity, where collecting enough rings allows for a Gear Change, which enhances the Extreme Gear by allowing more rings to be collected, or a higher speed cap, or other boosts)
- Transformation
- Fire Manipulation & Explosion Manipulation (With Red Burst and Black Bomb)
- Vibration Manipulation (With Blue Cube and Gray Quake)
- Energy Projection (With Cyan Laser and Crimson Eagle)
- Electricity Manipulation (With Ivory Lightning)
- Invisibility (With Jade Ghost)
- Transmutation, Pseudo-Black Hole Creation, Gravity Manipulation, Size Manipulation & Absorption (With Indigo Asteroid, Violet Void, and Purple Frenzy)
- Intangibility (With Violet Void)
- Flight and Levitation (With Crimson Eagle, Green Hover, Indigo Asteroid, Magenta Rhythm, Orange Rocket, and Violet Void)
- Void Manipulation (With Violet Void)
- Paralysis Inducement (Via Stun)
- Forcefield Creation (The Flame Shield protects the user with a forcefield composed of fire while the Thunder Shield protects the user with a forcefield composed of electricity)
- Transmutation (Via Ring Time)
- Statistics Amplification (Can enhance her movement speed with Speed Shoes)
- Damage Reduction (With the Invulnerability Monitor)
- Statistics Amplification (Of Damage, Speed, Jump Height, Energy, Oxygen, Luck, and Event)
- Greater Magnetism Manipulation (Certain Pets and Trails can increase the reach at which one attracts Rings and Chaos Orbs to them)
- Probability Manipulation (Non-Combat Applicable; via the Luck Stat)
- Power Bestowal
- Greater Accelerated Development (Pets and Trails increase the Experience gained from Chaos Orbs and steps made)
- Greater Inventory Duplication (Pets can enable characters to collect hundreds of thousands of Rings with every Ring collected)
- Fusionism (Fast Friends can take up to 150% of all of your Pets' best Power, Experience gain, and Ring counts)
- Aura (Several Trails emit an aura around the character)
- Possibly Power Bestowal, Statistics Amplification, and Shapeshifting (With the Wisp Pets, which can potentially bestow their abilities upon their wielder[Note 3])
- Aura (Explosive), Fire Generation, & Self-Destruction/Explosion Inducement (With Red Burst, which surrounds the user with an aura of fire. Users are able to cause a detonations of fiery energy that harm nearby opponents while leaving them and the Wisp unscathed[18])
- Flight (With Crimson Eagle, which grants the user flight for a limited time[19])
- Pseudo-Black Hole Creation, Gravity Manipulation, Absorption, Levitation & Transmutation (With Indigo Asteroid, which will break down matter and convert it into more substance for the Asteroid Ring that expands from and surrounds the user)
- Bodily Weaponry (Conventional) & Surface Scaling (With Pink Spikes, transforming the user into a ball covered in spikes that enable clinging to surfaces[20])
A full list of all Pets in Speed Simulator can be found here and a full list of all Trails in Speed Simulator can be found here.
Blaze starts with a Board-type Extreme Gear (Flame Lance). For a more in-depth look at the mechanics behind Extreme Gear, as well as each specific board and the nature of the subclasses and powers provided, consult this page.
- Technological Flight
- Enhanced Acrobatics
- Air Manipulation (By performing tricks in mid-air, Blaze is able to generate Air for her Extreme Gear to use for several purposes)
- Statistics Amplification (By using Air to perform air boosts for quick bursts in speed)
- Transformation (With Gear Change, Blaze can alter her Extreme Gear to use different Gear parts in order to access different abilities)
- Gravity Manipulation (With a Gravity Band, Blaze can generate bursts of gravity for various purposes; to turn sharp corners, repel obstacles in her way, or massively distort the gravity of the surrounding environment)
- And several more as listed in the Extreme Gear page's universal abilities.
All previous abilities on a massively enhanced scale. Possibly all of the innate abilities of Super Sonic has (Since the Sol Emeralds are very similar to the Chaos Emeralds in every way, Blaze should have her own version of her Chaos abilities). In addition, she has;
- True Flight (In addition to her fire-based flight, Burning Blaze gains the ability to fly freely)
- Self-Sustenance (Type 3)
- Acausality (Type 4; Sage noted Sonic was attempting to transcend causality by refusing to succumb to the cyber corruption which plagued him. Despite its attunement being the ruling of everything in the universe that exists that has gone unchallenged since time immemorial, The End referred to its own defeat as something that transcends law and time. Super Forms can function in the Egg Reverie Zone, a dimension where time is constantly distorted and causes Base characters to float aimlessly [displayed further when they are helpless once again upon reverting back][21])
- Invulnerability (Super Forms are empowered by Chaos Energy that largely stems from the will and emotions of the user, best displayed through Shadow being immune to all[22] sources[23] of[24] damage[25] when unleashing the hidden power of good or evil[26] from within himself that allows him to tap into a reserve of enhanced Chaos Powers.[27] As a Super Form is a transformation empowered by the negative or positive emotions of the user,[28] their Invulnerability is tied to emotional power harnessed through the Chaos Emeralds. Super Forms are verbatim stated to be invincible, indestructible and invulnerable[29][30][31][32][33][34][35][36][37][38])
- Invulnerability Negation (Nearly every entity that can harm Super transformation has been powered by the Chaos Emeralds, such as Solaris)
- Regeneration Negation (Up to Low-Godly; The full power of the Chaos Emeralds allowed Sonic and Shadow to bypass Solaris' regeneration entirely, shattering it's light shells and decapitating it. Even when Solaris revitalized and reformed itself with wings, the damage to it remained[39])
- Dream Manipulation & Conceptual Manipulation (Conceptual Destruction; Type 1, 6-D; Dreams have a fundamental nature within the multiverse due to it being where dreams become reality. The Chaos Emeralds are referred to as the super-substance of dreams,[40] with the power of dreams being capable of awakening Super Sonic,[41] and emotions are necessary for dreams to exist.[41]. The Chaos Emeralds allowed Mephiles and Iblis to fuse back into Solaris, who immediately became a threat that would swallow all timelines and destroy the very meaning of time[39] that additionally encompasses the existence of Maginaryworld and all the dreams contained within Fourth Dimensional Space that in itself is Illumina's dream[41]. Dr. Eggman stated Solaris' plan was to swallow all timelines and destroy the very meaning of time itself,[39] which would include Maginaryworld as a whole)
- Nonduality (Type 2; Dreams & Nightmares) & Enhanced Abstract Existence (Type 1 for her energy; Due to the Chaos Emerald's energy being the super-substances and giving vitality to all living things, their energy is both part of andmore abstract than abstract beings such as The End, Void, which is addtionally stated to be part of the emotions necessary for dreams to exist, and even Illumina and the Precioustone)
- Mind Manipulation, Physics Manipulation, & Empathic Manipulation (Dreams can encompass parts of the mind of the ones dreaming, with some dreams having altered physics.[42] Other dreams exist as negative emotions and ideas, such as lust, monopolization, and domination[41])
- Plot Manipulation & Text Manipulation (Dreams would also encompass Erazor djinn's desire to absorb, rule and remake the Arabian Nights, a reality that is fundamentally made of texts/manuscripts and narratives, with the words written being the story of the world itself, with all the characters following a set plot as their law and destiny)
- Law Manipulation, Causality Manipulation, Soul Manipulation & Information Manipulation (Type 2; Powered by the Chaos Emeralds, which were the very basis of what the Ancients built their technology around, in which the gems power all their systems including Cyber Space,[43] a realm stated by The End to be a separate reality[44] and also referred to by Dr. Eggman as a digital dimension. Tails pieced together that Cyber Space was used to store information down to the very essences of who the Ancients were,[43] an idea supported by how the Elder described it as being able to upload their hopes, dreams, and memories.[45] Cyber Space also contains the souls of the Ancients. When a being enters Cyber Space, their memories physically alter and change the realm depending upon their memories. The forcefield surrounding the Starfall Islands that sucked Sonic, Tails, and Amy into Cyber Space was stated by Tails to defy the laws of the real world, manifesting logical disparities to the bottom of causality. Additionally, Solaris after it had used the Chaos Emeralds to merge back into being, became a threat that would destroy all of reality by destroying time.[39] This would include periods when Cyber Space was active, be it in the far past with the Ancients to the current day with Sonic and Sage)[46]
- Holy Manipulation (The Sol Emeralds are the alternate counterparts to the Chaos Emeralds, which are described as wondrous and miracle[47] gems that perform[48] miracles[39] once they are all gathered together, the result of which result is the Super form)
- Positive Emotion Empowerment (Super Forms are strengthened by the positive emotions of those who achieve the transformation, which are stated to power the Chaos Emeralds.[28] A Chaos Emerald is often said to turn people's thoughts into power[48] and performed a miracle "in response to the thoughts of Sonic and all the people facing a crisis". Reacted to Silver's determination to save lives and be a hero, allowing him to harness its power and gain strength[49])
- Restoration (Physical, Metaphysical, Energy & Temporal; Super Sonic used the true power/ of the Chaos Emeralds to pacify Perfect Chaos from its fury and resentment it used to transform. Super Sonic purified Mother Wisp returning her to normal, after she was corrupted into a Nega-Wisp from having her energy drained by Eggman. He and his Classic Self were able to restore reality as a whole to its state prior to the Time Eater's havoc, undoing the damage across all of space-time.)
- Enhanced Non-Physical Interaction, Nonexistent Interaction & Nonexistent Erasure (Enhanced Nature Type 1; Aspects Types 1, 2, 3, 4 and 5: History, Space-Time, Plot and Text; Super Sonic can directly attack the consciousness of Solaris. The Chaos Emeralds could interact and restore all of White Space, a realm of Nonexistence. After powering himself up with the Chaos Emeralds, Solaris almost destroyed/consumed all of existence on a scale that would encompass "everything" which would include White Space, with the end result of its destruction being the End of the World)
- Memory Manipulation (Restored Sonic's memory[50])
Resistance to:
- Memory Manipulation (5-D; Having a Chaos Emerald prevented Sonic and Tails from being altered by an incident Eggman caused, which unknowingly warped reality and their history at large[51][Note 4])
- Death Manipulation (Super Forms can withstand the Eyes of Solaris, which instantly kill those who touch it[39])
- Disease Manipulation, Biological Manipulation, Transmutation, & Corruption (Type 1; Powered directly by the Chaos Emeralds, which prevented Zavok's infection and cured Sonic of the Metal Virus the moment he transformed into Super Sonic.[52] The Metal Virus in question transforms organic tissue into a metallic substance through physical contact to create a mindless Zombot)
- Text Manipulation, Plot Manipulation, Nonexistent Erasure (Enhanced Nature Type 1; Aspects Types 1, 2, 3, 4 and 5 [History, Space-Time, Plot and Text]), Law Manipulation, Causality Manipulation, Information Manipulation (Type 2), Mind Manipulation, Empathic Manipulation, Soul Manipulation, Dream Manipulation, Conceptual Manipulation (Type 1) (6-D, 2 Layers; Super Forms can withstand attacks from the likes of Solaris. Repeatedly, Solaris is inferred to want the destruction of all reality; that being Mephiles' craving for destruction, his desire to erase all of history, and Solaris' goal to swallow all timelines and destroy the very meaning of time itself. This level of destruction would extend to the Arabian Nights, White Space and its history, Cyber Space, and Maginaryworld)
- Cyber Corruption (When Sonic transformed into his Super State, his Cyber Corruption was halted, though it did not cure him outright)
Attack Potency: High Universe level (Comparable to Silver, as they had been consistently defeating Iblis.[53] Easily took down Knuckles[2] and fought on equal footing with Modern Sonic when they first met.[54] Can attack and harm other racers while using her Extreme Gear as a weapon, including the likes of Sonic and Jet, who defeated the Babylon Guardian[55] and Master Core: ABIS[56]) to Low Multiverse level (Can fight and harm the Knights of the Round Table,[57] and is comparable to her Camelot counterpart. Can destroy Badniks and Super Badniks alike,[58] the former of which can provide trouble for the likes of both Sonic and Amy in groups.[59] Aided Sonic in the fight against the Badnik train[9][Statistics Values 1]), higher with Fire Boost (Her Boost technique directly matched Sonic's[60]) | At least Low Multiverse level (Fought and took down the Egg Salamander alongside Sonic. In conjunction with the Chaos Emeralds, the Sol Emeralds were going to merge and destroy her and Sonic's universes) up to Complex Multiverse level at her peak (6-D. As she can harness the full power of the Sol Emeralds, Blaze should be fully capable of harnessing the same level of power used by Classic Super Sonic to defeat the Time Eater.[61] The Sol Emeralds are the otherworldly counterpart to the Chaos Emeralds, allowing her to fight and defeat the Egg Wizard with the Jeweled Scepter alongside Super Sonic.[62] As the Sol Emeralds are counterparts to the Chaos Emeralds, Blaze can likely harness the level of strength used by Super Sonic and Super Shadow to shatter Solaris' armor with similar power to Super Silver [who used the deity's own attacks against it][63])
Speed: Massively FTL+ to Infinite (Kept up with Silver and is comparable in speed to Sonic), higher with her Burst Dash and Fire Boost (Blaze can utilize the Burst Dash, her own variation of the Spin Dash a technique that allowed Sonic, Tails, and Knuckles to blitz a group of Eggforcers that were initially blitzing them.[64] With her Fire Boost, she can contend with Sonic's own Boost and can potentially beat his out) | Varies (Powered by the Sol Emeralds, the Sol Dimension parallel to the Chaos Emeralds, which possess immense chaotic energies with fluctuating power levels,[65] with Blaze able to harness varying levels of positive energy); Infinite (Faster than Darkspine Sonic, as she is empowered by the Sol Emeralds, which are superior to the World Rings), up to Immeasurable at her peak (Should potentially be able to access the full power of the Sol Emeralds. Being the Sol Dimension equivalent of the Chaos Emeralds, this should enable Blaze to reach the level of speed that enabled Super Sonic to hit Solaris before the latter could react and dodge its attacks that appear and strike throughout all of time simultaneously[63]), higher with her Burst Dash and Fire Boost
Lifting Strength: Multi-Stellar (Matched Sonic in a deadlocked Boost for an extended period[60]) | At least Multi-Stellar (Far above her Base form[Statistics Values 2]) to Immeasurable (Comparable to Super Sonic, who can push back Solaris, and should be superior to Darkspine Sonic)
Striking Strength: High Universe level to Low Multiverse level (Could trade blows with Sonic and helped Silver fight off Iblis. Superior to the likes of Tangle, who can damage Egg Pawns with her strikes[58]) | At least Low Multiverse level (Her strikes harmed the Egg Salamander) up to Complex Multiverse level at her peak (6-D. Should be capable of harnessing enough energy to harm the Time Eater, as she can access the full power of the Sol Emeralds)
Durability: Low Multiverse level (Fought on par with Sonic, being able to trade blows with him, and is comparable to the likes of Sonic after his imprisonment aboard the Death Egg[66]) higher with Fire Boost (Met Sonic's Boost technique head-on with her own). Up to Complex Multiverse level (6-D) Damage Transferal with Rings (Having enough Rings shields damage from those as strong as Void and Tethered Supreme[17]) | At least Low Multiverse level (The only attack which was shown to be able to damage her was the Egg Salamander's spatial void attack, which seemed to have properties similar to a black hole) up to Complex Multiverse level at her peak (6-D. Comparable to Super Sonic, who withstood hits from Solaris. Tanked attacks from the Egg Wizard)
Stamina: Superhuman | Infinite (Is powered by the Sol Emeralds, which are comparable to Chaos Emeralds)
Range: Standard Melee Range; Hundreds of Meters with attacks and abilities | Standard Melee Range; Varies up to Complex Multiverse level with abilities (6-D. Able to affect Solaris, who Dr. Eggman twice states is an extra-dimensional lifeform that would make it superior to the likes of Illumina and Void)
Standard Equipment: The Sol Emeralds
- Optional Equipment: Rings (maximum of 999), Wisps, Item Boxes, Power-Ups, the purple Chaos Emerald (Blaze was one of Sonic's friends who had a Chaos Emerald on-hand during the Otherworld Comedy[67])
Gifted (She has extensive knowledge on the various aspects of her world like the Vikings, Pirates, the Jewel Scepter, etc. Despite her age, she is the princess of the Sol Dimension and her duties is almost of that as a queen due to her mature behavior and how to keep things in check without falling apart)
Extraordinary Genius (Blaze was one of the few characters who could fight Sonic to a standstill and match his speed,[60] the latter of which having grown more skilled and experienced in comparison to his younger self who could compete against Ultimate Emerl and Gemerl.[68][69] Casually dispatched of Knuckles in melee combat,[2] who is regarded as a master martial[70] artist.[71] Instinctively fought with perfect coordination with Silver, who he had no memories of at the time.)
Weaknesses: Blaze is acrophobic, becoming nervous and jittery when in high places. During Sonic Rush, she was stubborn and introverted, but overcame this by the end of the game. Hotheaded and susceptible to taunts. | None notable
Notable Attacks/Techniques:
- Pyrokinesis: With her pyrokinesis, Blaze can conjure up flames at any place on or all over her body for various offensive effects, such as turning herself into a burning projectile, forming a cloak of flames or increase the damage of her blows. She can even ignite and raise large columns of fire from the ground from afar. Offense aside, she can also use her pyrokinesis defensively by conjuring up fields of fire around her as protection. She can also use her flames to propel herself forward, increasing her speed and/or granting her limited flight. Blaze's pyrokinesis also gives her limited heat resistance, making her invulnerable to certain types of flames, such as those in the environment.
- Axel Jump: Blaze jumps into the air before spinning into her opponent while wreathed in flames.
- Axel Tornado: When performing the Axel Tornado, Blaze sends herself into the air in a manner similar to an axel jump. Once in midair, Blaze unleashes a burst of fire under her feet with her pyrokinetic abilities while twirling around horizontally, allowing her to launch herself higher into the air and reach higher altitudes at different speeds. Blaze uses her pyrokinesis to emit fire during her ascent, enabling her to deal damage to enemies and break obstacles.
- Burst Dash: Blaze crouches on the floor, using her pyrokinesis to build up speed and momentum before rushing forth as a fiery tornado.
- Burst Hover: Blaze uses her flames to hover a short
- Fire Boost: Blaze runs while generating a cone of flames around her to ward off projectiles and smash through enemies.
- Spinning Claw: While on the ground Blaze pirouettes around while releasing flames around her to damage enemies.
- Fire Claw: Much like the Homing Attack, when performing the Fire Claw, Blaze launches herself forward with a small burst of flames and homes in on a nearby enemy to attack. However, instead of going into a mid-air Spin Attack like the Homing Attack, Blaze horizontally spins her body, sticking her right arm out in front of her to strike the foe.
Pets: Also referred to as Friends, these creatures will hover closely behind their wielder that typically focus on granting benefits on several stats;
- Experience (The amount of experience gained when defeating an opponent)
- Rings (the amount of Rings gained per a single Ring)
- Damage (the amount of damage dealt to bosses and powerful enemies).
- Stamina (The amount of energy consumed when Boosting)
- Air (The amount of time possible to spend underwater without air)
- Luck (Non-Combat Applicable).
Up to 3-5 Pets can be equipped at a single time, stacking the benefits from each.
For a full reference of different Pets and their impact, see here.
Trails: Trails are equippable items that range from Level 1 to Level 25 at maximum. They typically focus on increasing three statistics, but different Trails offer benefits that include other statistics. Like Pets, these include altering;
- Experience
- Rings
- Damage
- Stamina
- Air
Unlike Pets, only one trail can be equipped at any given time.
For a full reference of Trails and their impact, see here.
Credit and thanks to the Sonic Speed Simulator wiki.
- Burning Fire Boost: A vastly more powerful version that she can only use as Burning Blaze, she emits flames from her waist down to propel her at speeds sufficient to easily smash through an oncoming meteor.
List of all the item boxes in the Sonic Series
Gallery
Notable Matchups
Victories:
Losses:
Silver the Hedgehog (Game Sonic Continuity) Silver's Profile (Both start off in Base then go into their Super States. Victory via KO)
Inconclusive:
Super Knuckles (Game Sonic Continuity) Knuckles' profile (Super Knuckles and Burning Blaze were used. Speed was equalized, battle took place on Angel Island and both were 50 meters away from each other)
References
- ↑ 1.0 1.1 1.2 1.3 Sonic Speed Simulator
- ↑ 2.0 2.1 2.2 2.3 Sonic Rush (Blaze's Story)
- ↑ 3.0 3.1 3.2 Sonic the Hedgehog (2006): Silver's Story
- ↑ Sonic Generations: Crisis City Restored
- ↑ 5.0 5.1 Sonic Rush: Water Palace
- ↑ Sonic Channel Calendar “Otherworld Comedy” Story Act 8: Reunion With the Magical Princess (August 2023)
- ↑ Team Sonic Racing
- ↑ Sonic Rush Adventure
- ↑ 9.0 9.1 The Murder of Sonic The Hedgehog
- ↑ Sonic Speed Simulator: Chemical Plant
- ↑ Sonic Generations Strategy Guide pg. 46
- ↑ Sonic the Hedgehog Encyclo-speed-ia pg. 253
- ↑ Sonic the Hedgehog 1 & 2: Sega's Official Players Guide pg. 83
- ↑ Sonic the Hedgehog 2 Mega Drive Koushiki Guide Book pg. 14
- ↑ Sonic the Hedgehog 2 Mega Drive Koushiki Guide Book pg. 50
- ↑ Sonic the Hedgehog Issue #Annual 2022
- ↑ 17.0 17.1 Sonic Frontiers: Another Story (vs The End)
- ↑ Sonic Colors (DS): Sweet Mountain - Area 2, Mission 1
- ↑ Sonic Lost World: Desert Ruins Zone 1
- ↑ Sonic Colors: Planet Wisp Act 1
- ↑ Sonic Mania: Egg Reverie Zone
- ↑ Shadow the Hedgehog: Stage 4-1 Air Fleet
- ↑ Shadow the Hedgehog: Stage 4-1 Central City
- ↑ Shadow the Hedgehog: VS Diablo and Sonic
- ↑ Shadow The Hedgehog Intro
- ↑ Shadow the Hedgehog: Official Video Game Website
- ↑ Shadow the Hedgehog (2005)
- ↑ 28.0 28.1 Sonic Adventure: Last Story
- ↑ Sonic the Hedgehog Encyclo-speed-ia: Sonic 2 (16 bit)
- ↑ Sonic Advance Hisshou Perfect Guide
- ↑ Sonic Heroes Guide Book
- ↑ Shadow The Hedgehog Prima Guide
- ↑ Sonic Advance 3 Saikyou Kouryaku Guide
- ↑ Sega & Sonic All-Star Racing: Sonic's bio
- ↑ Sega & Sonic All-Star Racing: Shadow's bio
- ↑ Sonic Sticker Collection 2010
- ↑ Sonic Ultimate Character Guide 2016
- ↑ Sonic Forces Speed Battle: Super Sonic
- ↑ 39.0 39.1 39.2 39.3 39.4 39.5 Sonic the Hedgehog (2006): Last Story (Vs Solaris)
- ↑ Sonic Chaos JP Manual
- ↑ 41.0 41.1 41.2 41.3 Sonic Shuffle
- ↑ Sonic Dream Team: Official Concept Art
- ↑ 43.0 43.1 Sonic Frontiers: Chaos Island
- ↑ Sonic Frontiers: Vs The End
- ↑ Sonic Frontiers: Rhea Island
- ↑ Sonic Frontiers
- ↑ Sonic the Hedgehog (2006) Sonic's Story Intro Cutscene
- ↑ 48.0 48.1 Sonic the Hedgehog (2006) Silver's Story: White Acropolis
- ↑ Sonic Channel: Wall Cover Story (Sonic & Silver Part 2)
- ↑ Sonic the Hedgehog issue #32
- ↑ Sonic Channel Calender "Otherworld Comedy" Story Act 6: The True Princess?! (June 2023)
- ↑ Sonic the Hedgehog #29
- ↑ Sonic the Hedgehog (2006): Silver's Story
- ↑ Sonic the Hedgehog #67
- ↑ Sonic Riders
- ↑ Sonic Riders: Zero Gravity
- ↑ Sonic and the Black Knight: Battle Mode
- ↑ 58.0 58.1 Sonic the Hedgehog #4
- ↑ Sonic the Hedgehog #2
- ↑ 60.0 60.1 60.2 Sonic Rush: Dead Line (Vs Sonic)
- ↑ Sonic Generations: Time Eater Boss Battle
- ↑ Sonic Rush Adventure: Deep Core (Egg Wizard Boss)
- ↑ 63.0 63.1 Sonic the Hedgehog (2006): Solaris Boss (Final Story)
- ↑ Sonic Prime; Episode 3, "Escape from New Yoke"
- ↑ Sonic the Hedgehog #12
- ↑ Sonic Forces
- ↑ Sonic Channel Calendar “Otherworld Comedy” Story Act 2: The Melancholy of a Magical Princess (February 2023)
- ↑ Sonic Battle Emerl's story Final Boss
- ↑ Sonic Advance 3
- ↑ Sonic Adventure 2 Manual
- ↑ Sonic Runners
Notes/Explanations
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- Note: Whether or not this is true, it's likely possible Blaze can utilize all of the wisps due to her being in Team Sonic Racing where all the wisps (Including a wisp name Jade Ghost) are present and can be used as items to help one's team get ahead in the race.
- Note 2: The topic of Invulnerability for Super Forms was discussed and agreed upon within a recent CRT (September of 2021). Look to the notes on the verse page for further info.
Discussions
Discussion threads involving Blaze the Cat (Game) |