VS Battles Wiki

We have moved to a new external forum hosted at https://vsbattles.com

For information regarding the procedure that needs to be exactly followed to register there, please click here.

READ MORE

VS Battles Wiki
Register
Advertisement
VS Battles Wiki

BlankaIV
The jungle taught me secrets you will never know!
~ Blanka[1]

ERender2
When you're in the jungle, survival itself is training.
~ Blanka[2]

BlankaSF6
Strength is the power to survive! The jungle taught me that!
~ Blanka to the Player[3]

Summary

Blanka (ブランカ, Buranka), also known by his birth name Jimmy (ジミー Jimī), is a video game character from the Street Fighter series. Blanka's first appearance in the series was in Street Fighter II as part of the starting lineup.

Blanka is generally passive and docile, and is fond of family connections and friendships as well as children, as seen in the animated Street Fighter series. Yet, when angered, Blanka attacks like a wild animal let loose from a cage, ferociously attacking his opponents with predatorial rage.

Powers and Stats

Tier: 9-A

Name: Blanka, birth name Jimmy

Origin: Street Fighter

Gender: Male

Age: 30's or 40's

Classification: Human, Fighter

Powers and Abilities: Superhuman Physical Characteristics, Martial Arts (Expert in his own feral fighting style [4]), Acrobatics, Natural Weaponry (Possesses sharp fangs and claws), Electricity Manipulation, Enhanced Senses (Has a keen sense of smell[5], which also allows to recognize different him to tell if someone is scared[6], evil[7] or not human[8]. Can see[9] in the dark), Stealth Mastery (An expert hunter who reached the top of the food chain in the brazilian jungle), Camouflage (His green skin blends with[10] the natural environment), Social Influencing (Could tame and ride[11] a whale), Adaptation (Became able to generate electricity upon being electrocuted by an electric eel. The green color of his skin is due to his body having absorbed a mix of herbs and flowers he had painted himself with.[12] His general physique was altered overtime to accustom him to the life in the jungle), Likely Fragrance Manipulation (The mush of plants his body has absorbed permanently was meant to repel bugs[12]), Extrasensory Perception and Telepathy (Can hear the whispers[13] of the wind, water and trees. This is furtherly elaborated by Lily, who states that the spirit of the jungle[14] is with him and that he might even able to hear the voice[15] of her wind spirit), Underground Mobility (Via Lightning Mole), Statistics Amplification (Via Jungle Dynamo), Weapon Mastery and Explosion Manipulation (Via Blanka-chan Doll), Empowerment (Ground Shave Cannonball turns into a stronger attack whenever Blanka is at low health), Damage Boost (Can perform enhanced versions of his Special Attacks), Status Effect Inducement (By hitting the opponent repeteadly, without them being able to recover, he can cause them to enter the "Stun" status, which leaves them unable to react. His Focus Attack causes the opponent to enter a "crumpling" status), Resistance to Precognition (Limited; Reading the future of fighters such as him is difficult, because they always fight[16] against it) and Electricity (Even before developing his powers, he endured being shocked by an electric eel with enough power to knock out a horse and immediately stomped the eel in retaliation[12])

Attack Potency: Small Building level (Has fought opponents such as Zangief[17], Laura[18], El Fuerte[19] and Sakura,[18] and regularly trains and spars with the latter. Can easily defeat Dan Hibiki)

Speed: Subsonic Travel Speed (Should be at the very least comparable to, if not faster than Dan Hibiki, who's consistently portrayed as the least physically impressive character of the series), with Supersonic+ reaction and combat speed (Very agile, could keep up with Laura and El Fuerte)

Lifting Strength: Class 5 (Comparable to characters who can jump up to about 8 meters. Used to wrestle large animals in the jungle)

Striking Strength: Small Building level (Able to hurt the likes of Zangief and Sakura)

Durability: Small Building level (Can take attacks from characters on his level)

Stamina: At least Athletic, likely Peak Human (An expert hunter who survived alone in the Amazon jungle for many years, reaching the top of the food chain)

Range: Standard Melee Range, Several Meters via Shout of Earth.

Standard Equipment: Blanka-chan bombs

Intelligence: Average to Above Average (He is naive and lacks formal education due to having lived alone in the jungle for many years. Has demonstrated good reasoning capabilities [17] since his first contacts with civilization, but he could only express himself through growls. Has progressively learned [18] how to [20] talk properly [21] [11], albeit not perfectly, and has a decently-wide vocabulary. Has adapted to everyday life and common concepts, such as a phone bill [22]. Consistently shows more awareness than Dan Hibiki. Is an excellent combatant, having developed his unique feral fighting style and being able to compete with the best fighters in the world. Has entered the second and third World Warrior Tournament. The years spent in the jungle made him an expert hunter and granted him knowledge on nature and survivalism)

Weaknesses: None notable

Notable Attacks/Techniques:

  • Amazon River Run: Blanka crouches low to the ground and performs a stretching slide on his back, reaching his arms out and lunging at his opponent's ankles with his fists out in front.
  • Rock Crusher: Blanka raises his head and bashes his skull downward on top of his opponent.
  • Raging Bash: Blanks delivers a double-knee strike on the opponent and kicks their chin, launching them in the air If the second attack hits, the kick launches his opponent in the air. He finishes by jumping and sending his opponent into the ground.
  • Wild Edge: Blanka delivers a high standing kick to the head while holding himself on a single hand.
  • Wild Nail: Blanka does a small hop and drops down with his arms stretched forward, attempting to slash the opponent with his claws.
  • Wild Scratch: Blanka rolls forward and delivers a very powerful dropkick.
  • Quick Rolling Attack: Blanka blocks an incoming attack and replies by spinning forward along the ground for a brief distance.
  • Surprise Forward: Blanka quickly leaps forward, getting around the opponent if close enough.
  • Surprise Back: Blanka quickly leaps back.
  • Focus Attack: A heavy move that grants an augmented defense to the user during the execution and, if it lands, makes the opponent crumple.

  • Wild Fang: Blanka grasps his opponent's shoulders and bites into their neck four times. Finally, Blanka back flips off of his opponent, kicking them in the chin with both feet.
  • Jungle Wheel: Blanka grabs his opponent and performs a backflip, still holding on to his opponent's body. He then extends his legs out and kicks his opponent to the opposite side.
  • Wild Bites: Blanka clutches an airborne opponent and bites them while taking them down. Upon falling on top of them, Blank bites them one more time before letting go.

  • Electric Thunder: Blanka crouches and conducts electricity through his body, zapping opponents that come in contact. The EX version deals more damage, has higher reach and lasts longer.
  • Rolling Attack: Blanka curls himself into a ball shape and rockets toward the opponents while spinning through the air. The EX version is faster and allows Blanka to go through normal projectiles without being stunned. Alternatively, on top of the previously mentioned properties, the EX version can feature a second, grounded Rolling Attack that connects immediately after the first.
  • Vertical Roll: Blanka curls himself into a ball shape and suddenly somersaults in a diagonally up-forward trajectory. Blanka can also travel vertically upward. The EX version is faster. Alternatively, the EX version can feature a final double-handed swipe.
  • Backstep Roll: Blanka somersaults back, lands on his hands and uses them to push himself upward into the air, hitting airborne and grounded opponents. The EX version is faster.
  • Wild Hunt: Blanka mounts on top of his opponent and delivers a barrage of claw slashes to their face. Finally Blanka tosses them into the ground. The EX version features an additional slash at the end.
  • Blanka-chan Bomb: Blanka pulls out an explosive device shaped like a doll of himself. Electrical attacks trigger the doll, making it boounce around and chase the opponent, zapping them on touch and detonating after a few moments.
  • Lightning Mole: Blanka envelops himself in electricity and disappear into the ground before emerging in a pillar of lightning, taking the opponent with him. The EX version adds a fierce headbutt at the end.
  • Lightning Grenade: Blanka leaps forward, delivering a headbutt, then stomps his fists into the ground to create a shockwave and send the opponent flying. Blanka finishes with a powerful Electric Thunder and a mighty roar.

  • Tropical Hazard: Blanka jumps upward and clings onto the ceiling. He then furiously shakes it, causing fruit to rain down, and shoots himself shoulder-first towards the opponent. As a side effect of this attack, two watermelons are left on the ground, which Blanka can use as projectiles.
TropicalHazard

Tropical Hazard

  • Ground Shave Roll: Blanka curls himself into a ball shape and rolls forward to hit the opponent harder than normal.
GSR

Ground Shave Roll

  • Lightning Cannonball: Blanka electrifies himself, then somersaults into a rolled-up position on the ground and charges toward the opponent.
  • Shout of Earth: Blanka releases the electricity in a vertical column which can hit airborne opponents. On the other hand, Blanka pounds the ground while discharging electricity, thus causing standing opponents to be electrocuted.
  • Dynamic Rolling: Blanka delivers a powerful slash. Blanka then handsprings into the air and follows up with three, bouncing Rolling Attacks on top of his opponent. After making them bounce on the third hit, he transitions into a rolled-up position on the ground, charges up his entire body with electricity, and rolls across the stage. As his opponent falls, Blanka crashes with full force into their back, causing them to bounce off of the wall.
  • Lightning Beast: A more effective version of the homonymous V-Technique, as shown by the blue color of his lightning bolts. It can also be used to enhanced the power and reach of Shout of Earth.
  • Ground Shave Cannonball: Blanka pounds on the opponent and bites them a few time, then leaps away with a double flip kick. He then pounds his chest, charging up electricity, and smacks the opponent high into the air. Lastly, Blanka launches himself upward with a powerful Rolling Attack, striking the airborne opponent while also electrocuting them. When at low health, Blanka will instead charge himself with stronger, blue electricity and deliver a second flying Rolling Attack after the first one.

  • Quick Rolling: After blocking an attack, Blanka performs a stationary Rolling Attack that knocks his opponent backwards.
  • Anaconda's Maw: Blanka quickly dashes backwards to dodge an incoming attack and replies with a powerful strike with both hands, hitting the opponent before they are able to react and knocking them down.
  • Coward Crouch: Blanka drops down to a prone position, dodging incoming attacks. He can also perform two moves after:
    • Wild Lift: Blanka swings his paws in an upward motion, launching the opponent into the air.
    • Raid Jump: Blanka performs a high, forward leap toward his opponent. He can also deliver attacks during the jump.
  • Shout of Earth: A weaker version of the homonym Super Attack, used to discharge electricity through the ground. Blanka can also beat his chest and charge the move, making it stronger.
  • Jungle Dynamo: Blanka surges his entire body with electricity, enhancing his Special Attacks.
    • Ground Shave Roll: A weaker version of the homonym Super Attack, to which Blanka gains access with Jungle Dynamo. This move can also be charged, channeling electricity in it.
  • Lightning Beast: Blanka ruthlessly pounds his chest as legs surge with electricity. He gains access to a new move:
    • Rolling Cannon: After connecting with one of his Rolling moves, Blanka retains his ball-shaped position and shoots toward the selected direction with his entire body surging with electricity, striking the opponent multiple times.

Gallery

Others

Notable Victories:

Chantel Dubois (Dreamworks) Chantel's Profile (They started 10 meters apart, Chantel had 3 tranquilizer darts, and speed was equalized.)

Notable Losses:

Reptile (Mortal Kombat) Reptile's Profile (Speed was equalized, starting distance was 10 meters and the battle took place in the Inland Jungle from Street Fighter)

Laura Matsuda (Street Fighter) Laura Matsuda's Profile

Inconclusive Matches:

References

  1. Super Street Fighter II Turbo HD Remix - Winquotes
  2. Street Fighter V - Blanka's Intro Quote (Training Mode)
  3. Street Fighter VI - World Tour - Achieving Mastery with Blanka
  4. Street Fighter V Champion Edition: Official Website
  5. Street Fighter V - VS Mode Winquotes (Vs. Alex)
  6. Ultra Street Fighter IV - VS Mode Winquotes (Vs. Decapre)
  7. Street Fighter IV - VS Mode Winquotes (Vs. M. Bison)
  8. Super Street Fighter IV - VS Mode Winquotes (Vs. Oni)
  9. All About Street Fighter ZERO 3
  10. All About Street Fighter ZERO 2
  11. 11.0 11.1 Street Fighter IV - Blanka's Prologue
  12. 12.0 12.1 12.2 Street Fighter VI - World Tour - Blanka's Dialogues
  13. Street Fighter VI - VS Mode Winquotes (Vs. Lily)
  14. Street Fighter VI - Blanka's Story Mode
  15. Street Fighter VI - Lily's VS Mode Winquotes (Vs. Blanka)
  16. Street Fighter V - Menat's Versus Mode Quotes (Vs. Alex)
  17. 17.0 17.1 Street Fighter Alpha 3 - Blanka's Arcade Mode
  18. 18.0 18.1 18.2 Street Fighter V - Blanka's Character Story
  19. Street Fighter IV - Blanka's Rival Battle
  20. Super Street Fighter IV - Blanka's Prologue and Ending
  21. Street Fighter IV - Blanka's Ending
  22. Street Fighter IV - Dan Hibiki's Prologue

Discussions

Discussion threads involving Blanka
Advertisement