Bitil was created from Antidermis alongside the rest of his kind by Mata Nui as a member of the Brotherhood of Makuta, an organization dedicated to protecting the Matoran Universe and filling it with life in the form of the Rahi.
Powers and Stats
Name: Bitil, Makuta of the Western Southern Islands
Age: 100,000 years old
Classification: Mutated Makuta
Powers and Abilities: Superhuman Physical Characteristics, Flight, Makuta Physiology, Darkness Manipulation (Possesses mastery over elemental Shadow), Density Manipulation (Possesses complete control of his own density, and can manipulate the density of others with a touch; can turn things intangible, and objects and beings that are rendered intangible for long enough will cease to exist), Electricity Manipulation, Energy Manipulation, Magnetism Manipulation, Matter Manipulation (Capable of creating Rahi from Protodermis and breaking down objects on a molecular level through various means), Mind Manipulation, Sound Manipulation (Can generate and control powerful sound waves that can shake objects apart), Virus Manipulation (Can engineer and control energy-based viruses that can infect mechanical or biomechanical beings, or create new Rahi), Absorption (Can absorb others and take on their traits, even in his Antidermis form), Corruption (Types 2 and 3; Makuta can infect Kanohi with Kraata, and seventh-stage Kraata can do this from a distance), Heat Vision, Inorganic Physiology (Type 1), Non-Corporeal (In his true form, Bitil is a mass of Antidermis, which is pure energy), Possession (Can possess unoccupied bodies), Self-Sustenance (Types 1, 2, and 3), Summoning with Mohtrek (Bitil can summon his past selves), Telepathy (Can telepathically communicate with people across the Matoran Universe and read the minds of the strongest Toa), Teleportation, Immortality (Type 6)
Attack Potency: Mountain level (Makuta have elemental power surpassing that of the Toa Nuva, such as Pohatu, who reduced Odina Fortress to dust, and they can fight against Toa while holding back. Bitil should be comparable to Spiriah, who is superior to Roodaka), can ignore conventional durability with many of his powers.
Speed: Massively Hypersonic+ (Can keep up with Toa, who can fight with Avohkah, lightning-based Rahi that possess the properties of lightning and were mistaken for lightning bolts, as well as Bohrok-kal, Rahkshi, and Makuta who can manipulate electricity), possibly Relativistic (The Toa Inika could react to and dodge Umbra in his light form).
Lifting Strength: At least Class 1 (The average Toa is able to lift over 1 ton), likely at least Class 100 (Onua Nuva lifted a boulder, as have other Toa and beings on their level) or at least Class M (Roodaka once ripped Krahka, in the form of a Troller, a giant Rahi who can fit a city block in its mouth, from the ground with a single hand).
Striking Strength: Mountain Class
Durability: Mountain level. His immortality makes him hard to kill, as he can abandon his bodies whenever necessary.
Range: Extended melee range, Kilometers (His minimum range should be comparable to a Toa's, such as Pohatu, who destroyed the massive Odina Fortress with a single timed Stone Blast) to Hundreds of Kilometers (His Power Scream can be heard from anywhere on Mata Nui) to Planetary (Bitil can teleport across the Matoran Universe) with his abilities
Standard Equipment: A pair of longswords.
- Mohtrek: The Mask of Time Duplication, which allows Bitil to summon past versions of himself into the present. These past selves will lose their memories when they return to their own era, and, if killed, Bitil will vanish and a timeline in which he did not exist would be created.
- Nynrah Ghost Blaster: A special projectile weapon. The Nynrah Ghost Blaster allows Bitil to take control of any mechanical object he fires at, even the mechanical parts of biomechanical beings.
Intelligence: Like all Makuta, Bitil is intelligent, possessing a deep, natural knowledge of the Matoran Universe and its workings.
Weaknesses: Due to his mutation, Bitil can no longer Shapeshift, and cannot use many of the Kraata Powers. He is also extremely arrogant and vulnerable to light. He can only use one of the Kraata powers at a time. In his Antidermis form, he can only access hid mental powers, is weaker than normal, and needs a body to contain his essence so he doesn’t dissipate. If one of his past selves is killed, he will cease to exist.
Makuta: Bitil is one of the Makuta, a powerful race of hundred beings created at the beginning of the Matoran Universe by Mata Nui. Although once a biomechanical being, Bitil has evolved past a physical body like the rest of his kind, taking on a form of pure Antidermis, though he requires a body to fully utilize his power and prevent his essence from drifting apart.
Kraata Powers: As with most Makuta, Bitil possesses all forty-two of the powers used by the forty-two variants of Kraata and, thus, Rahkshi. Some of these powers are already provided otherwise due to his nature as a Makuta, such as mind reading. He can only have one of these powers active at a time, but he can easily and rapidly switch between them. Due to his mutation, Bitil lost access to many of his Kraata powers.