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Please do not deplore yourself.
Even if the world does not forgive, I will forgive you.

Please do not deplore yourself.
Even if you do not forgive the world, I will forgive you.

So please tell me.
What will it take for you, to forgive me?

~ Lady Bernkastel

Summary

Bernkastel is an extremely powerful witch who has lived a thousand years. It is said that she lives in a world where concepts like fate and possibility can be visualized. She can give birth to all kinds of miracles with her immense power but, in compensation for that, her heart ends up breaking a bit each time she uses them.

Powers and Stats

Tier: 1-B | 1-B | 1-B

Key: Witch Domain Manifestation | City of Books Manifestation | True Form

Name: Lady Bernkastel, Bern, Rika Furude (human name)

Origin: Umineko no Naku Koro ni

Gender: Female

Age: Thousands of Years Old, but is beyond the concept of time.

Classification: Witch of Miracles, priestess of Featherine Augustus Aurora, Voyager, Featherine's Cat, Featherine's Piece, Queen of The Cats, Reaper, Witch of the Senate, Detective,

Powers and Abilities:

Superhuman Physical Characteristics, Magic, Animal Manipulation, Psychometry, Cloth Manipulation, Darkness Manipulation, Light Manipulation, Shapeshifting, Empathic Manipulation, Attack Reflection, Illusion Creation, Conceptual Manipulation (Type 2), Curse Manipulation, Transmutation (Can turn others of her level into things like cat boxes), Petrification, Fear Manipulation, Aura, Body Puppetry, Flight, Fate Manipulation, Probability Manipulation (Can cause anything to happen as long as the chances aren't 0. Creates and manipulates miracles, changing fate easily), BFR, Invisibility and Intangibility, Mind Manipulation, Blood Manipulation, Organic Manipulation (Maria turned the insides of Rosa into thick black tar. Bernkastel should be capable of similar feats), Elemental Manipulation (Including Fire, Water, Earth and Wind), Smoke Manipulation, Matter Manipulation, Summoning (Of her Cats), Telekinesis, Teleportation, Telepathy, Disease Manipulation (With curses), Existence Erasure, Death Manipulation and Life Manipulation, Time Manipulation (Time Rewind, Time Looping and Time Stop of such a scale that even beings that exist outside of the concepts of space and time are still bound to due to her higher dimensional powers), Clairvoyance, Extrasensory Perception (Spiritual and Magic senses), Soul Manipulation (Can destroy souls with a stare. Can open the door to Hades to snatch a soul from the dead), Deconstruction (By staring hard enough, she has the power to turn others to dust), Weather Manipulation, Electricity Manipulation, Gravity Manipulation (Can reverse gravity and just like Lambdadelta should have control over gravity to make black holes), Regeneration Negation (Mid-Godly. Can use similarly divine weaponry as Virgilia, which made Beatrice unable to regenerate for a while), Durability Negation (Human material cannot block divine attacks), Law Manipulation (Can block a divine spear with a divine shield, as that is the law of the gods. Lambdadelta bind Ange with a rule that would kill her if broken, Bernkastel should be capable of similar feats), Forcefield Creation, Subjective Reality, Reality Warping (Can turn whatever she thinks into reality), Spatial Manipulation, Size Manipulation, Technology Manipulation, Heat Manipulation, Stealth Mastery (By hiding her presence), Portal Creation, Reactive Evolution, Absorption (Of magic), Power Nullification (Can revoke the titles of other witches), Power Bestowal (By turning others into witches), Duplication, Biological Manipulation, Explosion Manipulation (Can cause people to explode), likely Dream Manipulation, Fragrance Manipulation, Pocket Reality Manipulation (Lambdadelta is the being that gave Beatrice her Witch's power, and with the exception of Endless Magic, should be capable of everything Beatrice can do but better. Bernkastel is the same)

Abstract Existence (Type 1. Voyager Witches embody concepts that extend through the entire Witch's Domain, like how Lambdadelta embodies the concept of Hard Workers), Nonexistent Physiology (Type 2. Exists as an entity of nothingness at the core of her being, with her physical form being constructed and defined solely by her thoughts), Immortality (Type 1, 2, 3, 4, 8 and 9. The death of her manifestation is meaningless to her in True Form and is reliant on a concept as a Voyager Witch), Incorporeality, Reality Warping, Resurrection (Resurrected Battler after his concept was erased and he returned to the depths of oblivion beyond all layers and stories), Higher-Dimensional Existence, Higher-Dimensional Manipulation (Can manipulate Kakera, which contain infinite possibilities and higher dimensions), Shapeshifting, Absorption (Voyager Witches are capable of absorbing an individual's concept and existence into themselves until they become one), Reactive Evolution and Adaptation (All of the higher layers exist on the background of the Sea of Nothingness, and the beings of the higher layers may exists directly within this sea, and they adapt to the pressure due to mental and spiritual evolution), Self-Sustenance (1, 2 and 3), Non-Physical Interaction, Acausality (Type 4; Exists outside the concept of Fate, Possibilities, Space-Time and Causality), Avatar Creation, Large Size (Type 10), Regeneration (High-Godly. Even if the entirety of her existence is completely erased and lost to the Sea of Nothingness beyond all layers and stories, she can regain her form just by thinking), Fusionism, Time Manipulation, Spatial Manipulation, Cosmic Awareness, Fate Manipulation, Causality Manipulation, Plot Manipulation, Probability Manipulation (Kakeras are like books and works of fiction to beings of the Higher Worlds, and by using them to create worlds, the world's events and fate is set in stone. Much stronger than beings who can manipulate the fate, plots, possibilities and space-time of Kakera. An expert at finding incredibly improbable Kakera), Void Manipulation, Conceptual Manipulation (Can manipulate the voids of nothingness of Kakera, as well as it's conceptual, mental and spiritual realms. Lives in the Higher World, were the concepts of fate and possibilities are visualized in the form of Kakera, which she can manipulate. Can think concepts into existence), Quantum Physics Manipulation (Can manipulate the quantum mechanics of the Human Domain), Law Manipulation (Beings of Higher Worlds can impose rules within their Gameboards, such as Beatrice creating the Anti Magic Toxin rule), Sealing, BFR (Would have sealed Erika in the worst Kakera possible and knocked said Kakera into the depths of Oblivion, beyond all stories and layers), Red and Blue Truths, Resistance to Disease Manipulation, Reality Warping, Existence Erasure, Power Nullification, Death Manipulation, Soul Manipulation, Matter Manipulation, Deconstruction, Spatial Manipulation, Mathematics Manipulation, Time Manipulation, Mind Manipulation, Memory Manipulation, Conceptual Manipulation, Size Manipulation, Causality Manipulation, Transmutation, Biological Manipulation, Explosion Manipulation, Blood Manipulation, Organic Manipulation, Curse Manipulation, Time Stop, Gravity Manipulation (Just like Beatrice, her nature should allow her to no sold most magic from the likes of Eva Beatrice and Beatrice herself), Resistance to Void Manipulation, Absorption (Voyager Witches are capable of resisting their core concept and existence from being absorbed, though they can still be killed via it)

All previous, Law Manipulation (Permission to attack the Game Master is needed for it to even happen), BFR (Can take pieces in and out of the chess board at will), Information Manipulation, Life Manipulation (Battler rebirthed Beatrice into a new body after her death, though he was unable to recover her previous memories and experiences. Other Game Masters should be capable of the same), Reality Warping, Soul Manipulation (Pieces brought to the Meta-World are inanimate wax dolls unless the Game Master chooses to give them souls and allow them to speak), Power Bestowal (Can allow opponents to use Truths, as well as remove their access to them), Power Nullification, Cloth Manipulation, Subjective Reality (Could have rewritten the tale of the Rokkenjima Serial Murders so that it was all just a dream)

All previous

All previous, plus Omnipresence

Attack Potency: Hyperverse level (Easily created her own catbox that dwarfed Beatrice's in size and was capable of subsuming it within itself, containing its entirety as fiction inside of a small fragment, and manifested in its highest layer on a whim. Vastly superior to her cats, who could collectively overwhelm Willard H. Wright and tear off his arm, and is implied to have casually overpowered him by herself beforehand. Disembowelled Clair with her scythe while manifesting in the Witches' Theatre) | Hyperverse level (Manifested within Aurora's Study and the City of Books, and stood as the game master of her own territory that encompassed both realms. Her casual battle against Lambdadelta created Big Bangs and Big Crunches on the scale of the City of Books, destroying large structures capable of containing countless stories as large as the entirety of Umineko. Exists in a state of eternal evolution through the layers of the sea of fragments, constantly ascending to higher and higher realms until she eventually becomes a Creator) | At least Hyperverse level (Exists as a purely abstract, universal law that permeates and influences all realms and kakeras and this influence extends at least up to the City of Books)

Speed: Immeasurable | Immeasurable | Omnipresence (As a Voyager, she is a conceptual entity who exists across the entirety of the Sea of Fragments as "you and your only friend")

Lifting Strength: Immeasurable (Gave Willard a fragment that held all of Beatrice's infinite games within itself) | Immeasurable | Immeasurable

Striking Strength: Hyperverse level | Hyperverse level | At least Hyperverse level

Durability: Hyperverse level | Hyperverse level (Undamaged by her clash with Lambdadelta, which caused several Big Bangs and Big Crunches on the scale of the City of Books, and later endured being brutalized by Battler and survived Ange's Golden Eagle, which caused an earthquake that cracked open the ceiling of the City of Books, though she was reduced to her cat form afterwards) | At least Hyperverse level

Stamina: Infinite (Depends on the will and determination of her types of thoughts. Fought with Lambdadelta, Battler and Ange one after another and showed no signs of tiredness)

Range: Hyperversal (She destroyed sizeable portions of the shelves within the City of Books that dwarf her and Universes of this size. In fact, she also dwarfs Universes of this size, as to her perspective, these worlds are no more than books no larger or complex than those residing in the human world. She was planning to send Erika into the deepest parts of the Sea of Oblivion which is beyond all layers, stories and dimensions, which she eventually did) | Hyperversal

Standard Equipment: A dark black scythe that harvests miracles from reality

Intelligence: Genius (Insightful, clever and cunning, a good psychologist and actor, has a great experience, could be an excellent detective or criminal. Is an avid reader of the mystery genre to the point where she's knowledgeable of countless tricks and riddles even Battler hasn't heard. Could debate against Lambdadelta)

Weaknesses: Her magic depends on her faith in it; Boredom and the possibility of losing her will; Alcoholism. She has Immeasurable pride and is truly traumatized (hates to think of her human past), as well as being unbalanced and imperfectly in control of her emotions. She may be shocked if someone hurts her (the concept of which she has long forgotten). She cannot read probabilities before the result.

Notable Attacks/Techniques:

- Magic of Miracles: Bernkastel's magic. Basically, she can locate any world and achieve any end she wishes as long as it is not completely impossible. In theory, she is the witch with the strongest power, but that is actually not realistic, like folding a piece of paper a hundred times so that it'll reach the moon. And she folded it a hundred times.

Truths: Special moves utilized in debates between Witches and Humans taking place in the Meta-World, being statements denoted by specific colors which often manifest as conceptual weapons that directly target the enemy's very existence in an attempt to deny it, and are thus impossible to physically avoid, forcing opponents to counter the attacker's arguments with another truth. As the damage dealt by the Truths is conceptual, rather than strictly physical, they completely bypass conventional durability and allow Bernkastel to skewer and even kill opponents much more powerful than herself.

  • Red Truth: Irrefutable, objective truth that needs no evidence or proof to demonstrate its validity. In essence, the Red Truth takes an unobserved possibility existing alongside infinitely many and asserts it as the ultimate truth, being capable of completely denying an opponent's existence, body and soul, and sending them to the depths of oblivion without hope of recovery. However, it is impossible to lie (Essentially trying to deny the validity of a wave function that has already been collapsed) using this technique, and one can find gaps, semantic loopholes and different interpretations even in statements spoken in red, potentially allowing them to counterattack with an argument of their own, though the Red Truth itself remains unrefuted.
  • Blue Truth: A theoretical scenario made with the purpose of directly denying the enemy's arguments and existence, whose true validity is unclear but nonetheless takes precedence over any statements spoken in basic white text, while being inferior to the Red Truth. It normally assumes the form of several stakes which skewer and impale opponents, damaging them on a conceptual level and being impossible to remove unless their falsehood is directly declared with the Red Truth; otherwise, that which is spoken in blue will be asserted as the truth and grant victory to the attacker, while erasing their opponent's concept entirely.
    • Purple Truth: A new Truth introduced by Bernkastel for her game. This Truth has power comparable to the Red Truth in that all words spoken in this color are deemed automatically true without any evidence or proof to support it. However, unlike the Red Truth, there is a special caveat in that the killer is capable of lying in it. Since she's the one that introduced it, she should be able to use it too.

Notable Matchups

Victories:

Losses:

Inconclusive:

Discussions

Discussion threads involving Bernkastel
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