Summary
Belgarion, originally Garion, was the penultimate Child of Light and the chief champion of the Prophecy of Light; he was also the King of Riva and Overlord of the West, grandson of Belgarath the Sorcerer, and one of the most powerful sorcerers in the universe by the end of the Malloreon.
Powers and Stats
Tier: 9-C physically, 8-A with magic | At least 6-A, possibly 4-A or higher | Possibly Low 2-C
Key: Base | With the Orb | As Child of Light
Name: Belgarion, Garion, The Child of Light, Overlord of the West, King of Riva
Origin: The Belgariad
Gender: Male
Age: Late teens in the first series, mid-twenties in the second series
Classification: Human, Sorcerer, King, Child of Light
Powers and Abilities: Fire Manipulation, Earth Manipulation, Forcefield Creation, Flight, Telekinesis, Telepathy, Teleportation, Weather Manipulation, Shapeshifting, Electricity Manipulation, Death Manipulation, Astral Projection (Can move his consciousness dozens of kilometers and affect physical objects with it, a feat stated by most magic-users in the series to be impossible), Transmutation, Size Manipulation, Immortality (Type 1) | Same as before, but to a much greater degree | Possibly Reality Warping
Attack Potency: Street level physically, Multi-City Block level with magic (Created a massive lightning storm with bolts of lightning as thick as tree trunks) | At least Continent level (Was used to crack the original protocontinent in two, and when Garion though of that event the Orb began to give him detailed instructions on how to fix the world), possibly Multi-Solar System level (Garion thinks the Orb would probably be able to spell his name in stars across the entire night sky, and the Orb needs to be told that thought is not a request) or higher (Said to be able to destroy the universe, the King of Hell thinks he can use the Orb and its opposite to dethrone UL) | Possibly Universe level+ (Each Prophecy is half of the universe's purpose/destiny and transcends space-time even as just a possibility, it has been said that if they fought directly they would destroy multiple suns and rend the universe apart)
Speed: Peak Human | Unknown | Unknown
Lifting Strength: Peak Human physically, Unknown with magic | Unknown | Unknown
Striking Strength: Street level (Nearly killed a Grolim warrior with a casual blow) | Unknown | Unknown
Durability: Street level physically, likely Multi-City Block level with magic shields | At least Continent level, possibly Multi-Solar System level or higher when actively using the Orb | Possibly Universe level+
Stamina: Peak Human, extreme in wolf form | Peak Human, extreme in wolf form | Likely Infinite
Range: Extended Melee Range range (Several Meters) with Irongrip's sword, several Kilometers with magic | At least Planetary, possibly Interstellar (Can affect entire star systems; around several million light years) | Possibly Universal
Standard Equipment: Sword and armor | Irongrip's sword and the Orb of Aldur | None notable
Intelligence: Above Average. He is able to easily grasp some concepts of magic that are very difficult for others. Learned a complex sign language in a matter of weeks and how to read and write in a matter of days. Excellent fighter and skilled sailor and tactician.
Weaknesses: None notable
Notable Attacks/Techniques
- Sorcery: Also known as the Will and the Word, sorcery is a magic power held by some individuals that lets them manipulate the universe around them. A sorcerer only needs to focus their will and state what they want to achieve for it to happen. For example, "Burn" can be used to set an opponent in flames. The only limits to sorcery are the sorcerer's power, imagination and belief in their own powers. If a sorcerer does not believe his powers will work 100%, their sorcery will fail. Some things like resurrecting people are basically above any sorcerer's reach due the immense amounts of power required. Additionally, while sorcery can be used to destroy things, it can never be used to unmake anything, even a regular pebble, due to it being forbidden by the universe. If a sorcerer tries to unmake something, they will be the ones unmade.
Others
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions
Discussion threads involving Belgarion |