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Lord BATTLER full body render.png
It's useless, it's all useless!


Battler Ushiromiya is the only son of Rudolf Ushiromiya, who has come to his family’s annual conference for the first time in the six years following the death of his mother, Asumu, and his father’s marriage to his second wife not long after. This makes him one of the eighteen people on Rokkenjima for the events of October 4th and 5th, 1986.

An avid reader of the mystery genre, Battler stubbornly refuses to acknowledge the existence of magic and opposes Beatrice throughout her gameboards, but comes to slowly understand the nature of her existence and the mystery she made for him to unravel.

Powers and Stats

Tier: Low 1-C | 1-C to High 1-C | 1-B. At least 1-B, potentially up to High 1-B with Endless Magic | 1-A

Name: Battler Ushiromiya, Lord BATTLER.

Origin: Umineko no Naku Koro ni

Gender: Male.

Age: 18. Though he exists beyond the concept of time in his Meta-World incarnation.

Classification: Incompetent. Human, Member of the Ushiromiya Family | Higher-Order Being, Ghost | Witch, Game Master, Territory Lord, Beatrice of 1986, Lord of the Golden Land, Endless Golden Sorcerer of Miracles.

Powers and Abilities:

Superhuman Physical Characteristics, Higher-Dimensional Manipulation, Immortality (Type 9. Exists as an avatar directly controlled by his higher self in the Meta-World, who can easily manifest again by putting his piece back into the chessboard), Electricity Manipulation (Manifested his Blue Truth as a lightning bolt), Large Size (Type 10), Higher-Dimensional Existence, Incorporeality, Acausality (Type 4), Invulnerability and Power Nullification with Endless Nine, Red and Blue Truths

All previous powers and abilities to far greater extents, as well as: Immortality (Types 1, 2, 3, 4 and 8 [His life and existence are both sustained by Beatrice as part of the world of her gameboard]), Regeneration (High-Godly. Capable of recovering and preserving his existence by maintaining his ability to think and remembering his own form, even if it is conceptually erased and sent to the nothingness beyond all stories and layers), Teleportation, Dimensional Travel (Can willfully manifest in various layers of existence, both higher and lower, adapting his own existence to the atmospheric pressure of higher worlds), Spatial Manipulation, Quantum Manipulation (Used the "Multiplanar World Collapsation" technique to deny that the battle between Beatrice and Virgilia happened in the first place, collapsing infinite possibilities into a single scenario where it never occured), Fate Manipulation, Void Manipulation, Mind Manipulation, Soul Manipulation, Plot Manipulation (Can manipulate kakera, which are crystallizations of lower worlds that record and contain infinite possibilities, as well as their fate and plot, encompassing higher dimensional structures alongside countless spiritual / mental realms, as well as nothingness devoid of space and time entirely), Astral Projection, Non-Physical Interaction, Reactive Evolution and Adaptation, Cosmic Awareness (Can look into infinite possibilities by touching kakera), Shapeshifting, Causality Manipulation (Controls the flow of cause and effect in the world of pieces, seeing its denizens as pawns on a game board and events as chess moves), Possession, Conceptual Manipulation (Type 1. Can manipulate the concepts of the Human Domain, which are visualized as physical objects on his level of existence, and create several concepts on the level of a higher-order world, such as gravity, out of his thoughts), Nonexistent Physiology (Type 2. Exists as an entity of nothingness at the core of his being, with his physical form being constructed and defined solely by his sense of self and identity), Resurrection (Can easily return from death by regaining his interest and will to live, as the concept of time does not exist in the higher domains. Resurrected after being killed by the Red Key, which negates the concept of revivals), Abstract Existence (Type 1), 4th Wall Awareness (Directly addressed the player during the EP 1 Tea Party), Light Manipulation, Incorporeality, Fusionism, Avatar Creation, Acausality (Type 5. Exists completely outside of the chessboard and is unrestrained by the limitations of the Human Domain, including that of fate, time and causality), Blue Truths, Resistance to Void Manipulation, Mind Manipulation, Soul Manipulation and Conceptual Manipulation (Meta-World beings are defined by their thoughts as a conceptualized form and are able to resist conceptual attacks on their identity to a degree)

All previous powers and abilities to immensely higher degrees, in addition to: Magic, Mathematics Manipulation, Size Manipulation, Duplication, Telekinesis, Resistance Negation, Law Manipulation, Probability Manipulation, BFR (Threatened to kick Bernkastel off of his game board, and almost fired EVA-Beatrice from Umineko altogether. Can take pieces in and out of the chess board at will), Information Manipulation, Life Manipulation (Rebirthed Beatrice into a new body after her death, though he was unable to recover her previous memories and experiences), Flight, Intangibility, Reality Warping (Reshaped parts of the Meta-World into a replica of Rokkenjima), Soul Manipulation (Pieces brought to the Meta-World are inanimate wax dolls unless the Game Master chooses to give them souls and allow them to speak), Sealing (Shackled Ange to her piece, preventing her from leaving his game. Encased the Book of the Single Truth in a crystal which only the Game Master could open), Power Bestowal (Can allow opponents to use Truths, as well as remove their access to them), Power Nullification, Cloth Manipulation, Subjective Reality (Could have rewritten the tale of the Rokkenjima Serial Murders so that they were all just a dream), Golden Truths, as well as all of Beatrice's powers

All previous, plus Large Size (Type 11), Beyond-Dimensional Existence (Type 2)

Attack Potency: Low Complex Multiverse level (Accessed a higher layer of the chessboard beyond the physical world, which is stated to include a 5-dimensional realm above the human world, and fought against a held back Dlanor alongside the Eiserne Jungfrau while in this state) | Complex Multiverse level (Exists in the Meta-World, a higher realm of existence from which the entire Human Domain is regarded as fiction and its inhabitants are seen as pieces laid on a chessboard, their fates and lives merely small fragments which can be manipulated and physically interacted with even by normal humans inhabiting this perspective. This includes structures such as the Underside of the Chessboard, a void of nothingness completely beyond space and time which resides in an unreachable "nowhere" in relation to the entire world of the pieces) to High Complex Multiverse level (Can manifest in a layer above the Meta-World, in which he stands superimposed over the scenery and perceives events there as frozen in time, as well as the Golden Land, which is stated to exist on an even higher level than it) | Hyperverse level (Vastly more powerful than before, having inherited the title and powers of the Endless Witch previously held by Beatrice, alongside her position as Game Master and Territory Lord of her fragment, which encompasses both Purgatorio and the Cathedral, as well as the Golden Land existing above them as the highest and most impenetrable part of his game board, all of which is created and sustained by him on a conceptual level. Exists on a higher plane of existence than everything else in his territory, including its version of the Sea of Fragments, the framework in which every layer within his catbox is contained as fiction inside fragments). At least Hyperverse level, potentially up to High Hyperverse level with Endless Magic (Endless Magic can act as a way for one to journey through the infinite layers of the sea of fragments, being potentially capable of granting infinite evolution and apotheosis to a being of a lower order of existence when paired with something such as Maria's Magic of Origins, turning 1 into ∞) | Outerverse level (Manifested in the City of Books, which exists on a higher plane of existence than the entire World of Witches and its infinite higher layers of existence, containing countless books and stories, a single one of which could record all of Umineko, with the lives of individual characters taking up little more than a single line. The world of his territory eventually came to encompass the City of Books as well, allowing him to fight against Bernkastel and completely overpower her to the point she was forced to abuse the rules of the gameboard to defeat him, making her "writhe in anguish" with a punch and vomit blood with a kick)

Speed: Immeasurable (Fought in a higher world from which the flow of time in the material world was perceived as stopped) | Immeasurable (Freed from all of the material world's restrictions, and transcends even realms devoid of space and time entirely such as Gaap's Abyss) | Immeasurable (His movements completely surpassed the concepts of speed and distance even on his own level of existence, and were beyond the comprehension of humans manifested in the Meta-World) | Irrelevant (Fought against Bernkastel, outspeeding her completely in spite of her attempts to teleport away from him and attacking fast enough to disrupt her intangible form)

Lifting Strength: Immeasurable | Immeasurable (Exists in a higher dimension where three-dimensional concepts of size and mass are irrelevant, with entire worlds which themselves contain higher-dimensional structures being just fiction contained in small fragments to him, and the human world as a whole nothing but a chessboard) | Immeasurable (Can telekinetically lift and manipulate multiple fragments in order to weave together a chess board) | Irrelevant

Striking Strength: Low Complex Multiversal | Complex Multiversal to High Complex Multiversal | Hyperversal | Outerversal (Easily wounded Bernkastel, who previously withstood multiple Big Bangs and Big Crunches on the scale of the City of Books with no damage, with his physical attacks causing her to experience the concept of pain for the first time in hundreds of years)

Durability: Low Complex Multiverse level. Hyperverse level against Supernatural Attacks with Endless Nine | Complex Multiverse level to High Complex Multiverse level | Hyperverse level | Outerverse level, higher as part of Ange's world (His existence is sustained by Ange and ensured by her golden truth, thus rendering him completely invulnerable to even attacks coming from the likes of Bernkastel, who failed to kill him despite repeated attempts to deny his existence with the Red Truth)

Stamina: Inhexaustible. Requires no physical conditions to function other than his own desire to exist.

Range: Complex Multiversal | Hyperversal | Hyperversal | Outerversal

Standard Equipment:

  • Golden Longsword: An extremely powerful weapon formed out of Dlanor A. Knox's Red Key, having been imbued with Battler's power as a Territory Lord and fully recognized him as its only master. It retains all of the characteristics of the Red Key, being a purely conceptual blade whose purpose is to deny the existence of opponents, while completely negating the very concept of resistance against attacks and skewering them regardless of stamina; that is, they are denied of the right to evade, erect barriers (Be them physical, mental or conceptual) or reversing time, and even increasing their own statistics or resurrecting themselves becomes an impossibility against this weapon. In addition, Battler is also capable of imbuing the longsword with both the Red and Blue Truths, channeling their effects into its attacks.

Intelligence: Genius. An avid reader of the mystery genre who consumes nearly 100 books a year, and is noted to specialize in classical mysteries, enough for him to fight off against Bernkastel's infinite blue truths about locked-room murders for a significant amount of time before being overwhelmed by their sheer numbers, having solved several of them in seconds, though his knowledge on unorthodox mysteries is said to be quite lacking.

Weaknesses: None Notable. | Same as before. | Cannot leave his territory without the help of entities with the ability to do so (Such as Voyager Witches), and later became reliant on Ange to remain in existence.

Key: Piece Battler (Episode 5 and onwards) | Witch Domain Manifestations | Golden Sorcerer Battler / Game Master | City of Books Manifestation

Notable Attacks/Techniques:

Endless Magic: The signature magical system utilized by the Endless Witch, whose foundations lie upon the concept of infinity, be it as an endless repetition or an infinite expansion, hence allowing them to revert anything back to its original state by making them remember the form which they used to hold, repairing broken objects and resurrecting people from the dead, as well as allowing Battler to recover from fatal injuries by rewinding his body back to its original state, and creating infinity out of any number so long as it is not 0, modifying finite quantities so that they expand infinitely.

However, the true basis and source of Endless Magic lies on the concept of a "cat in a box", that is, an unobserved entity of infinite variation whose uncertain existence makes it so all possible interpretations of them are equally valid and impossible to be denied, causing it to be the root of infinite possibilities and scenarios. Thus, the Endless Witch is akin to a storyteller who weaves infinite tales and stories, shaping their own worlds and controlling the infinitely-stretching possibilities contained in their catbox.

Truths: Special moves utilized in debates between Witches and Humans taking place in the Meta-World, being statements denoted by specific colors which often manifest as conceptual weapons that directly target the enemy's very existence in an attempt to deny it, and are thus impossible to physically avoid, forcing opponents to counter the attacker's arguments with another truth. As the damage dealt by the Truths is conceptual, rather than strictly physical, they completely bypass conventional durability and allow Battler to skewer and even kill opponents much more powerful than himself, such as Beatrice

    • Red Truth: Irrefutable, objective truth that needs no evidence or proof to demonstrate its validity. In essence, the Red Truth takes an unobserved possibility existing alongside infinitely many and asserts it as the ultimate truth, being capable of completely denying an opponent's existence, body and soul, and sending them to the depths of oblivion without hope of recovery. However, it is impossible to lie (Essentially trying to deny the validity of a wave function that has already been collapsed) using this technique, and one can find gaps, semantic loopholes and different interpretations even in statements spoken in red, potentially allowing them to counterattack with an argument of their own, though the Red Truth itself remains unrefuted.
    • Blue Truth: A theoretical scenario made with the purpose of directly denying the enemy's arguments and existence, whose true validity is unclear but nonetheless takes precedence over any statements spoken in basic white text, while being inferior to the Red Truth. It normally assumes the form of several stakes which skewer and impale opponents, damaging them on a conceptual level and being impossible to remove unless their falsehood is directly declared with the Red Truth; otherwise, that which is spoken in blue will be asserted as the truth and grant victory to the attacker, while erasing their opponent's concept entirely.
    • Golden Truth: A mysterious, divine truth whose foundations are built completely differently from the Red and Blue Truths, and which can only be spoken by an individual who has fully understood the truth of their game board and attained the position of Game Master, reigning absolute over their own territory and having full knowledge of all its rules. Unlike the other Truths, its effects are circumstancial and can be both inferior and superior to the Red Truth, being potentially able to overwrite it completely in latter cases.

Endless Nine: An impenetrable barrier woven together by Battler's complete denial of the existence of witches and magic, and his firm belief that they are nothing but illusions and daydreams, which grants him an absurdly high anti-magic resistance (99.99999999...) and makes him completely immune to any supernatural effects directed at himself, or any attacks coming from beings whose existence he denies, even those as powerful as the Game Master and Featherine's Overlord Cats, whose magic created and destroyed entire universes in the City of Books. Likewise, it also allows him to easily bypass magical barriers and forcefields, as well as tear apart through supernatural entities as if they were cardboard.

Game Master: After discovering the true nature of Beatrice's identity and gaining full knowledge over the rules of her territory, as well as inheriting the title of Endless Sorcerer from her, Battler attained the position of ruler and Territory Lord of her fragment, obtaining full domain over it. As Game Master, he exists on a higher plane of existence than everything else in his territory, and the world shapes itself to his will under this state, with even attacking him through conventional means being impossible without his direct permission, and he can similarly decide who enters and who leaves it, and what kinds of magic are possible to be utilized within its boundaries. In addition, he can weave stories and tales on a far more advanced scale than other higher-order beings, being able to manipulate countless fragments to piece together his own plotline, as well as of rewriting the resulting structure as he pleases.


Notable Victories:

Notable Losses:

Inconclusive Matches: