Barry Steakfries was once a salesman for a failing gramophone company. As he was walking down the street one day, sad over his business' impending dissolution, he stumbled upon a laboratory for Legitimate Research. With thoughts of using the machine gun jetpack contained in the lab for good purposes, he breaks into the facility and steals it, subsequently being forced to run from the scientists and evade their high-tech security measures.
Powers and Stats
Tier: 8-C | 8-C
Name: Barry Steakfries
Origin: Jetpack Joyride
Classification: Human businessman
Powers and Abilities:
Flight, Fire Manipulation with various Jetpacks, Fire Manipulation and Electricity Manipulation with Guitar Jetpacks, Animal Manipulation with Beehive Jetpack, Biological Manipulation with Fruit Jetpack and Jack O Lantern Jetpack, Air Manipulation with DIY Jetpack, Lead Blower Jetpack, and Twister Jetpack, Plasma Manipulation with Laser Jetpack, Water Manipulation with Water Jetpack, Bubble Gun Jetpack, and Steam Powered Jetpack, Paper Manipulation with Golden Piggy Bank and Party Jetpack, Light Manipulation with Rainbow Jetpack, Empathic Manipulation and Sound Manipulation with Teddy Jetpack, Ice Manipulation with Snow Machine Jetpack
Flight with most Vehicles, Magnetism Manipulation with Magnet skins, Forcefield Creation with Strong Arm Machine, Hovering with Hover Hog skin, Breath Attack, and Fire Manipulation with Mr. Cuddles (Necromancy with Bone Dragon skin, Cyborgization with Colossatron skin, Weather Manipulation but lacks Fire Manipulation with Cloud Nine skin), Water Manipulation and limited Metal Manipulation (Coins appear more often) with Wave Rider, Electricity Manipulation and Teleportation with Crazy Freaking Teleporter (possibly Time Travel with The Barry Box), Gravity Manipulation with Gravity Suit (Magnetism Manipulation with Magnet Man skin), Slowed Descent with Lil’ Stomper (Necromancy and Animal Manipulation with Zombie T-Rex skin), Paper Manipulation with Profit Bird (Water Manipulation with Mecha Micro skin), Light Manipulation with Chariot of Harmony skin, Hovering with Hoverboard, Time Travel with DeLorean Time Machine
Statistics Amplification with Air Barrys (Jumps far higher), Fragrance Manipulation with Nerd Repellant, Insta-Ball creates a bouncy ball around Barry, Stronger gravity with Gravity Belt, Technology Manipulation with Missile Jammer, Ezy-Dodge Missiles, and Dezapinator, Ice Manipulation with Freeze-O-Matic, Clairvoyance with X-Ray Specs, limited Transmutation with Gemology (Turns coins into gems), Magnetism Manipulation with Magnetic Tokens and Coin Magnet, Turbo Boost fires 3 rings that boost Barry forward, blow away all Scientists, deactivate all Zappers, and destroy all missiles on screen
Attack Potency: Building level (Busted a hole in a wall of the research lab at the beginning of the game, Can send scientists flying by simply running into them) | Building level (Should be stronger than Barry)
Striking Strength: Building Class | Building Class
Durability: Building level | Building level (More durable than Barry, as it can take up to 3 missile strikes before going down whereas Barry could only manage 1)
Stamina: High, can run through the lab while constantly avoiding hazardous obstacles indefinitely
Range: Several meters
Standard Equipment: Jetpacks, Golden and Magnet Vehicle skins, Bad As Hog (Comes with a Winchester 1887) (Hover Hog skin), Gravity Suit (Magnet Man skin), Crazy Freaking Teleporter (The Barry Box skin), Profit Bird (Mecha Micro skin), Lil' Stomper (Zombie T-Rex skin), Mr. Cuddles (Colossatron and Cloud Nine skins), Wave Rider (Bubbles skin), Sleigh of Awesome (Chariot of Harmony skin), DeLorean, Hoverboard, Flash, Insta-Ball, Gravity Belt, etc.
Intelligence: Above average
Weaknesses: None notable
Key: Base | With Strong Arm Machine/S.A.M.