
| “ | Tough as a dump truck and nearly as big, these Goliaths are the worst things on two legs since Tyrannosaurus rex. | „ |
| ~ DOOM Manuel |
| “ | "The Baron of Hell is the highest demon among the order of the Hell Knights." | „ |
| ~ The UAC Report File |

| “ | The Fireborne Barons have evolved, the descendant clan of the Baron hell breed, and are indigenous to the caustic, scorched hellscapes bordering the Burning Abyss... The Fireborne Barons have evolved in this environment, sustaining themselves on the remnants of the damned, growing obsidian carapaces and in time becoming infused with the very incendiary matter of Hell itself | „ |
Summary
A Baron takes the appearance of a muscular, biped goat-like demon with pinkish head and torso, and tan legs with black hooves. Its hands are covered with a slight greenish tinge, but it becomes more pronounced when it launches green fireballs.
Powers and Stats
Tier: 9-A | At least 8-C | 8-A | 8-A
Key: Classic | DOOM (2016) | Fireborne Barons | Armored Barons
Name: Baron of Hell
Origin: DOOM
Gender: Masculine physique, otherwise unknown
Age: Unknown
Classification: Demon
Powers and Abilities: Superhuman Physical Characteristics, Plasma Manipulation, Large Size (Up to Type 0), Essence Manipulation (Essence - Demons are capable of devouring souls. Hell's Essence -The demons with their presence bring their reality with them, "hellifying" the environment. This can lead to many destructive events, all of which benefit them on conquering worlds. Whether that be creating Hellgrowths or infecting the atmosphere, making it poisonous) Fire Manipulation, Immortality (Type 7; Demons are frequently referred to as mortally challenged and are referred as an army of the undead) | Same as before to a higher degree | Same as before to a higher degree plus; Limited BFR (Whatever a demon kills, it gets sent to Hell), Resistance to Heat Manipulation (Fireborne Barons can tank shots from the BFG9000), Immortality (Type 2) (In Eternal they are capable of fighting with missing bodyparts) | Same as before plus Cyborgization, Its Mace destroys Essence
Immunity to Soul Manipulation, Resistance to Heat, Poison Manipulation, Acid Manipulation, Electricity Manipulation, Disease Manipulation, Radiation Manipulation, Essence Manipulation (Hell's Essence, Argent Energy, Sentinel Energy) Fire Manipulation (Doom Demons fight eachother for extended period of times all the time which includes using their abilities)
Attack Potency: Small Building level (Can easily kill a Doomguy wearing Security Armor with its bare hands. Significantly stronger than the Hell Knight.) | At least Building level (Far stronger than their Classic incarnations, shouldn't be massively behind their Fireborne Counterparts) | Multi-City Block level (Stronger than their 2016 selves, can harm others of their kind, far stronger than Heavy Demons, which can do this) | Multi-City Block level (Stronger than regular Fireborne Barons)
Speed: At least Supersonic (Comparable to Doomguy) | At least Supersonic+ (Swifter than before. Comparable to other Demons) | At least Supersonic+ (Should be superior to their 2016 Incarnations) | At least Supersonic+ (Should be swifter than regular Fireborne Barons)
Lifting Strength: At least Class 5, likely Higher (Is far stronger than the Pinky) | At least Class 5, likely Higher (Far stronger than their Classic selves, much stronger than Hell Knights shouldn't be immensely weaker than Fireborne Barons) | At least Class 5, possibly Class G (Stronger than their 2016 incarnations, as a Super Heavy Demon they should be comparable to the Marauder and Arch-Vile) | At least Class 5, possibly Class G (Should be stronger than before)
Striking Strength: Small Building level (Can easily kill a Doomguy wearing Security Armor with its bare hands) | At least Building level | Multi-City Block level | Multi-City Block level
Durability: Small Building level (Consistently shown to be one of the most durable non-boss enemies to appear in the series. Capable of tanking multiple direct hits from a rocket launcher without flinching) | At least Building level (Far more durable than before) | Multi-City Block level (Stronger than before, can tank point blank shots from the BFG9000) | Multi-City Block level (Much more durable than before)
Stamina: Infinite (The demons of Hell have limitless aggression and are tireless beings)
Range: Hundreds of Meters via plasma bolts (Can chase Doomguy from one side of the map to the other)
Standard Equipment: N/A | Armored Barons have very tough armor weaponized with a Morning Star
Intelligence: Likely Above Average (As all of the other non-boss demons follow its orders and it is capable of forcing them to cover ground just to find the player)
Weaknesses: Likely as not to attack anything it comes across, especially when hit by stray projectiles. Extremely reliant on brute force during most encounters, lacking any sort of elaborate combat tactics. Armored Barons often leave themselves open to attack, which can lead to their armor being temporarily destroyed their armor can similarly be overloaded with sufficient energy, also causing it to be temporarily removed.
Notable Matchups
Victories:
Captain Carter (Marvel Cinematic Universe) Captain Carter's Profile (Speed was equalised, and an armoured Baron of Hell was used)
Losses:
Inconclusive:
Discussions
| Discussion threads involving Baron of Hell |
