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BaronSamedi 1 Default
"I am the master of life and death, god of the crossroads, and the soul of the party! You, may call me Baron."

BaronSamedi 2 RedRum
"Friends, have a drink and party! Enemies beware... You may find yourself overcome with Hysteria."

BaronSamedi 3 Half-Life
"I will bring an order to things if I have to snuff out every last life on this miserable planet!"

BaronSamedi 4 Count
"I rule the night!"

BaronSamedi 5 Illuminator
"I come to bring art and enlightenment to the savage world!"
"In all things I see inspiration. Conflict and strife are no exception!"

BaronSamedi 6 GoldenTouch
"Let's liven things up, shall we?"

BaronSamedi 7 Form1 StellarDemise
"Contract is negotiated and signed. Departing to the target's location as soon as possible."
"I didn't get to be the best by kicking down doors gun blazing. We're gonna handle this thing like experts. Not rookies."

BaronSamedi 7 Form2 StellarDemise
Scout:"This is overkill!"

Symbiote: "We're just getting started!"

BaronSamedi 7 Form3 StellarDemise
"Let the jaws of annihilation devour you!"
"Soon, you will all be extinct!"

Summary

Death. If you think that it means the end, then allow me to introduce you to someone.

You thought it was all over, but Baron Samedi is going to change your mind. The only fire here is in the water, so share a drink with him. Let the sights and sounds entrance you. Join the celebration, feel your pulse pounding so hard you've forgotten your heart stopped beating.

Forget what you think you know. There is a life after death, and Baron Samedi will be your guide. So come along and let Baron Samedi show you the wonders of a whole new world, and that even a god of death can be the life of the party.

After all, what have you got to lose?

Powers and Stats

Tier: At least High 4-C, possibly Low 2-C

Name: Baron Samedi, God of Life and Death

Origin: SMITE

Gender: Male

Age: Thousands if not millions years old

Classification: Deity, God of Life and Death, African/Voodoo Deity

Powers and Abilities: Superhuman Physical Characteristics, Immortality (Type 1, 2 and 4), Dimensional Travel, Divine Magic, Statistics Reduction (With Vivid Gaze Baron Samedi reduces enemy Power [both physical and magical] and Speed), Statistics Amplification (With Consign Spirits he can increase ally speed and remove any debuffs to speed), Healing (With Consign Spirits and Hysteria he can heal himself and his allies), Energy Projection (With Vivid Gaze he projects laser beams, his basic attacks are magical/energy projectiles), Soul Manipulation (As a God of Life and Death, souls of mortals are under his power. With Consign Spirits and Life of the Party he controls souls and can rip out the souls of gods with the latter ability), Paralysis Inducement (with Life of the Party he can rip out the souls of enemy gods which stuns them), Necromancy (As a God of Life and Death. With Vivid Gaze, animates skeleton heads to project energy beams at his enemies. With Consign Spirits and Life of the Party, controls spirits), Life Manipulation and Death Manipulation (Is the very embodiment of Life and Death in the Voodoo pantheon), Animal Manipulation (His snake via Wrap It U), Poison Manipulation (Via his snake using Wrap It Up), Telepathy (Gods can hear and sense the prayers of mortals in their mind)

Attack Potency: At least Large Star level, possibly Universe level+ (Comparable to other regular gods of the various pantheons like Hou Yi, who shot down nine suns. Fought alongside Olorun, Yemoja, Hera, Horus when Olorun led the mission to retrieve the deceased gods from the grip of Persephone and Hades.)

Speed: Massively FTL+ (Can battle alongside Horus and Olorun in the Underworld and can battle the other Gods of the SMITE verse)

Lifting Strength: Unknown, likely Stellar

Striking Strength: Unknown, likely Stellar to Universe level+

Durability: At least Large Star level, possibly Universe level+ (He is comparable to the other regular gods)

Stamina: Superhuman (Gods can fight for long periods of time and endure vast amounts of damages without problems and are also able to draw in more energy from their elements to fight longer)

Range: Extended Melee Range via magic

Standard Equipment: His staff, a coffin, Starter/Core Items

Intelligence: Unknown

Weaknesses: None Notable

Notable Attacks/Techniques:

  • Hysteria: Baron shares Baron's Brew, a powerful restorative chalice, with his allies from the Item Shop. Enemies hit by Baron will have Hysteria applied to them. Baron's abilities interact with Hysteria to provide bonus effects. Targets at Max Hysteria take 20% additional damage from Baron Samedi.
  • Vivid Gaze: Baron Samedi animates two skulls, both which briefly warm up before firing two beams of voodoo magic that damage enemies. The beams crossover wherever Baron Samedi was aiming. Enemies hit by both beams take 15% damage on the second hit. If the enemy god hit is above 30 Hysteria, their Physical Power, Magical Power, and Attack Speed are reduced.
  • Consign Spirits: Baron Samedi guides restless spirits to the ground and buries them. After a brief delay the ground erupts, damaging enemies standing in the area. If an enemy god is hit, friendly spirits fly the from the area and heal allies near the explosion or by Baron Samedi. If the enemy god hit is above 30 Hysteria the friendly spirit cleanses ally slow effects, and increases their Movement Speed.
  • Wrap It Up: Baron Samedi throws his snake forward, wrapping any enemy god hit and dealing damage every .5s for 2.5s and applying a ramp to root. If a god hit is above 30 Hysteria, the snake will also lash out at nearby enemy gods who stand too close after 1s. Enemies hit by this are injected with venom that ramp to root and deals the full damage over time immediately.
  • Life of the Party: Baron Samedi pulls the souls of the living towards his Coffin, becoming CC Immune and taking 35% reduced damage. Enemy gods within range are pulled towards the Coffin and take damage every .33s. When an enemy god gets too close to the coffin their soul is ripped out, causing them to be stunned, take a large amount of damage based on their total health and gain max Hysteria. This ability persists for 3.5s or until an enemy god is pulled to the coffin. If targets being pulled are above 30 Hysteria, the pull strength is increased.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions

Discussion threads involving Baron Samedi (SMITE)
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