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Bacchus GMG

Summary

Bacchus Groh is an S-Class Mage of the Quatro Cerberus Guild. Renowned for his incredible alcohol tolerance (to the point that he even drank Cana Alberona under the table), he participates in the Grand Magic Games and faces off against Elfman Strauss despite the King of Fiore's request that Bacchus fight Erza Scarlet. Although Bacchus initially had the upper hand, Elfman's perseverance and quick thinking ultimately won him the battle.

Powers and Stats

Tier: 7-C | Likely Low 7-B | At least Low 7-B

Name: Bacchus Groh

Origin: Fairy Tail

Gender: Male

Age: 21 | 28 | 29

Classification: Human, Mage

Powers and Abilities: Superhuman Physical Characteristics, Magic, Expert Hand-to-Hand Combatant

Attack Potency: Town level (Matched Erza multiple times) | Likely Small City level+ (Easily overpowering Elfman until he used Beast Soul: Lizardman) | At least Small City level+ (Should be stronger than before)

Speed: Massively Hypersonic+ (Can keep pace with Erza) | Massively Hypersonic+ (Blitzed Elfman's Takeover: Weretiger)  | Massively Hypersonic+

Lifting Strength: At least Class 10 | At least Class K | At least Class K 

Striking Strength: Town Class (Traded blows with Erza) | Likely Small City Class+ | At least Small City Class+

Durability: Town level (Took hits from Erza) | Likely Small City level+ | At least Small City level+

Stamina: Very High (Battled Elfman for an extended period of time despite the injuries he was gaining from each hit. Presumably battled Erza for long periods of time)

Range: Standard melee range

Standard Equipment: A gourd with alcohol

Intelligence: Despite his constant drunkenness and nonchalant demeanor, Bacchus is an S-Class Mage, thus making him liable to take missions that can be instantly fatal with a single mistake. His prowess in hand-to-hand combat is noted to make him a rival of the infamous Erza Scarlet, with all of their previous encounters ending in draws. However, he is sometimes shown to be wild and reckless, attacking Elfman's Lizardman form despite knowing what it will do to his hands instead of using attacks like Under Moonlight to circumvent it.

Weaknesses: Bacchus is sometimes wild and reckless, meeting Elfman's Lizardman form head-on despite having attacks to circumvent its thorny skin.

Notable Attacks/Techniques:

  • Chop-Hanging Palm: Bacchus' favored martial art, which he uses in conjunction with Palm Magic to deal heavy damage through swift, accurate strikes to critical parts of the body. He supplements this ability by drinking alcohol in the midst of a fight, calling it the Drunk Chop-Hanging Palm, which makes his attacks sway due to his drunkenness and subsequently more powerful and unpredictable. This style appears to be flexible, allowing Bacchus to easily incapacitate both Macao Conbolt and Wakaba Mine while getting off the floor and facing away from them and can send opponents flying with a simple touch.
    • Under Moonlight: Bacchus slams the ground in front of his target, knocking them into the air even if he hasn't actually touched them.

Key: In X784 | In X791 | In X792

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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