Articles about Azura |
Fire Emblem Fates • Fire Emblem Heroes |
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“ | I see... You have to be willing to risk a lot to accomplish something major... I suppose you're right. ...My own mother lost her life protecting Nohr. But I don't think she regretted her choice. She died to protect the ones she loved. I've made up my mind as well. I will follow you down the path you've chosen. | „ |
~ Azura choosing to follow Corrin |
Summary
Azura is one of the main protagonists of Fire Emblem: Fates. A mysterious songstress, she is in truth a princess of Nohr who was kidnapped by Hoshidan forces, placing her in a situation, not unlike Corrin's. She accompanies them on their journey regardless of the path they choose, serving a pivotal role in the war before fading from history shortly afterward.
Powers and Stats
Tier: 7-C
Name: Azura
Origin: Fire Emblem
Gender: Female
Age: Late teens to early twenties (born around the same year as Corrin)
Classification: Half-Human and half Dragon
Powers and Abilities:
- Superhuman Physical Characteristics
- Weapon Mastery (Skilled Lance Wielder)
- Magic and Durability Negation (Magic completely bypasses[1] physical defenses such as armor,[2] or thick hides[3])
- Water Manipulation
- Empathic Manipulation, Healing, Statistics Amplification and Statistics Reduction (With her Songs, she can heal and raise the morale of her allies; increasing their parameters, decrease her enemies' will to fight; weakening them, and calm down a raging Corrin)
- Non-Physical Interaction (Can harm souls)
- Extrasensory Perception
Resistance to:
- Magic (Via the resistance to magic stat directly stated to exist like here)
- Unconventional Resistance to Soul Manipulation (Characters in Fire Emblem can consistently survive without their souls, albeit while being reduced to a husk personality wise)
Attack Potency: Town level (Comparable to users of Meteor)
Speed: Superhuman movement speed with Massively Hypersonic combat speed and reactions (Capable of dodging Bolting), higher attack speed with Brave Lance
Lifting Strength: Superhuman
Striking Strength: Town level
Durability: Town level (Barely survived being strangled by Corrin)
Stamina: Superhuman (Despite using her amulet in the Nohr route too much, she managed by sheer force of will survive for a few days until Corrin won)
Range: Extended Melee Range with her spear. Tens of Meters with Javelins
Standard Equipment: Lances, her amulet
Intelligence: Azura is taciturn and cold most of the time, but is an incredibly skilled singer and dancer, mastering her use of the amulet at a relatively early age and being able to rouse her allies with her movements. She is also a fairly skilled combatant, being able to hold her own in combat with a lance and can also act as a Pegasus Knight, showing skill in mounted combat
Weaknesses: If she uses her amulet too much, she'll die, and is a little obsessed with her cousin. If she speaks about Valla outside of it, she'll die
Notable Attacks and Techniques:
- Foreign Princess: Due to her status as a Princess of Hoshido and Nohr, all opponents who are considered to be foreign will have their attack and defenses reduced should they dare to approach her.
- Healing Descant: Azura's voice soothes all nearby injured allies, healing their wounds at a slow but steady rate.
- Inspiring Song: Azura is able to sing tales of good fortune to bolster her allies' morale, improving their overall combat speed, luck, and technique.
- Voice of Peace: Azura sings ballads that advocate peace, weakening her enemies' will to fight and causing them to deal reduced damage as a result.
Gallery
Notable Matchups
Victories:
Losses:
Inconclusive:
Discussions
Discussion threads involving Azura (Fire Emblem) |