Give me a hundred Azer slaves, and I can forge an empire that would make the gods tremble.
~ Arakses Al-Saqar


An Azer is a bronze-skinned dwarf forged by the fire giants. Azers serve as warriors for many pantheons of gods, most notably Moradin- though they are not many, as each Azer is forged by his ancestors with excruciating detail. Azers live largely confined to their volcanic kingdom in the Plane of Fire.

Powers and Stats

Tier: 9-B

Name: Azer

Origin: Dungeons and Dragons (Monster Manual)

Gender: Inapplicable

Age: Varies

Classification: Fiery Outsider

Powers and Abilities: Superhuman Physical Characteristics, Abstract Existence (Type 1, Outsiders are purely abstract, representations of ideals and thought), Fire Manipulation, Inorganic Physiology (Azers are bronze containers for living flame), Weapon Mastery, Aura of Heat, Enhanced Senses, Heat Manipulation, Non-Physical Interaction (Of the variety of intangible, incorporeal, spiritual, conceptual, abstract, and nonexistent creatures), Self-Sustenance (Types 2 and 3), Extreme Resistance to Fire Manipulation, Magic, Reality Warping, and Poison Manipulation

Attack Potency: Wall level (Comparable to casters capable of casting Burning Hands)

Speed: Subsonic (Comparable to adventurers capable of point-blank arrows)

Lifting Strength: Class 5 (Can push over 1100 kg)

Striking Strength: Wall Class

Durability: Wall level

Stamina: Infinite, Outsiders do not require sleep or sustenance and can act indefinitely

Range: Extended melee

Standard Equipment: Generally a warhammer or a spear

Intelligence: Average

Weaknesses: Cold-aligned attacks or weaponry


Notable Victories:

Notable Losses:

Inconclusive Matches:

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