
Summary
Avorals are bird-like (specifically bearing a resemblance to eagles) guardinals, a species of celestial that watched over the plane of Elysium and the House of Nature. As a species, the avorals shared a collective wanderlust- a tendency to abandon their celestial duties and walk through the Planes, experiencing all nature could display. While Avorals largely served their leader, Sathia the Sky Duchess, much like all guardinals they were often found in the service of Mystra and her champions (such as Elminster).
Powers and Stats
Tier: 8-C
Name: Avoral
Origin: Dungeons and Dragons
Gender: Inapplicable
Age: Varies
Classification: Eagle Celestial
Powers and Abilities: Superhuman Physical Characteristics, Abstract Existence (Type 1, Outsiders are purely abstract in their physiologies, they are representations of their alignments and ideals; Guardinals are embodiments of nature and goodness), Immortality (Types 1, 3, and 4), Law Manipulation/Chaos Manipulation (As lawful-aligned Outsiders, Angels contribute to the multiversal balance of Law and Chaos; such a balance, when tipped, causes changes in the plane affected; Guardinals are beings of neutrality, acting as a counterbalance to all chaos and law alike), Self-Sustenance (Types 2 and 3), Damage Reduction, Enhanced Senses, Healing via Lay On Hands, Animal Manipulation, Flight, Natural Weaponry, Aura, Fear Manipulation (Enemies of the Avoral are put into a crippling fear merely by being around it), Extrasensory Perception via True Seeing, Social Influencing, Stealth Mastery, Power Modification via Metamagic, Afterimage Creation via Blur, Electricity Manipulation via Lightning Bolt, Homing Attack and Energy Projection via Magic Missile, Paralysis Inducement via Hold, Light Manipulation, Air Manipulation via Gust of Wind, Power Nullification via Dispel Magic, Portal Creation via Dimension Door, Mind Manipulation via Command, Statistics Amplification via Aid, Sealing via Magic Circle, Extreme Resistance to Soul Manipulation, Magic, Reality Warping, Holy Manipulation, Subjective Reality, Petrification, Electricity Manipulation, Ice Manipulation, and Sound Manipulation
Attack Potency: Building level (Comparable to casters capable of using Cone of Cold)
Speed: Hypersonic+ with High Hypersonic+ (Superior to characters who can dodge short-range lightning)
Lifting Strength: Class 5 (Can push over 1 metric ton)
Striking Strength: Building level
Durability: Building level
Stamina: Infinite, much like all other Outsiders the Avoral can act indefinitely with zero penalty
Range: Hundreds of Meters
Standard Equipment: None, though they can access most optional equipment of the verse
Intelligence: Gifted, considered vastly above humans, to the level of difference that they possess the same degree of separation from humans that humans possess from particularly clever animals and the least intelligent humans in the world
Weaknesses: None notable
Notable Matchups
Victories:
Losses:
Inconclusive:
Discussions
Discussion threads involving Avoral |