Behold the death of your world. There, cresting the horizon. Yes, that faint body is he, and he comes for me . . . for us all. Rejoice, for the end is near, and all life, all pain, all suffering shall be silenced in the perfect eternity of undeath.
|~ Caira Xasten|
A primordial force, Atropus once was an entity in the primeval void that existence sprung from. In order for the multiverse to take shape there must be an act of death so that other life is created. With this being's death sprung the Gods who shaped reality. However this did not fully kill Atropus, who instead became the afterbirth of creation. The antithesis of the gods, Atropus draws its power from the infinite void of the Negative Energy plane. Atropus' goal is to undo its first and greatest mistake. It moves around the universe, destroying everything in its path until it eventually destroys all mortal life therefore erasing the gods, and so itself, from the multiverse.
Power and Stats
Tier: Likely High 6-A | 5-C
Origin: Dungeons and Dragons
Age: Existed before time was established
Classification: Elder Evil
Powers and Abilities: Large Size (Type 0, 32 feet in height), Reality Warping, Superhuman Physical Characteristics, Regeneration (Mid-Low), Immortality (Type 1, 7, and possibly 8; Atropus cannot die so long as the Plane of Negative Energy exists and provides him with continuous weaponized energy- this plane has enough of said energy to wipe out all life in the multiverse over time), Telepathy, Non-Physical Interaction, Truesight (Lets him see through illusions, natural and magical illusions, know the original form of shapeshifters, and see souls and concepts), Magic, Omnilingualism, Death Manipulation, Fire Manipulation, Plant Manipulation (Can kill plants by touching them), Statistics Reduction (Can drain energy and stamina), Summoning, Necromancy, Creation, Sound Manipulation, Malefic properties (As an Elder Evil, Atropus can nullify divine magic and can cripple Gods despite being much weaker than they are). Resistances to the following: Shapeshifting, Magic, Mind Manipulation, Poison Manipulation, Paralysis Inducement, Sleep Manipulation, Disease Manipulation, Death Manipulation, Statistics Reduction, Ice Manipulation, Acid Manipulation, Fire Manipulation | All previous to a higher degree. Large Size (Type 5, 500 miles in diameter), Immortality (Type 1, 7)
Attack Potency: Likely Multi-Continent level (Atropus sheds the Atropal abomination as it moves, so its aspect should be comparable if not stronger than other Abominations) | Moon level (Generated this much kinetic energy)
Speed: At least Hypersonic+, with High Hypersonic+ reactions (Far above people who can avoid the spell Call Lightning and can tag individuals with the evasion feat). | High Hypersonic (Can move at 40,000 feet per second or Mach 35)
Lifting Strength: At least Class M (Can push at least 1,393 metric tons and lift at least 278 metric tons) | Class P
Striking Strength: Likely Multi-Continent Class | Moon Class
Stamina: Limitless (As an undead primordial being Atropus and its avatar have virtually limitless stamina)
Range: Extended melee range due to size, varies from several meters to thousands of meters with various spells. Thousands of kilometers with Malefic properties. Interplanetary with Restless Dead | Hundreds of Kilometers. Thousands of kilometers with Malefic properties. Interplanetary with Restless Dead
Intelligence: At least Extraordinary Genius, far above the normal limitations of human intelligence, maintaining a score of 25 against the usual maximum of 18; has traveled the cosmos since they were created and maintains in-depth knowledge of the multiverse, its denizens, and its contents
Weaknesses: If its avatar is slain Atropus will leave the planet its attacking. Large amounts of Positive Energy can weaken its avatar
|Notable Attacks and Techniques|
True Seeing (Su) As the true seeing spell; continuous
Call Meteor Shower (Su): The aspect of Atropus can sacrifice 50 hit points to call down a torrent of meteors. All creatures (including the aspect of Atropus) within a 100-foot radius take 10d6 points of bludgeoning damage and 10d6 points of fire damage. A DC 53 Reflex save halves this damage. After the meteor shower each square in the area becomes difficult terrain and costs 2 squares of movement to enter.
|Sign: Restless Dead|
Atropus’s presence in the sky causes the dead to rise from their graves.
Key: Aspect | Moonlet
Note: As an Elder Evil Atropus possess a special ability called Malefic properties which allows it to weaken Divine beings, affect them with its powers, and nullify their powers. The strongest people it can affect is on the 2-A scale.