Ashera is the Goddess of order and the final boss in Fire Emblem: Radiant Dawn. She aided the hero Altina, the Black Dragon King Dheginsea, and Soan the Lion Warrior in sealing her younger sister Yune in Lehran's medallion. She wakes up after 780 years by the galdr of release and deemed mortals unworthy of living, and wanted all of life to be destroyed, until Ike, Micaiah, and the Laguz alliance arrived to end her twisted plans.
Power and Stats
Tier: High 6-A
Origin: Fire Emblem
Age: At least 800 years old
Classification: Goddess, Restriction, Order, Stability, Past, Certainty, and Restraint
Powers and Abilities: Superhuman Physical Characteristics, Energy Projection, Light Manipulation, Can Bless others with her powers, Longevity, Petrification, Self-Resurrection and Invulnerability (Can only be harmed and killed by weapons blessed by the goddesses), Can Summon spirits with elemental powers (Of the fire, lightning, and wind variety) to aid and heal her auras, Forcefield creation (Via Auras), Limited Attack reflection (Via Aurora), Teleportation, Possible Possession, Regeneration (Low) (Via Mantle), Power Nullification (Via Mantle), Can inflict paralysis and make magic users unable to use magic via Judge, Non-Corporeal, Soul Manipulation (Can create and summon spirits), Non-Physical Interaction (Can kill souls), Immunity to Empathic Manipulation (due to Yune, her counterpart, being Ashunera's emotions)
Lifting Strength: Unknown
Striking Strength: Unknown
Durability: Multi-Continent level (Has roughly half of Ashunera's power)
Stamina: Very high (Can keep up with Ike)
Range: Standard melee range. Hundreds of Kilometers with her abilities (Was able to petrify countless people all across Tellius)
Standard Equipment: Nothing notable
Intelligence: Above average (Has aided the heroes in the past in defeating Yune)
Weaknesses: Is arrogant toward humans as she thinks they can't learn through their mistakes.
- Judge: A light based spell where she surrounds the enemy in bright light before dealing huge damage. Can also have a chance of inflicting paralysis and disabling magic users ability to use magic.
- Mantle: Nullifies all damage inflicted by weapons not blessed by Yune, restoring HP equal to the unit's Luck.
- Nihil: The combat-related special techniques of Ashera's opponents are nullified in her presence.