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If I'm preaching, you better pray.
~ Arzette Rahklin

Summary[]

Arzette Rahklin is the titular main protagonist of Arzette: The Jewel of Faramore. She is the princess of the kingdom of Faramore, which was a land of peace until the assault by the evil demon lord Daimur and his minions. Arzette joined her father in the final battle at Daimur's lair, and together with the unlikely hero, Dail, imprisoned the villain within the Book of Oakurin. A decade later, he was released by one of his minions, and Arzette must once again rise to arms against the beast... and have fun.

Powers and Stats[]

Tier: 9-A, higher with Bombs and Bomb Gauntlet, far higher with The Sword of Faramore/Smart Chainsword

Name: Arzette Rahklin

Origin: Arzette: The Jewel of Faramore

Gender: Female

Age: At least 21 (She is old enough to drink alcohol and rule as queen)

Classification: Human, Princess of Faramore (Formerly), Queen of Faramore (Briefly, before establishing a democracy)

Powers and Abilities:

Attack Potency: Small Building level (She can trade blows with enemies that can harm her as well as enemies that can take hits from the Bomb Gauntlet, although she is weaker. She is able to cut down a tree in a single slash, which would yield this much energy), higher with Bombs and the Bomb Gauntlet (Bombs are able to destroy things she could not normally, and with the Bomb Gauntlet, she can attack with the strength of these bombs), far higher with The Sword of Faramore/Smart Chainsword (She was able to one-shot the final and most powerful enemy, Daimur and is twice as strong as her previous sword)

Speed: Superhuman travel speed (She was able to move faster than lava from a volcano, which can reach up to 30 mph), higher with Speedy Shoes (Speedy Shoes increase her movements speed marginally) with Subsonic reactions and combat speed (She is able to react to Fleetus, who moves in blurs, and is able to move her hands quickly enough to look like they are in multiple places at once)

Lifting Strength: Superhuman

Striking Strength: Small Building level

Durability: Small Building level (She is able to take hits from fireballs that could burn Beeves until there was nothing left but a puff of smoke, vaporizing him, which would yield this much energy)

Stamina: Superhuman (She participated in the long war against Daimur and his army, clearing a path through a great many enemies. She would later embark on a quest to stop Daimur through the land, crossing deserts, climbing chilly mountains, and facing hordes of demons without rest in a single day)

Range: Extended Melee Range, Tens of Meters with Charged Wave and Color Gun, Tens of Kilometers with Teleportation Scrolls

Standard Equipment: Sword, Bombs, Color Gun, Canteen, Lantern, Bomb Gauntlet, Fatal Flute, Magic Cloak, Rope, Griffin Boots, Winged Belt, Sacred Candles, Teleportation Scrolls, The Sword of Faramore/Smart Chainsword

  • Optional Equipment: The Book of Oakurin

Intelligence: Gifted (She is well versed in sword-fighting and magic, and was a major contributing factor to Daimur's defeat in the long war against him and his army when she was only a child. Even after the war was over, she continued to train for a little over a decade)

Weaknesses: Her sword and gun only hurt unfriendly people.

Gallery[]

Notable Matchups[]

Victories:

Losses:

Inconclusive:

Discussions

Discussion threads involving Arzette Rahklin
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